03:16 <+bridge> [ddnet] can somebody make my life easier and link me a github link into the code of the tee movements please? im trying to replicate it with some of my newest methods of coding i suppose 05:21 <+bridge> [ddnet] well i found it, but it doesnt tell me that what values are gonna be replaced with the correct codeset 05:22 <+bridge> [ddnet] without it, i could manually "tip" the numbers that way, but it could be like a month or so 05:22 <+bridge> [ddnet] after that you guys might help me out with some gravitation shit im gonna apply to that movement system 08:55 <+bridge> [ddnet] there are tunes @Cellegen xd 11:05 <+bridge> [ddnet] who asked for tunes m8 11:05 <+bridge> [ddnet] i want codes do you understand me? 11:08 <+bridge> [ddnet] i understood u want gravity 11:08 <+bridge> [ddnet] and gravity can be tuned no need for code 11:16 <+bridge> [ddnet] @ChillerDragon nob u can't understand he wants code 11:45 <+bridge> [ddnet] why would want code to build something thats already there 11:46 <+bridge> [ddnet] Idk ask him 11:58 <+bridge> [ddnet] Does someone else have the bug with Info files, where sometimes the beginning of the line is not printed? Like 10-15 characters are just not printed 11:58 <+bridge> [ddnet] Tested on Linux with DDNetPP (based ok 9.0.2) and BlockDDrace (based on 11.9) 12:06 <+bridge> [ddnet] @ChillerDragon do you even know what i wrote? i want to replicate it in an easier method i created on a different engine 12:07 <+bridge> [ddnet] so i can apply much easier and effective motions to it 12:53 <+bridge> [ddnet] U wanna do teeworlds v2? 13:10 <+bridge> [ddnet] no, but a different option to make it better 13:11 <+bridge> [ddnet] With a different engine? xd 13:18 <+bridge> [ddnet] like godot or unity or unreal engine