11:43 < grenadepro> hey guys , as always i found a bug i think . i made a tile for admins (TILE_ADMIN) if you haven't admin rank you will die if you move on this tile . 11:45 < grenadepro> so when you vote to change map on new map (i have this tile too) while you are admin but you will die if you move on this tile. 11:47 < grenadepro> about stay on "Rcon" i think somthing wrong with map change . 11:48 <+Socialdarwinist> Your second sentence does not make sense, and the third is crippled. 11:48 < grenadepro> i downloaded the latest ddnet source from deen repo. 11:48 <+Socialdarwinist> Pix or it didn’t happen 11:49 < grenadepro> its clear. 11:49 < grenadepro> want 11:49 <+Socialdarwinist> No, nobody does understand what you have found or made. 11:49 < grenadepro> show you in server ? 11:49 <+Socialdarwinist> I do not even know what you want to show. 11:54 < grenadepro> 151.244.77.108:8303 11:54 < grenadepro> come here 11:55 < grenadepro> ill show you what i mean 11:58 < grenadepro> Socialdarwinist: are you there ? 11:58 <+Socialdarwinist> I am here 11:58 < grenadepro> come 151.244.77.108:8303 12:06 <+Socialdarwinist> We are getting into it 12:07 <+Socialdarwinist> So he has made a tile which only admins can use to go somewhere, but other tees die when they go into the tile. After map change the tile does not work anymore for the admin, he dies too. Only after logout and login it works as supposed. 12:08 <+Socialdarwinist> The bug does not happen with DDNet servers of version 10.6.1, but already of version 10.6.2 12:20 < grenadepro> sorry i got timeout 12:20 < grenadepro> Socialdarwinist: are u there ? 12:27 <+Socialdarwinist> Yes 12:28 < grenadepro> i found the bug 12:29 < grenadepro> come here 151.244.77.108:830 12:29 < grenadepro> oops 12:29 < grenadepro> 151.244.77.108:8303 12:31 < grenadepro> https://github.com/ddnet/ddnet/blob/master/src/game/server/gamecontext.cpp#L948 12:32 < grenadepro> :D its bool that return to m_Authed cant save your state as it was. 12:33 < grenadepro> must be revert to "m_apPlayers[ClientID]->m_Authed = ((CServer*)Server())->m_aClients[ClientID].m_Authed;" 12:42 < grenadepro> Socialdarwinist: right ? 12:42 <+Socialdarwinist> I don’t know, I am not a programmer. 13:04 < grenadepro> k 13:37 < ddnet-commits> [ddnet] Learath2 opened pull request #779: Update the range of sv_default_timer_type. Fixes #760 (master...dd_pr_varrange) https://git.io/vHPGs 14:02 < ddnet-commits> [ddnet] def- closed pull request #779: Update the range of sv_default_timer_type. Fixes #760 (master...dd_pr_varrange) https://git.io/vHPGs 22:08 < ddnet-commits> [ddnet] eeeee opened pull request #780: stop casting auth state to bool (master...fix_authed) https://git.io/vHX4W 22:40 < ddnet-commits> [ddnet] def- closed pull request #780: stop casting auth state to bool (master...fix_authed) https://git.io/vHX4W