00:35 <+bridge> [ddnet] <ᶰ°Konͧsti> multimap best map 01:05 <+bridge> [ddnet] Is there a documantery on how to do categories for votes, like brutal, novice etc 01:05 <+bridge> [ddnet] Is there a documentation on how to do categories for votes, like brutal, novice etc 01:10 <+bridge> [ddnet] Ok just read something on discord, so I have to basicly create different .cfg files for each category and add a vote "add_vote "exec easy.cfg"" to switch the config files? 06:19 <+bridge> [ddnet] <ᶰ°Konͧsti> yes 15:27 <+bridge> [ddnet] I have a problemo 15:27 <+bridge> [ddnet] DDNet doesn't want to open 15:27 <+bridge> [ddnet] cause 15:27 <+bridge> [ddnet] idk 15:27 <+bridge> [ddnet] lol 15:27 <+bridge> [ddnet] are u banned 15:27 <+bridge> [ddnet] ... 15:27 <+bridge> [ddnet] The client 15:27 <+bridge> [ddnet] The console loads 15:27 <+bridge> [ddnet] and the loading screen comes up, doesnt even move and closes 15:28 <+bridge> [ddnet] Also 0.7.2 is SHIT 15:28 <+bridge> [ddnet] why 15:28 <+bridge> [ddnet] what why 15:28 <+bridge> [ddnet] why is it shit 15:28 <+bridge> [ddnet] First I don't like the ui 15:29 <+bridge> [ddnet] I like the customisation settings for Tee 15:29 <+bridge> [ddnet] and the gameplay is annoying 15:29 <+bridge> [ddnet] It looks like some chinese company tried to make a ripoff of TeeWorlds 15:29 <+bridge> [ddnet] they made gameplay changes? 15:29 <+bridge> [ddnet] I played run guy map 15:30 <+bridge> [ddnet] you know the 1 gap thing 15:30 <+bridge> [ddnet] where you rocket to avoid the gap 15:30 <+bridge> [ddnet] y 15:31 <+bridge> [ddnet] well 15:31 <+bridge> [ddnet] you basically cant do that 15:31 <+bridge> [ddnet] you always fall into the gap 15:31 <+bridge> [ddnet] You can barely do it 15:31 <+bridge> [ddnet] how so, what's different 15:32 <+bridge> [ddnet] You just fall into the gap 15:32 <+bridge> [ddnet] to avoid it you have to throw another rocket 15:32 <+bridge> [ddnet] I don't think they changed anything gameplay related tho 15:32 <+bridge> [ddnet] Well yeah 15:32 <+bridge> [ddnet] but this seems like a bug 15:32 <+bridge> [ddnet] or a bugfix 15:33 <+bridge> [ddnet] or maybe the mod you played isn't done well 15:33 <+bridge> [ddnet] I mean 15:34 <+bridge> [ddnet] its vanilla 15:34 <+bridge> [ddnet] run guy is vanilla? 15:34 <+bridge> [ddnet] But slightly modified 15:34 <+bridge> [ddnet] no 15:34 <+bridge> [ddnet] You know like 15:34 <+bridge> [ddnet] you dont have any commands 15:34 <+bridge> [ddnet] but like ddrace 15:34 <+bridge> [ddnet] the hole is tele? tele doesn't exist in vanilla so it might be that 15:35 <+bridge> [ddnet] Im saying that I dont think that its the mod 15:35 <+bridge> [ddnet] because in vanilla 0.6.5 you could do the gap thing 15:35 <+bridge> [ddnet] because your movement speed is so high that you miss the gap 15:36 <+bridge> [ddnet] but here even with great speed you fall into the gap 15:38 <+bridge> [ddnet] What's with https://ddnet.tw 15:39 <+bridge> [ddnet] Fucks sake 15:41 <+bridge> [ddnet] what do you mean 15:42 <+bridge> [ddnet] ddnet.tw seems to time out for me 15:43 <+bridge> [ddnet] works for me 15:43 <@heinrich5991> works for me, to 15:43 <@heinrich5991> o 15:43 <+bridge> [ddnet] but everything else works fine 15:43 <+bridge> [ddnet] Whats the cmd thing for flushdns 15:44 <+bridge> [ddnet] found it 15:45 <+bridge> [ddnet] nope 15:46 <+bridge> [ddnet] unplugged the ethernet and still not working 15:46 <+bridge> [ddnet] Maybe im blacklisted? 15:47 <@heinrich5991> unlikely 15:47 <+bridge> [ddnet] What the fuck 15:47 <+bridge> [ddnet] DDNet client doesnt want to open 15:47 <+bridge> [ddnet] and I cant access the website 15:58 <+bridge> [ddnet] Maybe currently bad internet connection or other network problem that make your connection be intermittent. 15:58 <+bridge> [ddnet] hey guys 15:58 <+bridge> [ddnet] I would like some insight on creating a Teeworlds client 15:59 <+bridge> [ddnet] I already have a fair amount of knowledge of c# and i know that Teeworlds is written in C/C++ 15:59 <+bridge> [ddnet] I already have a fair amount of knowledge of C# and I know that Teeworlds is written in C/C++ 16:00 <@heinrich5991> creating the client is probably the hardest part 16:01 <@heinrich5991> if you get the protocol etc. running, I'd suggest to create a server first, that should be a bit easier 16:01 <+bridge> [ddnet] I've already got a server 16:02 <@heinrich5991> oh nice :) 16:02 <@heinrich5991> can one see that somewhere? 16:03 <+bridge> [ddnet] well you can join it if you want? 16:03 <+bridge> [ddnet] if that's what you're asking 16:04 <+bridge> [ddnet] he means if u coded the server 16:04 <+bridge> [ddnet] oh 16:04 <+bridge> [ddnet] no 16:04 <+bridge> [ddnet] reread :P 16:05 <+bridge> [ddnet] Do i need to to make a client tho? 16:05 <+bridge> [ddnet] why u want to make a client? 16:05 <+bridge> [ddnet] its lot of work form scratch, i bet u would have more fun coding another thing 16:05 <+bridge> [ddnet] to have some modifications/customization options 16:05 <+bridge> [ddnet] then i would modify the client from the current source in c++ 16:06 <+bridge> [ddnet] yeah that's what i was thinking 16:06 <+bridge> [ddnet] sorry i didn't make it clear 16:06 <+bridge> [ddnet] DuckDuckGo 16:06 <+bridge> [ddnet] FuckFuckGo 16:06 <+bridge> [ddnet] ... 16:06 <+bridge> [ddnet] DDNet still not working 16:06 <+bridge> [ddnet] it is for me 16:07 <+bridge> [ddnet] @SquidManipulator so you're asking how to modify the C++ client? 16:07 <+bridge> [ddnet] Idk whats causing the problem, it worked yesterday? 16:07 <+bridge> [ddnet] @heinrich5991 yes exactly that 16:07 <+bridge> [ddnet] and how to compile it 16:07 <+bridge> [ddnet] that depends on what you want to do ^^ 16:07 <+bridge> [ddnet] ah 16:07 <+bridge> [ddnet] what platform are you on? windows I guess if you're talking about C#? 16:08 <+bridge> [ddnet] yes but i also have a linux partition 16:08 <+bridge> [ddnet] OH WHAT 16:09 <+bridge> [ddnet] @SquidManipulator https://forum.ddnet.tw/viewtopic.php?f=16&t=5765 < this should hopefully work on Windows 16:09 <+bridge> [ddnet] okay ty 16:09 <+bridge> [ddnet] development happens on https://github.com/ddnet/ddnet (I don't know if you've used git/github before) 16:10 <+bridge> [ddnet] ik what it is but I've never actually used it for anything other than getting the source code for Unreal Engine 😛 16:10 <+bridge> [ddnet] ^^ 16:11 <+bridge> [ddnet] Which IDE can I use for developing it on Linux (specifically Arch Linux) 16:11 <+bridge> [ddnet] Which IDE can I use for developing it on Linux (specifically Arch Linux)? 16:11 <+bridge> [ddnet] clion altho, not free 16:11 <+bridge> [ddnet] oof 16:11 <+bridge> [ddnet] vscode is great 16:11 <+bridge> [ddnet] but not a ide 16:11 <+bridge> [ddnet] and its free 16:11 <+bridge> [ddnet] (its nearly a ide tbh) you can get a cmake plugin to have nice code insight 16:11 <+bridge> [ddnet] well then how would i compile it? 16:12 <+bridge> [ddnet] u dont need a ide 16:12 <+bridge> [ddnet] to compile 16:12 <+bridge> [ddnet] okay 16:12 <+bridge> [ddnet] you need cmake 16:12 <+bridge> [ddnet] and is there a makefile with the source or something? 16:12 <+bridge> [ddnet] > cmake 16:12 <+bridge> [ddnet] generates it 16:13 <+bridge> [ddnet] okay 16:13 <+bridge> [ddnet] the ddnet github repo 16:13 <+bridge> [ddnet] shows a bit 16:13 <+bridge> [ddnet] how to compile with cmake 16:13 <+bridge> [ddnet] thank you very much 16:13 <+bridge> [ddnet] remember to get the dependencies 16:13 <+bridge> [ddnet] and also the git submodules 16:13 <+bridge> [ddnet] (that's automatic if you follow the instructions) 16:14 <+bridge> [ddnet] what's a gut submodule? (sorry I'm a noob) 16:14 <+bridge> [ddnet] what's a git submodule? (sorry I'm a noob) 16:14 <+bridge> [ddnet] its like a reference to another git repo 16:14 <+bridge> [ddnet] okay 16:17 <+bridge> [ddnet] @heinrich5991 Can you help? 16:19 <+bridge> [ddnet] Teeworlds 0.6.5 is completely rip for me 16:19 <+bridge> [ddnet] DDNet not working 16:19 <+bridge> [ddnet] DDNet Persian (idk what it is but it doesnt work either) 16:19 <+bridge> [ddnet] TeeWorlds Official not working 16:19 <+bridge> [ddnet] DDNet not working 16:19 <+bridge> [ddnet] DDNet Persian (idk what it is but it doesnt work either) 16:19 <+bridge> [ddnet] TeeWorlds Official 0.6.5 not working 16:20 <+bridge> [ddnet] TeeWorlds 0.7.2 is working though 16:22 <+bridge> [ddnet] HAHHAAHAAHAHAHAHAA NICE 16:22 <+bridge> [ddnet] 0.7.2 not working now 16:22 <+bridge> [ddnet] can you tell us what goes wrong? 16:22 <+bridge> [ddnet] I open the exe file 16:22 <+bridge> [ddnet] the command prompt loads as usual 16:22 <+bridge> [ddnet] The loading screen comes up 16:22 <+bridge> [ddnet] doesnt move 16:22 <+bridge> [ddnet] and the windows closes 16:23 <+bridge> [ddnet] and the window closes 16:23 <+bridge> [ddnet] hmm. the trick now would be to check the console output 16:23 <+bridge> [ddnet] onfortunately it's behind the client window 16:23 <+bridge> [ddnet] *unfortunately 16:23 <+bridge> [ddnet] could you start it from the console? 16:24 <+bridge> [ddnet] How? 16:24 <+bridge> [ddnet] depending on your windows version, right-clicking in a folder might give you a "open console/terminal here" 16:24 <+bridge> [ddnet] yep 16:24 <+bridge> [ddnet] I know that 16:24 <+bridge> [ddnet] then type "teeworlds" in the console 16:24 <+bridge> [ddnet] that should open it 16:25 <+bridge> [ddnet] same thing happened 16:25 <+bridge> [ddnet] but now the log should still be there, right? 16:25 <+bridge> [ddnet] nope 16:26 <+bridge> [ddnet] https://fuck.light-the.me/use-stylus™/96rlvt.png 16:26 <+bridge> [ddnet] did a second console window open or what? 16:26 <+bridge> [ddnet] No second console 16:26 <+bridge> [freenode] hmmmm 16:26 <+bridge> [ddnet] type `teeworlds "logfile xyz.log"` 16:26 <+bridge> [ddnet] same thing 16:27 <+bridge> [ddnet] oh 16:27 <+bridge> [ddnet] got it 16:27 <+bridge> [ddnet] ``` 16:27 <+bridge> [ddnet] [5c2f7b3d][client]: starting... 16:27 <+bridge> [ddnet] [5c2f7b3e][render]: opengl max texture sizes: 4096, 512(3D) 16:27 <+bridge> [ddnet] [5c2f7b3e][client/sound]: sound init successful 16:27 <+bridge> [ddnet] [5c2f7b3e][engine/mastersrv]: refreshing master server addresses 16:27 <+bridge> [ddnet] [5c2f7b3e][textrender]: loaded pFont from 'data/fonts/DejaVuSans.ttf' 16:27 <+bridge> [ddnet] [5c2f7b3e][game]: load menu image demos 16:27 <+bridge> [ddnet] [5c2f7b3e][game]: load menu image editor 16:27 <+bridge> [ddnet] [5c2f7b3e][game]: load menu image local_server 16:27 <+bridge> [ddnet] [5c2f7b3e][game]: load menu image play_game 16:27 <+bridge> [ddnet] [5c2f7b3e][game]: load menu image settings 16:27 <+bridge> [ddnet] [5c2f7b3e][]: pFont memory usage: 2097152 16:27 <+bridge> [ddnet] ``` 16:27 <+bridge> [ddnet] now you should find a logfile with that name in the config directory 16:27 <+bridge> [ddnet] Yep thats it 16:27 <+bridge> [ddnet] that's the whole thing? 16:27 <+bridge> [ddnet] ye 16:27 <+bridge> [ddnet] 16:27 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/530769358243364895/xyz.log 16:28 <+bridge> [ddnet] tried again and got the same thing 16:28 <+bridge> [ddnet] I'm sorry, I don't think I know what goes wrong or how to debug it 😦 16:28 <+bridge> [ddnet] Alright 16:28 <+bridge> [ddnet] Thanks anyways 16:29 <+bridge> [ddnet] np 16:29 <+bridge> [ddnet] I'm just gonna try something 16:29 <+bridge> [ddnet] hm 16:30 <+bridge> [ddnet] i tried it in the ddnet file 16:30 <+bridge> [ddnet] ``` 16:30 <+bridge> [ddnet] [2019-01-04 16:30:29][client]: starting... 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][client/sound]: sound init successful 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][textrender]: loaded pFont from 'data/fonts/Icons.ttf' 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][engine/mastersrv]: refreshing master server addresses 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][host lookup]: host='master1.teeworlds.com' port=0 3 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][host lookup]: host='master2.teeworlds.com' port=0 3 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][host lookup]: host='master3.teeworlds.com' port=0 3 16:30 <+bridge> [ddnet] [2019-01-04 16:30:30][host lookup]: host='master4.teeworlds.com' port=0 3 16:31 <+bridge> [ddnet] [2019-01-04 16:30:30][textrender]: loaded pFont from 'data/fonts/DejaVuSansCJKName.ttf' 16:31 <+bridge> [ddnet] [2019-01-04 16:30:30][textrender]: default pFont set 00000000036A7F40 16:31 <+bridge> [ddnet] ``` 16:33 <+bridge> [ddnet] Alright, I give up 17:23 <+bridge> [ddnet] @heinrich5991 I think i got it 17:23 <+bridge> [ddnet] what was wrong? 17:23 <+bridge> [ddnet] I mean 17:23 <+bridge> [ddnet] I got more shit in the log 17:23 <+bridge> [ddnet] ``` 17:23 <+bridge> [ddnet] [2019-01-04 17:22:40][client]: starting... 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][client/sound]: sound init successful 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][textrender]: loaded pFont from 'data/fonts/Icons.ttf' 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][engine/mastersrv]: refreshing master server addresses 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][host lookup]: host='master1.teeworlds.com' port=0 3 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][host lookup]: host='master2.teeworlds.com' port=0 3 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][host lookup]: host='master3.teeworlds.com' port=0 3 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][host lookup]: host='master4.teeworlds.com' port=0 3 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][textrender]: loaded pFont from 'data/fonts/DejaVuSansCJKName.ttf' 17:23 <+bridge> [ddnet] [2019-01-04 17:22:41][textrender]: default pFont set 0000000002972B30 17:23 <+bridge> [ddnet] [2019-01-04 17:22:42][sound/wv]: failed to open file. filename='audio/music_menu.wv' 17:23 <+bridge> [ddnet] [2019-01-04 17:22:43][gameclient]: initialisation finished after 2073.67ms 17:23 <+bridge> [ddnet] [2019-01-04 17:22:43][client]: version 0.6 626fce9a778df4d4 17:23 <+bridge> [ddnet] [2019-01-04 17:22:43][http]: http https://info.ddnet.tw/info?name=Aca%5E 17:23 <+bridge> [ddnet] [2019-01-04 17:22:43][engine/mastersrv]: saving addresses 17:24 <+bridge> [ddnet] [2019-01-04 17:22:46][http]: task failed. libcurl error: Connection timed out after 2750 milliseconds 17:24 <+bridge> [ddnet] [2019-01-04 17:22:46][ddnet-info]: download failed 17:24 <+bridge> [ddnet] ``` 17:24 <+bridge> [ddnet] And I think I know whats the error 17:24 <+bridge> [ddnet] ddnet.tw doesnt want to load 17:24 <+bridge> [ddnet] the connection times out 17:24 <+bridge> [ddnet] so that may be the reason? 17:27 <+bridge> [ddnet] oh yea, maybe 17:27 <+bridge> [ddnet] hmm. but why doesn't ddnet.tw load 17:28 <+bridge> [ddnet] Yeah I'm trying to see that 17:28 <+bridge> [ddnet] Can you check if my ip is maybe blacklisted? 17:28 <+bridge> [ddnet] I don't know a place where your IP would be blacklisted 17:28 <+bridge> [ddnet] can you check what IP address of ddnet.tw you see? 17:28 <+bridge> [ddnet] I see 31.186.251.128 17:29 <+bridge> [ddnet] same 17:29 <+bridge> [ddnet] but doesnt want to ping 17:29 <+bridge> [ddnet] for me, it does 17:29 <+bridge> [ddnet] hmmm 17:29 <+bridge> [ddnet] Wait I think i know 17:30 <+bridge> [ddnet] Troubleshoot problems 17:30 <+bridge> [ddnet] it should say all is fine 17:30 <+bridge> [ddnet] now put ddnet.tw 17:32 <+bridge> [ddnet] hmmm 17:32 <+bridge> [ddnet] https://fuck.light-the.me/use-stylus™/regmtf.png 17:32 <+bridge> [ddnet] god fucking damn it 17:33 <+bridge> [ddnet] Can you screenshot to me this 17:33 <+bridge> [ddnet] https://info.ddnet.tw/info?name=Aca%5E 17:37 <+bridge> [ddnet] Okay now 17:37 <+bridge> [ddnet] while master1.tw.com and master2 are pinging like normal 17:37 <+bridge> [ddnet] master3 and master4 are timing out 17:37 <+bridge> [ddnet] that's normal 17:38 <+bridge> [ddnet] at least master3 17:38 <+bridge> [ddnet] master4 is ddnet.tw 17:38 <+bridge> [ddnet] You can send me your ip privately 17:38 <+bridge> [ddnet] maybe it got blocked somehow 17:47 <+bridge> [ddnet] Alright 19:08 <+bridge> [ddnet] Btw the "I fall in the 1 tile even with alot of speed in run guy 25" bug, is not a bug and it's like this since at least 7 years 19:08 <+bridge> [ddnet] (and probably forever but I didnt play before that) 19:19 <+bridge> [ddnet] hey 19:19 <+bridge> [ddnet] so i complied the source 19:20 <+bridge> [ddnet] and when i try and run the file DDnet 19:20 <+bridge> [ddnet] Linux just tell me to select an application to run it 19:22 <+bridge> [ddnet] and when i try and run the file "DDnet" 19:22 <+bridge> [ddnet] Linux just tells me to select an application to run it 19:34 <+bridge> [ddnet] <♪♫> how do you run it ? ./DDNet in console ? 19:34 <+bridge> [ddnet] <♪♫> i never had to chmod +x my binary but maybe you should 19:38 <+bridge> [ddnet] okay it works if i do that 19:39 <+bridge> [ddnet] but how can i make it run regularly? In the properties it's set to be allowed to run as an executable 19:43 <+bridge> [ddnet] <♪♫> well i don't know why i doesn't work when you click on it, what DE/WM are you using ? there should be a way to create a launcher or just a script that launchs it when you click on it but it won't be the same solution for every DE/WM 19:46 <+bridge> [ddnet] <♪♫> with gnome like thingy you can create .desktop files for example 19:49 <+bridge> [ddnet] <♪♫> with kde i don't know i never used it, with openbox it'll be another method, with any tilling wm you'd use dmenu or just your console, it really depends on your environement 20:08 <+bridge> [ddnet] @Fudgy try it on 0.6.5 and then try it on 0.7.2 20:08 <+bridge> [ddnet] It's a big difference 20:18 <+bridge> [ddnet] @♪♫ It's a DE called Budgie (by the developers of Solus OS) 20:19 <+bridge> [ddnet] i think .desktop files will work 20:19 <+bridge> [ddnet] but how do i make one? 20:29 <+bridge> [ddnet] <♪♫> @SquidManipulator i mean you need to learn how to use google.. 20:29 <+bridge> [ddnet] <♪♫> .desktop files have a .ini like syntax, they live either in /usr/share/applications or in the ~/.local version of that directory. 20:29 <+bridge> [ddnet] <♪♫> ``` 20:29 <+bridge> [ddnet] <♪♫> [Desktop Entry] 20:29 <+bridge> [ddnet] <♪♫> Encoding=UTF-8 20:29 <+bridge> [ddnet] <♪♫> Version=1.0 20:29 <+bridge> [ddnet] <♪♫> Type=Application 20:29 <+bridge> [ddnet] <♪♫> Terminal=false 20:29 <+bridge> [ddnet] <♪♫> Exec=/path/to/executable 20:29 <+bridge> [ddnet] <♪♫> Name=Name of Application 20:29 <+bridge> [ddnet] <♪♫> Icon=/path/to/icon 20:29 <+bridge> [ddnet] <♪♫> ``` 20:29 <+bridge> [ddnet] <♪♫> It took me like 3 seconds to look for that, you can even download an graphical app that will create entries in your menus directory. 20:29 <+bridge> [ddnet] <♪♫> If the .desktop gives you the same thing as when you click on the binary you just create a one line executable bash script that runs the binary and you point the .desktop to that script 20:29 <+bridge> [ddnet] okay thank you 20:33 <+bridge> [ddnet] <♪♫> I never use bloaty DEs i prefer tiling wms so i never use .desktop files i'm as clueless as you on the topic, you can find everything about .desktops files using google, as i said you can even find posts about your specific DE and how to use a graphical application to add anything into your menus 20:35 <+bridge> [ddnet] so just to clarify 20:35 <+bridge> [ddnet] by compiling the source 20:35 <+bridge> [ddnet] I'm not creating a standard executable? 20:37 <+bridge> [ddnet] <♪♫> you are creating a normal executable by compiling, that's how every executable is created 20:37 <+bridge> [ddnet] <♪♫> you are creating a normal executable by compiling, that's how every binary executable is created 20:37 <+bridge> [ddnet] then why wouldn't it just run normally? 20:37 <+bridge> [ddnet] <♪♫> it does since it works when you do ./DDNet 20:38 <+bridge> [ddnet] <♪♫> there's no "normal" way of launching executables, ./DDNet is a normal way of executing it 20:38 <+bridge> [ddnet] if i wanted to run firefox, I could install it from the package manager, or i could download the .tar.gz from Mozilla and just double click the file called "Firefox". 20:38 <+bridge> [ddnet] I dont have to ./Firefox to run it 20:39 <+bridge> [ddnet] <♪♫> no, you can run "firefox" in console it'll work because the firefox executable is placed inside /bin or /usr/bin, and your console known that every executable in those folders are executed when you type their name 20:40 <+bridge> [ddnet] <♪♫> your firefox package certainly includes a .desktop too 20:40 <+bridge> [ddnet] well it's not in /bin 20:40 <+bridge> [ddnet] it's in the downloaded folder in my downloads folder 20:40 <+bridge> [ddnet] it can be in any directory 20:40 <+bridge> [ddnet] i just double click and it runs 20:41 <+bridge> [ddnet] <♪♫> what, firefox is in the download folder ? 20:41 <+bridge> [ddnet] yes 20:41 <+bridge> [ddnet] that's not how i run it 20:41 <+bridge> [ddnet] but it's an example 20:41 <+bridge> [ddnet] that i've done before 20:43 <+bridge> [ddnet] <♪♫> when you install a package files are moved in some directories then you can just use "firefox" and it"ll run them, when you compiled it nothing moves around the executable is where you compiled it 20:43 <+bridge> [ddnet] <♪♫> a package also contains .desktop files and so on 20:43 <+bridge> [ddnet] but this isn't an installed package 20:43 <+bridge> [ddnet] <♪♫> yeah you compiled it 20:44 <+bridge> [ddnet] my point is that i can run firefox without having to install it or do anything 20:45 <+bridge> [ddnet] so why can't i do the same with the ddnet executable? 20:45 <+bridge> [ddnet] <♪♫> if you did not install firefox it was already installed by default so it's just like you installed it 20:45 <+bridge> [ddnet] no 20:46 <+bridge> [ddnet] *without* having firefox installed 20:46 <+bridge> [ddnet] <♪♫> i don't know why your DE doesn't want to execute DDNet just by clicking on it, if it's chmod +x it should do that 20:46 <+bridge> [ddnet] @heinrich5991 hey! I don't know if you discussed it earlier, but many players have huge lags on 11+ versions of ddnet client. Lags are gone if you switch back to 9.0.2. I have the same problems. 20:46 <+bridge> [ddnet] 20:46 <+bridge> [ddnet] That is a big problem for kog, because some players switched to ATH client for smooth gameplay 20:49 <+bridge> [ddnet] <♪♫> @SquidManipulator my point is that since when you're doing ./DDNet it works, the issue is coming from your environement/DE configuration or something, you said it's already chmod +x so i have no idea, i don't know why it doesn't work just like that i've never used your DE. 20:49 <+bridge> [ddnet] <♪♫> So using a .desktop should work easily, if it doesn't the .desktop can just launch a .sh that launches DDNet, that'll work 20:50 <+bridge> [ddnet] the DE environment shows the file to be a "shared library", if that helps 20:50 <+bridge> [ddnet] @♪♫ I never said anything about chmod +x 20:51 <+bridge> [ddnet] Thanks for helping anyway 20:51 <+bridge> [ddnet] <♪♫> "In the properties it's set to be allowed to run as an executable" 20:51 <+bridge> [ddnet] Sorry for being such a pain 20:51 <+bridge> [ddnet] yes 20:55 <+bridge> [ddnet] <♪♫> you're not it's just that i can't tell you what's wrong i never used your DE and since it works when you do ./DDNet the issue doesn't come from the executable itself it comes from your DE or something like that, "In the properties it's set to be allowed to run as an executable" should mean that it's chmod +x 20:55 <+bridge> [ddnet] okay 23:00 <+bridge> [ddnet] Okay so 23:00 <+bridge> [ddnet] About my problem 23:00 <+bridge> [ddnet] If I click on the command prompt 23:00 <+bridge> [ddnet] it slow it down 23:00 <+bridge> [ddnet] so it waits a bit 23:00 <+bridge> [ddnet] and then i just get a fraction of the loaded ddnet 23:00 <+bridge> [ddnet] but I cant move the cursor 23:01 <+bridge> [ddnet] and in 5 seconds it closes 23:01 <+bridge> [ddnet] So I actually was able to see one server and players playing 23:01 <+bridge> [ddnet] So what I might do is just slap another installation of windows and fuck it 23:50 <+bridge> [ddnet] install each piece of ddnet until you get the whole ddnet 23:50 <+bridge> [ddnet] problemsolved