09:05 < ddnet-commits> [ddnet] Ryozuki opened pull request #1130: Use cstdint if _MSC_VER >= 1600 instead of typedefs in eventhandler.h (master...pr_msc_typedef) https://git.io/vhO3j 09:13 < ddnet-commits> [ddnet] def- closed pull request #1130: Use cstdint if _MSC_VER >= 1600 instead of typedefs in eventhandler.h (master...pr_msc_typedef) https://git.io/vhO3j 09:15 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vhOsa 09:15 < ddnet-commits> ddnet/master 69667d4 Dennis Felsing: Also use cstdint on non-MSVC instead of stdint.h 11:39 < ddnet-commits> [ddnet] Ryozuki opened pull request #1132: Use cstdint also in gamecontroller.h (master...pr_cstdint_again) https://git.io/vhOuo 11:55 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vhOgV 11:55 < ddnet-commits> ddnet/master 21d6f4f Ryozuki: use cstdint also in gamecontroller.h 11:55 < ddnet-commits> ddnet/master 96f0988 Dennis Felsing: Merge pull request #1132 from Ryozuki/pr_cstdint_again... 22:10 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vh36K 22:10 < ddnet-commits> ddnet/master 626de24 def: Version 11.1.9