00:07 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vAvay 00:07 < ddnet-commits> ddnet/master b88ab6b def: Update websockets implementation to function with libwebsockets 2.4 00:08 < ddnet-commits> [ddnet] def- force-pushed master from b88ab6b to 864ff1a: https://git.io/vsyfY 00:09 < ddnet-commits> [ddnet] Learath2 closed pull request #1024: Add banning on phrase (master...dd_pr_blacklist) https://git.io/vAvJ2 03:44 < ddnet-commits> [ddnet] heinrich5991 opened pull request #1027: Move to new-style CMake, allow external GLEW, pnglite, wavpack (master...pr_ddnet_cmake_deps) https://git.io/vAv5i 08:23 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vAfTa 08:23 < ddnet-commits> ddnet/master 4c8a770 Dennis Felsing: macosx highdpi try #123456789 13:21 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vAfVr 13:21 < ddnet-commits> ddnet/master f62833b Dennis Felsing: Always keep same resolution on macosx 13:24 <+bridge> [ddnet] is that one finally fixed?? 13:24 <+bridge> [ddnet] its the reason i still use 10.6.2 14:02 <+bridge> [ddnet] test it please 14:05 <+bridge> [ddnet] https://ddnet.tw/downloads/DDNet-nightly-osx.dmg 14:34 <+bridge> [ddnet] it works 14:34 <+bridge> [ddnet] :D 14:35 <@deen> great 14:35 <@deen> how come you didn't report the bug before? 14:36 <+bridge> [ddnet] 14:36 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/410790925678149632/Screen_Shot_2018-02-07_at_7.35.52_AM.png 14:36 <+bridge> [ddnet] i did 14:36 <+bridge> [ddnet] I mean a bug report 14:36 <+bridge> [ddnet] idk how 14:36 <+bridge> [ddnet] lol 14:37 <+bridge> [ddnet] I don't read/remember everything people write in chat 14:37 <+bridge> [ddnet] next time better make a bug report πŸ˜‰ 14:37 <+bridge> [ddnet] idk how 14:39 <+bridge> [ddnet] github issue? 14:39 <+bridge> [ddnet] @noby there are 2 links in #info 14:40 <+bridge> [ddnet] so i have to make an acct and make a thread 14:40 <+bridge> [ddnet] that sounds like work 14:40 <+bridge> [ddnet] ? 14:40 <+bridge> [ddnet] u have an github acc bro 14:40 <+bridge> [ddnet] idk what github issue is 14:40 <+bridge> [ddnet] xd 14:40 <+bridge> [ddnet] i meant the link in info 14:41 <+bridge> [ddnet] i generaly just use github to sync code between computer and server 14:42 <+bridge> [ddnet] issues are even easier than creating and forum report on ddnet.tw 14:43 <+bridge> [ddnet] http://puu.sh/ziB6x/5301e57757.png 14:43 <+bridge> [ddnet] next to code 14:43 <+bridge> [ddnet] it says issues 14:43 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues 14:43 <+bridge> [ddnet] just click new issue 14:43 <+bridge> [ddnet] and ur done 14:46 <+bridge> [ddnet] o 14:46 <+bridge> [ddnet] thx 14:46 <+bridge> [ddnet] np c: 15:15 <+bridge> [ddnet] @deen 15:15 <+bridge> [ddnet] I report this here, because I am on mobile now. 15:15 <+bridge> [ddnet] 15:16 <+bridge> [ddnet] the newest teeworlds version doesn't work for me. he crashes when the loading is finished 15:16 <+bridge> [ddnet] 15:16 <+bridge> [ddnet] i solved my problem, i turned opengl3 on 0 and the launch was normal. if i put it on 1 i get instantly a crash during launching 15:16 <+bridge> [ddnet] @n000b github also works on mobile πŸ˜› 15:17 <+bridge> [ddnet] @Learath2 about the game uuid thing: it's missing support for team ranks, and I'm still not convinced about accessing GameContext from SqlScore. what about passing it along? 15:18 <+bridge> [ddnet] jesus christ lord almighty, okay I'll pass it along... 15:18 <+bridge> [ddnet] but also teamranks 15:20 <+bridge> [ddnet] Well probably yes, but I have no time now to look into that. 15:25 <+bridge> [ddnet] @deen lol 15:25 <+bridge> [ddnet] now i cant change resolution at all 15:25 <+bridge> [ddnet] without going into config 15:25 <+bridge> [ddnet] its alot less annoying than having to do this everytime u quit but still maybe should be fixed? 15:26 <+bridge> [ddnet] wtf even changing it in config doesnt work 15:27 <+bridge> [ddnet] it always goes back to 2560x1600 15:27 <+bridge> [ddnet] is that full screen? 15:28 <+bridge> [ddnet] yes 15:40 <+bridge> [ddnet] @heinrich5991 would you prefer I pass it along thru `SaveScore` or if I initialize it like `m_Map` while `CSqlScore` is being constructed? 15:43 <+bridge> [ddnet] you have around 5 minutes to decide before I toss a coin 15:44 <+bridge> [ddnet] @Learath2 like `m_Map` sounds good 15:44 <+bridge> [ddnet] sorry 😦 16:34 <+bridge> [ddnet] HELP 16:34 <+bridge> [ddnet] ? 16:48 <+bridge> [ddnet] isi there a chance that ddnet will host gores servers? 16:49 <+bridge> [ddnet] no 16:49 <+bridge> [ddnet] there is kog 16:49 <+bridge> [ddnet] god i hate the kog server 16:49 <+bridge> [ddnet] and there are already maps 16:50 <+bridge> [ddnet] aip gores 16:50 <+bridge> [ddnet] its not moderatet at all 16:50 <+bridge> [ddnet] and themix stuff 16:50 <+bridge> [ddnet] always funvotes 16:50 <+bridge> [ddnet] on ddnet too 16:50 <+bridge> [ddnet] bad community kicking etc etc 16:50 <+bridge> [ddnet] not that much 16:50 <+bridge> [ddnet] because there are more servers and the protection is better 16:50 <+bridge> [ddnet] ddnet has less mapvotes thats true 16:51 <+bridge> [ddnet] but there are some gores maps on ddnet already and there is kog already so ddnet wont turn into a full supporting gores server 16:51 <+bridge> [ddnet] for example on http://qshar.com/ 16:51 <+bridge> [ddnet] with tons of gores releases and a map category i think 16:51 <+bridge> [ddnet] when you try to download "all maps" 16:51 <+bridge> [ddnet] it doesnt work 16:51 <+bridge> [ddnet] why is this releated to #developer ? 16:52 <+bridge> [ddnet] ikr qshar likes adding broken links .-. 16:52 <+bridge> [ddnet] I asked on their forum a few months ago 16:52 <+bridge> [ddnet] hundreds of views, no reply 16:53 <+bridge> [ddnet] xd 16:53 <+bridge> [ddnet] its a known issue 16:55 <+bridge> [ddnet] @deen the times in the charts in ddnet.tw/stats is CET right? 17:04 <+bridge> [ddnet] @Laboon well every community has it ups and downs. Kog community tries to do more events and try out new stuff. 17:24 <+bridge> [ddnet] @Learath2 yeah 17:33 < ddnet-commits> [ddnet] bors[bot] merged staging into master: https://git.io/vAJth 18:05 <@Nimda> Flux by Pulsar just released on Brutal at 2018-02-07 18:00 18:10 <+bridge> [ddnet] Congrats on Pulsar being the 1000ΒΊ commit :ddnet: 18:10 <+bridge> [ddnet] $ git rev-list --count HEAD 18:10 <+bridge> [ddnet] 1000 18:31 <+bridge> [ddnet] gg wp 19:20 <+bridge> [ddnet] @RafaelFF it's not on ddnet-maps yet, or what do you mean? 19:22 <+bridge> [ddnet] oh, I see. I saw its release message, saw the number of commits and thought it was in ddnet-maps. However I notice now that M Punica was the last one.. 19:22 <+bridge> [ddnet] ddnet-maps is only updated once per day 19:22 <+bridge> [ddnet] Well, reverting the congrats. πŸ˜› 19:22 <+bridge> [ddnet] we have our internal repo, but tournament maps might be there a bit earlier 19:22 <+bridge> [ddnet] so that's why we don't put them public immediately 19:23 <+bridge> [ddnet] I see. 19:24 <+bridge> [ddnet] @RafaelFF you saw the debian guy making a package? 19:24 <+bridge> [ddnet] I'm wondering what the process is like for getting into archlinux officially, not just aur 19:25 <+bridge> [ddnet] deen i cant change resolution at all on the version of ddnet u sent me lol the bug of it doubling on close is fixed but it will always revert to 2560x1600 regardless of what i choose in setings or type in .cfg 19:25 <+bridge> [ddnet] @noby ya, i know 19:25 <+bridge> [ddnet] ok 19:25 <+bridge> [ddnet] well, i can't really fix the code without a mac device 19:25 <+bridge> [ddnet] maybe someone with access to a device should fix it 19:27 <+bridge> [ddnet] πŸ€” idk who that woud be 19:27 <+bridge> [ddnet] HMH, you or the guy on github bug 19:29 <+bridge> [ddnet] @deen you get a trusted user to move the packet fro mAUR to community 19:29 <+bridge> [ddnet] i.e. you find a package maintainer 19:29 <+bridge> [ddnet] Since I'm just a normal user, I don't have such power. 19:29 <+bridge> [ddnet] Sounds like @RafaelFF should become a package maintainer πŸ˜‰ 19:31 <+bridge> [ddnet] would be nice, but I'm not willing to become a TU as "great powers comes with greater responsibilities". 19:31 <+bridge> [ddnet] Translation takes too much nonwork time of me, and I wouldn't be able to handle more official packages to maintain.. 19:31 <+bridge> [ddnet] translation? 19:32 <+bridge> [ddnet] I'm coordinator of translation for GNOME and GNUweb, and also other smallers projects (e.g. ddnet and teeworlds) 19:32 <+bridge> [ddnet] ah, cool 19:33 <+bridge> [ddnet] But I could ask around if a TU want to take maintainership of ddnet and move it to official repo. 19:34 <+bridge> [ddnet] Any particular reason for moving from AUR? It doesn't even take much time to build 19:34 <+bridge> [ddnet] I think it takes quite long to build considering it's a small game 19:34 <+bridge> [ddnet] and we don't use templates much 19:35 <+bridge> [ddnet] but anyway, most arch users never use the aur, so we'd reach more people 19:36 <+bridge> [ddnet] "Most"? I know some that avoids AUR for obvious reason, but I didn't know it was that much. 19:37 <+bridge> [ddnet] But it is a fair request: teeworlds is in official repos. Why not ddnet, right? 19:37 <+bridge> [ddnet] did no one look at what the commit was actually doing? lol it looks like it just forces mac users to fullscreen which fixes the bug but then doesnt let u actually change resolution ever 19:37 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/410866736796008458/Screen_Shot_2018-02-07_at_12.36.55_PM.png 19:38 <+bridge> [ddnet] I know 19:38 <+bridge> [ddnet] but old mac versions always just had fullscreen anyway 19:38 <+bridge> [ddnet] lol when was this 19:38 <+bridge> [ddnet] i think ive always been able to use not fullscreen 19:38 <+bridge> [ddnet] then maybe i misunderstood the old code 19:39 <+bridge> [ddnet] or it was fixed >1.5yr ago 19:44 <+bridge> [ddnet] @deen server restarted? 19:46 <+bridge> [ddnet] weird things are happening 19:47 <+bridge> [ddnet] ger2.ddnet.tw:8303 19:52 <+bridge> [ddnet] off topic, but DDNet Canada's disk usage seems to almost in the end. Heads up to it... 19:52 <+bridge> [ddnet] disk space * 20:18 <+bridge> [ddnet] And what happens then? 20:37 <+bridge> [ddnet] @Ryozuki follow me plz 20:37 <+bridge> [ddnet] (if you don't have sth else to do right now) 20:53 <+bridge> [ddnet] @n000b are you asking about my comment? 21:05 <+bridge> [ddnet] @RafaelFF yeah i die, not that I can help tho 21:12 <+bridge> [ddnet] Well, if a computer runs out of space, more info can't be stored. This could impact, for instance, the logging feature of the services or storing new maps in the server... Don't know how critical it is, though. Maybe the disk space is not growing, but I thought it would be better to bring up the subject... 21:15 <+bridge> [ddnet] @RafaelFF yea, CAN's disk space is tight 21:16 <+bridge> [ddnet] but we regularly pull data from there and delete the old 21:17 <+bridge> [ddnet] New map fail (Flux) . 21:17 <+bridge> [ddnet] At start you can you can go take cp3 and then go back take weapons and go cfrm and you save weapons easy skip 21:17 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/410891908227923990/unknown.png 21:17 <+bridge> [ddnet] Ah thanks for explaining 21:17 <+bridge> [ddnet] New map fail (Flux) . (skip) 21:17 <+bridge> [ddnet] At start you can you can go take cp3 and then go back take weapons and go cfrm and you save weapons easy skip 21:18 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/410891908227923990/unknown.png 21:18 <+bridge> [ddnet] @snail @jao ^ 21:18 <+bridge> [ddnet] @jao 21:18 <+bridge> [ddnet] intended by mapper @texnonik 21:18 <+bridge> [ddnet] How can this be intended lol 21:18 <+bridge> [ddnet] It's like cheating 21:18 <+bridge> [ddnet] easter egg 🀷 21:19 <+bridge> [ddnet] Hmm dunno if it has a lot of advantage tho 21:19 <+bridge> [ddnet] But still 21:20 <+bridge> [ddnet] you can't skip whole parts it only gains you some sec advantage on speedruns 21:21 <+bridge> [ddnet] you can only save laser btw, not shotgun 21:21 <+bridge> [ddnet] Hmm, still if you already knew this I guess this should have been fixed. But yeah it is hard to make those decisions. 21:21 <+bridge> [ddnet] Ah well the sg was more interesting for speedrunners 21:22 <+bridge> [ddnet] 21:22 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/410892976085008394/unknown.png 21:22 <+bridge> [ddnet] probably you cant get shootgun 21:22 <+bridge> [ddnet] Then it is fine. Sg would be false in my point of view. 21:24 <+bridge> [ddnet] in team 0 you can get grenade launcher and go back to start to get unsolo 21:25 <+bridge> [ddnet] ehh 21:25 <+bridge> [ddnet] team 0 ranks don't matter unless its a 0s time 21:25 <+bridge> [ddnet] team 0 ranks don't matter unless it's a 0s time 21:26 <+bridge> [ddnet] wow hole part skip with laser 21:26 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/410894085029625867/unknown.png 21:28 <+bridge> [ddnet] agh one skip xD 21:28 <+bridge> [ddnet] what 21:28 <+bridge> [ddnet] how 21:28 <+bridge> [ddnet] laser 21:28 <+bridge> [ddnet] unfreeze 21:28 <+bridge> [ddnet] there is a switch pull down there 21:28 <+bridge> [ddnet] that you have to deactivate 21:29 <+bridge> [ddnet] he falls straight and you laser him he goes right . 21:29 <+bridge> [ddnet] its too far down 21:30 <+bridge> [ddnet] if map would be much bigger it would possible to create other skips if there would be armor before 21:31 <+bridge> [ddnet] if map would be much bigger it would possible to create other skips if there wouldn`t be armor before 21:32 <+bridge> [ddnet] but it isn't 🀷 21:32 <+bridge> [ddnet] and i think your skip is too hard to pull off 21:32 <+bridge> [ddnet] doesn't make sense to do it 21:39 <+bridge> [ddnet] well i cant show you it with my dummy ... 22:16 <+bridge> [ddnet] i made my own personal webpage :) https://www.ryobyte.com/ 22:29 <+bridge> [ddnet] Great stuff @Ryozuki 22:29 <+bridge> [ddnet] ik chiller