00:09 <+bridge> [ddnet] <> is there a way to add a serverside message if a player has a ping above 200+ to tell him that he is probably on the "wrong" server 00:10 <+bridge> [ddnet] That would be annoying 00:11 <+bridge> [ddnet] <> or clientside 00:11 <+bridge> [ddnet] <> so you could switch it off 00:12 <+bridge> [ddnet] <> i saw a lot of players with 200+ ping on ger today 00:12 <+bridge> [ddnet] also saw 2 chinese guys on usa 00:13 <+bridge> [ddnet] Well new people can join bad server and then think, that game is laggy 00:13 <+bridge> [ddnet] <> and leave tw 00:17 <+bridge> [ddnet] is antiping on by default 00:19 <+bridge> [ddnet] I dont think so 00:20 <+bridge> [ddnet] IT SHOULD BE 00:24 <+bridge> [ddnet] the ping is dark red 00:25 <+bridge> [ddnet] and many other online games are very ping conscious 08:16 <+bridge> [ddnet] @deen can you see how many new unique names collected points in the last day in comparision to before? 08:20 <+bridge> [ddnet] 1825 vs 625 the day before 08:34 <+bridge> [ddnet] lots of players sit on nameless tee though xd 08:35 <+bridge> [ddnet] maybe somehow add unique number to it on first launch, in the same way the timeout code is generated, but shorter ofc? 08:37 <+bridge> [ddnet] `nameless tee` → `Tee#159D38-11` or so... 08:39 <+bridge> [ddnet] It'd allow noobs to already get friends instead of thinking 20 different dudes is the same guy they almost finished Kobra 4 with 10:30 <+ChillerDragon> haha the kobra example got me @Soreu :D 10:31 <+ChillerDragon> but you mean like automatically change the name on the client side and then ingame we have a lot of nameless tees with ids nobody can remember slapped at the end? 10:32 <+ChillerDragon> @Im 'corneum does this ping work? And why are you interested in the comparision? o.O 10:38 <+bridge> [ddnet] @chiller the ping worked and im interested in the comparision because ddnet got on steam and the servers are full. this morning i saw 200 players on CHN. 11:03 <+bridge> [ddnet] @deen maybe now is the time to make chinese characters visible in other language settings. not that i could read it but it might help to tell the difference between players 11:04 <+bridge> [ddnet] @Im 'corneum the problem is that it causes lags 11:04 <+bridge> [ddnet] whenever an unknown CJK character appears, some people get stutters 11:04 <+bridge> [ddnet] o.O thats weird. 11:05 <+bridge> [ddnet] the character has to be loaded from the font when it appears first 11:05 <+bridge> [ddnet] takes some time with such a huge font 11:05 <+bridge> [ddnet] so it stutters even now? or only if we could all see it 11:05 <+bridge> [ddnet] stutters for them probably 11:05 <+bridge> [ddnet] :/ 11:19 <+bridge> [ddnet] CAN is back 11:19 <+bridge> [ddnet] where is gB maple 11:20 <+bridge> [ddnet] @gdin :poggers: 11:41 <+bridge> [ddnet] @deen 11:41 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745215797047197716/unknown.png 11:41 <+bridge> [ddnet] i dont think it should show that 11:41 <+bridge> [ddnet] in steam version 11:41 <+bridge> [ddnet] misleading 11:42 <+bridge> [ddnet] just remove that message if updater disabled? 12:06 <+bridge> [ddnet] but on mac there is no autoupdater 12:22 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745226184157167708/classCGameControllerDDRace__coll__graph.png 12:22 <+bridge> [ddnet] beautiful 12:26 <+bridge> [ddnet] where did you get this? yourself or program? 12:31 <+bridge> [ddnet] doxygen 12:45 <+bridge> [ddnet] I spent a good hour generating that using libclang in python 12:45 <+bridge> [ddnet] Didnt know doxygen could do it that easily :/ 12:46 <+bridge> [ddnet] doxygen uses dot 12:46 <+bridge> [ddnet] im documenting CUIRect 12:47 <+bridge> [ddnet] so i dont need to be confused anymore 12:47 <+bridge> [ddnet] ill also add a doxygen config file 12:47 <+bridge> [ddnet] so anyone can generate the docs 12:47 <+bridge> [ddnet] I used dot too 12:53 <+bridge> [ddnet] would be cool to have docs autogenerated on release 12:53 <+bridge> [ddnet] takes up 92M tho 13:10 <+bridge> [ddnet] @deen 13:10 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745238276809687120/unknown.png 13:10 <+bridge> [ddnet] forum is down 13:15 <+bridge> [ddnet] too many connections, heh 13:15 <+bridge> [ddnet] because I'm running so many servers, interesting 13:16 <+bridge> [ddnet] fixed 13:16 <+bridge> [ddnet] :justatest: 13:17 <+bridge> [ddnet] @deen could this have caused servers to not answer client sql related commands? 13:17 <+bridge> [ddnet] from yesterday 13:19 <+bridge> [ddnet] no, yesterday was a different problem 13:19 <+bridge> [ddnet] there's a bug I set on Zwelf 13:20 <+bridge> [ddnet] @deen can u share changelog on steam page as well? 13:22 <+bridge> [ddnet] Btw now that ddnet is on steam: shift tab that was used to get the names in chat from reverse order is also steam menu 13:24 <+bridge> [ddnet] yeah, i noticed. that's a bit annoying 13:24 <+bridge> [ddnet] any good suggestion? 13:24 <+bridge> [ddnet] maybe strg+tab? 13:25 <+bridge> [ddnet] maybe ctrl+tab? 13:32 <+bridge> [ddnet] ^ 13:36 <+bridge> [ddnet] ctrl-shift-tab already works btw 14:17 <+bridge> [ddnet] if 14.3.3 already contains the sdl ime stuff, then neither the old nor the new one works for inputting japanese characters on my windows 10 @deen 14:21 <+bridge> [ddnet] @heinrich5991 yes. @ACTom said it works for Chinese now, but not so easily. maybe he can explain 14:21 <+bridge> [ddnet] @heinrich5991 if you can find a better/proper fix that would be MUCH appreciated 14:29 <+bridge> [ddnet] @deen rus2 still missing from all-locations I think 14:33 <+bridge> [ddnet] @heinrich5991 I want to add a `-DPLATFORM_SUFFIX=steam` for steam builds. what's the best place in CMakeLists.txt for that? 14:33 <+bridge> [ddnet] thanks, added rus2 14:56 <+bridge> [ddnet] @deen what's PLATFORM_SUFFIX? can't find it in cmake documentation 14:57 <+bridge> [ddnet] I just want to `#define PLATFORM_SUFFIX "steam"` when i build the steam version 14:58 <+bridge> [ddnet] ah 14:58 <+bridge> [ddnet] can I just pass it into cmake somehow? 14:58 <+bridge> [ddnet] yes, you could do that 14:59 <+bridge> [ddnet] `CFLAGS='-DPLATFORM_SUFFIX="steam"' CPPFLAGS='-DPLATFORM_SUFFIX="steam"'` 14:59 <+bridge> [ddnet] ok, easy enough 14:59 <+bridge> [ddnet] I'll go with that then 14:59 <+bridge> [ddnet] ah, CXXFLAGS instead 15:00 <+bridge> [ddnet] needs to be present on first call to `cmake` 15:09 <+bridge> [ddnet] @deen did something happen to trashmap? 15:11 <+bridge> [ddnet] yeah, DoS attack, timakro has to get the nullroute removed 15:11 <+bridge> [ddnet] @murpi ^^ 15:11 <+bridge> [ddnet] okey, thanks 15:14 <+bridge> [ddnet] actually would be great to use "join game" option to join same server with friend 15:15 <+bridge> [ddnet] you mean the steam overlay? 15:15 <+bridge> [ddnet] you mean by using the steam overlay? 15:15 <+bridge> [ddnet] yea 15:19 <+bridge> [ddnet] ddnet can implement discord game sdk, but idk does it have linux 32bit libs 15:59 <+bridge> [ddnet] Sooo my ddnet crashes on steam after the recent update,before the update was fine but,when i start it,it closes or crash 15:59 <+bridge> [ddnet] Sooo my ddnet crashes on steam after the recent update,before the update was fine but when i start it,it closes or crash 15:59 <+bridge> [ddnet] do you know what's happening? what you were doing when it happened 15:59 <+bridge> [ddnet] Nothing 15:59 <+bridge> [ddnet] wanted to play it,but it crashes or close 15:59 <+bridge> [ddnet] @Margineanu65 windows, linux, mac? 16:00 <+bridge> [ddnet] windows 16:00 <+bridge> [ddnet] @deen ^ 16:00 <+bridge> [ddnet] windows 10? 16:00 <+bridge> [ddnet] no 16:00 <+bridge> [ddnet] mb sdl2 related? 16:00 <+bridge> [ddnet] <ᶰ°Konͧsti> btw u can also get client from https://DDNet.tw/downloads its not related to steam then but it works^^ 16:01 <+bridge> [ddnet] Ik,but on steam it feels more faster 16:01 <+bridge> [ddnet] <ᶰ°Konͧsti> shouldnt make a difference 16:03 <+bridge> [ddnet] But it does somehow 16:04 <+bridge> [ddnet] Might be sdl steamversion 16:04 <+bridge> [ddnet] <ᶰ°Konͧsti> whats actual faster there? 16:04 <+bridge> [ddnet] some big maps 16:04 <+bridge> [ddnet] more like dynamic 16:05 <+bridge> [ddnet] Oh and i have another thing to report 16:09 <+bridge> [ddnet] so? 16:12 <+bridge> [ddnet] Sometimes on some maps some things are white,like this 16:12 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745283868642246749/unknown.png 16:13 <+bridge> [ddnet] but not just it,and the players option 16:13 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745284176324067398/unknown.png 16:14 <+bridge> [ddnet] guess you did something with you data folder 16:14 <+bridge> [ddnet] Nope 16:14 <+bridge> [ddnet] guess you did something with your data folder 16:14 <+bridge> [ddnet] i just downloaded the game 16:14 <+bridge> [ddnet] and it showed that 16:14 <+bridge> [ddnet] woah 16:15 <+bridge> [ddnet] But before,it wasnt like that 16:15 <+bridge> [ddnet] oh and about the steam problem,it's like this 16:15 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745284839128694844/unknown.png 16:15 <+bridge> [ddnet] running 16:16 <+bridge> [ddnet] then 16:16 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745284893889790105/unknown.png 16:19 <+bridge> [ddnet] @deen steam seems to be broken, see above, but I'm away now 16:19 <+bridge> [ddnet] only for @Margineanu65 or for everyone? 16:20 <+bridge> [ddnet] don't have a windows computer with steam to check 16:20 <+bridge> [ddnet] works for me 16:20 <+bridge> [ddnet] ty @louis 16:20 <+bridge> [ddnet] it worked till the recent update 16:20 <+bridge> [ddnet] hm ill check to see if an update will cause that 16:21 <+bridge> [ddnet] Should we maybe add some primitive error reporting? Like save all the console output in a ring buffer people can paste with a console command? 16:22 <+bridge> [ddnet] im on latest update, no issues,. i have some custom images in my ddnet steam directory tho (mapres) but i doubt that changes anything 16:22 <+bridge> [ddnet] but the thing is,it doesnt pop up in task manager 16:26 <+bridge> [ddnet] wait, does steam update change the autoexec_server.cfg? 16:26 <+bridge> [ddnet] i swear mine was different before 16:28 <+bridge> [ddnet] well idk 16:28 <+bridge> [ddnet] @louis yes, steam will update all files 16:29 <+bridge> [ddnet] @Margineanu65 can you try uninstalling, removing settings_ddnet.cfg and reinstalling? 16:29 <+bridge> [ddnet] Sure 16:30 <+bridge> [ddnet] exactly 16:30 <+bridge> [ddnet] where? 16:30 <+bridge> [ddnet] next to DDNet.exe therer should be a config_dir.bat, there 16:30 <+bridge> [ddnet] config directory? 16:31 <+bridge> [ddnet] config_directory? 16:31 <+bridge> [ddnet] yes 16:31 <+bridge> [ddnet] deleted 16:33 <+bridge> [ddnet] and reinstalled 16:33 <+bridge> [ddnet] but still the same 16:36 <+bridge> [ddnet] and from website it works fine? 16:36 <+bridge> [ddnet] yeah 16:36 <+bridge> [ddnet] it should be the same, so that's really weird. sorry, no idea at the moment 16:43 <+bridge> [ddnet] @deen doesnt steam use a different sdl 16:43 <+bridge> [ddnet] no, we supply our own 16:43 <+bridge> [ddnet] 👀 16:44 <+bridge> [ddnet] maybe the steam overlay is causing issues 16:44 <+bridge> [ddnet] Maybe 2 different hard drives and the appdata content cant be found? 16:44 <+bridge> [ddnet] did you try disabling it? 16:44 <+bridge> [ddnet] nope 16:44 <+bridge> [ddnet] but i will try 16:44 <+bridge> [ddnet] Still 16:44 <+bridge> [ddnet] nothing 16:45 <+bridge> [ddnet] And ddnet is installed in 1 hardware 16:45 <+bridge> [ddnet] And ddnet is installed in 1 hard disk 16:45 <+bridge> [ddnet] with appdata too 16:46 <+bridge> [ddnet] No launch options to 16:47 <+bridge> [ddnet] @deen maybe add a rollback function for steam? this issue occurs only since the last update - atleast for him 16:51 <+bridge> [ddnet] Itd be nice if we could get console output 17:37 <+bridge> [ddnet] if you need more donations you should let us know here :) 17:38 <+bridge> [ddnet] if you dont have any idea to this problem,could you respond to the other problem? 17:40 <+bridge> [ddnet] @Margineanu65 can you try `cl_show_console 1`, restart the game and show us the console output? 17:40 <+bridge> [ddnet] where 17:40 <+bridge> [ddnet] ? 17:40 <+bridge> [ddnet] in F1 17:41 <+bridge> [ddnet] in game? 17:42 <+bridge> [ddnet] ingame you write cl_show_console 1, after you restart, alt tab out there will be a console 17:43 <+bridge> [ddnet] bur first press F1 xd 17:43 <+bridge> [ddnet] then type 17:43 <+bridge> [ddnet] in the web client? 17:43 <+bridge> [ddnet] Web client? 17:43 <+bridge> [ddnet] i mean 17:43 <+bridge> [ddnet] from the website client 17:44 <+bridge> [ddnet] no in the steam one, isn't that the one with broken graphics for you? 17:44 <+bridge> [ddnet] Both are 17:44 <+bridge> [ddnet] but ok 17:44 <+bridge> [ddnet] then either would work 17:47 <+bridge> [ddnet] this? 17:47 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745307942634389514/unknown.png 17:47 <+bridge> [ddnet] Oooh 17:47 <+bridge> [ddnet] im noob 17:48 <+bridge> [ddnet] Now i send 17:48 <+bridge> [ddnet] everything in the console? 17:51 <+bridge> [ddnet] <ᶰ°Konͧsti> Yeah just send screen of it when start 17:55 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745310010350764062/unknown.png 17:56 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745310107734376498/unknown.png 17:57 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745310392384880680/unknown.png 17:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745310795361157150/unknown.png 17:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745310846980325416/unknown.png 17:59 <+bridge> [ddnet] <ᶰ°Konͧsti> thats only the binds that load xD 17:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745310922565877939/unknown.png 17:59 <+bridge> [ddnet] <ᶰ°Konͧsti> We need the end 18:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745311041390379098/unknown.png 18:00 <+bridge> [ddnet] this? 18:00 <+bridge> [ddnet] can task manager see how long a programm has been opened in total? 18:00 <+bridge> [ddnet] that would be the only way to know how many hours i have on ddnet 18:03 <+bridge> [ddnet] i send now i wait 18:03 <+bridge> [ddnet] Im corneoum 18:03 <+bridge> [ddnet] your on steam? 18:06 <+bridge> [ddnet] so odd, that looks just fine 18:14 <+bridge> [ddnet] do i need to send other things? or do 18:18 <+bridge> [ddnet] I don't see anything obviously wrong with it, I'm sorry 18:18 <+bridge> [ddnet] @Jupstar ✪ might know more, he is the graphics wizard 18:26 <+bridge> [ddnet] @Learath2 Im trying to rework some UI stuff (nothing visible, just how its coded), so i think a good aproach would be the following: 18:26 <+bridge> [ddnet] I have a base class CUIObject, which is like CUIRect (it also has its methods), it has a pointer to CUI, and also 2 virtual methods Update() and Render(), it also has a ShouldUpdate member variable which is set to true when you call any Rect related method, so you can update stuff like text placement on update only when needed, 18:26 <+bridge> [ddnet] i think this is already a optimization, it may take more memory tho since you know have classes, label button etc would subclass cuiobject, i also thought about adding something like CUIPanel which holds an array of cuiobjects and calls their methods when the panel is visible 18:26 <+bridge> [ddnet] what do you think 18:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745317758702583818/unknown.png 18:26 <+bridge> [ddnet] this is the current label with my impl 18:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745317806341619924/unknown.png 18:26 <+bridge> [ddnet] old label calculated and rendered every tick 18:27 <+bridge> [ddnet] Sounds a lot like how java swing is set up but imgui instead of rmgui 18:27 <+bridge> [ddnet] it should make ui coding way easieri mho 18:27 <+bridge> [ddnet] i rly dislike the current way 18:27 <+bridge> [ddnet] Try to avoid virtual calls at all costs 18:27 <+bridge> [ddnet] why 18:28 <+bridge> [ddnet] compilers are horrible at devirtualization 18:28 <+bridge> [ddnet] virtual calls cost and we render quite a lot 18:28 <+bridge> [ddnet] even adding final or override keyword 18:28 <+bridge> [ddnet] doesnt help? 18:28 <+bridge> [ddnet] is it rly that bad 18:28 <+bridge> [ddnet] how would i do this then 18:29 <+bridge> [ddnet] Well Update doesn't have to be virtual 18:29 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745318553170870302/unknown.png 18:30 <+bridge> [ddnet] Ah, that's how you are doing it, yeah that's a virtual call 18:30 <+bridge> [ddnet] Well I guess it maybe could be fine 18:30 <+bridge> [ddnet] I not an programmer but,what program it is? 18:30 <+bridge> [ddnet] ye cuiobject has 18:30 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745318748470247554/unknown.png 18:30 <+bridge> [ddnet] visual? 18:30 <+bridge> [ddnet] no 18:30 <+bridge> [ddnet] this is vim 18:30 <+bridge> [ddnet] master race 18:30 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745318825360228402/unknown.png 18:31 <+bridge> [ddnet] configured to my liking 18:36 <+bridge> [ddnet] test 18:36 <+bridge> [ddnet] @Ryozuki which statusbar is it? 18:36 <+bridge> [ddnet] if u mean my desktop, its polybar 18:36 <+bridge> [ddnet] super default looking 18:36 <+bridge> [ddnet] im 2 lazy to change it 18:37 <+bridge> [ddnet] just added temps 18:37 <+bridge> [ddnet] but polybar can look awesome 18:37 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745320505791217700/preview_dark_2.png 18:37 <+bridge> [ddnet] :poggers: 18:38 <+bridge> [ddnet] Lool 18:38 <+bridge> [ddnet] It's rainbow xd 18:38 <+bridge> [ddnet] also liked vim colorspace 18:38 <+bridge> [ddnet] my font is the new jetbrains font they published 18:38 <+bridge> [ddnet] colorspace is dracula iirc 18:38 <+bridge> [ddnet] this find tool is awesome 18:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745320803641589921/unknown.png 18:39 <+bridge> [ddnet] it uses ripgrep 18:39 <+bridge> [ddnet] https://gist.github.com/edg-l/624737e31d6e85b2385689298fcccebe 18:40 <+bridge> [ddnet] here my config 18:40 <+bridge> [ddnet] (neovim) 18:40 <+bridge> [ddnet] lol 18:40 <+bridge> [ddnet] mine is pretty simple 18:40 <+bridge> [ddnet] https://github.com/ardadem/dotfiles/blob/master/nvim/init.vim 18:41 <+bridge> [ddnet] :greenthing: 18:57 <+bridge> [ddnet] I'm not sure if I should migrate to vim, I always wanted to be a vim wizard, but I'm fairly happy with my setup rn 18:58 <+bridge> [ddnet] u can flex if u use vim 18:58 <+bridge> [ddnet] u become chad 18:58 <+bridge> [ddnet] my only problem is autocomplete and its fixed, i use coc.nvim + language servers and i have same features as vscode 18:58 <+bridge> [ddnet] (its what coc.nvim does) 18:59 <+bridge> [ddnet] i use ctrl+p with fzf instead of old ctrlp plugin 18:59 <+bridge> [ddnet] rust speed 19:00 <+bridge> [ddnet] Is the auto updater on, on steam version? 19:00 <+bridge> [ddnet] no 19:00 <+bridge> [ddnet] no 19:16 <+bridge> [ddnet] i should really just add the gpu to the console output 19:17 <+bridge> [ddnet] @Margineanu65 whats ur gpu, and what windows version? 19:17 <+bridge> [ddnet] 7,idk gpu 19:18 <+bridge> [ddnet] u need to look it up xd 19:18 <+bridge> [ddnet] in device manager 19:18 <+bridge> [ddnet] look for graphic card 19:18 <+bridge> [ddnet] the opengl? 19:18 <+bridge> [ddnet] no 19:19 <+bridge> [ddnet] your actual GPU in your pc 19:19 <+bridge> [ddnet] or do you have a laptop? 19:19 <+bridge> [ddnet] i dont have 19:19 <+bridge> [ddnet] then pls look your gpu up 19:19 <+bridge> [ddnet] in the device manager 19:20 <+bridge> [ddnet] this? 19:20 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745331209587916880/unknown.png 19:20 <+bridge> [ddnet] mh yes 19:20 <+bridge> [ddnet] should be 19:20 <+bridge> [ddnet] I have 19:20 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745331341020758066/unknown.png 19:20 <+bridge> [ddnet] ty 19:23 <+bridge> [ddnet] DDNet/SDL requires opengl 2.1, and your GPU seems to only support 1.4 19:23 <+bridge> [ddnet] I should add that to the steam requirements 19:24 <+bridge> [ddnet] you can ofc try donwload the latest driver from intel 19:24 <+bridge> [ddnet] @Margineanu65 u got 64 bit? 19:24 <+bridge> [ddnet] or 32 19:24 <+bridge> [ddnet] windows 19:24 <+bridge> [ddnet] 32 19:24 <+bridge> [ddnet] ah can you fast go into your taskmanager in the 2nd tab and see whats the name of your cpu 19:24 <+bridge> [ddnet] then i can give you the driver 19:25 <+bridge> [ddnet] what tab 19:25 <+bridge> [ddnet] i have windows 7 19:25 <+bridge> [ddnet] xd 19:25 <+bridge> [ddnet] yeah in taskmanager is a second tab 19:25 <+bridge> [ddnet] dunno the english name xD 19:25 <+bridge> [ddnet] it shows your CPU usage as a diagram 19:25 <+bridge> [ddnet] there is also the CPU name 19:25 <+bridge> [ddnet] Performance? 19:26 <+bridge> [ddnet] probably 😄 19:26 <+bridge> [ddnet] on the left there should be CPU and there is the name somewhere 19:26 <+bridge> [ddnet] it's this the cpu ? 19:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745332835014934685/unknown.png 19:26 <+bridge> [ddnet] mh ok 19:27 <+bridge> [ddnet] is that the full name there? XD 19:27 <+bridge> [ddnet] yeah 19:27 <+bridge> [ddnet] lol 19:27 <+bridge> [ddnet] strange 19:27 <+bridge> [ddnet] this too 19:27 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745333088581713981/unknown.png 19:27 <+bridge> [ddnet] ah e3300 19:27 <+bridge> [ddnet] ty 19:31 <+bridge> [ddnet] mhh its strange 19:31 <+bridge> [ddnet] where are you from? 19:31 <+bridge> [ddnet] wikipedia and intel say that cpu does not have a integrated graphic 19:32 <+bridge> [ddnet] my pc cant go higher than 1.4 19:32 <+bridge> [ddnet] cuz it old and stuff 19:32 <+bridge> [ddnet] @Margineanu65 did the device manager only show the intel thing or also a NVidia or smth? 19:32 <+bridge> [ddnet] for the display adapters 19:33 <+bridge> [ddnet] it only shows 19:33 <+bridge> [ddnet] intel 19:33 <+bridge> [ddnet] @Jupstar ✪ the cpu is on the intel chipset on the motherboard, not cpu 19:33 <+bridge> [ddnet] what 19:33 <+bridge> [ddnet] i mean you can try install both G31 and G33, but dunno if one of these works 19:34 <+bridge> [ddnet] i dont know too much about pc 19:34 <+bridge> [ddnet] sadly intel doesn't state any OpenGL updates in its driver notes 19:34 <+bridge> [ddnet] so its really just guessing 19:35 <+bridge> [ddnet] @deen yeah but where should the intel gpu be located then xd 19:36 <+bridge> [ddnet] in the northbridge chip on the mainboard? 19:36 <+bridge> [ddnet] @Margineanu65 19:36 <+bridge> [ddnet] Yeah its probably no hope the drivers MIGHT be 19:36 <+bridge> [ddnet] https://downloadcenter.intel.com/download/29369/Intel-Graphics-Media-Accelerator-Driver-for-Windows-7-exe-?product=81520 19:36 <+bridge> [ddnet] or 19:36 <+bridge> [ddnet] https://downloadcenter.intel.com/download/29369/Intel-Graphics-Media-Accelerator-Driver-for-Windows-7-exe-?product=81519 19:36 <+bridge> [ddnet] 19:36 <+bridge> [ddnet] But actually that CPU shouldnt have a iGPU XD 19:37 <+bridge> [ddnet] i have 19:37 <+bridge> [ddnet] insatlled 19:37 <+bridge> [ddnet] installed 19:37 <+bridge> [ddnet] @deen i really dunno, but why should intel claim it does not have an integrated graphic unit then? 19:37 <+bridge> [ddnet] because the cpu doesn't have an igpu 19:38 <+bridge> [ddnet] yeah but how is windows rendered? software? 19:38 <+bridge> [ddnet] using the gpu in the chipset 19:38 <+bridge> [ddnet] ah thats what u mean 19:38 <+bridge> [ddnet] ok 19:38 <+bridge> [ddnet] if that was like that in 2009, then maybe yes xD 19:38 <+bridge> [ddnet] yes, my laptop is the same 19:39 <+bridge> [ddnet] ok good to know thx 😄 19:39 <+bridge> [ddnet] @Margineanu65 yeah sry for you, maybe u find a cheap GPU on ebay or smth 19:39 <+bridge> [ddnet] it really needs the cheapest NVidia or AMD gpu to run 19:40 <+bridge> [ddnet] ik 19:41 <+bridge> [ddnet] @Jupstar ✪ huh, even the fixed pipeline needs opengl2 ? 19:41 <+bridge> [ddnet] yes SDL specifies it as default 19:42 <+bridge> [ddnet] in the past,ddnet didnt need opengl 19:42 <+bridge> [ddnet] maybe sdl 1 didnt 19:42 <+bridge> [ddnet] sdl 1? 19:42 <+bridge> [ddnet] yes now it uses SDL 2 19:42 <+bridge> [ddnet] maybe you can try ddnet9? that still uses sdl1 19:43 <+bridge> [ddnet] i mean you can try set the GL version to 1.4 in backend sdl and see if it works 19:43 <+bridge> [ddnet] this 19:43 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745337017487065118/unknown.png 19:43 <+bridge> [ddnet] i can't really tell if OpenGL 1.4 does not allow something that we use 19:44 <+bridge> [ddnet] maybe the client should just allow setting the OpenGL version to what you like 😄 19:46 <+bridge> [ddnet] kinda sad 19:46 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745337759933136997/unknown.png 19:46 <+bridge> [ddnet] oh yeah, known bot version 19:46 <+bridge> [ddnet] try one version before that 19:47 <+bridge> [ddnet] ? 19:47 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745338008370151564/unknown.png 19:49 <+bridge> [ddnet] it works 19:49 <+bridge> [ddnet] but without the last updates kinda sucks 19:49 <+bridge> [ddnet] yeah 😦 19:49 <+bridge> [ddnet] there is also ddnet.tw/downloads/DDNet-9.3-win32.zip 19:50 <+bridge> [ddnet] there is also https://ddnet.tw/downloads/DDNet-9.3-win32.zip 19:52 <+bridge> [ddnet] no other option but to buy another gpu 19:52 <+bridge> [ddnet] wait 19:52 <+bridge> [ddnet] chill xd 19:52 <+bridge> [ddnet] ok xd 19:52 <+bridge> [ddnet] we can atleast try smth 19:53 <+bridge> [ddnet] What exactly 19:53 <+bridge> [ddnet] @Margineanu65 These guys will find a way to fix it, just give them some time 19:53 <+bridge> [ddnet] specifing the opengl version manually 19:53 <+bridge> [ddnet] it's 1.4 19:53 <+bridge> [ddnet] lol 19:53 <+bridge> [ddnet] i'll write a patch and deen can give you a beta client for testing 19:53 <+bridge> [ddnet] ok 19:54 <+bridge> [ddnet] i kinda like this server 20:15 <+bridge> [ddnet] on the video render client if the demo name is too long the .mp4 gets cut off btw 20:15 <+bridge> [ddnet] my exported file was called name.mp lol 20:15 <+bridge> [ddnet] xd 20:17 <+bridge> [ddnet] ok for my GPU 1.4 works fine 20:17 <+bridge> [ddnet] could be different for yours ofc 20:30 <+bridge> [ddnet] ping me if needed,im playing 20:31 <+bridge> [ddnet] oh that's good 20:31 <+bridge> [ddnet] there is still no garantuee that this works for you xD 20:31 <+bridge> [ddnet] xd 20:33 <+bridge> [ddnet] hooray 20:33 <+bridge> [ddnet] i pressed on opengl 3.3 experimental and now my game wont launch xd 20:33 <+bridge> [ddnet] xDD 20:34 <+bridge> [ddnet] then your GPU doesn't even feedback that it doesnt support the requested OpenGL version 20:34 <+bridge> [ddnet] nvm 20:34 <+bridge> [ddnet] i fixed itxd 20:34 <+bridge> [ddnet] i fixed it xd 20:35 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745350225203298344/unknown.png 20:35 <+bridge> [ddnet] wht 20:35 <+bridge> [ddnet] what 20:36 <+bridge> [ddnet] I feel bad for him 20:36 <+bridge> [ddnet] who 20:36 <+bridge> [ddnet] The guy accepting a bad answer 20:38 <+bridge> [ddnet] wtf 20:38 <+bridge> [ddnet] why my camera is dynamic,but the option of dynamic it's off 20:40 <+bridge> [ddnet] tw 0.6 didn't require any opengl functionality beyond 1.1 20:43 <+bridge> [ddnet] @Learath2 what was the fix 20:43 <+bridge> [ddnet] I'm trying to search for it on discord 😄 20:44 <+bridge> [ddnet] @Margineanu65 cl_mouse_max_distance 400 20:44 <+bridge> [ddnet] cl_mouse_followfactor 0 20:44 <+bridge> [ddnet] cl_mouse_deadzone 0 20:44 <+bridge> [ddnet] cl_dyncam 0 20:44 <+bridge> [ddnet] check these four settings 20:44 <+bridge> [ddnet] if u have DDnet client it will fix 20:45 <+bridge> [ddnet] @deen can you build 32bit windows version of that patch? 20:46 <+bridge> [ddnet] @redix ok good to know, thx 20:47 <+bridge> [ddnet] I'll try to spend an hour a day on improving the low level networking code 20:47 <+bridge> [ddnet] larath saves tw 20:47 <+bridge> [ddnet] :feelsamazingman: 20:47 <+bridge> [ddnet] @Learath2 probs a week 20:48 <+bridge> [ddnet] xd 20:54 <+bridge> [ddnet] @onby It still wont work 20:54 <+bridge> [ddnet] u have newest steam client? 20:55 <+bridge> [ddnet] i dont have steam 20:55 <+bridge> [ddnet] i have website client 20:55 <+bridge> [ddnet] cuz some issues 20:55 <+bridge> [ddnet] ddnet.tw/downloads? 20:55 <+bridge> [ddnet] yeah 20:55 <+bridge> [ddnet] `cl_mouse_deadzone; cl_mouse_followfactor; cl_mouse_max_distance` 20:55 <+bridge> [ddnet] if u paste that into f1 20:56 <+bridge> [ddnet] `cl_mouse_deadzone; cl_mouse_followfactor; cl_mouse_max_distance; cl_dyncam` 20:56 <+bridge> [ddnet] it says 0, 0, 400, 0 ? 20:56 <+bridge> [ddnet] wait 20:57 <+bridge> [ddnet] no it says 300,0,800,0 20:57 <+bridge> [ddnet] lol 20:57 <+bridge> [ddnet] thats why 20:57 <+bridge> [ddnet] u need to change cl_mouse_deadzone to 0 20:57 <+bridge> [ddnet] and u might want to change cl_mouse_max_distance to 400 because it is default 20:58 <+bridge> [ddnet] yeah but 20:58 <+bridge> [ddnet] it still moves 20:58 <+bridge> [ddnet] slowly 20:59 <+bridge> [ddnet] turn up inp_mousesens then lol 21:00 <+bridge> [ddnet] I think he means the camera moves slowly 21:00 <+bridge> [ddnet] yeah 21:01 <+bridge> [ddnet] deadzone and followfactor are 0? 21:01 <+bridge> [ddnet] yeah 21:01 <+bridge> [ddnet] does the camera stay centered on ur tee 21:01 <+bridge> [ddnet] or does it ever follow ur cursor 21:01 <+bridge> [ddnet] nope 21:01 <+bridge> [ddnet] it stay centered 21:01 <+bridge> [ddnet] then dyncam is off 21:01 <+bridge> [ddnet] on my beautiful body xd 21:01 <+bridge> [ddnet] u just need to increase sens 21:01 <+bridge> [ddnet] do inp_mousesens 21:01 <+bridge> [ddnet] i made it 0 21:01 <+bridge> [ddnet] lol 21:01 <+bridge> [ddnet] ??Xd 21:02 <+bridge> [ddnet] it moves 1 wide 21:02 <+bridge> [ddnet] llo 21:02 <+bridge> [ddnet] 0 mousesens = 0 mouse movement 21:02 <+bridge> [ddnet] lol 21:02 <+bridge> [ddnet] try 100 or 200 21:03 <+bridge> [ddnet] 100 21:03 <+bridge> [ddnet] sucks 21:03 <+bridge> [ddnet] 200 sucks 21:04 <+bridge> [ddnet] nvm i found an number 21:04 <+bridge> [ddnet] btw 21:04 <+bridge> [ddnet] my it's moving slow 21:04 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/745357425212784755/unknown.png 21:06 <+bridge> [ddnet] huh 21:06 <+bridge> [ddnet] u can use anythign from 1 to 100000 21:06 <+bridge> [ddnet] what xd 21:07 <+bridge> [ddnet] inp_mousesens 21:07 <+bridge> [ddnet] can be anything in this range 21:08 <+bridge> [ddnet] ok 21:13 <+bridge> [ddnet] when im starting ddnet with steam, i can move my cursor in ddnet, but also my pc cursor will move on the desktop. when i click while the desktop cursor is visible, i get send out of the client to the desktop 21:56 <+bridge> [ddnet] same for me 22:12 <+bridge> [ddnet] @deen could you restart all the blockZ servers? they arent up-to-date with master since months :d 22:18 <+bridge> [ddnet] @fokkonaut restart? master? is blockz open source? 22:19 <+bridge> [ddnet] nope, but you have access to the repo 22:19 <+bridge> [ddnet] and you updated it a while ago already 22:19 <+bridge> [ddnet] just not again :D 22:24 <+bridge> [ddnet] i don't know where I have access 22:24 <+bridge> [ddnet] link? 22:24 <+bridge> [ddnet] last updated 2018 from what I can tell 22:28 <+bridge> [ddnet] should be around August 19 22:28 <+bridge> [ddnet] https://github.com/fokkonaut/blockZ 22:29 <+bridge> [ddnet] hey @deen can you give me a 32bit windows nightly of my pr, sadly there are no more 32bit artifacts in the github action 22:55 <+bridge> [ddnet] @Learath2 22:55 <+bridge> [ddnet] git\ddnet\datasrc\network.py", line 234 22:55 <+bridge> [ddnet] SyntaxError: (unicode error) 'utf-8' codec can't decode byte 0xb4 in position 2: invalid start byte 22:55 <+bridge> [ddnet] ninja: build stopped: subcommand failed. 22:55 <+bridge> [ddnet] thats the error when i try to build on widnows with msvs 22:55 <+bridge> [ddnet] well, mh 22:55 <+bridge> [ddnet] no there is more 22:59 <+bridge> [ddnet] @Jupstar ✪ sure, building 23:03 <+Learath2> fokkonaut so you fixed it? 23:05 <+bridge> [ddnet] @Jupstar ✪ https://ddnet.tw/downloads/DDNet-nightly-win32.zip 23:10 <+bridge> [ddnet] @Learath2 no, messaged you on discord 23:21 <+bridge> [ddnet] deen ty 23:21 <+bridge> [ddnet] @Margineanu65 https://ddnet.tw/downloads/DDNet-nightly-win32.zip 23:21 <+bridge> [ddnet] try that pls 23:22 <+bridge> [ddnet] @Margineanu65 in the client f1-> gfx_opengl_major 1; gfx_opengl_minor 4; 23:22 <+bridge> [ddnet] 23:22 <+bridge> [ddnet] then restart