00:07 <+bridge> [ddnet] @n000b yeah, fixed in 14.0.1, to be released in a few min 00:07 <+bridge> [ddnet] @ImJustANobody thanks for the donation 00:09 <+bridge> [ddnet] Normally I know the name because people write it in their paypal message, but you didn't 01:17 <+bridge> [ddnet] @deen Can you add JustANobody please 🙂 01:23 <+bridge> [ddnet] he had added already... 01:24 <+bridge> [ddnet] Thank you I see ❤️ 07:54 < ***> Buffer Playback... 07:54 <+bridge> [07:19:58] [ddnet] @ImJustANobody lol why you want to be on the websidr so badly? 07:54 <+bridge> [07:23:41] [ddnet] boutta donate 17 cents 😏 07:54 <+bridge> [07:26:24] [ddnet] @ImJustANobody lol why you want to be on the website so badly? 07:54 < ***> Playback Complete. 09:35 <+bridge> [ddnet] @louis lol 10:01 <+bridge> [ddnet] @Learath2 in OnInit, the skin loading fails (probably skins not yet initialized) 10:01 <+bridge> [ddnet] Meh, I guess we'll loop through all skins every frame 10:03 <+bridge> [ddnet] Maybe you could set it oninit of cskins? 14:39 <+bridge> [ddnet] <0xc000f> i have a cuestion if in server browser i have 0/64 players but in the server i have 13/64 when you see the server info i can get banned? 14:40 <+ChillerDragon> i think only the other way around is a bannable offense 14:40 <+ChillerDragon> faking player stats to increase the ranking is illegal for sure. But I doubt anyone cares about hiding players in master. 14:41 <+bridge> [ddnet] <0xc000f> Okey ty a lot chiller 14:42 <+bridge> [ddnet] <0xc000f> @ChillerDragon.* you know why if i disconect my dummy i get crash in my server ? 14:42 <+ChillerDragon> run a debugger 14:42 <+bridge> [ddnet] <0xc000f> dummy=bots 14:43 <+bridge> [ddnet] <0xc000f> Okey i will check it 14:43 <+bridge> [ddnet] <0xc000f> ty 15:45 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/726070571565187102/unknown.png 15:45 <+bridge> [ddnet] https://tenor.com/view/awesome-yes-yeah-baby-cheer-gif-15859596 15:45 <+bridge> [ddnet] <0xc000f> what value is checking the players in the server ? :x 15:58 <+ChillerDragon> yikes https://zillyhuhn.com/cs/.1593179874.png 15:59 <+ChillerDragon> @Learath2 i think u were right when pointing out that using printable characters doesnt help to debug 15:59 <+ChillerDragon> https://zillyhuhn.com/cs/.1593175141.png 15:59 <+ChillerDragon> i thought if i run into any errors i can quickly look at the raw data and be like easy this went wrong :D 16:18 <+bridge> [ddnet] Since after going out of `/spec` there are the spawn particles, maybe also keep the kill ones when going into `/spec`? 16:57 <+bridge> [ddnet] @deen idk if you get mention if it is added in edits, so... https://github.com/ddnet/ddnet-web/issues/87#issuecomment-650188190 :c 16:58 <+bridge> [ddnet] this time I at least understood some parts of the code >.> 16:59 <+bridge> [ddnet] that looks good 17:37 <+bridge> [ddnet] for what is this chat? 17:40 <+bridge> [ddnet] In i.e. https://github.com/ddnet/ddnet-scripts/blob/master/servers/scripts/releases.py#L76 (and 10 other files) there's `%s` that creates title (showing up on hovering over mapname) with width & height of map, in a way that many wouldn't guess what it stands for, so: would be better to simply remove that info, as it's probably not much useful - if someone even knows it can be checked this way - or to add explainatio 17:40 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/726099596261982239/unknown.png 17:59 <+bridge> [ddnet] done 17:59 <+bridge> [ddnet] @i0nut for people who are interested in DDNet development 17:59 <+bridge> [ddnet] improving the game, website etc 17:59 <+bridge> [ddnet] oh 18:00 <+bridge> [ddnet] ok 18:05 <+bridge> [ddnet] so ddnet-scripts are not in sync with website, since there's no commit :f 18:06 <+bridge> [ddnet] :justatest: 18:46 <+bridge> [ddnet] nope 😄 19:20 <+bridge> [ddnet] i heard someone use their tablets to us linux distributives 19:20 <+bridge> [ddnet] i heard someone use their tablets to us linux distributives 19:21 <+bridge> [ddnet] use* xd 19:56 <+Obito634> hello dear Deen 19:57 <+Obito634> I found some fakers, who faked me. I heard that there have no global ban system, but you can ban these 3 guys from ddnet fng? 19:57 <+bridge> [ddnet] FNG is not DDNet's 19:57 <+Obito634> But they named: DDnet FNG 19:57 <+bridge> [ddnet] @onby that's case for u 20:00 <+Obito634> Oh then i should to ask noby about bans, ye? 20:02 <+bridge> [ddnet] Just wait there, just noticed there are actually "DDNet FNG2" servers, so my bad 20:02 <+bridge> [ddnet] depends on which servers it actually was 20:04 <+Obito634> on Rus ddnet and Ger 20:06 <+bridge> [ddnet] счас бы обито фейкать :kek: 20:17 <+bridge> [ddnet] Я думаю, они все равно никого не забанят 20:19 <+Obito634> Я даже не знаю, но очень надеюсь на положительный ответ 20:24 <+bridge> [ddnet] <ᶰ°Konͧsti> why ban fakers 20:25 <+bridge> [ddnet] you can tell them stearnly not to fake you 20:40 <+bridge> [ddnet] ^^ is about the best you or we can do 20:56 <+bridge> [ddnet] if u know who they are u can fake them back :troll: 21:21 <+bridge> [ddnet] <ᶰ°Konͧsti> Imagine being on DDNet 14.0 and update to 14.1 and then have to update again to 14.2 21:59 <+bridge> [ddnet] and again 22:13 <+bridge> [ddnet] wtf only 1 pr on ddnet 22:16 <+bridge> [ddnet] right, looks so odd 23:19 <+bridge> [ddnet] @ᶰ°Konͧsti because we had a problem with the autoupdater and the only way to fix it is by having to do 2 updates 23:21 <+bridge> [ddnet] imagine if emotes made sounds omg 23:21 <+bridge> [ddnet] :greenthing: 23:24 <+bridge> [ddnet] with the 0 emote delay :justatest: 23:29 <+bridge> [ddnet] :feelsamazingman: 23:39 <+bridge> [ddnet] <ᶰ°Konͧsti> Bring back Emojis to DDNet client 23:40 <+bridge> [ddnet] <ᶰ°Konͧsti> With all Emojis that are on discord :troll: 23:49 <+Obito634> I talked with them, but they wont they playing stupid peoples and saying that they are NO faked me, and still faking 23:49 <+Obito634> and continiue*