18:57 <+bridge> [ddnet] @fokkonaut I think not 18:57 <+bridge> [ddnet] @Learath2 do u still are working on an account system ? 18:58 <+bridge> [ddnet] @Learath2 are u still working on an account system ? 18:58 <+Learath2> I don't even have time to look myself in the mirror, let alone working on an account system 18:58 <+bridge> [ddnet] xd sad :c 19:00 <+bridge> [ddnet] I rly think this is what ddnet need 19:00 <+bridge> [ddnet] @Learath2 just saw your comment on GH about having worked on a serverside lua version, and TBH, I have worked on one too, once 😄 19:01 <+bridge> [ddnet] matricks wanted to create a vm to run gamecore on so the server could send over the gamecore aswell 19:01 <+bridge> [ddnet] that was also a cool idea 19:12 <+bridge> [ddnet] HMod is a good example @Learath2 19:36 <+bridge> [ddnet] I think doing something like minetest and turning teeworlds into an engine for mods would be a way forward 19:36 <+bridge> [ddnet] instead of closing it for modification or hoping that people will port their mods easily 19:38 <+Learath2> It'd take an immense amount of work, while we barely have enough people to keep this mod running and mostly bug-free 19:40 <+bridge> [ddnet] yeah, true... 21:12 <+bridge> [ddnet] Is there anyone doing something against the master server problem? 21:36 <+bridge> [ddnet] It's just a flood, the only thing we can do is a better master server protocol 21:36 <+bridge> [ddnet] They are flooding cou2. Can't filter that out 21:47 <+bridge> [ddnet] Well like I said it's time to move to http 21:48 <+bridge> [ddnet] @heinrich5991 was working on a http version of the masters, maybe talk to him if you are willing to help out with it 21:48 <+bridge> [ddnet] Sure, but he doesn't seem to be active recently 21:49 <+bridge> [ddnet] Oh he was on saturday, didn't saw that 21:50 <+bridge> [ddnet] He does come around atleast once a day 21:50 <+bridge> [ddnet] Oh? I'll wait then for him 22:08 <+bridge> [ddnet] @Learath2 "matricks wanted to create a vm to run gamecore on so the server could send over the gamecore aswell" 22:08 <+bridge> [ddnet] 22:08 <+bridge> [ddnet] what does that mean? 22:11 <+bridge> [ddnet] currently the only way to change gamecore e.g. physics are tunes 22:11 <+bridge> [ddnet] as they need to be the same on the server and the client 22:11 <+bridge> [ddnet] currently= 07? 22:11 <+bridge> [ddnet] currently = since forever 22:11 <+bridge> [ddnet] k 22:11 <+bridge> [ddnet] 0.5 0.6 0.7 22:11 <+bridge> [ddnet] well why would u want to change the gamecore? 22:11 <+bridge> [ddnet] the fng hammer is bad enough 22:12 <+bridge> [ddnet] ye but what does this vm part mean? 22:12 <+bridge> [ddnet] matricks wanted to create a virtual machine to run gamecore in that wouldn't be turing complete so you shouldnt(tm) be able to run malicious code 22:12 <+bridge> [ddnet] which would allow us to send the compiled gamecore in bytecode from the server 22:12 <+bridge> [ddnet] without allowing us to hack people with it 22:13 <+bridge> [ddnet] uff 22:13 <+bridge> [ddnet] big words 22:13 <+bridge> [ddnet] sounds like work and a shitty vm like java xd 22:13 <+bridge> [ddnet] i dislike vms ._. 22:13 <+bridge> [ddnet] when did he mention it? back then when he was active? 22:14 <+bridge> [ddnet] waaay back 22:14 <+bridge> [ddnet] Think this was also related to it https://github.com/matricks/teeworlds/tree/bluesky 22:15 <+bridge> [ddnet] allowed seperate loading of resources iirc 22:16 <+bridge> [ddnet] well dont get me wrong i am a fan of modding but that went way too far 22:16 <+bridge> [ddnet] xd 22:16 <+bridge> [ddnet] It was pretty cool stuff. The map loaded first then the map resources and stuff 22:16 <+bridge> [ddnet] and you could chat while the map is loading 22:16 <+bridge> [ddnet] imo it would be better to serve a boilerplate with the teeworlds networking stuff and basics and everybody can build an actual own game out of it 22:17 <+bridge> [ddnet] i dont want to start a teeworlds client and play something that changed the core physics 22:17 <+bridge> [ddnet] If you don't you dont. Someone else might 22:18 <+bridge> [ddnet] Nodes was pretty cool imho 22:18 <+bridge> [ddnet] meh 22:18 <+bridge> [ddnet] or things like destroying terrain with rocket 22:18 <+bridge> [ddnet] or proper moving tiles 22:18 <+bridge> [ddnet] agree 22:22 <+bridge> [ddnet] lua is a pretty cool guy 22:27 <+bridge> [ddnet] guy? xd 22:36 <+bridge> [ddnet] @Marcel hi? 🙂 22:47 <+bridge> [ddnet] Hi 22:48 <+bridge> [ddnet] Are you still working on improving the master servers? 22:48 <+bridge> [ddnet] @Marcel ppl are on it u can watch the discussion in the teeworlds irc 23:02 <+bridge> [ddnet] ojh 23:03 <+bridge> [ddnet] u are there already^^ useless comment by me then soww