00:24 <+bridge> [ddnet] add troll flag 00:24 <+bridge> [ddnet] please 06:26 <+bridge> [ddnet] oh did Дядя Женя leave? 06:26 <+bridge> [ddnet] 😦 09:11 <@deen> he was banned for linking a bot client video I think 09:28 <+bridge> [ddnet] hes unbanned now tho 11:22 <+bridge> [ddnet] :thonk: 11:23 <+bridge> [ddnet] he told me he won't come back 11:38 <+bridge> [ddnet] what 11:46 <+bridge> [ddnet] :FeelsOkayMan: 15:30 <+bridge> [ddnet] heyg uys 15:30 <+bridge> [ddnet] hey guys 15:31 <+bridge> [ddnet] is it possible to recogniez vars type ? For example, how to know "string" is a string, or 'c' is a char without declaring vars 15:32 <+bridge> [ddnet] @b0th using a modern editor you can know that stuff easily 15:32 <+bridge> [ddnet] but otherwise you would have to go to where the variable is declared in most languages 15:33 <+bridge> [ddnet] personally i can do this in my neovim setup by pressing K on normal mode 15:34 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/772830887318519828/unknown.png 15:34 <+bridge> [ddnet] :BASED: 15:34 <+bridge> [ddnet] https://gcc.gnu.org/onlinedocs/gcc/Typeof.html maybe relevant 15:34 <+bridge> [ddnet] oh 15:34 <+bridge> [ddnet] u mean in code 15:34 <+bridge> [ddnet] dont know lol 15:34 <+bridge> [ddnet] some modern languages have a thing called reflection 15:34 <+bridge> [ddnet] you can use that 15:35 <+bridge> [ddnet] https://en.wikipedia.org/wiki/Reflection_(computer_programming) 15:35 <+bridge> [ddnet] it has some examples 15:37 <+bridge> [ddnet] @noby i find it funny u reference gcc, most ppl use cppreference 15:37 <+bridge> [ddnet] xd 15:38 <+bridge> [ddnet] its nonstandard 15:38 <+bridge> [ddnet] gcc extension 15:38 <+bridge> [ddnet] oh rly 15:38 <+bridge> [ddnet] i think so lol 15:38 <+bridge> [ddnet] there is typeid and decltype 15:38 <+bridge> [ddnet] they are standard 15:38 <+bridge> [ddnet] https://en.cppreference.com/w/cpp/language/typeid 15:38 <+bridge> [ddnet] was just googling lol 15:38 <+bridge> [ddnet] didnt know that 15:41 <+bridge> [ddnet] nobynobo 15:41 <+bridge> [ddnet] :Sadge: 15:41 <+bridge> [ddnet] ur 15:43 <+bridge> [ddnet] ty @Ryozuki, ill try to manage error cases xD 15:43 <+bridge> [ddnet] i asked this cuz im implementing printf 18:27 <+bridge> [ddnet] There is no RTTI for primitive types, decltype is evaluated at compile-time. There is a reason printf is implemented the way it is, if there was a simpler way it would be implemented that way 18:30 <+bridge> [ddnet] C++20 comes with std::format which employs some very complex template magic to allow you to print any argument 19:11 <+bridge> [ddnet] hi 🙌 19:11 <+bridge> [ddnet] hi @hussainx3 19:12 <+bridge> [ddnet] some suggestons for find people faster here . 19:12 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/772885739238850560/a937bc4f768565f2.png 19:12 <+bridge> [ddnet] put sign 19:12 <+bridge> [ddnet] 19:12 <+bridge> [ddnet] 1- on who open vote 19:12 <+bridge> [ddnet] 19:12 <+bridge> [ddnet] 2- who be vote on him for kick him 19:12 <+bridge> [ddnet] 19:12 <+bridge> [ddnet] 3-last person use my name in chat 19:12 <+bridge> [ddnet] hope put one or two than this suggestions at least on game .:toptri: 19:18 <+bridge> [ddnet] Use /specvoted to instantly watch the person being voted on 19:18 <+bridge> [ddnet] really useful for moderators 19:22 <+bridge> [ddnet] !! wow seems exist bind for everything 19:22 <+bridge> [ddnet] + this for 1 or 2? 20:19 <+bridge> [ddnet] Hey, i`m KoG player, i have idea about country flags, what if we add steam profile picture in country flags like this one 20:19 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/772902777596805140/eXxPEDfQXE.png 20:20 <+bridge> [ddnet] And in players 20:20 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/772902868612677746/oeKmFbiB45.png 20:21 <+bridge> [ddnet] And in players clickable link to steam profile 20:21 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/772902868612677746/oeKmFbiB45.png 20:22 <+bridge> [ddnet] thief nanamar 20:22 <+bridge> [ddnet] w giant cock 20:33 <+bridge> [ddnet] i just want troll country 20:34 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/772906422911631371/troll.png 20:52 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/639174737435820034/772910543153397781/screenshot_2020-11-02_20-48-40.png 20:52 <+bridge> [ddnet] not my screenshot, but client loaded map that was active before the mapswitch (on ddnet server) 20:53 <+bridge> [ddnet] (client join around the time of the map switch) 20:53 <+bridge> [ddnet] *joined 20:53 <+bridge> [ddnet] yeah had this few years ago too 20:55 <+bridge> [ddnet] guess the client somehow ignores the mapchange packet