11:47 <+bridge> [ddnet] https://www.f5.com/company/news/press-releases/f5-acquires-nginx-to-bridge-netops-devops 11:47 <+bridge> [ddnet] Rip nginx 11:48 <+bridge> [ddnet] Time to change 12:15 <+bridge> [ddnet] @deen Sound works for me on nightly 12:15 <+bridge> [ddnet] Windows 10 64bit 13:43 <+bridge> [ddnet] https://thanosjs.org 13:43 <+bridge> [ddnet] Found an awesome library 😂 13:46 <@deen> Sounds about as useful as Suicide Linux: https://qntm.org/suicide 16:35 <+bridge> [ddnet] why does bors always fail on my prs xd 17:13 <+bridge> [ddnet] @jao cuz u nobo 17:13 <+bridge> [ddnet] :lol: 17:14 <+bridge> [ddnet] :( 17:14 <+bridge> [ddnet] idk why they use bors 17:15 <+bridge> [ddnet] it looks spammy, and fails a lot of times 17:15 <+bridge> [ddnet] doesnt github already check all these things 17:15 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/555061312414023700/unknown.png 17:15 <+bridge> [ddnet] 17:15 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/555061433998508035/unknown.png 17:16 <+bridge> [ddnet] :thonkery: 17:16 <+bridge> [ddnet] https://app.bors.tech/repositories/999/log "permission denied" 17:16 <+bridge> [ddnet] the builds arent even public 17:16 <+bridge> [ddnet] logs 17:17 <+bridge> [ddnet] and i never seen bors in any other repo 17:19 <+bridge> [ddnet] https://github.com/Unvanquished/Unvanquished doesnt use it :toptri: 17:21 <+bridge> [ddnet] log says it crashed 17:23 <+bridge> [ddnet] @jao "the program doesnt work plz fix" 17:24 <+bridge> [ddnet] how can usee bors log 17:24 <+bridge> [ddnet] btw 17:24 <+bridge> [ddnet] ah 17:24 <+bridge> [ddnet] i see why 17:24 <+bridge> [ddnet] idk why uts private 17:24 <+bridge> [ddnet] #opensource 17:24 <+bridge> [ddnet] xd 17:26 <+bridge> [ddnet] because I have permissions to the repo I guess 17:38 <+bridge> [ddnet] @Ryozuki it's important to rebase on top of current master branch and THEN test all the builds, otherwise some other change that came in inbetween might break the test/build in combination with the new one 17:38 <+bridge> [ddnet] it's the clean solution to use something like that, but it shouldn't take 4 hours and then timeout all that often 17:38 <+bridge> [ddnet] and our frequency of PRs is not that high, so not that big of a problem for us 17:39 <+bridge> [ddnet] but imagine a project with thousands of changes a day 18:17 <+bridge> [ddnet] :twintri: 18:17 <+bridge> [ddnet] @deen isnt there a selfhosted solution so u can know its reliable 18:48 <+bridge> [ddnet] @Ryozuki that might end up less reliable 😄 18:53 <+bridge> [ddnet] :twinbop: 18:53 <+bridge> [ddnet] am i the only one who has micro laggs before or douring someone joining the server? 18:54 <+bridge> [ddnet] i dont have them 18:54 <+bridge> [ddnet] it's a known issue with text rendering 18:54 <+bridge> [ddnet] I saw it sometimes, but haven't for years 18:54 <+bridge> [ddnet] doesnt the new font rendering by jupstar fix it 18:54 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/809 18:55 <+bridge> [ddnet] should, but not sure 18:55 <+bridge> [ddnet] @Im 'corneum does it lag again if the same player joins, leaves and joins again? 18:55 <+bridge> [ddnet] @Im 'corneum alternative idea: do you have f1, logfile activated? 18:55 <+bridge> [ddnet] it's blocking on windows so that might lag too 18:55 <+bridge> [ddnet] i dont know about that but i rarely notice its. only in some occasions it really threatens a run 18:56 <+bridge> [ddnet] if i say logfile in f1 it says xyz.txt 18:56 <+bridge> [ddnet] ha! 18:56 <+bridge> [ddnet] disable that and it should be gone 18:57 <+bridge> [ddnet] logfile 0? 18:57 <+bridge> [ddnet] logfile "" 18:57 <+bridge> [ddnet] ok thanks 😃 18:59 <+bridge> [ddnet] i thought it could be the server lagging when someone downloads the map 19:01 <+bridge> [ddnet] map download is usually handled by our https://maps.ddnet.tw/ server which is a different one from the one you're playing on, except for vanilla and old ddrace clients 19:01 <+bridge> [ddnet] so someone could use a old client to infinitly download a map and making the server lagg? 19:02 <+bridge> [ddnet] Shouldn't 19:02 <+bridge> [ddnet] but sure, that's how a DoS works 19:02 <+bridge> [ddnet] :X 19:02 <+bridge> [ddnet] u can script it yes 19:05 <+bridge> [ddnet] <ᶰ°Konͧsti> thx for handling such issues in public channel :GWragMonkaS: 19:05 <+bridge> [ddnet] i didnt know 19:06 <+bridge> [ddnet] if thats how every ddos works then why not force the seperate download? 19:07 <+bridge> [ddnet] we haven't had a map download related DoS attack yet 19:07 <+bridge> [ddnet] but generally the idea is to send lots of stupid data to the server or make the server send lots of data / do lots of processing 19:08 <+bridge> [ddnet] ok i thought every ddos we get is that way 19:17 <+bridge> [ddnet] Why is logging lagging? Thought we had async io in 19:20 <+bridge> [ddnet] If you have only 1 cpu core lol 19:21 <+bridge> [ddnet] @Im 'corneum plays on raspberrypi zero 19:30 <+bridge> [ddnet] @Learath2 oh, then i misremembered 19:30 <+bridge> [ddnet] anyway, even async *can* block I guess 23:04 <+bridge> [ddnet] my dummy cant hammer my other tee as its intended 23:05 <+bridge> [ddnet] and what i use bind (deepfly bind), both of them should be hammering each other at the same time 23:05 <+bridge> [ddnet] but when im doing it with my dummy, its not gonna work somehow