08:54 <+Android> Hey guys, is there any android version for smartphones ? 08:55 <+Android> Im searching for ddnet android version 08:58 <+bridge_> [ddnet] discontinued 09:01 <+bridge_> [ddnet] yes, but old 09:04 <@deen> Android: https://ddnet.tw/downloads/DDNet-9.3.1.apk 09:04 <@deen> If you want to maintain it, you could 09:04 <@deen> But in general it's mostly useful for watching, not playing 09:38 <+Android> Is there any download link and why old ? 09:38 <+bridge_> [ddnet] As deen sent 09:38 <+bridge_> [ddnet] https://ddnet.tw/downloads/DDNet-9.3.1.apk 09:44 <+bridge_> [ddnet] We dont support Android anymore 16:04 <+bridge_> [ddnet] 16:04 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/603950722534604812/image0.jpg 16:04 <+bridge_> [ddnet] probably wont read anything of it xd 16:04 <+bridge_> [ddnet] but at least i tried xd 16:59 <+bridge_> [ddnet] is this printed links? 17:40 <+bridge> [ddnet] why does ddnet list closed source servers now in the ddnet tab? 18:14 <+bridge> [ddnet] @Jupstar ✪ cuz kog asked deen and deen accepted 18:14 <+bridge> [ddnet] i know its sad 18:14 <+bridge> [ddnet] i was against 18:15 <+bridge> [ddnet] @Jupstar ✪ oh, or u mean mods? 18:15 <+bridge> [ddnet] which one is closed source? 18:16 <+bridge> [ddnet] the blockz 18:16 <+bridge> [ddnet] and onbgy fng 18:20 <+bridge> [ddnet] also football? 18:20 <+coffee> Blockz was meant to be exclusive to ddnet 18:21 <+bridge> [ddnet] it should not be exclusive 18:21 <+bridge> [ddnet] thats not ddnet spirit 18:22 <+bridge> [ddnet] why? 18:22 <+bridge> [ddnet] @onby https://github.com/unique-clan/football 18:22 <+bridge> [ddnet] ooh 18:22 <+bridge> [ddnet] we got a football patched mod 18:22 <+bridge> [ddnet] someone told me football was closed source 18:22 <+coffee> Well, I guess it's better for the community to keep people playing together 18:22 <+bridge> [ddnet] or, at least some of the ball mods 18:23 <+bridge> [ddnet] what you talking about 18:23 <+bridge> [ddnet] ddnet shares the database, and nearly everything 18:23 <+bridge> [ddnet] i do see the logic of keeping small mods closed source so as to not fragment their already small playerbases even further 18:23 <+bridge> [ddnet] it should share the source of blockz too 18:23 <+bridge> [ddnet] ddnet ddrace isnt small tho 18:23 <+bridge> [ddnet] teesmash best 18:23 <+bridge> [ddnet] ya i like teesmash lol 18:23 <+bridge> [ddnet] https://github.com/timazuki/TeeSmash 18:23 <+bridge> [ddnet] ddnet should host it 18:23 <+bridge> [ddnet] :poggers: 18:23 <+bridge> [ddnet] ye 18:24 <+coffee> But the playerbase is, as onby said, really small.. 18:24 <+coffee> Blockz should stay closed source for this specific reason 18:24 <+bridge> [ddnet] also i think theres good reason to keep mods with anticheat systems closed source so that they are a bit harder to bypass 18:24 <+bridge> [ddnet] no it shouldnt 18:24 <+bridge> [ddnet] players will go to most populated server 18:24 <+bridge> [ddnet] open sourcing this wont split anything trust me 18:25 <+bridge> [ddnet] http://freeopensourcesoftware.org/index.php/Main_Page 18:25 <+bridge> [ddnet] go read the blible 18:25 <+bridge> [ddnet] :troll: 18:26 <+bridge> [ddnet] @Ryozuki timazuki:GWatproHyperPoggers: 18:26 <+bridge> [ddnet] ye 18:26 <+bridge> [ddnet] well idc about kog tab, but not ddnet tab <.< 18:26 <+bridge> [ddnet] timakro+ryozuki 18:26 <+bridge> [ddnet] I got the reference 18:26 <+bridge> [ddnet] But thanks for clarifying 18:26 <+bridge> [ddnet] :twintri: 18:26 <+bridge> [ddnet] https://www.fsf.org/ 18:27 <+bridge> [ddnet] TimaZuki TeeZmash 18:28 <+bridge> [ddnet] make verified server tab for all closed source stuff xd 18:29 <+bridge> [ddnet] yeah that would be cool 18:29 <+coffee> Still better than open sourcing the mod :) 18:29 <+bridge> [ddnet] then i guess all the stuff like kog/blockz/my server/maybe a few other popular servers could go there 18:30 <+bridge> [ddnet] well open sourcing antibot systems just makes it less effective 18:30 <+coffee> True 20:02 <+bridge> [ddnet] what's bad about open sourcing it? 20:03 <+bridge> [ddnet] then people could add cool new features and suddenly popularity might explode 20:06 <+bridge> [ddnet] fng is as popular as it gets 20:07 <+bridge> [ddnet] and the anticheat works better if the bot creators dont know hwo its implemented 20:13 <+bridge> [ddnet] but ye it would be awesome if only the antibot is gitignored and the rest would be public 20:17 <+coffee> When I sent you the mod several years ago, the point was to make it exclusive to ddnet deen 20:18 <+coffee> I could be wrong but Fokkonaut and myself are currently working on the next updates 20:18 <+coffee> I have a specific vision of the next updates for now, at some point it will be open sourced probably. 20:22 <+coffee> But I understand if it's not compatible with the ddnet philosphy. 20:28 <+bridge> [ddnet] exclusivity is always cancer 20:28 <+bridge> [ddnet] look at epic store 20:28 <+coffee> I swear the code will be available at some point 20:28 <+bridge> [ddnet] thats not how it should work 20:30 <+coffee> For the moment I won't agree with that, and maybe ddnet should remove blockz from its servers then. 20:31 <+coffee> You hosted the mod for the last several years and I am really thankful for that :) 20:40 <+bridge> [ddnet] well its my opinion, i dont talk on behalf of ddnet 20:40 <+bridge> [ddnet] well, we can still keep hosting it even if I disagree with you 😄 20:41 <+coffee> Thanks also, will you agree to update the mod in the next few days? 20:41 <+bridge> [ddnet] sure 20:41 <+coffee> Thanks, you're the most kind dev that I know ! :p 20:42 <+coffee> I plan to make additional new maps for infectz too, we can upload them to ddnet too ? 21:01 <+bridge> [ddnet] "non free propietary user subjugating program" 21:01 <+bridge> [ddnet] :troll: 21:03 <+coffee> As I said, it will be open sourced at some point 21:03 <+coffee> I think I got your opinion. 23:11 <+bridge> [ddnet] Well the antibot thing you can do a closed source module with hooks 23:12 <+bridge> [ddnet] only that part of the code has to be closed source then and everyone else can use the mod without the antibot features 23:32 <+bridge> [ddnet] ^