09:01 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vdd69 09:01 < ddnet-commits> ddnet/master 96bad9f Dennis Felsing: Add glew32.dll on Windows 09:04 <+ddnet-discord> Apparently glew is useless on macosx 09:04 <+ddnet-discord> Anyone know what I should include instead? 09:09 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddit 09:09 < ddnet-commits> ddnet/master db46d18 Dennis Felsing: No GLEW on OSX necessary (untested) 09:12 <+ddnet-discord> and on linux on SUSE I don't think there even is glew anywhere to install. So we expect our players to compile it from scratch? 09:31 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddPX 09:31 < ddnet-commits> ddnet/master d7eabb0 Dennis Felsing: Further macosx fixes 10:20 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddyO 10:20 < ddnet-commits> ddnet/master 07db95e Dennis Felsing: Mac build fix 10:43 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddQg 10:43 < ddnet-commits> ddnet/master 02ccc03 Dennis Felsing: Travis: No glew on mac 11:12 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vdddE 11:12 < ddnet-commits> ddnet/master 88c0778 Dennis Felsing: Bundle glew instead 11:24 < ddnet-commits> [ddnet] heinrich5991 opened pull request #913: Fix `-Wtypedef-redefinition` for `struct ASYNCIO` (master...pr_ddnet_fix_warning) https://git.io/vddFP 11:36 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddbK 11:36 < ddnet-commits> ddnet/master 5a75dc7 Dennis Felsing: New glew try 11:36 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vddb1 11:36 < ddnet-commits> ddnet/master 3d2322c Dennis Felsing: Don't use glew for automated builds 11:36 < ddnet-commits> ddnet/master 9e6282d Dennis Felsing: Update readme (no glew) 11:40 <+ddnet-discord> instead of having glew trouble on every platform I bundled it... 11:49 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddNy 11:49 < ddnet-commits> ddnet/master 6c7f6e3 Dennis Felsing: glew on macosx as well... 11:52 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vddAL 11:52 < ddnet-commits> ddnet/master f679c3e Dennis Felsing: GLEW_STATIC 13:41 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vdFU4 13:41 < ddnet-commits> ddnet/master 03ec3c0 Dennis Felsing: No glew32.dll 14:11 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vdFIs 14:11 < ddnet-commits> ddnet/master d01c892 heinrich5991: Don't copy files twice in `CMakeLists.txt` 14:11 < ddnet-commits> ddnet/master 7600bed Dennis Felsing: Merge pull request #906 from heinrich5991/pr_ddnet_dont_copy_twice... 14:12 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vdFIK 14:12 < ddnet-commits> ddnet/master c654d82 heinrich5991: Fix `-Wtypedef-redefinition` for `struct ASYNCIO`... 14:12 < ddnet-commits> ddnet/master 4afe702 Dennis Felsing: Merge pull request #913 from heinrich5991/pr_ddnet_fix_warning... 14:26 <+ddnet-discord> About refresh rate, it's not like if you have more fpst, thenthose frames are blending each other? 14:26 <+ddnet-discord> So it feels smoother 14:26 <+ddnet-discord> It's called ghosting effect if I remember 16:47 <+ddnet-discord> hmm 16:47 <+ddnet-discord> compiling ddnet is now giving me a lot (millions maybe?) of warnings like `ddnet\src\engine\external\glew\glew.c:18908:28: warning: '__wglewDXObjectAccessNV' redeclared without dllimport attribute: previous dllimport ignored [-Wattributes]` 16:47 <+ddnet-discord> compiling ddnet is now giving me a lot (millions maybe?) of warnings like ```ddnet\src\engine\external\glew\glew.c:18908:28: warning: '__wglewDXObjectAccessNV' redeclared without dllimport attribute: previous dllimport ignored [-Wattributes]``` 17:29 < ddnet-commits> [ddnet] ChillerDragon opened pull request #915: added viewers command (master...master) https://git.io/vdF2W 18:50 < ddnet-commits> [ddnet] heinrich5991 opened pull request #916: Fix file descriptor leak in aio tests (master...pr_ddnet_fix_aio_test_leak) https://git.io/vdF1e 20:55 <+ddnet-discord> Zilly told me he found a bug in current ddnet client 20:55 <+ddnet-discord> he said he is uploading yt video real quick 20:59 <+ddnet-discord> well he is fighting with youtube -.- they dont want to release the evil glitch. I guess team youtube is abusing the ddnet10 glicht a lot they dont want to get it fixed 21:01 <+ddnet-discord> https://www.youtube.com/watch?v=SPylIbDzMq4 21:01 <+ddnet-discord> go to off-topic 21:01 <+ddnet-discord> why? 21:02 <+ddnet-discord> its ddnet10 bug 21:02 <+ddnet-discord> zilly spottet it 21:02 <+ddnet-discord> check the video 21:02 <+ddnet-discord> Minecraft? 21:02 <+ddnet-discord> haha 21:02 <+ddnet-discord> check the video pls 21:02 <+ddnet-discord> and try if u can reproduce the bug 21:08 <+ddnet-discord> what is he doing 21:08 <+ddnet-discord> i don't see 21:33 <+ddnet-discord> open editor 21:33 <+ddnet-discord> click on envelopes 21:33 <+ddnet-discord> select game layer 21:34 <+ddnet-discord> press space 21:35 <+ddnet-discord> right 21:35 <+ddnet-discord> i see it 21:35 <+ddnet-discord> not me 21:36 <+ddnet-discord> funny 22:19 <+ddnet-discord> 8306 doesn't let me join... 22:22 <+ddnet-discord> currently this server is being attacked 22:28 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vdbkV 22:28 < ddnet-commits> ddnet/master 2b7809b def: Switch cl_showfps 1/2 22:32 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vdbIc 22:32 < ddnet-commits> ddnet/master 5d78389 heinrich5991: Fix file descriptor leak in aio tests 22:32 < ddnet-commits> ddnet/master 2dec3d7 Dennis Felsing: Merge pull request #916 from heinrich5991/pr_ddnet_fix_aio_test_leak... 22:38 <+HMH> heinrich5991: are you there I could use your help 22:52 < ddnet-commits> [ddnet] def- pushed 3 new commits to master: https://git.io/vdbtl 22:52 < ddnet-commits> ddnet/master 02aeae4 def: Infinity = no limit 22:52 < ddnet-commits> ddnet/master 342c604 def: Use new opengl by default 22:52 < ddnet-commits> ddnet/master cb00a29 def: Enable gfx_opengl3 by default 23:27 <+ddnet-discord> glew.c takes forever to compile with clang and optimizations 23:27 <+ddnet-discord> and uses up enough RAM to sometimes crash my VM 23:54 <+ddnet-discord> hmm i am not sure if you even need glew on macOS