10:29 <+ChillerDragon> @Soreu yea it was a ride and there is still room left for improvement on finding dupes and correct names for the mapres 10:33 <+ChillerDragon> @FeaRZ i also do not know what libs you refer to but i started a small yt series explaining teeworlds coding for beginners https://www.youtube.com/watch?v=HB_aSIOmdu4 10:40 <+bridge> [ddnet] chillernobo still 0.7 12:24 <+bridge> [ddnet] @ChillerDragon when will you update to 0.6? 12:57 <+bridge> [ddnet] I've been looking at a very interesting programming language the last couple days https://ziglang.org 12:57 <+bridge> [ddnet] The cross compilation abilities are amazing 12:58 <+bridge> [ddnet] Nothing extra needed I can code up something on my mac and compile it to windows and it just works 13:12 <+bridge> [ddnet] boo bad language C++ is faster better stronger and more battle-tested boo 13:13 <+bridge> [ddnet] :greenthing: 13:13 <+bridge> [ddnet] why does it look so much like rust lol 13:14 <+bridge> [ddnet] also rust toolchain is rly gud 13:21 <+bridge> [ddnet] Cross compiling C++ quickly devolves into wanting to stab your own eye out 13:21 <+bridge> [ddnet] i was just being ironic 13:21 <+bridge> [ddnet] :lol: 13:21 <+bridge> [ddnet] Yeah looks oddly like Rust 13:21 <+bridge> [ddnet] i dont like the import tho 13:22 <+bridge> [ddnet] I like the fact that it's being quite safe, yet still allows you to be unsafe without having to pepper your code with unsafe {} 13:22 <+bridge> [ddnet] imports in rust are somethingg else 13:22 <+bridge> [ddnet] ```rust 13:22 <+bridge> [ddnet] use std::io{self, 13:22 <+bridge> [ddnet] somethingelse:{lol}, 13:22 <+bridge> [ddnet] xd:Wtf 13:22 <+bridge> [ddnet] } 13:22 <+bridge> [ddnet] ``` 13:23 <+bridge> [ddnet] u dont want to pepper ur code in unsafei n rust also 13:23 <+bridge> [ddnet] the point is to wrap unsafe code with a safe api 13:23 <+bridge> [ddnet] @import reminds me of css 13:23 <+bridge> [ddnet] nice hilite 13:23 <+bridge> [ddnet] `@import` reminds me of css 13:23 <+bridge> [ddnet] stupid discord 13:24 <+bridge> [ddnet] defer and errdefer are things I like quite a lot 13:24 <+bridge> [ddnet] https://github.com/rust-lang/rustup#cross-compilation 13:24 <+bridge> [ddnet] doesnt look hard in rust to crosscompile either 13:25 <+bridge> [ddnet] golang has defer too 13:26 <+bridge> [ddnet] defer rly good to close stuff 13:26 <+bridge> [ddnet] You need to add the target and whatever. The 30M package of zig comes with libc headers for all their tier3+ targets 13:26 <+bridge> [ddnet] @Learath2 but defer is slow apparently https://github.com/golang/go/issues/14939 13:26 <+bridge> [ddnet] idk the case about ur lang 13:27 <+bridge> [ddnet] maybe they made it faster 13:28 <+bridge> [ddnet] @Learath2 do u have a codewars acc 13:29 <+bridge> [ddnet] I think they don't use heap allocations as it's supposed to be available on the freestanding target aswell 13:29 <+bridge> [ddnet] @Ryozuki let me check 13:29 <+bridge> [ddnet] https://www.codewars.com/users/Ryozuki 13:29 <+bridge> [ddnet] add me 13:30 <+bridge> [ddnet] I seem to but never played 13:30 <+bridge> [ddnet] :greenthing: 13:30 <+bridge> [ddnet] is it fun? 13:30 <+bridge> [ddnet] some yes 13:31 <+bridge> [ddnet] i would say its the best website for this kind of thing 13:47 <+bridge> [ddnet] @Ryozuki do you know how to get output out of the code? 13:48 <+bridge> [ddnet] @Learath2 hmm maybe doing a print? or wiritng to stderr, idk, i test locally always 13:48 <+bridge> [ddnet] meh 13:53 <+bridge> [ddnet] I'd have played a couple hours if there was a way to get output there, just cba to copy paste code around 13:56 <+bridge> [ddnet] well idk how u do it but in rust u copy the test code 13:56 <+bridge> [ddnet] and its smooth 13:56 <+bridge> [ddnet] i would never use the web editor anyway 13:56 <+bridge> [ddnet] i like my editor 21:55 <+bridge> [ddnet] Hi, anyone can help me with server creating? 🙂 22:00 <+bridge> [ddnet] I've created my server with my own map, and i have one small problem. I want to use Solo-part function, but it isnt working for me. And the second problem: I want to run DDRace server in normally Teeworlds client, but i dont know, how can i do it. Anyone can help me please? 🙂 22:03 <+bridge> [ddnet] you mean making the entire map solo? 22:03 <+bridge> [ddnet] try sv_solo_server 1; sv_team 3 22:04 <+bridge> [ddnet] I mean this "item" in editor 22:04 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/744647715115368487/unknown.png 22:04 <+bridge> [ddnet] Its not working for me 22:05 <+bridge> [ddnet] looks correct, in game or front layer, right? 22:05 <+bridge> [ddnet] but I'm not a mapper, any mappers here? 22:06 <+bridge> [ddnet] Yes. I try with GAME and with FRONT layer, but isnt working in-game 22:06 <+bridge> [ddnet] Did you save and actually use the correct map in server? 22:06 <+bridge> [ddnet] Yes. 22:06 <+bridge> [ddnet] check with entities ingame I guess 22:07 <+bridge> [ddnet] okey, thanks 22:07 <+bridge> [ddnet] And i have one more question. Can i ask it 22:07 <+bridge> [ddnet] ? 22:07 <+bridge> [ddnet] sure, no need to ask to ask 22:10 <+bridge> [ddnet] <ᶰ°Konͧsti> it doesnt matter if its mapped with front or game layer. Must be a ddrace server of course 22:11 <+bridge> [ddnet] @ᶰ°Konͧsti i want to run DDRace server with the steam cliend 22:12 <+bridge> [ddnet] I have one MKRace.exe server file 22:14 <+bridge> [ddnet] if i connect to one server, then i see this in chat. I want to create server, with same mod. But i cant. I need help with this. 22:14 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/744650269484122112/ddnet.PNG 22:27 <+bridge> [ddnet] download ddnet from ddnet.tw and launch DDNet-Server 22:29 <+bridge> [ddnet] oh yeah, running the wrong server would explain the problem 😄 22:33 <+bridge> [ddnet] But if i run DDNet-Server then i dont see my server in steam Teeworlds 22:34 <+bridge> [ddnet] <ᶰ°Konͧsti> i dont know about steam 22:39 <+bridge> [ddnet] Steam Teeworlds is 0.7. DDNet-Server supports 0.7, but you need to take some actions to make it work 22:40 <+bridge> [ddnet] You need sv_sixup 1 in your config and a maps7 directory next to the maps directory where you put the Teeworlds 0.7 compatible map version 22:40 <+bridge> [ddnet] The 0.7 map version you can create with map_convert_07, which you can build from DDNet source (https://github.com/ddnet/ddnet) 22:41 <+bridge> [ddnet] @Learath2 should the server maybe do the 0.7 conversion itself automatically? Would be much easier 22:41 <+bridge> [ddnet] The DDNet maps7 versions are in https://maps.ddnet.tw/compilations/maps7.zip 22:42 <+bridge> [ddnet] Thanks, i try it <3 22:42 <+bridge> [ddnet] I'll introduce the map_convert_07 in the next DDNet release 22:42 <+bridge> [ddnet] sv_sixup 1 is the default I think 22:43 <+bridge> [ddnet] ok, nice 22:43 <+bridge> [ddnet] So you only need to get the map converted and in the maps7 folder 22:55 <+bridge> [ddnet] What is this "maps7"? 22:55 <+bridge> [ddnet] it's a directory, next to maps/ directory 22:55 <+bridge> [ddnet] you need to put the same maps as in maps in there, but compatible for Teeworlds 0.7 22:56 <+bridge> [ddnet] if you're on Windows you can download https://github.com/ddnet/ddnet/suites/1057462598/artifacts/14290324 and it should contain map_convert_07 22:57 <+bridge> [ddnet] this link isnt working 22:57 <+bridge> [ddnet] weird, works for me 22:57 <+bridge> [ddnet] Click on artifacts top right here and then on Windows: https://github.com/ddnet/ddnet/pull/2579/checks?check_run_id=991207371 22:57 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/744661190122405999/unknown.png 22:57 <+bridge> [ddnet] works to me too lol 22:58 <+bridge> [ddnet] check up your downloads, bud 22:58 <+bridge> [ddnet] it should open up a download popup 22:59 <+bridge> [ddnet] i logged in and its works for me now 22:59 <+bridge> [ddnet] @dwedicxofficial oh, maybe you need a github account, meh. Try https://ddnet.tw/downloads/DDNet-nightly-win64.zip then to get the map_convert_07.exe 23:00 <+bridge> [ddnet] i must to convert? 23:01 <+bridge> [ddnet] Yeah, but actually it's not so comfortable to use 23:01 <+bridge> [ddnet] you need to run it from the command line, like this: map_convert_07.exe maps/Kobra.map maps7/Kobra.map 23:01 <+bridge> [ddnet] Usage: map_convert_07 23:02 <+bridge> [ddnet] do this script allow to convert whole folder? 23:02 <+bridge> [ddnet] no 23:04 <+bridge> [ddnet] if i open map_convert_07.exe then it closes automatically 23:04 <+bridge> [ddnet] yeah, you have to run it from cmd.exe 23:04 <+bridge> [ddnet] i will make it more comfortable, so that you can run it by dragging the map into it, give me 5-10 min 23:06 <+bridge> [ddnet] i converted it 23:08 <+bridge> [ddnet] Oh goood 23:08 <+bridge> [ddnet] Thank you all guys ❤️ 23:08 <+bridge> [ddnet] great that it works! 23:08 <+bridge> [ddnet] will try to make the process easier for others in the future 23:09 <+bridge> [ddnet] "sv_sixup 1" is good, i see it in steam teeworlds 23:09 <+bridge> [ddnet] And its now TestDDR not MKRace 23:09 <+bridge> [ddnet] How can i make it DDRace? 23:11 <+bridge> [ddnet] sv_test_cmds 0 in the config 23:11 <+bridge> [ddnet] then you can't use cheats 23:12 <+bridge> [ddnet] what do you mean? 23:12 <+bridge> [ddnet] it disables cheats, but sets gametype to DDRace 23:12 <+bridge> [ddnet] you can make your own config 23:13 <+bridge> [ddnet] also, if you need 23:13 <+bridge> [ddnet] 23:13 <+bridge> [ddnet] https://ddnet.tw/settingscommands/ 23:14 <+bridge> [ddnet] thanks 23:14 <+bridge> [ddnet] I need Port Forwarding to host my server, right? 23:14 <+bridge> [ddnet] ofc 23:16 <+bridge> [ddnet] can i add custom commands? 23:16 <+bridge> [ddnet] what do you mean? 23:17 <+bridge> [ddnet] I mean: In chat: /creator, and tells me who created the map, or who helped 23:17 <+bridge> [ddnet] sry if my english is so bad 23:17 <+bridge> [ddnet] my english is bad too 😆 23:18 <+bridge> [ddnet] if you want to add custom commands, you need to code it 23:18 <+bridge> [ddnet] i cant code 😦 23:19 <+bridge> [ddnet] and about creators, you can write credits in vote options 23:19 <+bridge> [ddnet] How? 23:22 <+bridge> [ddnet] @dwedicxofficial I would use sv_motd "Map created by Foo\nHelp by Bar" 23:29 <+bridge> [ddnet] Can i move the text to the mid on this gray-screen? 23:29 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/744669085153099786/unknown.png 23:30 <+bridge> [ddnet] You can manually add spaces in each line, no other way 23:30 <+bridge> [ddnet] and thanks for the credit 🙂 23:30 <+bridge> [ddnet] Me thanks for helping me 🙂 23:30 <+bridge> [ddnet] @deen do you know, are motd box's sizes static? 23:31 <+bridge> [ddnet] yes 23:31 <+bridge> [ddnet] oh, its good af 23:31 <+bridge> [ddnet] I want to create one big server. My map is ready, now i only need to host it :/ 23:31 <+bridge> [ddnet] buy vps 😆 23:32 <+bridge> [ddnet] i can host it from my second computer. We dont know the routers admin password 23:32 <+bridge> [ddnet] We buy this router 3 months ago, and we search, but we dont found the password 23:32 <+bridge> [ddnet] We try all combos, but nothing 23:33 <+bridge> [ddnet] And i cant forward a port now 23:33 <+bridge> [ddnet] :c 23:33 <+bridge> [ddnet] that's unfortunate. Sometimes you can reset the router with some button, but then you might need to set it up again, so make sure you have the ISP's data to enter ready 23:35 <+bridge> [ddnet] most user routers can setup automatically, i think they have one of them 23:35 <+bridge> [ddnet] most user routers can setup automatically, i think they have one 23:35 <+bridge> [ddnet] we have Cisco EPS3928S 23:35 <+bridge> [ddnet] oh god 23:36 <+bridge> [ddnet] deen is right 23:37 <+bridge> [ddnet] also, hosting on your home connection might not be such a great experience for players, higher ping, lags when your internet is used, goes off at random times 23:48 <+bridge> [ddnet] So, can i buy server hosting? 23:49 <+bridge> [ddnet] before this decision, ask yourself why do you need hosting 23:50 <+bridge> [ddnet] and how much does hosting cost in Hungary 23:50 <+bridge> [ddnet] i want one big community in my own server 23:50 <+bridge> [ddnet] And i dont know where can i visit hosting costs 23:51 <+bridge> [ddnet] google it