00:00 <+Learath2> redix: think deen was looking to upgrade to the first version with c++11 support 00:01 <+Learath2> that's why i said check 4.8 00:08 <+ddnet-discord> Ah okay. I'll try it tomorrow 01:06 < ddnet-commits> [ddnet] bors[bot] merged staging into master: https://git.io/vFOJJ 07:21 <+ddnet-discord> where would i find a list of valid ddnet version numbers 07:22 <+ddnet-discord> like i use ddnet 10062 = 10.6.2 07:24 <+ddnet-discord> for the auto kick ive figured out that baumalein=708, zclient = 602/605, fclient=502, etc but im probably missing alot 09:20 <+Learath2> i=1; n=""; while [ n -neq "firstddnetcommitsha" ]; do; git checkout HEAD~$i; n=$(git rev-parseorsth); echo $(grep GAME_VERSION src/game/version.h); done; 09:21 <+Learath2> sth like that should take a couple hours but should work 09:23 <+ddnet-discord> could prolly only checkout version.h but then idk hao2 get the rev 11:25 <+ddnet-discord> they will change gameversion to ddnet's one and autokick will be broken 11:29 <+ddnet-discord> mhmmhmnhmhmmhhhmmmjnmhnhjjjhhjnhhhhhnhhh 11:29 <+ddnet-discord> That's going to be a problem 14:08 <+ddnet-discord> @Savander most of them aare clients which arent being updated anymore 14:12 <+ddnet-discord> so you want use broken solution, just because they are not updated yet 14:12 <+ddnet-discord> good choice 14:13 <+ddnet-discord> @Savander most of them are clients which arent being updated anymore 14:14 <+ddnet-discord> why do you call blocking outdated clients a broken solution? 14:15 <+ddnet-discord> it doesnt block all bot clients 14:15 <+ddnet-discord> and they could change the version 14:15 <+ddnet-discord> and they could change the version (pretty sure the one that made the bot would notice fast) 14:19 <+ddnet-discord> since its about to block bots which arent being updated anymore (Deprecated) 14:20 <+ddnet-discord> the maintainers doesn't care about their deprecated client being blocked on one server 14:20 <+ddnet-discord> if you have a solution blocking all bot clients without any false postives go ahead 14:20 <+ddnet-discord> it's not solution 14:22 <+ddnet-discord> why not 14:22 <+ddnet-discord> it's open source, someone can make or have his own client 14:22 <+ddnet-discord> its not intended to keep out all bot clients, but the outdated ones it does 14:23 <+ddnet-discord> with same version 14:23 <+ddnet-discord> yeah but how would u detect that 14:23 <+ddnet-discord> and he wouldn't know why 14:23 <+ddnet-discord> it's not working 14:23 <+ddnet-discord> on certain servers 14:23 <+ddnet-discord> yeah but why would i care 14:23 <+ddnet-discord> idk, make hash from whole the code 14:23 <+ddnet-discord> for each ddnet version 14:23 <+ddnet-discord> xD 14:24 <+ddnet-discord> and how do i get the hash from the clients? 14:24 <+ddnet-discord> Why do you ask me 14:24 <+ddnet-discord> i said that gameversion is bad solution 14:24 <+ddnet-discord> broken 14:24 <+ddnet-discord> not like i know better solution 14:24 <+ddnet-discord> and I am saying its not 14:24 <+ddnet-discord> it works 14:24 <+ddnet-discord> your opionion. 14:24 <+ddnet-discord> yea, like other things can works 14:24 <+ddnet-discord> that doesn't mean its stupid 14:25 <+ddnet-discord> it''s not stupid* 14:25 <+ddnet-discord> yeah but in this case it isnt stupid 14:25 <+ddnet-discord> since it does that what is wanted 14:26 <+ddnet-discord> 1. You can change gameversion easily. 14:26 <+ddnet-discord> 2. Some other clients could have the same gameversion 14:26 <+ddnet-discord> 3. Cheaters will change gameversion to one which standard clients has 14:26 <+ddnet-discord> 1. I know 14:26 <+ddnet-discord> 4. You will make troubles for that guys from 2. 14:26 <+ddnet-discord> 2. I know 14:26 <+ddnet-discord> 3. I know 14:26 <+ddnet-discord> because i bet, you will not tlel them that 14:27 <+ddnet-discord> you check for gameversion 14:27 <+ddnet-discord> no one cares about 2. 14:27 <+ddnet-discord> I care 14:27 <+ddnet-discord> and you should as well, as a developer 14:27 <+ddnet-discord> no why should i 14:27 <+ddnet-discord> if someone is 2. he can go and 1. 14:27 <+ddnet-discord> if you think, that the smallest % is worthless, then wow. 14:28 <+ddnet-discord> and if they change to a non ddnet cheat client it is easier to track 14:28 <+ddnet-discord> What? 14:28 <+ddnet-discord> You want force people to change their clients 14:28 <+ddnet-discord> because you are smarter? 14:28 <+ddnet-discord> no this is nothing for ddnet lmao 14:29 <+ddnet-discord> i dont force them to play there also 14:29 <+ddnet-discord> but in fng ppl care about bots 14:29 <+ddnet-discord> and if they see that clients are being blocked which contains cheats 14:29 <+ddnet-discord> Are you listening to yourself? 14:29 <+ddnet-discord> they are rolling their eyes and fucking hit connect 14:29 <+ddnet-discord> you will take effort to make that "filter", then after one day bot will back 14:29 <+ddnet-discord> because it's bad solution 14:30 <+ddnet-discord> sure there will be botters 14:30 <+ddnet-discord> much easier to work around 14:30 <+ddnet-discord> than to code 14:30 <+ddnet-discord> but less botters 14:30 <+ddnet-discord> and MORE! you even 14:30 <+ddnet-discord> make troubles to normal players 14:30 <+ddnet-discord> and other developers, which are not making cheats 14:30 <+ddnet-discord> the filter is running on an fng server since months 14:30 <+ddnet-discord> Anyway, try 14:30 <+ddnet-discord> it will be your problem 14:30 <+ddnet-discord> about 50% less cheaters 14:30 <+ddnet-discord> on your server 14:30 <+ddnet-discord> no one complained 14:31 <+ddnet-discord> good to you. 14:31 <+ddnet-discord> other developers can change it easily, normal players can update their client 14:31 <+ddnet-discord> or just dont try to play on that server lmao 14:32 <+ddnet-discord> 😃 14:58 < ddnet-commits> [ddnet] ChillerDragon opened pull request #935: removed dead function prototype (master...master) https://git.io/vFOAH 15:57 < ddnet-commits> [ddnet] bors[bot] merged staging into master: https://git.io/vF3U4