12:45 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/682188623101165653/695222187472453722/unknown.png 12:45 <+bridge> [ddnet] why i dont like tw and i like more ddnet in a single comment 12:47 <+bridge> [ddnet] Even worse then that, in the vanilla realm it all depends on getting on Oy's good side, I spent hours trying to convince them to adopt 64p, no budging 12:48 <+bridge> [ddnet] all the leaders of tw dev think they are all mighty and just **right** 12:48 <+bridge> [ddnet] I forgot whom but someone else convinced oy with like the equivalent of "lol let's just add it bro" 12:48 <+bridge> [ddnet] @Learath2 i guess being friend of them makes it easier to model the game the way you want 😉 12:49 <+bridge> [ddnet] I do kinda agree with lordsk on not adding sliders for everything but I'm not against ui options being hidden in the console 12:49 <+bridge> [ddnet] why even hide them 12:49 <+bridge> [ddnet] it doesnt hurt anyone to be able to customize it in a easy way 12:49 <+bridge> [ddnet] the way you want 12:49 <+bridge> [ddnet] well limited ui space is one issue 12:49 <+bridge> [ddnet] that guy jsut wants to treat people like 11y olds 12:49 <+bridge> [ddnet] u can add a scroll 12:49 <+bridge> [ddnet] and just scroll down 12:50 <+bridge> [ddnet] yeah but is that really good ui? 12:50 <+bridge> [ddnet] for me yes 12:50 <+bridge> [ddnet] the more options the better 12:51 <+bridge> [ddnet] this is what factorio sound options are 12:51 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/695223758654537788/unknown.png 12:51 <+bridge> [ddnet] want to know what sound options tw has? 12:51 <+bridge> [ddnet] 1 12:51 <+bridge> [ddnet] its not overkill to add 4 options for chat sounds 12:51 <+bridge> [ddnet] they are just overexagerating 12:51 <+bridge> [ddnet] It is good user experience to actually have the options, sure. But I'm not sold on having scrollbars for all the ui elements 12:51 <+bridge> [ddnet] Yeah the sound thing was ridiculous 12:52 <+bridge> [ddnet] Maybe a checkbox somewhere that enables extra settings? 12:52 <+bridge> [ddnet] It'd keep the default ui retard friendly like the vanilla people want and we can get more options 12:52 <+bridge> [ddnet] https://github.com/teeworlds/teeworlds/pull/2277 14:18 <+bridge> [ddnet] oh shit can we finally change weapon volume 17:56 <+bridge> [ddnet] can we make ryos sound options a meme pls? 17:57 <+bridge> [ddnet] I think thats even worse https://github.com/teeworlds/teeworlds/issues/2525 17:57 <+bridge> [ddnet] :poggers: 17:57 <+bridge> [ddnet] "we wont fix bugs because there are other bugs as well" 17:58 <+bridge> [ddnet] dune is a special child 17:59 <+bridge> [ddnet] he is usually 90% the one who says bloat this bloat that 17:59 <+bridge> [ddnet] @ChillerDragon 18:02 <+bridge> [ddnet] yea my propsoal is not bloat 18:02 <+bridge> [ddnet] its a bug fix 😄 18:02 <+bridge> [ddnet] could solve spying on whisper for example 18:03 <+bridge> [ddnet] if you name ur self "namless" you can spy on all whisper msgs sent to "nameless tee" 18:03 <+bridge> [ddnet] chillers bug fixes usually cause more bugs 18:03 <+bridge> [ddnet] rude 18:03 <+bridge> [ddnet] :troll: 18:03 <+bridge> [ddnet] he didnt make the bugfix 18:03 <+bridge> [ddnet] he just opened a issue 18:03 <+bridge> [ddnet] so it has no relation jao 18:03 <+bridge> [ddnet] he didnt code anything 18:03 <+bridge> [ddnet] i saw some bug fixes from him 18:05 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/1624 18:09 <+bridge> [ddnet] 😄 18:09 <+bridge> [ddnet] didnt it solve 2 issues at once? 19:42 <+bridge> [ddnet] @heinrich5991 Hey, can I bug you because of vanilla tokens again? It seems like there are really only two places where a server needs to send connless packets instead of responding and those are the mastersrv heartbeat and the mastersrv count request. I want to try to get around implementing a token cache and packet cache (to wait on requested tokens). Do you happen to know if I can use a token multiple times and if i can rely on the token 19:45 <+bridge> [ddnet] I would try only getting before the count request and just sticking with that until a full reconnect occurs after 60 minutes 19:45 <+bridge> [ddnet] I would try only getting a token before the count request and just sticking with that until a full reconnect occurs after 60 minutes 19:49 <+bridge> [ddnet] Also are old tokens still valid immediately after a new token is announced via the control message? Should be like this to account for a situation where the token control message has not yet arrived when a connless packet is sent by the other party 19:49 <+bridge> [ddnet] Also are old tokens still valid immediately after a new token is announced via the control message? It should be like this to account for a situation where the token control message has not yet arrived when a connless packet is sent by the other party, right? 20:24 <+bridge> [ddnet] @Learath2 what does validate_size do here? or why is it important? 20:24 <+bridge> [ddnet] https://github.com/ddnet/ddnet/commit/ca03ab6337cc14858e2577c8c177b6f3245f8641#diff-4c1480841d96bf73e07b29e10fbd394b 20:29 <+bridge> [ddnet] That object can be any size depending on version iirc 21:15 <+bridge> [ddnet] @timakro tokens are valid for 10 seconds 22:08 <+bridge> [ddnet] @heinrich5991 https://pabloariasal.github.io/2018/02/19/its-time-to-do-cmake-right/ cool read 22:12 <+bridge> [ddnet] interesting, will read 22:12 <+bridge> [ddnet] concerning ddnet though: @Ryozuki https://github.com/ddnet/ddnet/pull/2085 22:14 <+bridge> [ddnet] ugh 22:14 <+bridge> [ddnet] i would bump it 22:52 <+bridge> [ddnet] github downish 22:55 <+bridge> [ddnet] RIP github 23:51 <+bridge> [ddnet] @heinrich5991 When i request a new token, is the old token still valid for some time? 23:51 <+bridge> [ddnet] token validity has nothing to do with whether you request tokens 23:52 <+bridge> [ddnet] it only has to do with timeouts 23:52 <+bridge> [ddnet] the server changes the token every 10 seconds (or so) 23:52 <+bridge> [ddnet] are always 2 tokens valid then? 23:52 <+bridge> [ddnet] yes 23:53 <+bridge> [ddnet] ahh