07:51 <+bridge> [ddnet] Hey, 07:51 <+bridge> [ddnet] 07:51 <+bridge> [ddnet] can someone tell me why the scores will not written in the database? 07:51 <+bridge> [ddnet] If someone finish, the server says: 07:51 <+bridge> [ddnet] https://i.imgur.com/Q99LrYK.png 07:51 <+bridge> [ddnet] The only thing what I did I added 2 colums to record_points 07:51 <+bridge> [ddnet] Is that a problem? 07:51 <@deen> do these columns have defaults? 07:52 <@deen> if not, then you have to modify the server source code to add values for them 07:52 <+bridge> [ddnet] The default is 0 07:52 <@deen> try the same sql query from a sql console 07:52 <@deen> what columns did you add btw? 07:54 <+bridge> [ddnet] My servers have all the same points so I just wan't to add a different between Gores & DDRace points. 07:54 <+bridge> [ddnet] https://i.imgur.com/8KwaLGW.png 07:54 <@deen> In these lines I don't see where the default is defined 07:56 <@deen> show create table record_points; should show MyColumnName INT DEFAULT 0 or something like that 07:57 <@deen> Btw, I'm wondering why you show up on IRC with a totally different name than on Discord. 07:57 <+bridge> [ddnet] Can you see screens on IRC? 07:58 <+bridge> [ddnet] https://i.imgur.com/4PnFDn4.png 07:58 <@deen> Yeah, I just get a link and click on it 07:58 <@deen> yeah, that looks reasonable 07:58 <@deen> try the queries themselves in sql console 07:59 <@deen> INSERT INTO %s_point (Name, Points) VALUES ('%s', '%d') ON duplicate key UPDATE Name=VALUES(Name), Points=Points+VALUES(Points) 07:59 <+bridge> [ddnet] Okay it was really the problem with default 07:59 <+bridge> [ddnet] Mb, thanks 🙂 07:59 <@deen> You're welcome 14:38 <+bridge> [ddnet] How bad is it to see STUCK!!! in the logs? Is it just the good old magical edge or something serious? 14:38 <+bridge> [ddnet] https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.cpp#L792 14:44 <+bridge> [ddnet] rude language btw: src/game/server/gamecontext.cpp:1750: //TODO: make function for this fucking steps 21:35 <+bridge> [ddnet] Hello, there's a 30 second delay before casting a vote when joining a server with anyone on it but when the other person leaves the delay still holds so it is faster to reconnect onto the server to call a vote 23:04 <+bridge> [ddnet] timout protection still not working?