16:45 <+bridge> [ddnet] we rly could do a issue cleanup 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] 16:54 <+bridge> [ddnet] issues i think we can close 16:54 <+bridge> [ddnet] 17:14 <+bridge> [ddnet] @deen #1835 re-open pls 17:14 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/1835 17:15 <+bridge> [ddnet] done 17:44 <+bridge> [ddnet] @heinrich5991 im not familiar with the code/rendering stuff, no idea what happens 17:55 <+bridge> [ddnet] @fokkonaut start getting familiar! 17:55 <+bridge> [ddnet] :D 17:55 <+bridge> [ddnet] based on no one looking at the bug for 1 year you can guess how many people we have who are familiar with it 17:55 <+bridge> [ddnet] true 17:56 <+bridge> [ddnet] but it would take me a long time to find anything tho 17:56 <+bridge> [ddnet] add some prints in suspicious spots in the source code, play around and see where things happen differently than what you expect 17:56 <+bridge> [ddnet] and at some point you'll find it, if you can reproduce it 17:57 <+bridge> [ddnet] well, happens every time for me i write /showall 17:57 <+bridge> [ddnet] the output of it has the perfect length 17:57 <+bridge> [ddnet] oh, I can reproduce it 17:57 <+bridge> [ddnet] bye resizing the window a bit 17:57 <+bridge> [ddnet] nice :D 17:57 <+bridge> [ddnet] do you have any guess? 17:58 <+bridge> [ddnet] even got it to overlap the string in next line 17:58 <+bridge> [ddnet] lol 17:58 <+bridge> [ddnet] show me 17:58 <+bridge> [ddnet] can't reproduce that one 17:59 <+bridge> [ddnet] I guess I can take a look at the source 18:00 <+bridge> [ddnet] just by doing that i didnt find anything 18:00 <+bridge> [ddnet] but i am also not sure what is "correct" in this part :D chat.cpp is pretty bloated 18:08 <+bridge> [ddnet] :O 18:09 <+bridge> [ddnet] i always try to fix the oldest issues 18:09 <+bridge> [ddnet] but some require quite lot of work 18:10 <+bridge> [ddnet] i rly want to do this https://github.com/ddnet/ddnet/issues/198 18:10 <+bridge> [ddnet] but i dont rly know how rendering works 18:10 <+bridge> [ddnet] there are lot of magic numbers 18:10 <+bridge> [ddnet] xDD 18:10 <+bridge> [ddnet] for example, the health rendering 18:10 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760171664624451644/unknown.png 18:11 <+bridge> [ddnet] :monkalaugh: 18:11 <+bridge> [ddnet] :monkalaugh: 18:11 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760171929323044904/unknown.png 18:13 <+bridge> [ddnet] @jao when is ur next pr 18:13 <+bridge> [ddnet] october 18:13 <+bridge> [ddnet] fest 18:13 <+bridge> [ddnet] true german spirit 18:13 <+bridge> [ddnet] :monkalaugh: 18:13 <+bridge> [ddnet] :rooEZSip: 18:13 <+bridge> [ddnet] i already have 5 prs waiting to release 18:13 <+bridge> [ddnet] :tee_thinking: 18:14 <+bridge> [ddnet] @deen https://github.com/ddnet/ddnet/issues/2795 18:14 <+bridge> [ddnet] is this still a issue 18:17 <+bridge> [ddnet] :bluekitty: 18:37 <+bridge> [ddnet] Hello i am trying to host a ddrace server using ddnet server software, i am getting the server to work, but the helper and mod commands seems to be broken, does anyone think they have time to help me? 18:44 <+ChillerDragon> broken is not the best error description mate 18:47 <+bridge> [ddnet] @Zeafaw you have to create mod and helper accounts with something like this: https://ddnet.tw/modauth/password.html 18:47 <+bridge> [ddnet] Add them to your config file, restart server and you should be able to log in. Permissions for specific commands can be given with `access_level ban 1` (allows mods to ban people) 19:09 <+bridge> [ddnet] @deen there is no way you might be able to help me with that? 19:11 <+bridge> [ddnet] this is already a part of my autoexec_server.cfg https://prnt.sc/upg8he 19:21 <+bridge> [ddnet] Can someone merge the following to https://github.com/ddnet/ddnet/blob/master/data/languages/swedish.txt ? Row 1179 19:21 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760189335130865664/last_translation.txt 19:23 <+bridge> [ddnet] are you swedish? 20:16 < ***> Buffer Playback... 20:16 <+bridge> [19:39:51] [ddnet] fstd: why does pstd return 200 on error? :D 20:16 <+bridge> [20:09:13] [ddnet] @Zeafaw run the modauth website, enter some login and put that in your autoexec_server.cfg 20:16 <+bridge> [20:09:57] [ddnet] @cur.ie will do 20:16 < ***> Playback Complete. 21:20 <+fstd> Learath2: because it's a fkn POS broken shitty ass crap idiot software 21:24 <+bridge> [ddnet] Are countryflags PNGs special? I've added some more info to them but client is failed to load them. 21:24 <+bridge> [ddnet] file and identify utilites say that this is the same format, unix rights are the same too 21:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760220788111704114/Screenshot_from_2020-09-28_22-25-50.png 21:26 <+bridge> [ddnet] Ru 21:26 <+bridge> [ddnet] 🇷🇺 21:27 <+bridge> [ddnet] PuRU luck 21:27 <+bridge> [ddnet] That's what I've added. Checked like everything. 21:27 <+bridge> [ddnet] 21:27 <+bridge> [ddnet] ```RU.png: PNG image data, 128 x 64, 8-bit/color RGBA, non-interlaced 21:27 <+bridge> [ddnet] RU.png: PNG image data, 128 x 64, 8-bit/color RGBA, non-interlaced``` 21:27 <+bridge> [ddnet] 21:27 <+bridge> [ddnet] and 21:27 <+bridge> [ddnet] 21:27 <+bridge> [ddnet] ```RU.png PNG 128x64 128x64+0+0 8-bit sRGB 719B 0.000u 0:00.000 21:27 <+bridge> [ddnet] RU.png PNG 128x64 128x64+0+0 8-bit sRGB 3548B 0.000u 0:00.000``` 21:27 <+bridge> [ddnet] my file is bigger though 21:28 <+bridge> [ddnet] my file is bigger in size though 21:31 <+bridge> [ddnet] @Pure_luck might need some index.txt somewhere? 21:32 <+bridge> [ddnet] I don't touch it, it's the same. 21:32 <+bridge> [ddnet] oh, you just replaced it 21:33 <+bridge> [ddnet] I think it's compression... 21:33 <+bridge> [ddnet] Maybe buffer is too small in code 21:33 <+bridge> [ddnet] hm? we use a png library 21:38 <+bridge> [ddnet] hmm... resaving with GIMP helps 21:38 <+bridge> [ddnet] I've turned off many extra data features on save 21:39 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760224063339233280/unknown.png 21:40 <+bridge> [ddnet] <☆[VG |BLACKGHOST]☆> Are there files to add to the game? 21:47 <+bridge> [ddnet] @deen you can still add auths the old way 21:48 <+bridge> [ddnet] The usernames become `default_admin default_helper default_mod` 21:48 <+bridge> [ddnet] you don't even need to enter a username 21:48 <+bridge> [ddnet] if you only have default auths 21:48 <+bridge> [ddnet] AFAIK 22:01 <+bridge> [ddnet] worked after stripping all metadata 22:01 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760229731819192370/Screenshot_from_2020-09-28_23-01-04.png 22:01 <+bridge> [ddnet] if someone needs those files, ask me 22:01 <+bridge> [ddnet] hmmm 22:03 <+bridge> [ddnet] I find it useful as I don't know all the flags 22:03 <+bridge> [ddnet] and some of them are too similar 22:09 <+bridge> [ddnet] I've added MaxMindDB for geolocation and it gives me ability to quicky determine if player lags problem are geographical. 22:35 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/760238186760110170/unknown.png 22:35 <+bridge> [ddnet] wrong screenshot, reuploaded it