10:35 <+ChillerDragon> but how Learath2 o.O if i run make doesnt that only do things that are in the Makefile? And how is this step in the makefile. 10:36 <+ChillerDragon> Well I guess I take a wrong debugging approach anyways its. The thing is when i do "make" i get build error on missing src/game/generated/server_data.cpp protocol is there tho and "make everything" also works 11:03 <+Learath2> ChillerDragon: There is a target for *_generated, which is required before all others so when you make, generation happens 13:17 <+bridge> [ddnet] thanks @deen 13:46 <+bridge> [ddnet] you're welcome 19:41 <+bridge> [ddnet] On the website do you cache the finished and unfinished maps of a player? 19:42 <+bridge> [ddnet] Because it does not update immediatly, just finished maps are still under unfinished 20:58 <+bridge> [ddnet] its updated every 30min 22:38 <+bridge> [ddnet] @NeXus yeah, it's a bit slow to calculate, so only recalculated every 60 min now (hoster complained about our resource usage when we had it at 30 min) 22:39 <+bridge> [ddnet] if we recalculated it on every incoming request it would probably take a few seconds to load the page and would be easy to DoS