00:51 <+bridge> [ddnet] https://www.supremecourt.gov/opinions/20pdf/18-956_d18f.pdf 00:52 <+bridge> [ddnet] > Oracle America, Inc., is the current owner of a copyrightin Java SE, a computer program that uses the popular Java computer programming language. Google, without permis-sion, has copied a portion of that program, a portion that enables a programmer to call up prewritten software that, together with the computer’s hardware, will carry out a large number of specific tasks. The lower courts have con-sidered (1) whet 00:52 <+bridge> [ddnet] :poggers: 00:53 <+bridge> [ddnet] man these formal documents really are bad 00:53 <+bridge> [ddnet] a margin that takes half the paper 00:54 <+bridge> [ddnet] it also kinda makes it harder to read i think 00:55 <+bridge> [ddnet] https://news.ycombinator.com/item?id=26699106 14:01 <+bridge> [ddnet] @heinrich5991 how did you fix the @everyone from irc? 14:01 <+bridge> [ddnet] why? 14:02 <+bridge> [ddnet] Empty allowed_mentions: https://github.com/ddnet/ddnet-scripts/blob/master/servers/scripts/mysql.py#L26 14:03 <+bridge> [ddnet] oh, you mean from the ddnet bot 14:03 <+bridge> [ddnet] yes 14:03 <+bridge> [ddnet] idk about that, but deen posted it 14:03 <+bridge> [ddnet] thanks 14:03 <+bridge> [ddnet] I mean from the ddnet bot 14:03 <+bridge> [ddnet] eh 14:03 <+bridge> [ddnet] irc 14:03 <+bridge> [ddnet] * 14:03 <+bridge> [ddnet] I don't know if it's bullet proof, hence: why? 14:04 <+bridge> [ddnet] I have an irc bot on my server to 14:04 <+bridge> [ddnet] o 14:04 <+bridge> [ddnet] I'll PM you 14:04 <+bridge> [ddnet] Okay! 14:04 <+bridge> [ddnet] Additionally we also did this in the channel permissions for everyone 14:04 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/829325800662761472/screenshot-20210407140419.png 14:05 <+bridge> [ddnet] I'm not sure if this helps against webhooks, I'd guess no 14:05 <+bridge> [ddnet] It doesnt 15:15 <+bridge> [ddnet] <·✯·> Its possible to add to show arrow keys like when you enabled "show other player key preses" but for current tee? Sometimes it will be helpful if you not sure wat key currently locked. 15:16 <+bridge> [ddnet] <·✯·> Or locked accidentally. 16:41 <+bridge_> [ddnet] @deen || @heinrich5991 did we change our package name somehow? 16:41 <+bridge_> [ddnet] CI seems to fail to find the tar.xz 16:52 <+bridge_> [ddnet] @Learath2 weird, i don't think so 16:53 <+bridge_> [ddnet] I just tested and it seems the package isn't even getting generated :/ 16:53 <+bridge_> [ddnet] @Learath2 i already looked 16:53 <+bridge_> [ddnet] its cmake that doesnt build the tar anymore 😄 16:53 <+bridge_> [ddnet] some cmake update fucked it up maybe? 16:58 <+bridge_> [ddnet] is some package missing to build the archives, or would cmake report this 16:58 <+bridge_> [ddnet] let me run cmake verbosely and take a look 17:14 <+bridge_> [ddnet] great waited 5 mins for the run and verbose didn't get me any new info 😛 17:32 <+bridge_> [ddnet] mh, can't figure it out, would be nice if you could take a look @heinrich5991 17:34 <+ChillerDragon> oh i thought that was my ci storage limit 18:04 <+bridge_> [ddnet] @Learath2 looks like a bug in cmake 3.20 18:04 <+bridge_> [ddnet] doesn't seem to do anything with the target flag in --parallel mode 18:04 <+bridge_> [ddnet] oh, hm 18:04 <+bridge_> [ddnet] ah yeah: https://gitlab.kitware.com/cmake/cmake/-/issues/21966 18:05 <+bridge_> [ddnet] ah 18:05 <+bridge_> [ddnet] reordering the command line args helps 18:05 <+bridge_> [ddnet] --parallel has to go last 18:05 <+bridge_> [ddnet] I'll make a pR 18:05 <+bridge_> [ddnet] PR 21:13 <+bridge_> [ddnet] <ᶰ°Konͧsti> Why do i have 2,5k fps with my dummy und 500 with my main? 21:13 <+bridge_> [ddnet] <ᶰ°Konͧsti> If i timeout to my main i also get this shit fps down to 300 21:16 <+bridge_> [ddnet] <ᶰ°Konͧsti> ok the bad fps always Come when i hit startline, related to demos maybe? 21:20 <+bridge_> [ddnet] <ᶰ°Konͧsti> Turned off automatic demos and cleaned my demos folder, still fps drop when start any map 21:28 <+bridge_> [ddnet] I have no clue 😦 21:35 <+bridge_> [ddnet] only when dummy is connected? 21:35 <+bridge_> [ddnet] turned off all kinds of demo?(cl_replays, race demo, auto demo) 21:37 <+bridge_> [ddnet] <ᶰ°Konͧsti> no its not related to dummy, it always drops when i go through startline 21:38 <+bridge_> [ddnet] <ᶰ°Konͧsti> When i kill its normal again 21:39 <+bridge_> [ddnet] save current config and try a clean one, maybe its a specific setting 21:42 <+bridge_> [ddnet] <ᶰ°Konͧsti> hm its especially on full servers when i leave solopart 21:42 <+bridge_> [ddnet] <ᶰ°Konͧsti> Its even worse with /showall 1 but it happens also with showall 0 21:43 <+bridge_> [ddnet] <ᶰ°Konͧsti> Too much Information to the client? 21:44 <+bridge_> [ddnet] with more than like 10 active tees inside your range it can defenitely start to decrease the fps 21:45 <+bridge_> [ddnet] <ᶰ°Konͧsti> but its extreme :monkaspeed: 21:45 <+bridge_> [ddnet] <ᶰ°Konͧsti> i dont have so many tees in my range 21:45 <+bridge_> [ddnet] does zooming in and out fix it? 21:45 <+bridge_> [ddnet] maybe its the zoom feature or smth 21:45 <+bridge_> [ddnet] <ᶰ°Konͧsti> There were 3 tees and it dropped from 2500 to 300 21:46 <+bridge_> [ddnet] <ᶰ°Konͧsti> Zooz makes zero difference 21:47 <+bridge_> [ddnet] on what client are you btw? 21:48 <+bridge_> [ddnet] <ᶰ°Konͧsti> The latest one but i tried an older one and its the same thing xd 21:48 <+bridge_> [ddnet] ok, then its probably some cpu limitation 21:49 <+bridge_> [ddnet] i just tried it on grandma but i dont get these massive drops when leaving the solo 21:49 <+bridge_> [ddnet] <ᶰ°Konͧsti> ok its only related to out of solo, and idea how to fix? 21:51 <+bridge_> [ddnet] well probably a setting then 21:51 <+bridge_> [ddnet] <ᶰ°Konͧsti> ok probably not using /showall 1 helps 21:51 <+bridge_> [ddnet] yes xd 21:51 <+bridge_> [ddnet] <ᶰ°Konͧsti> but i dont remember having this problem before 21:51 <+bridge_> [ddnet] actually if you dont record demos or smth, you dont need showall anymore, since the zoom feature makes all tees always visisble 21:52 <+bridge_> [ddnet] <ᶰ°Konͧsti> no it doesnt 21:52 <+bridge_> [ddnet] <ᶰ°Konͧsti> Without showall i always have tees randomly appearing in my screen 21:52 <+bridge_> [ddnet] <ᶰ°Konͧsti> probably because of my strange resolution 21:52 <+bridge_> [ddnet] oh 21:52 <+bridge_> [ddnet] well then the zoom option should be improved 21:52 <+bridge_> [ddnet] and also send screen ratio 21:53 <+bridge_> [ddnet] <ᶰ°Konͧsti> Actually i dont see it happening now, but it was when the feature was new 21:54 <+bridge_> [ddnet] <ᶰ°Konͧsti> Im on 3840x1080 21:54 <+bridge_> [ddnet] i dunno how its implemented, but its defenitelly possible 😄 21:54 <+bridge_> [ddnet] <ᶰ°Konͧsti> DDNet doesnt even support this resolution :monkalaugh: 21:58 <+bridge_> [ddnet] personally i've nothing against supporting such wide ranges, we'd need a zoom command that can change in floating point steps then probably, so ppl playing ddrace can get a zoom level, that will look good for them to play, if the zoom steps are too big 22:00 <+bridge_> [ddnet] what does more granular zoom have to do with wide ranges? 22:00 <+bridge_> [ddnet] so it doesnt look too much zoomed out 22:01 <+bridge_> [ddnet] since tw zooms everything in with such resolutions 22:02 <+bridge_> [ddnet] I guess it would be better to fix that? 😉 22:03 <+bridge_> [ddnet] that would create cheats for vanilla mods tho 22:04 <+bridge_> [ddnet] probably needs to be fixed either way, maybe only show part of the screen on these mods 22:04 <+bridge_> [ddnet] I remember seeing it so much zoomed in that it wasn't really playable 22:05 <+bridge_> [ddnet] probably yes, part of the screen would work, but also create confusion probably. but i dont have any good solution for it 22:48 <+bridge_> [ddnet] @Jupstar ✪ where do these weird line breaks come from? clang-format? looks really out of place 22:49 <+bridge_> [ddnet] yeah 22:49 <+bridge_> [ddnet] i cannot remove them 23:01 <+bridge_> [ddnet] maybe some clang-format config? 23:08 <+bridge_> [ddnet] i dunno i just use clang-format-10 now 23:55 <+bridge_> [freenode] is def- here? 23:55 <+bridge_> [ddnet] @deen 23:56 <+bridge_> [freenode] ok anyway 23:56 <+bridge_> [freenode] https://github.com/headshot2017/teeware-mod/commit/f630ae1c7245e6c2bdd199d27220c04e61caffa5 - can we tell which ddnet commit this corresponds to? 23:56 <+bridge_> [freenode] https://github.com/headshot2017/teeware-mod/tree/f630ae1c7245e6c2bdd199d27220c04e61caffa5 will be easier to look at i guess 23:58 <+bridge_> [ddnet] i (think) its ddnet 9 23:58 <+bridge_> [ddnet] u can just ask headshot