14:49 < bridge> [ddnet] new feature idea : make strong/weak relation an actual feature and not a bug so we can switch without spec ? 14:55 < bridge> [ddnet] http://puu.sh/A3C3y/5d06b9787c.png 15:02 < bridge> [ddnet] windows10 nvidia graphicscard 15:07 < bridge> [ddnet] @Amu~Cookie its too hard. its also not even possible to make everyone have strong all the time 15:07 < bridge> [ddnet] didnt qshar made it on kog? 15:10 < bridge> [ddnet] @Im 'corneum it is 15:16 < bridge> [ddnet] @Im 'corneum in vanilla the bug has been fixed so everyone has strong 15:16 < bridge> [ddnet] then i got wrong info 17:00 < Songoku> hallo, ist schon jemandem aufgefallen, das wenn man opengl nicht aktiviert, dass in der konsole Fehlermeldungen kommen wie: [graphics]: unknown command 9 17:02 < Songoku> Ich habs ein bisschen gedebugged und für mich sieht es so aus, als ob die commands CMD_CREATE_BUFFER_OBJECT, CMD_RECREATE_BUFFER_OBJECT, CMD_DELETE_BUFFER_OBJECT und CMD_CREATE_BUFFER_CONTAINER gesendet werden obwohl der Enpfänger (OpenGL3_3) gar nicht aktiv ist 17:04 < Songoku> In OpenGl die Komandos ignorieren, oder in Abhängigkeit vom Setting die Kommandos nicht senden, oder einfach MEdlung ignorieren, was wäre die präferierte Lösung? 17:42 < Songoku> hello, anybody here? 17:57 < bridge> [ddnet] @Amu~Cookie would be news to me. Do you have a source for this? 18:02 < Songoku> yes 18:02 < Songoku> yue mean source code? 18:10 < bridge> [ddnet] yes 18:11 < bridge> [ddnet] will be patched in some days 18:11 < bridge> [ddnet] but doesnt break anything 18:30 < Songoku> should i patch it? 18:35 < bridge> [ddnet] idc 18:38 < bridge> [ddnet] @cinaera just try it yourself 18:40 < bridge> [ddnet] ok let me reiterate myself 18:40 < bridge> [ddnet] I tried on fng 18:41 < bridge> [ddnet] but vanilla still not fixed 18:41 < bridge> [ddnet] ok 19:18 < bridge> [ddnet] Nginx log for ddnet.tw, lots of round numbers 😄 19:18 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/435126692286169099/screenshot-20180415191650.png 19:18 < bridge> [ddnet] :monkaS: 19:19 < bridge> [ddnet] (also hookrace.net and some other small stuff hosted there) 19:42 < ddnet-commits> [ddnet] Jupeyy opened pull request #1116: Don't send buffer cmds to non OpenGL 3.3 backend (master...master) https://git.io/vpvTw 20:11 < ddnet-commits> [ddnet] bors[bot] closed pull request #1116: Don't send buffer cmds to non OpenGL 3.3 backend (master...master) https://git.io/vpvTw 20:15 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vpvIn 20:15 < ddnet-commits> ddnet/master 160b4df def: Version 11.1.4 21:28 < bridge> [ddnet] ddnet.tw has 60k unique vistitors in 10 days? 21:29 < bridge> [ddnet] duude 21:29 < bridge> [ddnet] or hookace and the other stuff bossting the stats? 21:57 < bridge> [ddnet] i think its mainly ddnet 22:05 < bridge> [ddnet] hookrace is just 6k uniques in 10 days 22:06 < bridge> [ddnet] and "unique visitor" is just different ip I think, so not that meaningful 22:06 < bridge> [ddnet] we don't use cookies or other stuff to track people on website 23:17 < bridge> [ddnet] рун пгны 23:17 < bridge> [ddnet] hey guys 23:17 < bridge> [ddnet] i want to ask somebody of developers, which know minimal system settings for non-lagging start teeworlds 23:17 < bridge> [ddnet] ddnet* 23:18 < bridge> [ddnet] because i have friend, which dont have graphics CARD 23:20 < bridge> [ddnet] Chipset Intel(R) G41 Express 23:21 < bridge> [ddnet] who knows is teeworlds can execute without laggs 23:21 < bridge> [ddnet] with good CP 23:21 < bridge> [ddnet] two cores - 2.7 and 1.7 ghz