02:53 <+ddnet-discord> @heinrich5991 this might interest you, I think you asked me for something like this for vanilla some time ago: https://github.com/H-M-H/bundle_libs 07:30 <+ddnet-discord> When i vote for the maps Injection and Injection 2, the server switches to moderate with caventure map. Seems like maps are missing? 07:36 <+ddnet-discord> same goes for a lot of maps 08:45 <@deen> Apparently setting different compiler optimizations with the gcc version in debian 9 makes the server use 100% cpu even when nothing is going on :D 08:46 <@deen> heinrich5991: i think it has to advance the game state? 08:46 <@deen> heinrich5991: or you mean just stay at the same tick? 10:08 <@heinrich5991> deen: staying at the same game tick 10:09 <@heinrich5991> but I haven't measured how much CPU it actually costs 10:10 <@heinrich5991> the higher optimization levels probably exposed bugs, are there coredumps? 10:11 <@deen> probably, but I didn't care to collect 10:11 <@deen> should be very easy to reproduce 10:11 <@deen> just compile with -Ofast -march=native -mtune=native -flto=10 10:12 <@deen> I remember the first ones didn't cause any harm in the past, so it's probably -flto=10 10:12 <@heinrich5991> don't enable -Ofast, it disables standards compliance 10:12 <@heinrich5991> (and also -ffast-math) 10:13 <@heinrich5991> yea, flto might be causing it, lemme see 10:18 <+eeeee> are we clean in -fsanitize=address and -fsanitize=undefined ? 10:19 <@deen> probably not 10:22 <+ddnet-discord> Can u guys played ddnet in a window? I dont have fullscreen checked but still im playing with fullscreen i can check and uncheck it in settings nothing happenes 10:22 <@deen> even after restartin the client? 10:22 <@deen> and choosing a smaller resolution? 10:22 <@deen> and using the most recent client version? 10:23 <+ddnet-discord> Y 10:23 <+ddnet-discord> Idk 10:23 <+ddnet-discord> xD 10:23 <+ddnet-discord> Wait 10:36 <+ddnet-discord> I got it 10:44 <@heinrich5991> debug info of course destroys the bug :/ 11:33 <@deen> heinrich5991: fixing sanitizer warnings like eeeee suggested could help 11:33 <@deen> I didn't know posix has asynchronous I/O 11:38 <@deen> could be nice for logging and writing demos 11:38 <@deen> not sure how reasonable the apis and the corresponding windows ones are though 13:05 <+Learath2> deen: loading the map Injection seems to crash the server 13:06 <+ddnet-discord> or the map is missing or sth 13:09 <@heinrich5991> asynchronous IO was poor on POSIX IIRC 13:10 <@deen> Learath2: well, debug it? you have ssh access, right? 13:10 <+Learath2> yeah checking it out 13:11 <+Learath2> can't check dmesg nor know where we put coredumps tho 13:11 <+Learath2> but fear not, will figure it all out :) 13:11 <@deen> coredumps in same directory 13:11 <@deen> use root for dmesg 13:11 <@deen> Most likely it's still failing because of old server versions compiled with lto 13:12 <+Learath2> dont think i have root on GER 13:12 <+Learath2> yeah lemme check the lto thing first 13:12 <@deen> tried it on an empty new serveR? 13:13 <@deen> ah shit 13:13 <@deen> it still compiles with lto 13:13 <@deen> on GER 13:13 <@deen> let me fix that quickly 13:14 <+Learath2> deen: which script compiles the server? 13:14 <@deen> I've done that already 13:14 <@deen> cd src; ./build.sh 13:15 <@deen> I think I forgot to copy the new build.sh on GER, oops 13:16 <+Learath2> deen: also servers/test/data/maps seems empty 13:16 <+Learath2> no idea what happened there 13:16 <@deen> yeah, servers were restarted 13:16 <@deen> to fix vulnerability 13:16 <@deen> needs to be mounted again 13:16 <@deen> see run-all.sh 13:18 <+Learath2> \o/ 13:19 <@deen> (I guess the mount fails when ddnet.tw is still offline so it never remounts it later) 13:19 <+Learath2> could mount it in a loop until it succeeds i guess 13:19 <@deen> or use automount 13:28 <+Learath2> does automount make sure it mounts even? 13:28 <@deen> i think it blocks access until it's mounted, but not sure 15:45 <+ddnet-discord> What techniques would you say are easier with weak hook 15:48 <+ddnet-discord> that thing where you drag someone who is above hook thrus and have to go below obstacles 15:49 <+ddnet-discord> the bigger the obstacle the easier it is with weak i guess 16:29 <@deen> @Dr.Jekyll for me everything was easier with weak since I always played with it 16:29 <@deen> so you just get used to it 16:29 <+ddnet-discord> sure theres a big aspect of getting practice 16:29 <+ddnet-discord> but strong hook is objectively better at some things 16:30 <+ddnet-discord> https://cdn.discordapp.com/attachments/339464841846587402/357165312631898112/screenshot_2017-09-12_16-06-22.png 16:30 <+ddnet-discord> anyone know how to fix this bug? 16:30 <+ddnet-discord> might have to do with quads and clipping 16:32 <+ddnet-discord> what bug 16:32 <+ddnet-discord> needs a red mspaint circle 16:33 <+ddnet-discord> the white stripes in the middle of the screen 16:33 <+ddnet-discord> delete the quad .. ? 16:33 <+ddnet-discord> whats it supposed to look like 16:33 <+ddnet-discord> this is how it usually looks 16:33 <+ddnet-discord> borderfix/dilate? 16:34 <+ddnet-discord> https://cdn.discordapp.com/attachments/293493549758939136/357171997064560644/screenshot_2017-09-12_16-33-22.png 16:34 <+ddnet-discord> what map 16:36 <+ddnet-discord> https://cdn.discordapp.com/attachments/293493549758939136/357172566093463552/run_down_the_rabbithole.map 16:36 <+ddnet-discord> it is online ? 16:36 <+ddnet-discord> somewhere 16:37 <+ddnet-discord> @Savander i think unique servers had it 16:37 <+ddnet-discord> yes 16:37 <+ddnet-discord> yea im there 16:38 <+ddnet-discord> i dont see the smudge 16:38 <+ddnet-discord> @jao well the natural question is, when does it happen? 16:40 <+ddnet-discord> randomly on maps that have clipping and quads, not on every map 16:40 <+ddnet-discord> but does it always look like that for you or do you have to move around or sth like that? 16:41 <+ddnet-discord> is the smudge fixed right there as you move or does it move with you? 16:43 <+ddnet-discord> @Learath2 https://cdn.discordapp.com/attachments/339464841846587402/357169828303208448/screenshot_2017-09-12_16-25-00.png 16:44 <+ddnet-discord> what 16:44 <+ddnet-discord> the 16:44 <+ddnet-discord> fuck 16:44 <+ddnet-discord> i changed anti aliasing to 0 16:45 <+ddnet-discord> and my gam ecrashed 16:45 <+ddnet-discord> have to test it 17:40 <+ddnet-discord> https://github.com/ddnet/ddnet-live 17:40 <+ddnet-discord> it worked ? 17:40 <+ddnet-discord> what's with ddnet-live? 17:40 <+ddnet-discord> just found it 17:40 <+ddnet-discord> yes, it worked 17:41 <+ddnet-discord> it just had no use 😄 17:41 <+ddnet-discord> :< 17:41 <+ddnet-discord> im curious how it looked xD 17:41 <+ddnet-discord> just a video of the game 17:41 <+ddnet-discord> chat was the interface to control it 17:42 <+ddnet-discord> Does it consume a lot resources? 17:42 <+ddnet-discord> yeah, because intel is stupid 17:43 <+ddnet-discord> :/ 17:43 <+ddnet-discord> maybe you could run it on gpu ? 17:43 <+ddnet-discord> my intel cpu has an h264 encoder included, but you can only access it through some proprietary media library 17:43 <+ddnet-discord> so it only works on 1-2 linux distributions in some specific versions 17:43 <+ddnet-discord> totally ridiculous 17:45 <+ddnet-discord> you run it on vps ? 17:45 <+ddnet-discord> https://hookrace.net/blog/ddnet-live/ 17:45 <+ddnet-discord> nope, at home 17:46 <+ddnet-discord> have you tried AMD Hardware Encoder or from nvidia ? 😄 17:46 <+ddnet-discord> nope, i don't own any gpus 17:46 <+ddnet-discord> only included intel ones 17:47 <+ddnet-discord> they are probably really bad quality for the bitrate anyway 17:47 <+ddnet-discord> Hmm, understand :/ because it could be muuch faster 17:48 <+ddnet-discord> speed is not the problem, it just consumes a few cpu cores and 10 W or so 17:48 <+ddnet-discord> I was using it while streaming 17:48 <+ddnet-discord> i think, 3k bitrate is optimal 17:48 <+ddnet-discord> for hd 17:48 <+ddnet-discord> i mean, good quality, without smoothing 17:48 <+ddnet-discord> try out veryslow compared to veryfast in x264 with 3000 bitrate and compare the result 17:49 <+ddnet-discord> there can be HUGE differences at same bitrate 17:49 <+ddnet-discord> and that weird mosaic 17:49 <+ddnet-discord> always depends on how much cpu you want to use 17:50 <+ddnet-discord> yea, that's right 😉 I never went below "fast" setting 17:51 <+ddnet-discord> it was too hard for my computer to stream and run game smoothly 17:51 <+ddnet-discord> there is even option "placebo" 😄 17:53 <+ddnet-discord> Have you ever bought a network card? I have to buy 1gbps one. Maybe you have any recommendation 17:56 <+ddnet-discord> why do you have to buy one? 17:56 <+ddnet-discord> Intel is usually the safe guess 17:56 <+ddnet-discord> Cuz, my current network card 17:56 <+ddnet-discord> doesn't support ISP's router 17:57 <+ddnet-discord> huh? 17:57 <+ddnet-discord> Maybe use another cable 17:57 <+ddnet-discord> which they gave me to handle fiber cables 17:57 <+ddnet-discord> i tried 17:57 <+ddnet-discord> A looot things 17:57 <+ddnet-discord> and the only one which worked 17:57 <+ddnet-discord> Never heard about something like that 17:57 <+ddnet-discord> is usign my old router 17:57 <+ddnet-discord> as a bridge 17:57 <+ddnet-discord> I was talking about it a month ago 17:57 <+ddnet-discord> are you sure that's not a software problem? 17:58 <+ddnet-discord> dhcp? 17:58 <+ddnet-discord> that my connection has incredibly long time to estabilkish connection 17:58 <+ddnet-discord> I'm not sure 17:58 <+ddnet-discord> I made a topic 17:58 <+ddnet-discord> https://www.tenforums.com/network-sharing/92817-long-establishing-connection-router-windows-10-a.html 17:58 <+ddnet-discord> incompatibility between network devices should not happen nowawadays in 1gbit/s 17:58 <+ddnet-discord> on windows 10 forum 17:58 <+ddnet-discord> maybe in 10-100 gbit/s 17:58 <+ddnet-discord> i tried a lot things, nothing helped 😄 17:59 <+ddnet-discord> even my ISP told me that 17:59 <+ddnet-discord> tried linux? 17:59 <+ddnet-discord> "hey, buy new network card" 17:59 <+ddnet-discord> nope, i didn't 17:59 <+ddnet-discord> i know that while booting 17:59 <+ddnet-discord> network is estabilished 17:59 <+ddnet-discord> then don't 17:59 <+ddnet-discord> if it works immediately in safe mode, then it's clearly a software problem 17:59 <+ddnet-discord> but, it works perfectly with 100mbs router 17:59 <+ddnet-discord> so its weird 17:59 <+ddnet-discord> try removing the network driver 17:59 <+ddnet-discord> yea i tried 17:59 <+ddnet-discord> i even formated computer 17:59 <+ddnet-discord> and, it stopped workes in safe mode 17:59 <+ddnet-discord> as well 18:00 <+ddnet-discord> settings of your network driver 18:00 <+ddnet-discord> and fumble around there 18:00 <+ddnet-discord> yea i tried change negotiation settings 18:00 <+ddnet-discord> to force 1gbs port 18:01 <+ddnet-discord> i have idea 18:01 <+ddnet-discord> try installing another driver 18:01 <+ddnet-discord> i will download live linux 18:01 <+ddnet-discord> and try it there 18:01 <+ddnet-discord> and disabling dhcp 18:01 <+ddnet-discord> I disabled DHCP. I even forced static IP 18:01 <+ddnet-discord> to use routers gateway 18:01 <+ddnet-discord> etc 18:01 <+ddnet-discord> turn off all other software? 18:02 <+ddnet-discord> yup, i did clean run 18:02 <+ddnet-discord> only windows 18:02 <+ddnet-discord> still nothing 18:02 <+ddnet-discord> and I think windows has something between safe mode and normal mode 18:02 <+ddnet-discord> where you can select which components to load and which not 18:02 <+ddnet-discord> or at least old versions had that, could be used to bisect where the problem comes from 18:02 <+ddnet-discord> Yes, i disabled every external programms services 18:02 <+ddnet-discord> disabled all programs on startup 18:03 <+ddnet-discord> and i have to say, that the problem were even after fresh installation 18:03 <+ddnet-discord> so i bet, it's not because of external programs/drivers 18:03 <+ddnet-discord> i tried at least 2 network drivers 18:03 <+ddnet-discord> the built-in and those from motherboard website (asrock) 18:03 <+ddnet-discord> might be the same 18:04 <+ddnet-discord> then i don't know which one i should download 😄 D 18:04 <+ddnet-discord> PCI\VEN_10EC&DEV_8168&SUBSYS_81681849&REV_06 18:07 <+ddnet-discord> does live debian will support network connectio ? 18:07 <+ddnet-discord> https://www.debian.org/CD/live/ 18:07 <+ddnet-discord> yes 18:08 <+ddnet-discord> debian 9.1 (y) 18:08 <+ddnet-discord> last time i used debian 7 18:13 <+ddnet-discord> installing packages on live ver, will do it to ram ? 18:14 <+ddnet-discord> what else do you expect? 18:14 <+ddnet-discord> a cloud disk? 18:14 <+ddnet-discord> would be cool 18:14 <+ddnet-discord> no, i was thinking if it would store it on disk or 18:14 <+ddnet-discord> somehwere 18:15 <+ddnet-discord> in CPU memory maybe 18:15 <+ddnet-discord> yeah, just format the entire disk 18:15 <+ddnet-discord> cpu memory? 😄 18:15 <+ddnet-discord> cache is not thaaaat big yet I think 18:15 <+ddnet-discord> 😄 18:33 < Savander_d> :D 18:33 <+Savander_d> it works via live Debian 18:33 <+Savander_d> i hate Windows 10 21:59 <+eeeee> lol that guy just went ahead and ported ddnet to shaders 21:59 <+eeeee> that's gonna be a huge PR https://github.com/ddnet/ddnet/compare/master...Jupeyy:master 22:02 <+ddnet-discord> shaders ? 22:02 <@heinrich5991> programs that run on gpus 22:09 <+Learath2> damn i wanted to do that, would have been good practice 22:38 <+ddnet-discord> that is indeed funny, I am also creating some stuff to run on my gpu atm (cuda & opengl maybe also opencl later), it is not releated to ddnet though 22:42 <+ddnet-discord> Nice HMH alive :feelsamazingman: 22:50 <+ddnet-discord> has someone tried http://nanapro.org and know if it's good? (gui-library) 22:55 <+ddnet-discord> https://github.com/ocornut/imgui this one looks good :o 22:56 <@heinrich5991> both look nonnative 22:58 <+ddnet-discord> https://github.com/vurtun/nuklear 22:58 <+ddnet-discord> yep 22:58 <+ddnet-discord> can't decide what to use :D 22:58 <@heinrich5991> you don't want native-looking UI? 22:59 <+ddnet-discord> imgui is cute 22:59 <+ddnet-discord> last looks best 22:59 <+ddnet-discord> nah, thosei sent look modern 22:59 <+ddnet-discord> if i would want native looking ui i would use c# wpf.. 22:59 <+ddnet-discord> the last one looks nice but i've never used it 23:00 <+ddnet-discord> imgui is nice for quickly whipping up debug menus 23:00 <+ddnet-discord> yep, thats what looks like from their images 23:00 <+ddnet-discord> there is any gui that can be customized with css? 23:00 <+ddnet-discord> :d 23:01 <+ddnet-discord> electrum or someshit like that 23:01 <+ddnet-discord> u mean electron 23:01 <+ddnet-discord> and it is nodejs in a desktop enviroment 23:01 <+ddnet-discord> so html 23:01 <+ddnet-discord> then you don't have likmits? 23:01 <+ddnet-discord> https://electron.atom.io/ 23:02 <+ddnet-discord> (pss, i think discord uses electron) 23:02 <+ddnet-discord> ; O? 23:02 <+ddnet-discord> (yep, scroll down) 23:02 <@heinrich5991> qt and gtk can be customized by css I think 23:02 <@heinrich5991> and aren't even as resource-heavy as electron 23:03 <+ddnet-discord> there was some other thing that turns a website into a native app by bundling chromium with it 23:03 <+ddnet-discord> stupid stuff imho 23:03 <+ddnet-discord> ^ 23:03 <+ddnet-discord> discord 23:03 <+ddnet-discord> definitely is built with electron 23:03 <@heinrich5991> yes :( 23:03 <+ddnet-discord> http://www.wasz.ovh/img/0cg23zo785038 23:03 <+ddnet-discord> It's not that bad imo 23:03 <+ddnet-discord> what 23:04 <+ddnet-discord> what with my domain 23:04 <+ddnet-discord> it's like having a game open 200mb~ 23:04 <@heinrich5991> discord is the program that uses the most memory, right after my browser 23:04 <+ddnet-discord> gotta love chromium using as much ram as Maya 23:05 <@heinrich5991> (discord uses 300MB for me) 23:05 <+ddnet-discord> the nuklear gui lib i sent is made with ansi C 23:05 <+ddnet-discord> "No dependencies (not even the standard library if not wanted)" 23:05 <+ddnet-discord> xD 23:06 <+ddnet-discord> a nice sentiment 23:06 <+ddnet-discord> would use that 23:06 <@heinrich5991> that must be a lie :D you can't do a UI without using winapi on windows 23:06 <+ddnet-discord> 23634 lines of code 23:06 <@heinrich5991> tw level I think 23:06 <@heinrich5991> tw has ~35k? 23:06 <+ddnet-discord> https://github.com/vurtun/nuklear/blob/master/nuklear.h 23:08 <+ddnet-discord> hmm too many lines of code 23:09 <+ddnet-discord> you need to #include the winapi right? 23:09 <+ddnet-discord> i cant find any include with it 23:16 <@heinrich5991> how do you expect to make UI without dependencies? 23:16 <@heinrich5991> the C standards provides no facilities to do so 23:16 <@heinrich5991> -s 23:18 <+ddnet-discord> i see, it is a embeddable user inerface 23:18 <+ddnet-discord> which means it needs a renderbackend or OS window 23:19 <+ddnet-discord> (sdl for example)