01:07 <+bridge_> [ddnet] Lol. I been on ESR for a long time for reasons like this 01:07 <+bridge_> [ddnet] what's ESR 01:08 <+bridge_> [ddnet] Everytime they make an update my user chrome.css breaks :( 01:08 <+bridge_> [ddnet] Extended support release 01:08 <+bridge_> [ddnet] ahhhh 01:08 <+bridge_> [ddnet] i use the normal release but maybe ill try dev firefox 01:08 <+bridge_> [ddnet] honestly they added a lot of what used to be dev-only to normal firefox 01:08 <+bridge_> [ddnet] so i havent needed it 01:09 <+bridge_> [ddnet] Ur on arch right 01:09 <+bridge_> [ddnet] U can be a cool kid and use surf 01:09 <+bridge_> [ddnet] nop 01:09 <+bridge_> [ddnet] win10 :( 01:09 <+bridge_> [ddnet] Ooo 01:10 <+bridge_> [ddnet] i will definitely switch if i never have to touch an adobe product again 01:10 <+bridge_> [ddnet] which is maybe never 01:10 <+bridge_> [ddnet] I'm glad I switched back to osx Im too dumb for wsl 01:10 <+bridge_> [ddnet] O ya I forgot to send u that 01:10 <+bridge_> [ddnet] i use XD at work 01:10 <+bridge_> [ddnet] Do u still need ? 01:10 <+bridge_> [ddnet] so i cant just switch easily 01:10 <+bridge_> [ddnet] i mean i could use a windows emulator 01:11 <+bridge_> [ddnet] but that sounds nasty 01:11 <+bridge_> [ddnet] I meant the ps crack 01:11 <+bridge_> [ddnet] Oo idk that 01:11 <+bridge_> [ddnet] also there are DirectX games that i play with shitty wine performance 01:11 <+bridge_> [ddnet] crying 01:11 <+bridge_> [ddnet] :( 01:11 <+bridge_> [ddnet] ever heard of gocco of war 01:11 <+bridge_> [ddnet] My friend says ps runs great in wine 01:11 <+bridge_> [ddnet] Naw wassat 01:11 <+bridge_> [ddnet] https://store.steampowered.com/app/346730/GOCCO_OF_WAR/ 01:12 <+bridge_> [ddnet] it looks lame 01:12 <+bridge_> [ddnet] and like maplestory 3 01:12 <+bridge_> [ddnet] but it's not 01:12 <+bridge_> [ddnet] one of my favorite games to just fuck around in 01:12 <+bridge_> [ddnet] people say on linux it's fine but it never worked for me 01:12 <+bridge_> [ddnet] i could barely even get the steam app to work on linux 01:13 <+bridge_> [ddnet] and steam is a REQUIREMENT for networking in that game 01:13 <+bridge_> [ddnet] Damn crazy 01:13 <+bridge_> [ddnet] What's the name of the thing everyone uses for games on linux 01:13 <+bridge_> [ddnet] ill dm you instead of here but if it's on sale you guys should get it 01:13 <+bridge_> [ddnet] it's not worth 20 01:13 <+bridge_> [ddnet] uhh proton i think? 01:13 <+bridge_> [ddnet] Ya I think so 01:13 <+bridge_> [ddnet] And oki 02:10 <+bridge_> [ddnet] Have you ever thought of adding a /rewind for /practice? 02:12 <+bridge_> [ddnet] Way too much data to save 08:48 <+bridge_> [ddnet] i like living on the edge 12:40 <+bridge_> [ddnet] https://www.reddit.com/r/firefox/comments/mvn0rb/opening_a_website_with_special_characters_makes/ 12:40 <+bridge_> [ddnet] mom im famous 12:47 <+bridge_> [ddnet] nice 13:15 <+bridge_> [ddnet] https://www.dealabs.com/bons-plans/certification-gitlab-learn-gratuite-2138418?utm_campaign=2021-04-22&utm_medium=social&utm_source=twitter 13:15 <+bridge_> [ddnet] French but the certification is in english (translate the website) 13:15 <+bridge_> [ddnet] free instead of 650$ 16:00 <+bridge_> [freenode] eww lofi Ryozuki 18:18 <+bridge_> [freenode] Does one know what is running on this ip or who owns it? 37.59.55.192 is it a master server? 18:20 <+bridge_> [ddnet] i'm not sure if people will be able to tell just by an ip 18:21 <+bridge_> [ddnet] if its some ip thats pinging ur server every so often it might be one of those status.tw crawlers 18:22 <+bridge_> [freenode] its spamming my client not server xd 18:24 <+bridge_> [freenode] lmao 13x37 is still a thing? 18:25 <+bridge_> [freenode] 37.59.55.192:9408 it says Blockworlds by 13x37 in /info :D 18:31 <+bridge_> [freenode] i guess its a meme isnt it @ReiTW? 18:35 <+bridge_> [freenode] ah cool now i know why it was spamming me :D its renaming the server in the browser looks kinda cool 19:43 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/834846863332343828/Screenshot_20210422_194244_com.android.chrome.png 19:43 <+bridge_> [ddnet] What is it used for? 19:47 <+bridge_> [ddnet] (data files -> _data_sizes which only exist in version 4) 19:55 <+bridge_> [ddnet] @stnwtr it's the size of the data after decompression 19:55 <+bridge_> [ddnet] what are you building? 🙂 20:11 <+bridge_> [ddnet] So it's not containing important map data, right? 20:11 <+bridge_> [ddnet] Just want to play around with maps and teeworlsd in general :d 20:11 <+bridge_> [ddnet] well, you kinda need it if you want to decompress the data 20:11 <+bridge_> [ddnet] but for the game at the end, you don't need it 20:33 <+bridge_> [ddnet] Is this the only difference between 3 and 4? 20:34 <+bridge_> [ddnet] And whats new in vanilla 0.7.x Datafiles? 21:17 <+bridge_> [ddnet] they still use version 4 @stnwtr 21:28 <+bridge_> [ddnet] https://zellij.dev/news/beta/ 21:30 <+bridge_> [ddnet] Oh, my fault 21:30 <+bridge_> [ddnet] I loaded the map which came with ddnet-client using teeworlds 0.7 21:32 <+bridge_> [ddnet] looks nice 21:39 <+bridge_> [ddnet] https://github.com/cblp/yaml-sucks 21:39 <+bridge_> [ddnet] :monkalaugh: 23:10 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/834898881099071508/Screenshot_20210423-050913__01.jpg 23:10 <+bridge_> [ddnet] did a thing:kek: 23:32 <+bridge_> [ddnet] @TsFreddie I did the same thing 😛 23:32 <+bridge_> [ddnet] 🤝 23:32 <+bridge_> [ddnet] much much better idea but you need to figure out a nice way to do shallow CoW copies of gameworlds or people can lag the game by switching teams 23:35 <+bridge_> [ddnet] Why do I need to copy gameworlds tho 23:36 <+bridge_> [ddnet] don't you want distinct gameworlds per team? 23:37 <+bridge_> [ddnet] But I just cached gamecontroller's onentity calls and planned to construct new gameworld across multiple frames 23:37 <+bridge_> [ddnet] If a team is created 23:39 <+bridge_> [ddnet] multiple frames -> multiple ticks 23:40 <+bridge_> [ddnet] So basically I don't need them to be synced, so I just create new ones from scratch instead of trying to make a identical one with team 0 23:41 <+bridge_> [ddnet] I wanted to allow each team to have a different game mode even. :justatest: 23:41 <+bridge_> [ddnet] making ddnet src mode-agnostic is a plus imo 23:44 <+bridge_> [ddnet] hm multiple ticks would work 23:45 <+bridge_> [ddnet] Also teehistorian and demobuilder is probably straight up broken with this many gamecontrollers kekw 23:46 <+bridge_> [ddnet] But I'd like it to be playable first at least 23:46 <+bridge_> [ddnet] https://giant.gfycat.com/LeafyRashAmethystgemclam.mp4