01:16 * bridge_ [ddnet] 03:08 <+bridge_> [ddnet] teeworlds shaders pls 03:26 <+bridge_> [ddnet] evil fix, destroys ddrace, way to over exaggerate, geez 03:27 <+bridge_> [ddnet] I wouldn't have merged this one either tbh, not without deleting all the ranks 05:03 <+bridge_> [ddnet] @Learath2 their most important point was, you dont know which are cheated because teehistorian is not that old. 05:23 <+bridge_> [ddnet] @heinrich5991 respect for the fact you almost dont play lately but still coding and fixing stuff for ddnet with the sometimes toxic community. 08:35 < ddnet-commits> [ddnet] def- opened pull request #1268: Revert stopper fix (master...revert) https://git.io/fAToi 09:34 <+bridge_> [ddnet] Just keep the old maps with their old physics will solve the problem and is the best approach :feelsamazingman: 09:53 <+bridge_> [ddnet] All maps before teehistorian keep old physics🤔 11:32 <+bridge_> [ddnet] @deen did u fix it now? 11:45 <+bridge_> [ddnet] I just reran the script 11:46 <+bridge_> [ddnet] how to connect to ddnet channel of irc? 11:46 <@deen> : 11:46 <+bridge_> [ddnet] or it's closed for all? just for vip 11:46 <@deen> use an irc client and go to #ddnet on quakenet 11:46 <+bridge_> [ddnet] how to go 'on quakenet'? 11:46 <+bridge_> [ddnet] i can't understand what it's mean 11:47 <@deen> You have to use an IRC client and connect to the quakenet network 11:47 <+bridge_> [ddnet] can i use web-client? 11:47 <+bridge_> [ddnet] can i use a web-client? 11:47 <@deen> yeah: https://webchat.quakenet.org/?channels=#ddnet 11:47 <+bridge_> [ddnet] thanks very much 11:47 <+bridge_> [ddnet] i'm banned 11:48 <@deen> :D 11:48 <+bridge_> [ddnet] so, irc channel isn't for all? 11:48 <+bridge_> [ddnet] just for people which have role "Developer" or another, yeah? 11:48 <@deen> Weird, apparently you're right 11:48 <@deen> Maybe it's to prevent spam 11:48 <@deen> laxa: ^ 11:49 <+bridge_> [ddnet] hm 11:49 <@deen> Or maybe we banned webchat entirely 11:49 <+bridge_> [ddnet] maybe i must use another nick 11:49 <+bridge_> [ddnet] or ban doing for ip? 11:49 <@deen> it's about the ip, but webchat is always the same ip 11:49 <@deen> so i guess if one webchat user was banned, maybe all are 11:51 <+bridge_> [ddnet] hm 11:51 <+bridge_> [ddnet] i will try usual client of irc 11:59 <+laxadedi> deen: what ? I dont see what concerns me (afk eat) 12:00 <@deen> I thought you're the expert on bans :D 12:00 < Quantum|2> I'm here, hello 12:03 <@deen> hi Arseniy 12:03 <+Arseniy> hi 12:04 <+Arseniy> Do you want something from me? 12:05 <@deen> Yeah, please fix our bugs: https://github.com/ddnet/ddnet/issues 12:05 <+Arseniy> I got new window and thought you're wrote to DM. :\ 12:06 <+Arseniy> So, I don't think I can do this. 12:12 <+bridge_> [ddnet] @deen ye i have acces 12:12 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/481767614964695060/unknown.png 12:13 <@deen> triki: and what's the client printing on the cmd window? 12:15 <+bridge_> [ddnet] Old or new? 12:15 <+bridge_> [ddnet] client 12:17 <+bridge_> [ddnet] this client i download today, start clisent and press update. 12:17 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/481768956273754112/unknown.png 12:18 <@deen> So the download is fine, maybe saving the file isn't working 12:18 <@deen> Do you have permissions to overwrite ddnet-info.json in the config directory? 12:18 <+bridge_> [ddnet] 1 weak ago all was okay 12:19 <@deen> yeah, it's weird, a few people seem to be having this problem and we have no idea why 12:19 <+bridge_> [ddnet] i can advice something 12:19 <@deen> or is there a ddnet-info.json.tmp file? if so, delete it 12:19 <+bridge_> [ddnet] where ? old or new& 12:20 <+bridge_> [ddnet] nvm 12:20 <+bridge_> [ddnet] delete 12:21 <+bridge_> [ddnet] i can advice something 12:21 <+Arseniy> Try to delete line "add_path $USERDIR" and start the client 12:22 <+Arseniy> It probably can help to you 12:22 <+Arseniy> If ddnet-client isn't have permissions to change everything in config_directory it will help 12:23 <+bridge_> [ddnet] so im update 12:23 <+bridge_> [ddnet] update complete 12:23 <+bridge_> [ddnet] i del ddnet-info.json and ddnet-info.json.tmp 12:24 <+bridge_> [ddnet] and the client "saw" a new version 12:25 <+bridge_> [ddnet] :D 12:25 <+bridge_> [ddnet] and successfully updated 12:27 <@deen> ok, so we'll still have to figure out why we lose permissions to overwrite ddnet-info.json (and we should log something about that error at least...) 13:27 <+bridge_> [ddnet] @n000b and you are going to watch all teehistorian demos? :tee_thinking: 13:50 <+bridge_> [ddnet] https://forum.ddnet.tw/viewtopic.php?f=45&p=66504#p66504 14:39 <+bridge_> [ddnet] Hi since, Ryozuki mentioned the tutorial project I got some messages from people about it. You can take a look here https://github.com/ddnet/ddnet/pull/612. If somebody is interested, especially mappers and someone of the admins with access to the servers would be needed to find potential problems feel free to check it out and give ideas/feedback/contribute. 15:00 <@deen> Wombat: You can analyze them automatically 16:00 <+bridge_> [ddnet] :GWfroggyFeelsBaguetteMan: 16:05 <+bridge_> [ddnet] :GWfroggyFeelsBaguetteMan: 16:25 <+bridge_> [ddnet] <|UroboroS| Rockus.~> when finish flags back 17:04 <+bridge_> [ddnet] @Wombat Actually could analyze all maps where we have the top rank and see if they flew through stopper in their run, if not then disable that behaviour on the map 17:04 <+bridge_> [ddnet] (not sure if that's a good idea though, just a possibility) 17:16 <+bridge_> [ddnet] that still leaves couple of hundred maps where u don’t have the top rank 17:16 <+bridge_> [ddnet] well I guess u can filter maps that don’t have stoppers 17:17 <+bridge_> [ddnet] then maybe the rest is a reasonable number to check manually 17:32 <@deen> but you'd also need to remove/analyze all saves on those maps 17:33 <@deen> sounds quite difficult in sum 17:42 <+bridge_> [ddnet] Does someone know "translator" of code, which will give description of code, which you have pasted? 17:43 <@deen> :D 17:45 <@deen> Good luck with the Turing Award you're obviously going for 17:46 <@deen> We can't even determine if a program will ever stop running, not even talking about *what* it will do: https://en.wikipedia.org/wiki/Halting_problem 17:48 <+bridge_> [ddnet] asd 17:49 <+bridge_> [ddnet] strong for my brains, rly 17:50 <@deen> My approach would be to post it on stack overflow, then post another comment with a fake account giving some wrong explanation for what the code does and people will come and correct it 17:51 <+bridge_> [ddnet] what is the stack 17:51 <+bridge_> [ddnet] in your mean?? 17:51 <+bridge_> [ddnet] in your mean? 17:51 <@deen> https://stackoverflow.com/ 17:52 <+bridge_> [ddnet] 0.0 17:53 <+bridge_> [ddnet] this site like a github or bitbucket? 18:00 <+bridge_> [ddnet] deen 18:00 <+bridge_> [ddnet] Are you here? 18:00 <+bridge_> [ddnet] the meta stuff of the link literally tells u what the site is xd 18:03 <+bridge_> [ddnet] "Stack Overflow - Where Developers Learn, Share, & Build Careers" it's? 18:04 <+bridge_> [ddnet] + the description below 18:06 <+bridge_> [ddnet] Wikipedia page might give you a lot of information: https://en.wikipedia.org/wiki/Stack_Overflow 18:06 <+bridge_> [ddnet] 18:06 <+bridge_> [ddnet] "It was created to be a more open alternative to earlier question and answer sites such as Experts-Exchange. [...] It features questions and answers on a wide range of topics in computer programming. The website serves as a platform for users to ask and answer questions, and, through membership and active participation, to vote questions and answers up or down and edit questions 18:07 <+bridge_> [ddnet] so, big amount of letters too strong for me because i'm russian and can't read big texts :\ 18:07 <+bridge_> [ddnet] but already registered :DDD 18:08 <+bridge_> [ddnet] who can send me bam.exe for Windows 7 x64? 18:11 <+bridge_> [ddnet] I can't to compile vanilla version of teeworlds, idk why 18:13 <+bridge_> [ddnet] Teeworlds requires bam to build, so first you need to get it somehow or build yourself. 18:13 <+bridge_> [ddnet] * so first you need to get *bam* somehow or build it yourself. 18:19 <+bridge_> [ddnet] fixed, but 18:19 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/481859849672589322/unknown.png 18:47 <+bridge_> [ddnet] @RafaelFF vanilla for sure, not ddnet anymore 18:52 <+bridge_> [ddnet] yep, he asked specifically for "vanilla version of Teeworlds". 19:14 <+bridge_> [ddnet] thanks very much for help, fixed my problem without ur help but u're good dude 19:14 <+bridge_> [ddnet] because u can advice something, even it unusual 19:31 <+bridge_> [ddnet] github haxx0r squad i need ur help 19:32 <+bridge_> [ddnet] what are submodules 19:32 <+bridge_> [ddnet] and why the heck did ddnet sneak into my bbnet scripts as submodule 19:32 <+bridge_> [ddnet] woops 19:33 <+bridge_> [ddnet] nvm 19:33 <+bridge_> [ddnet] xd 19:33 <+bridge_> [ddnet] bbnet is like a abibas :D 19:34 <+bridge_> [ddnet] abibas the jew? 19:35 <+bridge_> [ddnet] no 19:35 <+bridge_> [ddnet] https://www.youtube.com/watch?v=rUAnh88X9nQ 19:36 <+bridge_> [ddnet] that abibas? 19:36 <+bridge_> [ddnet] nonono 19:36 <+bridge_> [ddnet] u must understan 19:36 <+bridge_> [ddnet] u must understad 19:36 <+bridge_> [ddnet] u must understand 19:36 <+bridge_> [ddnet] adibas 19:36 <+bridge_> [ddnet] do you know the company "Adidas"? 19:37 <+bridge_> [ddnet] ye 19:39 < Quantum> Abibas is the fake of Adidas. 19:40 <+Quantum> Adidas manufacturing fake clothes 19:41 <+Quantum> and bbnet sounds like a abibas 19:41 <+Quantum> two D and two B too :D 19:41 <+Quantum> but i don't think thats bbnet is the fake of ddnet 19:41 <+Learath2> They are trying to say bbnet sounds like a knock off ddnet :P 19:42 <+Quantum> Who are "they"? 19:43 <+Learath2> You and "@Arseniy Zarche", who might or might not be you. 19:43 <+Learath2> So I addressed you as plural just to be sure :P 19:47 <+bridge_> [ddnet] I'm Quantum 19:47 <+bridge_> [ddnet] Sometimes I can't write to discord 19:51 <+Quantum> I have problem with tuning my vanilla (local) server 19:52 <+Quantum> When I have write 'tune gun_speed 300' (for example) 19:53 <+Quantum> server's message is 'gun_speed changed to 300.00 19:53 <+Quantum> and 19:53 <+Quantum> resetting tuning due to pure server 19:53 <+Quantum> 'resetting tuning due to pure server'* 19:54 <+Quantum> Who can help me to fix this problem, idk how 20:29 <+bridge_> [ddnet] disable pure server 20:29 <+bridge_> [ddnet] sv_gametype mod 20:32 <+bridge_> [ddnet] <|UroboroS| Rockus.~> NO ONE TALKS ABOUT FINISH FLAGS WHERE ARE THEY 20:32 <+bridge_> [ddnet] <|UroboroS| Rockus.~> EXPLAIN 20:37 <+bridge_> [ddnet] thanks @deen 21:09 <+bridge_> [ddnet] what finish flags @|UroboroS| Rockus.~ ? 21:39 <+bridge_> [ddnet] how to understand it: `a += Spreading[i+2];` 21:39 <+bridge_> [ddnet] :\ 21:39 <+bridge_> [ddnet] ahhh, finish flags 21:39 <+bridge_> [ddnet] u must use DDNet window in ddnet client 21:39 <+bridge_> [ddnet] isn't internet, DDNet window 21:55 <+bridge_> [ddnet] i guess he means the flag quad from naufrage @ChillerDragon 22:13 <+bridge_> [ddnet] Btw, have a question, if ive finished map on ger2, but currently ger2 is down so i hadnt got points for finishing it, will this finish be saved in database, or it would be lost? 22:14 <+Learath2> @Faceless ger2 isn't down, I can connect to it just fine 22:16 <+bridge_> [ddnet] Sure, i have no lags there, but ddnet.tw says that ger2 is down and when i finished map, i had no message that i got points 22:17 <+bridge_> [ddnet] Ger2 had some network troubles, the rank is still there it just didn't make it to the other servers, most prolly 22:19 <+bridge_> [ddnet] There should be a server message about that btw 22:19 <+bridge_> [ddnet] that we have written out the rank and will add it manually later 22:20 <+bridge_> [ddnet] uhm, @deen can you take a look at htop on ger2? 22:20 <+bridge_> [ddnet] no, can't reach ger2 22:21 <+bridge_> [ddnet] I got message only about time, about points not 22:23 <+bridge_> [ddnet] @deen `1345 teeworl+ 5 -15 685568 45196 12840 R 100.0 0.1 46:06.92 DDRace64-Server` 22:23 <+bridge_> [ddnet] so? 22:23 <+bridge_> [ddnet] If a server gets lots of packets it uses 100% cpu to parse those 22:24 <+Learath2> Oh I thought we didn't even run anything on 8303, misread 22:27 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/fAkNH 22:27 < ddnet-commits> ddnet/master 5892737 def: Add message for failed database connection