11:55 <+luca> Gotta question... if I create a new Map in TW Editor, how to adjust the size of the white mapping box? 12:15 <+fstd> press A+B+Start+Select 12:31 <@deen> luca: the white box you see when "proof" is enabled? 12:32 <@deen> that's how far players will be able to see 12:32 <@deen> mouse wheel to scroll in or out 12:33 <+luca> No, I mean the one where you cant map outside 12:37 <@deen> ah 12:37 <@deen> right click on game layer, change width and height 12:38 <@deen> but keep it as small as possible. the map is stored in RAM uncompressed, so huge maps are a problem 12:49 <+luca> but i wanna do a huge map :D 12:49 <+luca> thanks deen 12:51 <@deen> 700x700 is already a huge map btw, see for example Neverwhere on DDNet Moderate 13:12 <+Marmare> Is there any documentation on the networking of teeworlds ? 13:24 <@deen> Marmare: hi. a bit in the source code 13:25 <@deen> for example engine/shared/network.h 18:25 <@Nimda> Who's Faster by Silex & DiViNe just released on Oldschool at 2016-10-09 18:20