00:00 <+bridge> [ddnet] ? 00:01 <+bridge> [ddnet] ah, it's for the demo recorders 00:01 <+bridge> [ddnet] we have multiple of them, race, auto, replay 00:01 <+bridge> [ddnet] and one you can start manually, that's the "Manual" 00:01 <+bridge> [ddnet] huh 00:02 <+bridge> [ddnet] wtf i didnt make commit with my translations... 00:02 <+bridge> [ddnet] oh god 00:02 <+bridge> [ddnet] sorry about that 00:02 <+bridge> [ddnet] okey it will be ended tomorrow i think 00:02 <+bridge> [ddnet] same thing happened to me, had to do the german ones twice 😄 00:03 <+bridge> [ddnet] :justatest: 00:03 <+bridge> [ddnet] german has long words as i know 00:13 <+bridge> [ddnet] but ńót mąńy węird łęttęrś 00:14 <+bridge> [ddnet] büt germän döes häve söme weird letters 😉 00:14 <+bridge> [ddnet] letterß 00:15 <+bridge> [ddnet] nöthınğ çompâred to türkişh 00:15 <+bridge> [ddnet] somebody pls write russian 00:15 <+bridge> [ddnet] Окей, детка 00:15 <+bridge> [ddnet] OMG 00:16 <+bridge> [ddnet] ハハー 00:17 <+bridge> [ddnet] Мин татарча сөйләшә алам да 00:17 <+bridge> [ddnet] хаи лейди савик 00:17 <+bridge> [ddnet] IT'S 2 A 00:17 <+bridge> [ddnet] also reduced turkish had love with russian and got tatar as son 00:18 <+bridge> [ddnet] как дела брат? 00:18 <+bridge> [ddnet] нормально, брат 00:19 <+bridge> [ddnet] I have a russian friend, his babushka has a cat she calls barsik 00:19 <+bridge> [ddnet] looks like international thread on some imageboard 00:19 <+bridge> [ddnet] хорошо, а у тебя 00:19 <+bridge> [ddnet] @Learath2 my aunt called me like barsik for a month 00:19 <+bridge> [ddnet] xopowo is my fav 00:21 <+bridge> [ddnet] @Learath2 my aunt called me barsik for a month 00:21 <+bridge> [ddnet] I have a couple friends from the easternmost regions of turkey and the more north you go the more the language becomes slav 00:24 <+bridge> [ddnet] @deen the bug is just launch the game, ctrl+shift+E to open editor, alt+tab to change windows, alt+tab to go back to tw AND IT'S BROKEN 00:24 <+bridge> [ddnet] in the 80s, the girls moved to Turkey, where they actually started a relationships 00:24 <+bridge> [ddnet] during this period, there was a stereotype that girls of the Soviet Union are easily accessible 00:24 <+bridge> [ddnet] and i think that stereotype is still alive 00:24 <+bridge> [ddnet] I'd wager the bug is specific to the way windows does alt-tabbing so @deen probably cant reproduce it in wine 00:25 <+bridge> [ddnet] and there are weird values then: 00:25 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/726563920554491964/unknown.png 00:25 <+bridge> [ddnet] X changes between -44 and 44 when I move the mouse 00:25 <+bridge> [ddnet] I had an idea for a second, then it went away 00:26 <+bridge> [ddnet] sdl's problem maybe 00:26 <+bridge> [ddnet] it'd have happened in old versions too 00:27 <+bridge> [ddnet] @Lady Saavik do you know when it changed? ddnet14? 00:27 <+bridge> [ddnet] yea probably in last updates, I was doing it all the time for sure while testing 00:28 <+bridge> [ddnet] and it never happened before 00:29 <+bridge> [ddnet] new DDNet has so many bugs :((( 00:29 <+bridge> [ddnet] it all started when I broke it with /spec + super!!! 00:30 <+bridge> [ddnet] now there is a curse 00:32 <+bridge> [ddnet] 😦 00:32 <+bridge> [ddnet] we do our best to fix stuff before releasing 00:49 <+bridge> [ddnet] @barsik I checked for SDL bugs and couldn't find a related one 00:49 <+bridge> [ddnet] @Lady Saavik if you can reproduce it reliably could you grab an old DDNet version (something like DDNet 12) and put the SDL2.dll from that into the new directory. Does that fix it? 00:50 <+bridge> [ddnet] @Learath2 Cøke said someone also had it in DDNet 13 00:51 <+bridge> [ddnet] > now there is a curse 00:51 <+bridge> [ddnet] I think we've just been developing more and that's why we have more bugs. 01:00 <+bridge> [ddnet] This editor bug is driving me crazy as well 01:03 <+bridge> [ddnet] @deen I took SDL2 file from DDNet 12.5 and it's fixed 01:28 <+bridge> [ddnet] xd 10:54 <+bridge> [ddnet] @Lady Saavik thanks, so this seems to be yet another SDL bug. I suggest we downgrade SDL2 yet again... 11:16 <+bridge> [ddnet] @deen @TortiLeq there are so many typos in polish translation, I will fix it 11:18 <+bridge> [ddnet] @Lady Saavik thanks, but wait a second 11:18 <+bridge> [ddnet] Please take this file as the basis: https://raw.githubusercontent.com/ddnet/ddnet/73e1d0c72d34cfa5aa28ef08051090d4ad07cf10/data/languages/polish.txt 11:57 <+bridge> [ddnet] so, before this pr server sended objects in constant distance for all players? 12:38 <+bridge> [ddnet] yes 13:13 <+bridge> [ddnet] so now players won't disappear even before reaching edge of any screen since I was playing on zoom 7? 🎉 13:13 <+bridge> [ddnet] of my screen* 13:16 <+bridge> [ddnet] yes 13:17 <+bridge> [ddnet] @deen next bug :((( 13:23 <+bridge> [ddnet] when I join test server and kill while 'super' is enabled, then I get this msg when trying to go through start: "You can't start while loading/saving of team is in progress" 13:24 <+bridge> [ddnet] thanks, easy to fix 13:30 <+bridge> [ddnet] > yes 13:30 <+bridge> [ddnet] @deen omg that's awesome but I HOPE IT WORKS WITH DYN CAM TOO! becayse the distance you can see it's bigger then? 13:33 <+bridge> [ddnet] <ᶰ°Konͧsti> omg finally i dont need showall bind anymore 13:33 <+bridge> [ddnet] <ᶰ°Konͧsti> deen Ehrenmann 13:33 <+bridge> [ddnet] yes 13:33 <+bridge> [ddnet] the distance chosen should be far enough to still see everyone with dyncam 13:33 <+bridge> [ddnet] <ᶰ°Konͧsti> @deen so @noby can ban me if i zooz on fng? :feelsbadman: :banhammer: :zoozer: 13:33 <+bridge> [ddnet] yes 13:33 <+bridge> [ddnet] <ᶰ°Konͧsti> :feelsbadman: :feelsbadman: 13:33 <+bridge> [ddnet] can and will 13:33 <+bridge> [ddnet] his server will get a message about that, yes 😄 13:34 <+bridge> [ddnet] <ᶰ°Konͧsti> I'll use older client :feelsamazingman: 13:34 <+bridge> [ddnet] time to make the feature where i can set a certain ip range to be forced to play with updated client 13:34 <+bridge> [ddnet] <ᶰ°Konͧsti> FV 13:34 <+bridge> [ddnet] <ᶰ°Konͧsti> pls dont force poor french people to use latest client 13:35 <+bridge> [ddnet] <ᶰ°Konͧsti> oh wait i can just change version number too :troll: 13:35 <+bridge> [ddnet] i hope u do 13:35 <+bridge> [ddnet] <ᶰ°Konͧsti> nvm i dont zooz anymore :feelsbadman: 13:35 <+bridge> [ddnet] :kek: 13:49 <+bridge> [ddnet] mh, I wonder what was wrong in SDL2.0.12 14:04 <+bridge> [ddnet] @deen don't hate me but another bug xd 14:04 <+bridge> [ddnet] idk what causes it, I can record a video 14:05 <+bridge> [ddnet] shields didn't work on test srv and I wasn't super 14:05 <+bridge> [ddnet] I could keep my weapons 14:10 <+bridge> [ddnet] I rejoined and can't do that anymore, idk 14:11 <+bridge> [ddnet] *x-files theme plays* 14:11 <+bridge> [ddnet] seems like its fixed then 14:12 <+bridge> [ddnet] yep fixed 14:12 <+bridge> [ddnet] we should find a way to report issues in a better way 14:12 <+bridge> [ddnet] it'd be cute if we could serialize some of the state quickly when something is reported 14:14 <+bridge> [ddnet] has this been reported yet? 14:14 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/726772438158934066/Untitled-1.mp4 14:15 <+bridge> [ddnet] yep 14:15 <+bridge> [ddnet] has been a thing since forever 14:15 <+bridge> [ddnet] oof 14:15 <+bridge> [ddnet] The bullets belong to the gameworld, so they only have meh masking 14:15 <+bridge> [ddnet] it only effects one person at a time 14:16 <+bridge> [ddnet] any ddnet rewrite should probably include separate gameworlds for each team 14:19 <+bridge> [ddnet] <ᶰ°Konͧsti> who fixed stoppers that Didnt work when turned with n/m? 14:20 <+bridge> [ddnet] @nori fixed them for a second, @deen unfixed them when we noticed people actually did rely on the behaviour 14:28 <+bridge> [ddnet] <ᶰ°Konͧsti> Nah i didnt mean the stopper physics 14:29 <+bridge> [ddnet] <ᶰ°Konͧsti> I mean the old bug Where stoppers didnt work if u didnt use CCW button to turn them 14:29 <+bridge> [ddnet] <ᶰ°Konͧsti> In editor 14:29 <+bridge> [ddnet] heinrich fixed it 14:29 <+bridge> [ddnet] <ᶰ°Konͧsti> :O 14:29 <+bridge> [ddnet] <ᶰ°Konͧsti> Why 14:29 <+bridge> [ddnet] because its a bug 14:29 <+bridge> [ddnet] <ᶰ°Konͧsti> i wanted to use it :feelsbadman: 14:30 <+bridge> [ddnet] <ᶰ°Konͧsti> Is it serverside fixed or clientside 14:30 <+bridge> [ddnet] serverside 14:30 <+bridge> [ddnet] <ᶰ°Konͧsti> sad 14:55 <+bridge> [ddnet] @heinrich5991 with the new version patch a couple clients started to show up as version -1, shouldn't they show up as version 0 after the server didn't get neither the old nor the new version message? 17:17 <+bridge> [ddnet] encountered this weird little bug, not sure how it happened (grenades are flashing) 17:17 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/726818465062584369/gif.gif 17:27 <+bridge> [ddnet] do you... shoot hamburgers? 17:30 <+bridge> [ddnet] hmm, looks like a showothersalpha thing. does it go away if you change showothersalpha (0 or 100), or type showothers? 17:30 <+bridge> [ddnet] I didn't do anything to showothers, I was just in a team and finished the map 17:32 <+bridge> [ddnet] that's on a test server btw, if that matters 17:32 <+bridge> [ddnet] oh ok. if its a different server version maybe, but not sure 17:52 <+bridge> [ddnet] like a ddnet test server? 17:52 <+bridge> [ddnet] @fokkonaut was testing a weird projectile hack that was sending projectiles only every couple ticks iirc 17:56 <+bridge> [ddnet] hm its strange but when i type /save 1 and then writing /load 1 server says "No such gamesave for that map" 17:57 <+bridge> [ddnet] @Learath2 context? 17:59 <+bridge> [ddnet] and if i type /save r1 and /load r1 then it writing like u must wait some time 17:59 <+bridge> [ddnet] strange 18:01 <+bridge> [ddnet] The rocket disappearing on certain ticks looked like it was like what you were trying @fokkonaut 18:01 <+bridge> [ddnet] @barsik can't repro 18:02 <+bridge> [ddnet] @barsik well the saving does take a little time, how fast were you trying 18:02 <+bridge> [ddnet] mysql replication also can take a bit 18:02 <+bridge> [ddnet] no no 18:02 <+bridge> [ddnet] i typed "/save 1" and had killed 18:03 <+bridge> [ddnet] then i typed "/load 1"and server said "No such gamesave for that map" 18:03 <+bridge> [ddnet] then i typed "/load" and server said that i havent loads 18:03 <+bridge> [ddnet] then i typed "/load" and server said that i havent saves 18:04 <+bridge> [ddnet] @barsik can you tell me the ip, port and time 18:04 <+bridge> [ddnet] also that bug have guys on RUS Solo Server 18:05 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/726830650220347502/unknown.png 18:05 <+bridge> [ddnet] time? 18:06 <+bridge> [ddnet] 18:52 utc+3 18:07 <+bridge> [ddnet] ``` 18:07 <+bridge> [ddnet] [2020-06-28 17:52:05][chat-command]: 3 used /save 1 18:07 <+bridge> [ddnet] [2020-06-28 17:52:05][sql]: ERROR: This save-code already exists 18:07 <+bridge> [ddnet] ``` 18:07 <+bridge> [ddnet] @Learath2 yes 18:07 <+bridge> [ddnet] wtf i hadnt typed it before 18:07 <+bridge> [ddnet] maybe someone else had? 18:07 <+bridge> [ddnet] it seems to be one of the most popular passwords 18:07 <+bridge> [ddnet] also i got killed :/ 18:09 <+bridge> [ddnet] i thought that those codes are bind with playername 18:09 <+bridge> [ddnet] if the save-code exists it should have reloaded your team, I think 18:09 <+bridge> [ddnet] yes 18:09 <+bridge> [ddnet] and I just verified that it seems to work 18:10 <+bridge> [ddnet] @barsik on the server it looks like you killed yourself 18:10 <+bridge> [ddnet] wtf no 18:10 <+bridge> [ddnet] ``` 18:10 <+bridge> [ddnet] [2020-06-28 17:52:05][debug]: line='/save 1' 18:10 <+bridge> [ddnet] [2020-06-28 17:52:05][game]: kill killer='3:gerdoe' victim='3:gerdoe' weapon=-2 special=0 18:10 <+bridge> [ddnet] [2020-06-28 17:52:05][chat-command]: 3 used /save 1 18:10 <+bridge> [ddnet] [2020-06-28 17:52:05][sql]: ERROR: This save-code already exists 18:10 <+bridge> [ddnet] ``` 18:10 <+bridge> [ddnet] @deen come to this server 18:11 <+bridge> [ddnet] but there is no `3 used /kill` 18:11 <+bridge> [ddnet] oh shit 18:11 <+bridge> [ddnet] so rather looks like it didn't reload his team 18:11 <+bridge> [ddnet] it actually kills you on solo server 18:11 <+bridge> [ddnet] stopped at killin 18:11 <+bridge> [ddnet] xD 18:11 <+bridge> [ddnet] that's very unfortunate 18:11 <+bridge> [ddnet] xD 18:11 <+bridge> [ddnet] i only tested on non-solo server 18:12 <+bridge> [ddnet] huh 18:55 <+bridge> [ddnet] What I have to do if my srv says the port is already used but I have no srv open with that port? 18:56 <+bridge> [ddnet] Might aswell be something else that uses the port 18:56 <+bridge> [ddnet] simply change it in config 18:56 <+bridge> [ddnet] this is probably unhelpful but i found out today that the way the tokens are calculated must be exactly the same as it is in default teeworlds for 0.7 registration to work 18:56 <+bridge> [ddnet] I had few minutes before a srv with that port open 18:56 <+bridge> [ddnet] this isnt the case for 0.6 registration, or other tw connections 18:56 <+bridge> [ddnet] but if uve modified that part of the code, thats the problem 18:57 <+bridge> [ddnet] @Trafalgar Law then maybe just restart pc 18:57 <+bridge> [ddnet] ? xD 18:58 <+bridge> [ddnet] Its on my VPS 18:58 <+bridge> [ddnet] well then 18:58 <+bridge> [ddnet] Is there a way to check if a port is using rn? 19:34 <+bridge> [ddnet] Seems like 0.7 players can't see votes 23:06 <+bridge> [ddnet] mysql server ded xd 23:10 <+bridge> [ddnet] ? 23:10 <+bridge> [ddnet] dead how? 23:12 <+bridge> [ddnet] ded 23:12 <+bridge> [ddnet] jej 23:21 <+bridge> [ddnet] > dead how? 23:21 <+bridge> [ddnet] dead like my sense of humor 23:52 <+bridge> [ddnet] @barsik sorry, i don't get it. servers seem to be up to me and ranks are synced