00:32 <+bridge> [ddnet] lol 0.7 was released 00:55 <+bridge> [ddnet] @Learath2 what will happen to ddnet now that 0.7 got rlsd? 08:24 <+bridge> [ddnet] I'm pretty much against migrating to it. We spent so much time getting their mess to work, now they come and release a 0.7 that they won't maintain. Won't accept patches for. It'll just be a waste of time imho. 08:35 <+bridge> [ddnet] i am also against 08:35 <+bridge> [ddnet] (but i doubt my opinion counts..) 08:36 <+bridge> [ddnet] in my opinion ddnet should become a standalone game :P 09:26 <+bridge> [ddnet] isnt there a way to have 0.6/0.7 compatability (as in servers that support both version)? 09:26 <+bridge> [ddnet] im pretty sure tsin had such tsin 09:26 <+bridge> [ddnet] when it went from 0.52 to 0.6 09:26 <+bridge> [ddnet] im pretty sure tsin had such thing 09:30 <+bridge> [ddnet] its a good opportunity to split from vanilla client too 10:26 <+bridge> [ddnet] DDNet still isn't on steam btw 10:26 <+bridge> [ddnet] @Learath2 you can look at websockets or mysql 10:26 <+bridge> [ddnet] make an option for it 12:43 <+bridge> [ddnet] as a player I really enjoy switching between the different mods so even though my opinion doesn't matter I would be happy if that is still be possible in the future 12:49 <+bridge> [ddnet] What i mean by making ddnet standalone is to not retain compatibility with it anymore and build a mod community around the ddnet mod 12:49 <+bridge> [ddnet] What i mean by making ddnet standalone is to not retain compatibility with tw anymore and build a mod community around the ddnet mod 12:50 <+bridge> [ddnet] It would be good if there was a base mod template with things like 64p and utf8 names etc 14:33 <+bridge> [ddnet] ddnet compatible with tw but not the other way round 14:34 <+bridge> [ddnet] then ddnet players can also play vanilla and other mods 14:35 <+bridge> [ddnet] somebody could guide me how to change the menu as i want without breaking smth? 14:35 <+bridge> [ddnet] what u want? 14:35 <+bridge> [ddnet] as i saw 0.7's main menu, that made me think about making my own 14:36 <+bridge> [ddnet] hf 14:36 <+bridge> [ddnet] wdym hf 14:36 <+bridge> [ddnet] this is cancer in tw 14:36 <+bridge> [ddnet] i mean making UI stuff 14:36 <+bridge> [ddnet] hmmm 15:05 <+bridge> [ddnet] as a side note, the 0.7 main menu background is looking pretty good in my opinion 15:09 <+bridge> [ddnet] I kinda like doing the UI :P 15:15 <+bridge> [ddnet] Btw Map people, is there anything else you want fixed in the editor or any features? 15:15 <+bridge> [ddnet] @Learath2 i have one annyoing problem 15:15 <+bridge> [ddnet] Mouse sense 15:16 <+bridge> [ddnet] While I have the editor code mostly in mind? 15:16 <+bridge> [ddnet] Is half on editor 15:16 <+bridge> [ddnet] And its super annoying 15:16 <+bridge> [ddnet] On all platforms? 15:16 <+bridge> [ddnet] I tested on windows only 15:21 <+bridge> [ddnet] that Pipette is fucking nessesary 15:26 <+bridge> [ddnet] hahaha 15:26 <+bridge> [ddnet] just tried 0.7 15:26 <+bridge> [ddnet] it is really bad xD 15:27 <+bridge> [ddnet] omg where can i download 15:27 <@deen> https://github.com/teeworlds/teeworlds/releases/download/0.7.0/teeworlds-0.7.0-win64.zip 15:27 <+bridge> [ddnet] @Learath2 https://forum.ddnet.tw/viewtopic.php?f=68&t=6398&p=63663#p63663 15:27 <+bridge> [ddnet] maybe this is a bug :GWchadThonkery: 15:29 <+bridge> [ddnet] maybe the proof box should be shaped as a rhombus (think 45⁰ scaled square) instead of an octagon? 15:30 <+bridge> [ddnet] ...anyway, using Disable Quads gets rid of the flashing border on those resolutions... 15:33 <+bridge> [ddnet] still a bug 15:36 <+bridge> [ddnet] So who's working on making ddnet client look like 0.7? 😄 😃 15:38 <+bridge> [ddnet] noone xd 15:38 <+bridge> [ddnet] it looks bad xd 15:40 <+bridge> [ddnet] sure if we can remake the whole main menu as we want, there will be no problem 😄 15:40 <+bridge> [ddnet] Yo 15:42 <+bridge> [ddnet] sup 15:43 <+bridge> [ddnet] let me have a loook at the new design 15:43 <+bridge> [ddnet] 👍 16:25 <+bridge> [ddnet] 16:25 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/501400154725810178/Screenshot_2018-10-15-16-25-03.png 16:25 <+bridge> [ddnet] Oh no 16:25 <+bridge> [ddnet] Ddnet ist nicht jugendfrei 16:25 <+bridge> [ddnet] what? 16:25 <+bridge> [ddnet] english 16:25 <+bridge> [ddnet] @jao ban 16:26 <+bridge> [ddnet] wtf its fake 16:26 <+bridge> [ddnet] No fake 16:26 <+bridge> [ddnet] english pls 16:26 <+bridge> [ddnet] web works for me 16:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/501400425157623808/unknown.png 16:26 <+bridge> [ddnet] did you refresh or smth? 16:26 <+bridge> [ddnet] Jao are u gay? 16:26 <+bridge> [ddnet] ok he's trolling 16:26 <+bridge> [ddnet] ^^ 16:26 <+bridge> [ddnet] yea :GWimmoThinkPride: 16:26 <+bridge> [ddnet] Lol 16:27 <+bridge> [ddnet] Die Seite is net jugendfrei, wie dumm is das 16:27 <+bridge> [ddnet] refresh die website 16:27 <+bridge> [ddnet] :lol: 16:33 <+bridge> [ddnet] Who also noticed very frequent mention 0.7 vers in these latter days? 🙂 16:34 <+bridge> [ddnet] nobody 16:35 <+bridge> [ddnet] right answer :feelsgoodman: 16:35 <+bridge> [ddnet] that ascii 16:35 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/501402661610979334/unknown.png 16:35 <+bridge> [ddnet] 2003 games best design award @Ryozuki :feelsamazingman: 16:37 <+bridge> [ddnet] ddnet 0.7 when? :D 16:37 <+bridge> [ddnet] when @ZeloAvarosa will get to work with me :troll: 17:31 <+bridge> [ddnet] ``` 17:31 <+bridge> [ddnet] [4/6] [3] c++ src/engine/client/backend_sdl.cpp 17:31 <+bridge> [ddnet] src/engine/client/input.cpp:3:17: fatal error: SDL.h: No such file or directory 17:31 <+bridge> [ddnet] comsrc/engine/client/sound.cpp:11:17: fatal error: SDL.h: No such file or directory 17:31 <+bridge> [ddnet] pciolmasrc/engine/client/backend_sdl.cpp:2:17: fatal error: StpDL.h: No such file or directory 17:31 <+bridge> [ddnet] iioclnom aptitleaitriomonni nttaeetrremmdiin.na 17:31 <+bridge> [ddnet] taed.t 17:31 <+bridge> [ddnet] ed. 17:31 <+bridge> [ddnet] bam: 'c++ src/engine/client/backend_sdl.cpp' error 1 17:31 <+bridge> [ddnet] [5/6] [3] c++ src/engine/client/text.cpp 17:31 <+bridge> [ddnet] bam: 'c++ src/engine/client/input.cpp' error 1 17:31 <+bridge> [ddnet] bam: 'c++ src/engine/client/sound.cpp' error 1 17:31 <+bridge> [ddnet] src/engine/client/client.cpp:52:17: fatal error: SDL.h: No such file or directory 17:31 <+bridge> [ddnet] compilation terminated. 17:31 <+bridge> [ddnet] bam: 'c++ src/engine/client/client.cpp' error 1 17:31 <+bridge> [ddnet] src/engine/client/text.cpp:13:22: fatal error: ft2build.h: No such file or directory 17:31 <+bridge> [ddnet] compilation terminated. 17:31 <+bridge> [ddnet] bam: 'c++ src/engine/client/text.cpp' error 1 17:31 <+bridge> [ddnet] bam: error: a build step failed``` 17:31 <+bridge> [ddnet] just cloned tw and tried to compile using `bam conf=release` 17:33 <+bridge> [ddnet] U think thats bad? 17:33 <+bridge> [ddnet] src/engine/shared/config.h:8:70: note: previous declaration 'int CConfiguration::m_SvAllowOldClients' 17:33 <+bridge> [ddnet] #define MACRO_CONFIG_INT(Name,ScriptName,Def,Min,Max,Save,Desc) int m_##Name; 17:39 <+bridge> [ddnet] the libs arent shipped @fokkonaut 17:40 <+bridge> [ddnet] read the lua in other for sdl and freetype and follow the structure 17:40 <+bridge> [ddnet] its a bit more complicated, just use the release from their github 17:41 <+bridge> [ddnet] @Jupstar ✪ i want to compile it myself for coding, not for playing 17:41 <+bridge> [ddnet] then download sdl and freetype 17:41 <+bridge> [ddnet] where 17:42 <+bridge> [ddnet] google 17:42 <+bridge> [ddnet] sdl download 17:42 <+bridge> [ddnet] freetype download 17:42 <+bridge> [ddnet] aa 17:42 <+bridge> [ddnet] both need: 17:42 <+bridge> [ddnet] /include 17:42 <+bridge> [ddnet] /lib/x64 17:42 <+bridge> [ddnet] hmhhhhh 20:40 <+bridge> [ddnet] 20:40 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/501464346849705994/unknown.png 20:40 <+bridge> [ddnet] build failed fyi 20:40 <+bridge> [ddnet] 😳 20:41 <+bridge> [ddnet] 😶 20:41 <+bridge> [ddnet] https://github.com/teeworlds/teeworlds 20:44 <+bridge> [ddnet] @NeXus that is linux and idk what went worng there i could build it on macOS but @onby had to rename "sdl.h" to 20:44 <+bridge> [ddnet] i tried to pr that but the tw circleci still failed idk whats going on there 20:44 <+bridge> [ddnet] i am trying to reprouce it on my linux machine 20:54 <+bridge> [ddnet] hm i failed to reproduce it 20:54 <+bridge> [ddnet] i copied exactly the commands from circleci as setup but my build throws no errors or warnings hm 21:15 <+bridge> [ddnet] I only get 15 fps with 16x anti alasing :/ 21:17 <+bridge> [ddnet] nobo gpu 21:18 <+bridge> [ddnet] not the best, but should be more than enough for teeworlds.. 21:18 <+bridge> [ddnet] without aa i have 1200 fps on 2k resolution 21:20 <+bridge> [ddnet] @ChillerDragon click on the failed logo😉 21:22 <+bridge> [ddnet] hm? @fokkonaut 21:22 <+bridge> [ddnet] u mean circleci? 21:22 <+bridge> [ddnet] yes 21:22 <+bridge> [ddnet] yeah it fails on SDL.h 21:22 <+bridge> [ddnet] but i cant reproduce it 21:22 <+bridge> [ddnet] ah 21:22 <+bridge> [ddnet] maybe its circleci1 21:22 <+bridge> [ddnet] im trying to setup my own circleci now^^ 21:22 <+bridge> [ddnet] i dont have sdl and freetype so i cant compile 0.7 21:23 <+bridge> [ddnet] nobo 21:23 <+bridge> [ddnet] u 21:23 <+bridge> [ddnet] do u even need freetype on windows? 21:23 <+bridge> [ddnet] i guess 21:23 <+bridge> [ddnet] just install sdl 21:23 <+bridge> [ddnet] and fok ft 23:33 <+bridge> [ddnet] where to download 0.7 release? https://gyazo.com/7518bb3d30065affc6927fdd1986a97f 23:41 <+bridge> [ddnet] https://github.com/teeworlds/teeworlds/releases 23:41 <+bridge> [ddnet] tyvm 23:42 <+bridge> [ddnet] When better gui?