02:43 <+bridge> [ddnet] @ChillerDragon `ls -A` instead of `-a`! 04:00 <+bridge> [ddnet] @heinrich5991 -1 better 21:30 <+bridge> [ddnet] @Learath2 if i set Send = true here, the dummy hammer works. Weird: This is not there in ddnet in any way: https://github.com/fokkonaut/F-Client/blob/F-Client/src/game/client/components/controls.cpp#L232 21:31 <+bridge> [ddnet] i compared both functions, should all be the same 21:32 <+bridge> [ddnet] can you help? 22:05 <@Learath2> I can take a look tomorrow, you could try seeing what Send = true does 22:10 <@Learath2> @fokkonaut u mean hammerfly or dummy hammer? 22:11 <+bridge> [ddnet] yes 22:11 <+bridge> [ddnet] hammerfly 22:11 <+bridge> [ddnet] which is dummy hammer 22:41 <+bridge> [ddnet] i have a great idea 22:42 <+bridge> [ddnet] when someone goes spec, you would see his ghost, of where he went spec 22:42 <+bridge> [ddnet] like if he were in freeze, but like 40% opacity 22:46 <+bridge> [ddnet] +1 to that idea @Boci 23:05 <+bridge> [ddnet] or we could create different skin (like just dotted border of actual tee), in the way x_ninja is used for freeze 23:07 <+bridge> [ddnet] yes! 23:08 <+bridge> [ddnet] but still lower opacity for sure 23:46 <+bridge> [ddnet] Control opacity 23:54 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/685983717461983234/unknown.png 23:55 <+bridge> [ddnet] `x_spec` or so