08:07 <+bridge> [ddnet] Someone published a DDNet paper: https://arxiv.org/abs/1911.11582 😄 08:09 <+bridge> [ddnet] Seems like a popular name recently: https://www.researchgate.net/publication/332522533_DDNet_Cartesian-polar_Dual-domain_Network_for_the_Joint_Optic_Disc_and_Cup_Segmentation 08:33 <+bridge> [ddnet] lmaoo hopefully the ddnet website gets some of the juice 13:54 <+bridge> [ddnet] lol nice 13:54 <+bridge> [ddnet] where did u find that @deen ? 13:55 <+bridge> [ddnet] ah wait 13:55 <+bridge> [ddnet] its not ddracenetwork xxD 13:55 <+bridge> [ddnet] https://arxiv.org/pdf/1911.11582.pdf 13:56 <+bridge> [ddnet] :/ 14:54 <+bridge> [ddnet] @ChillerDragon just googled for ddnet 14:55 <+bridge> [ddnet] also found the discussion of elxreno trying to get us into Fedora/RedHat: https://bugzilla.redhat.com/show_bug.cgi?id=1787069 14:59 <+bridge> [ddnet] oh nice 16:25 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/669563384517230616/unknown.png 16:26 <+bridge> [ddnet] wrong link. it leads to the previous tournament discussion 16:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/669563465215770624/unknown.png 19:00 <+bridge> [ddnet] when im in a situation like this where i fall a good amout before entering a single unfreeze, it doesnt register my shots most of the time and some times not even my double jump. this cost me rank1 on another map once, and its a problem with the connection 19:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/669602190947647498/screenshot_2020-01-22_18-58-22.png 19:02 <+bridge> [ddnet] can we get some crowdsource to fix corneums connection pls 19:02 <+bridge> [ddnet] Not sure I get it, but as you go faster the resolution of the input gets smaller and smaller 19:02 <+bridge> [ddnet] if you are moving any more then 1 tile per tick, it'll get very hard to accurately do inputs 19:02 <+bridge> [ddnet] well on that other map i was always falling from the same height, and it took n9mkoik's shot input but not mine so i had to do a extra jump 19:03 <+bridge> [ddnet] its not the same for everybody 19:03 <+bridge> [ddnet] I don't quite get the part, so I don't quite get what happened. Were you moving fast? 19:03 <+bridge> [ddnet] wait i will search it 19:04 <+bridge> [ddnet] "doesn't register" isn't something that can really happen especially for shots, you'd need to drop so many packets 19:05 <+bridge> [ddnet] factoring in ping though, you'll never be able to get very consistent on a server anyway, it'd be nice if we had a way to verify teehistorian demos so the people speedrunning could do so on local servers where ping is not an issue 19:07 <+bridge> [ddnet] heres the part. im really not moving fast there 19:07 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/669603971887005716/screenshot_2020-01-22_19-04-48.png 19:07 <+bridge> [ddnet] yeah. it worked on my lan server so i was pissed when it didnt work for real 19:08 <+bridge> [ddnet] actually... this part is different to what i said. but its the same problem for sure 19:09 <+bridge> [ddnet] btw i will legit pay you 50€ if you make a way to verify demos 19:10 <+bridge> [ddnet] so you need to rocket right before you go into freeze? 19:10 <+bridge> [ddnet] yes 19:11 <+bridge> [ddnet] this is one of those things that will always be a little inconsistent, depending on your falling speed and your ping, it actually can be impossible, I think 19:11 <+bridge> [ddnet] After a certain falling speed, it's definitely impossible as the rocket will not travel enough in the tick before you get frozen to hit the ground before you 19:12 <+bridge> [ddnet] what about double jumps tho. it just failed me too. unlucky ping spike? 19:12 <+bridge> [ddnet] verfiying demos would actually a cool thing 19:12 <+bridge> [ddnet] or submitting teehistorian files idk 19:12 <+bridge> [ddnet] @ChillerDragon 50€ to whoever does it 19:12 <+bridge> [ddnet] below that speed you need to be lucky to be close to the edge of the non freeze block in the last thing before you get frozen so the rocket doesn't have to travel too far 19:13 <+bridge> [ddnet] @Learath2 is there anything untrusted about local servers that would be a risk to accept the runs as official ddnet ranks? 19:13 <+bridge> [ddnet] @Im 'corneum double jumps suffer from the same problem at high speeds, but less so at below critical speed, I'd guess that was an unlucky spike indeed 19:13 <+bridge> [ddnet] hm ok 19:13 <+bridge> [ddnet] @ChillerDragon if we get teehistorian files we can run it through a server of our own to check that they didn't modify the server 19:14 <+bridge> [ddnet] but then you could do easy record bot ranks because they dont fail on homeserver 19:14 <+bridge> [ddnet] Yeah, there is that, we'd need to start working on proper bot detection aswell 19:14 <+bridge> [ddnet] some analysis of the movement of the tee to make sure it's human-ish 19:15 <+bridge> [ddnet] replay bot is only human input 19:15 <+bridge> [ddnet] noby would be the guy but i dont think he cares much about ddrace 19:15 <+bridge> [ddnet] @Im 'corneum thats the thing i can record any run locally and then replay it on official servers anyways 19:15 <+bridge> [ddnet] not that i recommend you doing that xd 19:15 <+bridge> [ddnet] but since thats possible already we could also make a legit similar solution 19:15 <+bridge> [ddnet] we could cross compare with other runs aswell 19:15 <+bridge> [ddnet] well ur internet might be too bad for that but mine works supberb with replay bots ❤️ 19:16 <+bridge> [ddnet] no chuller. if you just replay online they will fail at some point due to laggs. so lags are literaly making the servers half secure now 19:16 <+bridge> [ddnet] chuller lol 19:16 <+bridge> [ddnet] i tested it 🙂 19:16 <+bridge> [ddnet] oh 19:16 <+bridge> [ddnet] and there are certain things that give away the usage of a replaybot, things that I don't feel like giving away here 😛 19:16 <+bridge> [ddnet] yea ik 19:16 <+bridge> [ddnet] assuming you dont mean going into corners before every part? 19:17 <+bridge> [ddnet] "we shouldn't mention bot detection signs" 19:17 <+bridge> [ddnet] I guess there goes that one 😄 19:17 <+bridge> [ddnet] Im 'corneum goes ahead and tries to guess bot detection signs 19:17 <+bridge> [ddnet] @Learath2 so local servers can record teehistorian without too much huzzle right? Even on windows. So we only need a way to replay teehistorian on official servers and then insert the ranks? 19:17 <+bridge> [ddnet] just making sure. see? it wasnt a secret xd 19:17 <+bridge> [ddnet] wat 19:17 <+bridge> [ddnet] "something better stay secret" 19:17 <+bridge> [ddnet] "is it ?" 19:18 <+bridge> [ddnet] xd 19:18 <+bridge> [ddnet] sounds like such a bad strategy 19:18 <+bridge> [ddnet] I'm not even commenting on whether or not that is what learath2 means 19:18 <+bridge> [ddnet] but the idea 19:18 <+bridge> [ddnet] to respond to something like that 19:18 <+bridge> [ddnet] in such a way 19:18 <+bridge> [ddnet] is thoughtless 19:18 <+bridge> [ddnet] 😦 19:18 <+bridge> [ddnet] i dont get what i did wrong tbh. 19:18 <+bridge> [ddnet] sounds like a fun machine learning project 19:18 <+bridge> [ddnet] 7:17 PM] heinrich5991: "something better stay secret" 19:18 <+bridge> [ddnet] [7:17 PM] heinrich5991: "is it ?" 19:19 <+bridge> [ddnet] you did that wrong 19:19 <+bridge> [ddnet] that was the first and most obvious way to detect record bot 19:19 <+bridge> [ddnet] nice. and then someone posts the second most obvious way to detect a record bot 19:19 <+bridge> [ddnet] that would be dumb if a ddnet official posted it. 19:20 <+bridge> [ddnet] but if i post it you know that you need better protection 19:20 <+bridge> [ddnet] security through obscurity is atleast a little helpful 19:20 <+bridge> [ddnet] I'm not saying this is the secret I want to keep hidden 19:21 <+bridge> [ddnet] I don't even know what secret Learath2 wants to keep hidden 19:21 <+bridge> [ddnet] but why do you think it is a good idea to guess the secret 19:21 <+bridge> [ddnet] that's just helping bot writers 19:21 <+bridge> [ddnet] and I'm pretty sure you don't like bots 19:21 <+bridge> [ddnet] well i sure hope he has something solid that i dont know about. thats why i said i assumed he didnt mean said method because only having that would be insecure 19:21 <+bridge> [ddnet] then tell your guess in private 19:22 <+bridge> [ddnet] Well any clever guess you have is a nice idea for bot writers, is the point @heinrich5991 is trying to make I guess 19:23 <+bridge> [ddnet] good point. but i am pretty sure it is/was very known stuff. especially bot writers would know about this thing 19:24 <+bridge> [ddnet] Yeah, I guess this one wasn't too bad, just don't guess more 😛 19:24 <+bridge> [ddnet] i will guess. but then i pm 19:24 <+bridge> [ddnet] but how do you know im not telling a botwriter 19:25 <+bridge> [ddnet] you would have to force stop thinking about ot xd 19:25 <+bridge> [ddnet] you would have to force me to stop thinking about ot xd 19:26 <+bridge> [ddnet] well if you are helping write bots, then your guesses are all known to the people who do write bots, so putting them here doesn't change much 19:26 <+bridge> [ddnet] but if you aren't and you don't want them to get ideas, don't post guesses publicly 🙂 19:27 <+bridge> [ddnet] good for you that botwriters are even lazier that you guys 😗 tbh i dont even have contact to one