00:47 <+bridge> [ddnet] @Ryozuki gfx_resizable 0 helps? 00:48 <+bridge> [ddnet] looks like it fixes it 00:48 <+bridge> [ddnet] thanks 00:48 <+bridge> [ddnet] it's only enabled on linux 00:48 <+bridge> [ddnet] i really like resizing the window dynamically 00:49 <+bridge> [ddnet] would still be nice if you could figure out why it goes wrong 00:49 <+bridge> [ddnet] maybe the wm sends some different resolution during alt-tabbing 01:22 <+bridge> [ddnet] If i alt tab it takes atleast 1 second. And if i write while screen is frozen all letters come multipletimes and scrambled. 02:52 <+bridge> [ddnet] @Alexander dunno, the server mod seemed to be mostly named ddnet: e.g. https://github.com/ddnet/ddnet 02:52 <+bridge> [ddnet] @deen no, that's just one more data source 04:38 <+bridge> [ddnet] Alright 06:15 <+Testing_> test 06:15 <+Testing_> Anyone online? 06:22 <+bridge> [ddnet] no 13:00 <+bridge> [ddnet] if someone was wondering if my problem is fixed yet in newest client 13:00 <+bridge> [ddnet] 13:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/533978701663043584/screenshot_2019-01-13_12-54-38.png 13:00 <+bridge> [ddnet] 13:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/533978702313422848/screenshot_2019-01-13_12-55-52.png 13:11 <+bridge> [ddnet] so maps are broken too @n000b ? 13:38 <+bridge> [ddnet] Depends if it is turned on or off 13:38 <+bridge> [ddnet] One doesn't show all letters 13:38 <+bridge> [ddnet] Other doesnt render maps well 13:38 <+bridge> [ddnet] do you have a compiler? 13:46 <+bridge> [ddnet] @n000b i just looked back in discord searching for the last time u said that: 13:46 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/533990283822759956/unknown.png 13:46 <+bridge> [ddnet] so you tried a nightly, probs posted by deen 13:47 <+bridge> [ddnet] but tbh i am not sure if deen was even setting the nightly build to the right git branch 13:47 <+bridge> [ddnet] when you have time please try this client: 13:47 <+bridge> [ddnet] https://ci.appveyor.com/project/heinrich5991/ddnet/build/1.0.1683/artifacts 13:48 <+bridge> [ddnet] or if you have a compiler you can use this: 13:48 <+bridge> [ddnet] https://github.com/ddnet/ddnet/tree/text-try 14:31 <+bridge> [ddnet] One question, how can I create a map? c: 14:32 <+bridge> [ddnet] c: 14:33 <+bridge> [ddnet] strg+shift+e 14:35 <+bridge> [ddnet] or press the editor button in the up right corner 14:47 <+bridge> [ddnet] corneum new school style xd 15:36 <+bridge> [ddnet] :tee_thinking: 15:36 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/534017793197080616/unknown.png 15:47 <+bridge> [ddnet] dfq is this 44 15:48 <+bridge> [ddnet] stap using hax clients jao 16:23 <+bridge> [ddnet] @Jupstar ✪ hey, the link you send works if i enable gfx_opengl3 16:23 <+bridge> [ddnet] but not the map render rightr? 16:24 <+bridge> [ddnet] map rendering looks good 16:24 <+bridge> [ddnet] ah wait 16:24 <+bridge> [ddnet] the characters rendering doesn't work 16:24 <+bridge> [ddnet] wait that all makes no sense xD 16:24 <+bridge> [ddnet] yeah 16:24 <+bridge> [ddnet] that makes sense xD 16:24 <+bridge> [ddnet] mhh 16:24 <+bridge> [ddnet] well to understand why i am confused: 16:24 <+bridge> [ddnet] opengl 2.0 doesnt allow the character rendering 16:24 <+bridge> [ddnet] 3.3 does allow it, but they are both the same thing 16:25 <+bridge> [ddnet] that's why i want to try some GL version to see, if your driver only fails for a few versions 16:25 <+bridge> [ddnet] e.g. 3.2 might work, but you can't compile it, so i need to ask deen to change it 16:26 <+bridge> [ddnet] well to understand why i am confused: 16:26 <+bridge> [ddnet] opengl 2.0 doesnt allow the character rendering 16:26 <+bridge> [ddnet] 3.3 does allow it, but they are both the same thing(at least in this case) 16:26 <+bridge> [ddnet] @Roon you know where to find the editor? 16:26 <+bridge> [ddnet] nvm lol 16:26 <+bridge> [ddnet] well yeah 16:27 <+bridge> [ddnet] i don't know how many people got this problem like i have so. but if you want me to test more just ping me 16:27 <+bridge> [ddnet] ok 😃 16:28 <+bridge> [ddnet] if it is not to difficult ^^ 16:37 <+bridge> [ddnet] @deen 16:37 <+bridge> [ddnet] can you replace the 3 lines 2394+ in backend_sdl.cpp in the branch text-try with 16:37 <+bridge> [ddnet] ``` 16:37 <+bridge> [ddnet] SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); 16:37 <+bridge> [ddnet] SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); 16:37 <+bridge> [ddnet] SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); 16:37 <+bridge> [ddnet] ``` 18:17 <+bridge> [ddnet] @Jupstar ✪ by the way, the version of 11.1.3 isn't as stable as 10.8.6 so i downgraded again. I had a few crashes when joining the server and 1 map or server manipulated my ping really bad. 18:30 <+bridge> [ddnet] its just for testing, 11.1.3 is outdated anyway 19:40 <+bridge> [ddnet] SOMEBODY THAT I HAPPEN THE .MAP OF THE BLMAP4 FOR MY SERVER? XD 19:49 <+bridge> [ddnet] ddnet server output after clean build https://paste.ubuntu.com/p/YXVXWM97yb/ 19:49 <+bridge> [ddnet] any idea? 20:23 <+bridge> [ddnet] maybe no perms to remove 21:01 <+bridge> [ddnet] nope perms are normal 21:01 <+bridge> [ddnet] on my home directory 21:51 <+bridge> [ddnet] @Jupstar ✪ and then, run it on my pc? i don't think i have the graphics problem, do i? 22:09 <+bridge> [ddnet] @deen send it to me after that? 22:13 <+bridge> [ddnet] @n000b for windows? 22:17 <+bridge> [ddnet] Just use the ci builds 22:18 <+bridge> [ddnet] Too late, building already 😄 22:18 <+bridge> [ddnet] I merged master into text-try and made the change, hope that's fine 22:19 <+bridge> [ddnet] Tbh I don't have high hopes that this will change, but if. I well write a patch that allows setting gl versions manually 22:20 <+bridge> [ddnet] ok, thanks 22:31 <+bridge> [ddnet] @n000b there you go: https://ddnet.tw/news/nightly-builds/ 23:35 <+bridge> [ddnet] Will try it tomorrow evening i guess