00:42 <+bridge> [ddnet] So where is the problem with merging the teleport gun @heinrich5991 ? 00:43 <+bridge> [ddnet] @Ryozuki lets do what deen said, create a testmap and a test phase. if people lile it and dont find bugs we will merge 00:43 <+bridge> [ddnet] i guess its the best? 00:43 <+bridge> [ddnet] i already told u there is one hard bug to fix 00:44 <+bridge> [ddnet] but there is a workaround with no-tele tiles 00:44 <+bridge> [ddnet] what workaround? 00:45 <+bridge> [ddnet] ``` 00:45 <+bridge> [ddnet] ___l``` imagine this, if u shoot from up but near the right wall, and the bullet hits the bottom wall it will teleport you bottom left, where u shouldnt be teleported 00:45 <+bridge> [ddnet] if u put a no tele tile in those tiles u cant teleport there 00:46 <+bridge> [ddnet] this only happens in open corners 00:46 <+bridge> [ddnet] aaa 00:46 <+bridge> [ddnet] and thats because you get teleported to a place found by the gun? 00:47 <+bridge> [ddnet] what the current logic does is, check the bullet position inside the block and teleport to the nearest air postition 00:47 <+bridge> [ddnet] but if the colision detects the bullet bad like it does, the bullet collides like near another side 00:47 <+bridge> [ddnet] how do i test 00:48 <+bridge> [ddnet] type `test` 00:48 <+bridge> [ddnet] :danAmazing: 00:48 <+bridge> [ddnet] :pepeH: 00:48 <+bridge> [ddnet] just open a sv and a client 00:48 <+bridge> [ddnet] with the map 00:48 <+bridge> [ddnet] idk 00:48 <+bridge> [ddnet] wwhat map 00:48 <+bridge> [ddnet] u need the map with the tiles 00:48 <+bridge> [ddnet] teletest 00:48 <+bridge> [ddnet] where 00:48 <+bridge> [ddnet] @Ryozuki and how do you want to fix the but?? 00:48 <+bridge> [ddnet] bug* 00:48 <+bridge> [ddnet] 00:48 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/465650535140163594/TeleTest.map 00:49 <+bridge> [ddnet] i dont know yet, i thought about using trigonometry knowing the prev pos and so the good side but u can shoot wit ha really small angle and hit the bottom wall 00:49 <+bridge> [ddnet] idk i need to think more 00:50 <+bridge> [ddnet] :feelsbadman: 00:50 <+bridge> [ddnet] does no one know a solution for it?? 00:50 <+bridge> [ddnet] maybe if i find a open source game about teleportation 00:50 <+bridge> [ddnet] :feelsgoodman: 00:50 <+bridge> [ddnet] why? 00:51 <+bridge> [ddnet] to know how they do it 00:51 <+bridge> [ddnet] do exactly what? 00:51 <+bridge> [ddnet] that thig? 00:51 <+bridge> [ddnet] ng 00:51 <+bridge> [ddnet] ask avalanche studios xd 00:51 <+bridge> [ddnet] they did portal 00:52 <+bridge> [ddnet] Portal 2 best game 00:52 <+bridge> [ddnet] i need a 2d example 00:52 <+bridge> [ddnet] hm 00:53 <+bridge> [ddnet] doesnt deen know a solution? 00:53 <+bridge> [ddnet] how to do the laser part 00:53 <+bridge> [ddnet] xD 00:56 <+bridge> [ddnet] @Ryozuki we need that feature 00:57 <+bridge> [ddnet] how does the teleport laser work 00:57 <+bridge> [ddnet] it teleports u to the end if laser doenst bounce on anti tele tile 00:58 <+bridge> [ddnet] cool feature 00:58 <+bridge> [ddnet] do tele weapons work with weapon tele?? 00:58 <+bridge> [ddnet] yes 00:59 <+bridge> [ddnet] nice 01:00 <+bridge> [ddnet] you can just fly with laser tho lol 01:00 <+bridge> [ddnet] yeah 01:01 <+bridge> [ddnet] ? 01:01 <+bridge> [ddnet] why 01:01 <+bridge> [ddnet] but on a map u dont expect to have open places 01:01 <+bridge> [ddnet] ah 01:01 <+bridge> [ddnet] ye 01:01 <+bridge> [ddnet] tele guns also introduce a new way to coop fly 01:01 <+bridge> [ddnet] true 01:06 <+bridge> [ddnet] laser tele is weird cuz you have to get the exact distance 01:06 <+bridge> [ddnet] others are good 01:07 <+bridge> [ddnet] @abcqwerty laser is always a precise weapon 01:07 <+bridge> [ddnet] ya but not laser distance 01:08 <+bridge> [ddnet] new feature new skillz 03:07 <+bridge> [ddnet] F4 Tele weapon suck 03:07 <+bridge> [ddnet] no u 04:59 <+bridge> [ddnet] whats that 06:11 <+bridge> [ddnet] <|UroboroS| Rockus.~> no 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> it's new gameplay 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> it wouldb e nice 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> it would be nice 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> refreshing 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> and would add a lot of new parts 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> for mappers to create 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> because mappers are going out of parts 06:12 <+bridge> [ddnet] <|UroboroS| Rockus.~> creativity criteria will be at zeros one day if teeworlds doesn't get something new 08:32 < ddnet-commits> [ddnet] bors[bot] merged staging into master: https://git.io/fNfBA 13:26 <+bridge> [ddnet] Dont add tele weapons or ddnet mod will be buggy ASF and the map release team isnt smart enough to release the new maps with that feature bugfree 13:33 <+bridge> [ddnet] :troll: 14:41 <+bridge> [ddnet] ye im also agianst that feature .-. 14:42 <+bridge> [ddnet] teeworlds is awesome how it is. All the new stuff like tune zones infinite jumps walljumps etc take the nice tw flow and feeling 14:51 <+bridge> [ddnet] <ᶰ°Konͧsti> :GWbruhTrolled: 14:59 <+bridge> [ddnet] :troll: 16:02 <+Henningstone> heyho I've got quite the weird situation right here. I cannot connect to 95.172.92.151:8336 (ddnet get) using the official ddnet client, but at the same time vanilla can connect to this server 16:03 <+Learath2> oh yeah, vanilla doesn't send TKEN 16:04 <+bridge> [ddnet] @ChillerDragon: im against new features. Also chillerdragon: i have my own mod of ddnet which is a mod of teeworlds 16:04 <+bridge> [ddnet] :thonkery: 16:04 <+Learath2> Henningstone: it's a firewall rule I can't change sadly 16:04 <+bridge> [ddnet] no wait ddnet is a mod of ddrace which is a mod of teeworlds 16:04 <+bridge> [ddnet] :thonkery: 16:04 <+bridge> [ddnet] explain dragon 16:04 <+Henningstone> Learath2: alright thanks for the info, lawl the irony though :D DDNet client is the only client that can't connect to a ddnet server 16:07 <+bridge> [ddnet] @fokkonaut tell me one ddnet++ feature that touches core teeworlds physics and destroys gameplay 16:07 <+bridge> [ddnet] tell me where tele weapons destroy gameplay 16:07 <+bridge> [ddnet] if they are optional and can be used to create new awesome maps 16:07 <+bridge> [ddnet] some people might use it to make maps 16:07 <+bridge> [ddnet] which is great 16:07 <+bridge> [ddnet] and then im forced to use tele weapons to play the map 16:07 <+bridge> [ddnet] yes 16:08 <+bridge> [ddnet] but i dont play teeworlds because i like random stuff 16:08 <+bridge> [ddnet] i play teeworlds because i love the awesome physics 16:08 <+bridge> [ddnet] its not random 16:08 <+bridge> [ddnet] then play vanilla xD 16:08 <+bridge> [ddnet] ddrace is also random stuff 16:08 <+bridge> [ddnet] :thonkery: 16:10 <+bridge> [ddnet] no ddrace only added freeze 16:10 <+bridge> [ddnet] it doesnt change much 16:10 <+bridge> [ddnet] the shotgun is a change 16:10 <+bridge> [ddnet] but its ok 16:10 <+bridge> [ddnet] it also added deep, start, finish, blockers, speeders, hook thru 16:11 <+bridge> [ddnet] speedrs and blockers suck 16:11 <+bridge> [ddnet] but u cant tell me that hooktru changes the gameplay in suc a way 16:11 <+bridge> [ddnet] pulling shotgun 16:11 <+bridge> [ddnet] blockers would be okay if properly coded 😛 16:11 <+bridge> [ddnet] unfreezing laser 16:11 <+bridge> [ddnet] @heinrich5991 they are fine now no? 16:11 <+bridge> [ddnet] i.e. not allowing to enter 16:12 <+bridge> [ddnet] oh I see what you mean, well yeah 16:12 <+bridge> [ddnet] no, they should behave like walls. if you have played zeta's version of blockers, you'd know how nice proper blockers are 😉 16:12 <+bridge> [ddnet] zeta actually had a pretty nice rewrite of ddrace 16:13 <+bridge> [ddnet] why dont we use it? 16:13 <+bridge> [ddnet] @Learath2 did u just say unfreezing laser touches the teeworlds flow? 16:13 <+bridge> [ddnet] changes physics, doubt all ddnet maps would work with it and it was for 0.7 😛 16:14 <+bridge> [ddnet] @ChillerDragon it changes things, you never said anything about flow 16:15 <+bridge> [ddnet] its about the feeling 16:15 <+bridge> [ddnet] if i play a mod that only adds freze and unfreeze and times 16:15 <+bridge> [ddnet] its same feeling like avanilla 16:15 <+bridge> [ddnet] I have an amazing proposition for you, just don't play the maps that use the tele gun? 16:15 <+bridge> [ddnet] but tele weapons dont feel good 16:15 <+bridge> [ddnet] dont play maps with it 16:16 <+bridge> [ddnet] but i already cant enjoy 80% of ddnet maps bcs of the other new stuff 16:16 <+bridge> [ddnet] [4:15 PM] Learath2: I have an amazing proposition for you, just don't play the maps that use the tele gun? 16:16 <+bridge> [ddnet] I don't like that line of reasoning, it implies that adding walljumps to ddnet wasn't a mistake 😉 16:16 <+bridge> [ddnet] its a nice feature and if ryozuki fixes the last bug it will be merged 16:16 <+bridge> [ddnet] I just don't play maps that have them 16:16 <+bridge> [ddnet] I don't know beforehand, I play maps that other people like to play 16:16 <+bridge> [ddnet] it's a solution that works for me 😛 16:17 <+bridge> [ddnet] @fokkonaut stop scking @ChillerDragon dick! 16:17 <+bridge> [ddnet] chiller u ego 16:17 <+bridge> [ddnet] let others have fun with tele weapon 16:17 <+bridge> [ddnet] true 16:17 <+bridge> [ddnet] who deleted my messag 16:17 <+bridge> [ddnet] u 16:17 <+bridge> [ddnet] "wenn jeder an sich denkt ist an alle gedacht" 16:17 <+bridge> [ddnet] i censored the word s*cking 16:17 <+bridge> [ddnet] @FluffiexD discord deleted it 16:17 <+bridge> [ddnet] it's sentient 16:17 <+bridge> [ddnet] wtf 16:20 <+bridge> [ddnet] @Learath2 I think that gameplay features should be nice to play, and should be designed that way 16:20 <+bridge> [ddnet] you don't like the feature itself? sounds like a good idea to me 16:21 <+bridge> [ddnet] can we atleast make a poll before adding such gamechanging features? 16:21 <+bridge> [ddnet] lol, poll… 16:21 <+bridge> [ddnet] we did already 16:21 <+bridge> [ddnet] oh 16:21 <+bridge> [ddnet] cant remeber 16:21 <+bridge> [ddnet] and ryozuki also had a testing Phase 16:21 <+bridge> [ddnet] did i miss it? .-. 16:21 <+bridge> [ddnet] what deen suggested 16:21 <+bridge> [ddnet] its ready to go, just one last bug 16:22 <+bridge> [ddnet] 🤔 16:22 <+bridge> [ddnet] before emojis were added, the majroity was in favor of emojis, after they were added, the majority was against them, after they were removed again, the majority was in favor again 16:22 <+bridge> [ddnet] it seems that people who don't like the status quo or would like the change are more likely to vote than those who like the status quo 16:23 <+bridge> [ddnet] depends very much on the change tho 16:23 <+bridge> [ddnet] I'm sure if we were to poll to remove all chat and anonymize the tee's everyone would run to vote to stop it 16:23 <+bridge> [ddnet] it's the nature of such votes that more people who are in favor of something vote 16:24 <+bridge> [ddnet] @Learath2 the only thing that modifies the position of the players is currently teleporters 16:25 <+bridge> [ddnet] they're already bad for gameplay, you can't see where you're going 16:25 <+bridge> [ddnet] in this case the destination is generally in sight 16:25 <+bridge> [ddnet] and the transition is very non-smooth 16:26 <+bridge> [ddnet] anyways I didn't really get to play it before Ryozuki shut it down, so idk how it feels, but the idea sounds fine 16:26 <+bridge> [ddnet] mhk 16:28 <+bridge> [ddnet] does someone know a game where they employ something like that? 16:28 <+bridge> [ddnet] it seems like a simple idea, so if it's useful, maybe it's already out there, somewhere? 16:29 <+bridge> [ddnet] want there a portal teewoods mod already? 16:29 <+bridge> [ddnet] pprace or something 16:29 <+bridge> [ddnet] ender pearls in minecraft 😛 16:30 <+bridge> [ddnet] oh anyone who can connect right now is using non-ddnet clients 16:30 <+bridge> [ddnet] chillerboz 16:31 <+bridge> [ddnet] all the cheaters 16:31 <+bridge> [ddnet] what about adding an optional config for TKEN 16:32 <+bridge> [ddnet] doesn't help. note that the attacker can change patterns 16:32 <+bridge> [ddnet] ? 16:32 <+bridge> [ddnet] it would help to conenct with dsdnet client now 16:32 <+bridge> [ddnet] im talking about clientside config 16:36 <+bridge> [ddnet] make no sense... 17:10 <+bridge> [ddnet] @heinrich5991 pliz layer 6 stuffs 18:14 <+bridge> [ddnet] i don't think the emojis thing was voted before its addition 18:25 <+bridge> [ddnet] @Learath2 my server is not shut down, search ryo in browser and u will find it 18:32 <+bridge> [ddnet] https://youtu.be/eOFfArqG9gA 18:32 <+bridge> [ddnet] here is how to do the map 19:41 <+bridge> [ddnet] whats up with this guy 19:41 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/465935460699734027/Screenshot_1.png 19:44 <+bridge> [ddnet] how do i teleport 19:44 <+bridge> [ddnet] ah 19:54 <+bridge> [ddnet] @Ryozuki he should be cider 20:14 <+bridge> [ddnet] <ᶰ°Konͧsti> how is mod password 20:15 <+Learath2> 1234567890 20:15 <+bridge> [ddnet] lol 20:15 <+bridge> [ddnet] looks like the modem password that my highschool is still using 20:16 <+bridge> [ddnet] I could be admin 20:20 <+bridge> [ddnet] password is password1234 or try target mod birth day + real name 20:21 <+bridge> [ddnet] username: jao, password: jao 20:24 <+bridge> [ddnet] 20:24 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/465946260046872578/screenshot_2018-07-09_20-21-09.png 20:24 <+bridge> [ddnet] AerTox 20:24 <+Learath2> mfw ryozuki is giving out h4x0r advice 20:27 <+bridge> [ddnet] i think aertox is not a ddoser 20:27 <+bridge> [ddnet] just a polish guy 20:27 <+bridge> [ddnet] https://imgs.xkcd.com/comics/(.png 20:27 <+bridge> [ddnet] :troll: 20:31 <+bridge> [ddnet] thanks for ruining my day 20:40 <+bridge> [ddnet] this message is misleading 20:40 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/465950271235817505/Screenshot_2.png 20:40 <+bridge> [ddnet] change it to vote kick the blocker and join team to avoid him 20:40 <+bridge> [ddnet] or call a mod 20:46 <+bridge> [ddnet] @Ryozuki has his yt account in catalan 20:46 <+bridge> [ddnet] :danAmazing: 🏆 20:48 <+bridge> [ddnet] @Xusep ofc, who u thought i was? 20:48 <+bridge> [ddnet] i even translated ddnet to catalan 20:48 <+bridge> [ddnet] same :GWqlabsFeelsGoodMan: 20:49 <+bridge> [ddnet] are u catalan? 20:49 <+bridge> [ddnet] yas 20:49 <+bridge> [ddnet] is ur real name Jusep? 20:49 <+bridge> [ddnet] no xdd 20:49 <+bridge> [ddnet] Josep 20:49 <+bridge> [ddnet] mmm 20:49 <+bridge> [ddnet] nono nothing related 20:49 <+bridge> [ddnet] realment ets català? 20:49 <+bridge> [ddnet] but name is inspired in Josep ye 20:49 <+bridge> [ddnet] si q ho soc si 20:49 <+bridge> [ddnet] 'ndeu 20:49 <+bridge> [ddnet] lol 20:49 <+bridge> [ddnet] never expected this 20:49 <+bridge> [ddnet] ets independentista? 20:50 <+bridge> [ddnet] compromet la resposta? 20:50 <+bridge> [ddnet] 😮 20:50 <+bridge> [ddnet] pot ser si 20:50 <+bridge> [ddnet] pues 20:50 <+bridge> [ddnet] si 20:50 <+bridge> [ddnet] :danAmazing: 20:50 <+bridge> [ddnet] perquen no ets indepe 20:50 <+bridge> [ddnet] ? 20:50 <+bridge> [ddnet] perque no ets indepe 20:50 <+bridge> [ddnet] he dit q si 20:50 <+bridge> [ddnet] :GWmythiMonkaT: 20:50 <+bridge> [ddnet] its not irony? 20:50 <+bridge> [ddnet] nope 20:50 <+bridge> [ddnet] i think u trolling me xd 20:51 <+bridge> [ddnet] naaa 20:51 <+bridge> [ddnet] xusep is polak 20:51 <+bridge> [ddnet] com si fos de lhospitalet o de cornellà 20:51 <+bridge> [ddnet] well i want indepence too, if u were against it i wouldnt talk u anymore 20:51 <+bridge> [ddnet] ban avoided 20:51 <+bridge> [ddnet] :danAmazing: 20:51 <+bridge> [ddnet] lets spam the #off-topic instead 20:51 <+bridge> [ddnet] @jao he is real catalan xd 21:06 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/465950271235817505/Screenshot_2.png 21:06 <+bridge> [ddnet] how about the maps that have start timer before noob filter 21:07 <+bridge> [ddnet] kick the map instead 21:13 <+bridge> [ddnet] <ᶰ°Konͧsti> lol good idea 21:13 <+bridge> [ddnet] <ᶰ°Konͧsti> f3 jao 22:01 <+bridge> [ddnet] https://github.com/ddnet/ddnet-scripts/blob/master/servers/update-global-bans.sh 22:01 <+bridge> [ddnet] are global bans even used? 22:02 <+Learath2> @ChillerDragon I think the last person to have one was Shorefire(siO) 22:03 <+bridge> [ddnet] hm 22:03 <+bridge> [ddnet] cool the script uses colors 22:03 <+bridge> [ddnet] there is a lot to learn and steal hehe 22:03 <+bridge> [ddnet] #!/usr/bin/env zsh 22:03 <+bridge> [ddnet] what is this weird shebang 22:03 <+bridge> [ddnet] i always use #!/bin/bash 22:03 <+Learath2> idk why we use zsh for scripting 22:04 <+bridge> [ddnet] i have no idea what zsh is 22:04 <+Learath2> bash might not always be in /bin 22:04 <+bridge> [ddnet] hm 22:04 <+bridge> [ddnet] #!/usr/bin/env bash 22:04 <+bridge> [ddnet] sounds more compatible imo 22:05 <+Learath2> so #!/usr/bin/env bash is the way to get the correct one 22:05 <+bridge> [ddnet] @ChillerDragon zsh is better 22:05 <+bridge> [ddnet] what is it? 22:05 <+bridge> [ddnet] and bash in debian leads to dash i think 22:06 <+bridge> [ddnet] https://github.com/ddnet/ddnet-scripts/blob/master/servers/types/block/votes.cfg 22:06 <+bridge> [ddnet] xxxxxxxxxD 22:06 <+bridge> [ddnet] votes on block? 22:07 <+bridge> [ddnet] there arent 22:30 <+bridge> [ddnet] yo? 22:30 <+bridge> [ddnet] how to create github organisaztions? 22:30 <+bridge> [ddnet] are they just normal users? 22:30 <+bridge> [ddnet] nah it doesnt look like 22:30 <+bridge> [ddnet] https://github.com/organizations/new 22:30 <+bridge> [ddnet] ah ye i could have used a search engine i guess 22:31 <+bridge> [ddnet] but i didnt find it in github doc 22:31 <+bridge> [ddnet] ty @Ryozuki 22:31 <+bridge> [ddnet] 22:31 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/465978267204190239/Screenshot_3.png 22:31 <+bridge> [ddnet] ah nice 22:31 <+bridge> [ddnet] 😅 22:32 <+bridge> [ddnet] http://puu.sh/ATExk/eb048be0f1.png 22:32 <+bridge> [ddnet] NOOOOOO 22:32 <+bridge> [ddnet] https://github.com/BBNet 22:32 <+bridge> [ddnet] this fag is blocking my name 22:32 <+bridge> [ddnet] with nothing 22:32 <+bridge> [ddnet] 0 people 22:33 <+bridge> [ddnet] its hidden 22:33 <+bridge> [ddnet] is this even legal? 22:33 <+bridge> [ddnet] :banhammer: 22:33 <+bridge> [ddnet] and now? 22:34 <+bridge> [ddnet] https://github.com/banbans/banbans.com 22:34 <+bridge> [ddnet] banbans.com 22:34 <+bridge> [ddnet] xxxD 22:34 <+bridge> [ddnet] weeb 22:34 <+bridge> [ddnet] xd 22:35 <+bridge> [ddnet] omg 22:36 <+bridge> [ddnet] joining an org counts as contributon .-. 22:36 <+bridge> [ddnet] xd 22:36 <+bridge> [ddnet] https://github.com/BanBansNet 22:36 <+bridge> [ddnet] share subscribe like and follow 22:37 <+bridge> [ddnet] sub 4 sub 22:37 <+bridge> [ddnet] yy