19:38 <+bridge> [ddnet] I ran into a problem while trying to compile ddnet client 19:38 <+bridge> [ddnet] It's about something in library links in c++ 19:38 <+bridge> [ddnet] but I don't know exactly which one 19:39 <+bridge> [ddnet] 19:39 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/538427644048310272/unknown.png 19:39 <+bridge> [ddnet] what's wrong, what should I do? 19:40 <+bridge> [ddnet] @DDNet can u help me, my dear? 19:40 <+bridge> [ddnet] 😄 20:21 <+bridge> [ddnet] DDnet CAN back plz 😢 20:24 <+bridge> [ddnet] oof down 20:31 <+bridge> [ddnet] removed* 20:31 <+bridge> [ddnet] ye it’s shutdown 20:32 <+bridge> [ddnet] "removed" lol wth 20:33 <+bridge> [ddnet] 20:33 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/538441336727273473/2v2zaf33k6c21.png 20:35 <+bridge> [ddnet] it wasn’t really used it seems 20:38 <+bridge> [ddnet] @Ryozuki 😂 20:42 <+bridge> [ddnet] <ᶰ°Konͧsti> @Ryozuki lol easy decision for me 20:42 <+bridge> [ddnet] <ᶰ°Konͧsti> :troll: 22:08 <+bridge> [ddnet] can I suggest that ddnet stops hosting everything other than ddrace? 22:10 <+bridge> [ddnet] why 22:15 <+bridge> [ddnet] solves our problems, solves their problems 22:15 <+bridge> [ddnet] more vague please 22:16 <+bridge> [ddnet] their zcatch kills off our zcatch community 22:16 <+bridge> [ddnet] /mute jxsl13 22:16 <+bridge> [ddnet] some ppl hate the centralization of mods around their servers, thus they are getting ddoses 22:16 <+bridge> [ddnet] ddosed 22:17 <+bridge> [ddnet] I guess their involvement lead to bad developments in the zcatch community, as they released that 10 player limit zcatch that was by far not considering what zcatch needed, but more considering what their ranking system lacked 22:19 <+bridge> [ddnet] as an easy fix to the problem of easy wins the limit was most likely increased from 5 to 10, leading to zcatch servers not getting enough players to play a normal round, leading to decline of players 22:40 <+bridge> [ddnet] diversity is good too 22:41 <+bridge> [ddnet] decentralization 22:41 <+bridge> [ddnet] is diversity 22:42 <+bridge> [ddnet] as in 0.5.1 where everyone hosted literally their own home server, ppl had more fun and did not play the same stuff 24/7 as they do nowadays 22:42 <+bridge> [ddnet] ok so now I cant do good race times on ddnet rip xd 22:42 <+bridge> [ddnet] rip canadia server 23:02 <+bridge> [ddnet] i dont rlly agree with that suggestion 23:02 <+bridge> [ddnet] ddnet hosts fng servers in many locations and its not killing off the fng community 23:15 <+bridge> [ddnet] y 23:16 <+bridge> [ddnet] Speaking for zcatch mainly, but all kinds opinions are interesting to read 23:16 <+bridge> [ddnet] so keep them coming 23:26 <+bridge> [ddnet] generelly i think, aslong as no server forces u to play on it, it doesn't matter who hosts the server( if you got lags u use a different server etc.) 23:26 <+bridge> [ddnet] problem is ppl don't use a different. 23:27 <+bridge> [ddnet] yeah but why? bcs it works good enough for them 23:30 <+bridge> [ddnet] also I do not like the thought of ppl hosting randomly servers, especially mods that they do not care about at all. it's just because they can, not because they actively want to support it, maybe because there is demand, tho I like the idea of hosting servers that are not really hosted to get ppl to know those mods and maybe build a community of their own and start hosting thos emods themselves. 23:31 <+bridge> [ddnet] it's ok to host in regions where the player base is not that dense as in europe 23:31 <+bridge> [ddnet] well noby is a good example of that this doesn't mean they support these ppl 23:31 <+bridge> [ddnet] 23:31 <+bridge> [ddnet] noby cares, makes shit for his servers and ppl like it 23:32 <+bridge> [ddnet] only bcs u play a mod doesnt mean u care more about hosting a good server 23:32 <+bridge> [ddnet] if ddnet has free power on their servers, and ppl want to play fng, why shouldn't they host it 23:32 <+bridge> [ddnet] "because they do not care shit" 23:32 <+bridge> [ddnet] and? 23:33 <+bridge> [ddnet] if u care so much, make ur own improved version of zcatch 23:33 <+bridge> [ddnet] if its good people will go there 23:33 <+bridge> [ddnet] problem fixed 23:33 <+bridge> [ddnet] not rly 23:33 <+bridge> [ddnet] trust me yes 23:33 <+bridge> [ddnet] community still dies 23:33 <+bridge> [ddnet] this seems like you're advocating to not share the server so ddnet won't host the improved version 23:34 <+bridge> [ddnet] doesn't sound like an all-win to me 23:34 <+bridge> [ddnet] the improved version is open source, lol 23:34 <+bridge> [ddnet] (@Ryozuki) 23:34 <+bridge> [ddnet] or what do you mean with "to not share the server 23:35 <+bridge> [ddnet] he said that to me 23:35 <+bridge> [ddnet] ah, don't quite understand, tho 23:35 <+bridge> [ddnet] well ddnet might not win with it, but the hoster will for sure 23:36 <+bridge> [ddnet] yeah it wont be open source 23:36 <+bridge> [ddnet] but lifei s hard 23:36 <+bridge> [ddnet] everybody loses if it's not open-source 23:36 <+bridge> [ddnet] so maybe ddnet shouldn't host things if the outcome of this is that things become closed source 23:36 <+bridge> [ddnet] so how would u make it so u can gain popularity vs ddnet? 23:36 <+bridge> [ddnet] being open source 23:36 <+bridge> [ddnet] when ddnet can use ur version too 23:36 <+bridge> [ddnet] ask ddnet kindly to not host the server, like jxsl13 just did? 23:37 <+bridge> [ddnet] i dont think its a solution 23:37 <+bridge> [ddnet] he cares about hosters being bad 23:37 <+bridge> [ddnet] I think I'm speaking for those ppl who actually just state their opinion by ddosing the servers of ddnet 23:37 <+bridge> [ddnet] a random dude 23:37 <+bridge> [ddnet] can host zcatch 23:37 <+bridge> [ddnet] without caring 23:37 <+bridge> [ddnet] well, listening to ddosers doesn't sound too good. I'm out 23:37 <+bridge> [ddnet] @jxsl13 are u justifying the people that ddos ddnet? 23:37 <+bridge> [ddnet] if so u lost my respect 23:38 <+bridge> [ddnet] I'm not saying that I ddos, I'm saying that I state what those ppl try to state with their ddosing 23:38 <+bridge> [ddnet] im out too 23:38 <+bridge> [ddnet] that's seemingly a problem of ddnet 23:39 <+bridge> [ddnet] well teeworlds uses mit license, go closed source make a better server, ppl will come 23:39 <+bridge> [ddnet] very simple 23:39 <+bridge> [ddnet] now we are acting like children 😄 23:39 <+bridge> [ddnet] don't wanan hear what's happening 23:39 <+bridge> [ddnet] didn't see, didn't happen 23:40 <+bridge> [ddnet] it's your choice, but i don't see the reason ddnet is killing things, if you the mod dev is actually the last instance controlling if ddnet even is able to host ur server 23:40 <+bridge> [ddnet] as i said, it's like with noby, he is also kinda closed source, ppl like it, ppl come 23:42 <+bridge> [ddnet] the only question left is, why is it so important to you, that ppl use ur host? bcs u pay for it? or bcs of attention? 23:46 <+bridge> [ddnet] my point is: I want kindly ask ddnet to stop hosting savanders mod, as it kills off our community, as the mod has a player limit of 10 players, which causes ppl to loose interest in the mod, because you cannot get enough players to play a round of zcatch. 23:47 <+bridge> [ddnet] there is one server that is at most full and ppl do not want to play on any other server or at leasttry to play there, because it is nearly impossible to get 10 players to play on that seconds server 23:48 <+bridge> [ddnet] do you realize that people are free to choose on what server they play? if another server would be better (subjectively), they would just play there 23:49 <+bridge> [ddnet] do you realize that people are free to choose on what server they play? if another server would be better (subjectively for many people), they would just play there 23:49 <+bridge> [ddnet] they want to play in that onse server, that's full and not join another (even ddnet) server to start filling that second server. as those ppl try to enter the first server, but cannot, they leave the mod and play any other mod there may be or they like 23:49 <+bridge> [ddnet] one* 23:50 <+bridge> [ddnet] yes but if there was another better server, they would start to play there 23:50 <+bridge> [ddnet] did you not understand? 23:50 <+bridge> [ddnet] ddnet hosts literally 10 same zcatch serversd 23:50 <+bridge> [ddnet] why are those 10 servers not full 23:51 <+bridge> [ddnet] even if there are more than enough players to fill them, ppl try to join that one server 23:51 <+bridge> [ddnet] where players already play 23:51 <+bridge> [ddnet] as they are most likely afraid that the second server tehy would start to fill would not to fill to that 10 player limit 23:51 <+bridge> [ddnet] ye but if another server would really be better for the majority, people would start to play there and it would shift towards it 23:52 <+bridge> [ddnet] that's the same argument 23:52 <+bridge> [ddnet] why don't u change that player limit then? 23:52 <+bridge> [ddnet] did ddnet decline that request? 23:52 <+bridge> [ddnet] I do not host ddnet servers, how can I? 23:52 <+bridge> [ddnet] did u ask them? 23:52 <+bridge> [ddnet] I am doing right now 23:52 <+bridge> [ddnet] u should be a bit more clear about ur questions, then ppl would understand them 😄 23:53 <+bridge> [ddnet] it's not about having a better mod, it's about stopping my community die 23:53 <+bridge> [ddnet] I only read "shutdown everything that's not ddnet" 23:53 <+bridge> [ddnet] I only read "shutdown everything that's not ddrace" 23:53 <+bridge> [ddnet] maybe other communies experience the same problems 23:53 <+bridge> [ddnet] who knows 23:54 <+bridge> [ddnet] I speak mainly for zcatch and I would not mind if they hosted all of the zcatch servers, that do not have that 10 player limit 23:54 <+bridge> [ddnet] it doesn't really make sense tho, how can a supposedly worse server make a community die if there is a better alternative 23:54 <+bridge> [ddnet] why do you guys not start to play there 23:54 <+bridge> [ddnet] ask them 23:54 <+bridge> [ddnet] and it's not about being better 23:55 <+bridge> [ddnet] it's about the tendency that's happening that most ppl, I guess, do not see as they do not play zcatch for like 8 years 23:55 <+bridge> [ddnet] idk, you seem to know the reason why people play on ddnet and not there 23:56 <+bridge> [ddnet] on 0.5.1/2 ppl played zcatch for hours 23:56 <+bridge> [ddnet] on multiple servers 23:56 <+bridge> [ddnet] same with instagib 23:56 <+bridge> [ddnet] did ddnet kill instagib too? 23:56 <+bridge> [ddnet] not really related 23:56 <+bridge> [ddnet] now as I looked at my statistics, unique names kind of played like 30 minutes 23:57 <+bridge> [ddnet] i think fng split it a bit, i was zcatch laser player too, but most ppl swapped to fng 23:57 <+bridge> [ddnet] fng existed way beyong zcatch 23:57 <+bridge> [ddnet] and many ppl just stopped playing 23:57 <+bridge> [ddnet] maybe not that many servers after openfng was released 23:57 <+bridge> [ddnet] as it's a clonse of the original fng 23:57 <+bridge> [ddnet] conle 23:57 <+bridge> [ddnet] clone 23:58 <+bridge> [ddnet] well times change things, maybe in 2 years the ppl dont like fng anymore and play zcatch again 23:58 <+bridge> [ddnet] imo gores got more popular in the last 2 years too 23:58 <+bridge> [ddnet] not with those tendencies 23:59 <+bridge> [ddnet] I'm not sure if shutting the ddnet one down would help much if it's the most played server 23:59 <+bridge> [ddnet] maybe change the mod? 23:59 <+bridge> [ddnet] if ppl are getting really interested in zcatch again, they will fill more servers ^^ 23:59 <+bridge> [ddnet] or player limit needed to end a round?