00:37 < o_be_one> hey deen whatsup about ddnet.tw hosting ? 01:20 <@deen> o_be_one: HH threw me out entirely without warning (and only told me about it a day later) 01:20 <@deen> not sure if I can get the money back for the remaining 8 months I paid already, they still ignore all my emails 01:21 <@deen> so I bought a new server at nfoservers 03:31 <@deen> I played around with rrdtool today: https://ddnet.tw/stats/server/ 12:15 < joio> hallo 12:23 <@deen> anyone know an easy way to parse a TW packet to find out what kind it is? 12:23 <@deen> I'm trying to figure out how some DoS attacks work 12:28 <@EastByte> deen: fstd made a wirshark dissector for the teeworlds protocol 12:28 <@deen> in this case it seems to be pretty simple, the attacking packet 12:28 <@EastByte> and I also have a tw packet analyzer in nim lying around 12:28 <@deen> i'm wondering why it even has such a big effect 12:29 <@deen> the packet just seems to contain 57 57 57 in hex and that's all 12:29 <@EastByte> what is the effect? 12:29 <@deen> 3 bytes and causes a response of 400 bytes 12:29 <@deen> by the server 12:29 <@EastByte> oh might be the dummy map being sent from the server 12:29 <@deen> ouch 12:30 <@deen> oh yeah, it comes from different ports all the time 12:30 <@deen> didn't notice that before 14:39 < Savander> Hi :) 14:39 <@deen> hi Savander 14:40 < Savander> What's up? I saw that, ddnet was accepted on greenlight. Do you want to continue it? 14:41 <@deen> Savander: i wanted to, but everyone else was against it 14:41 < Savander> who else :o 14:41 < Savander> Players? From russia?> 14:41 <@deen> the DDNet administration 14:41 < Savander> :o. What reasons? 14:41 < Savander> Ego or? 14:42 <@deen> DDNet is not noob-friendly at all, so new players would just be confused 14:42 <@deen> and that we can't handle that many new players 14:42 < Savander> They don't want to invest the time, yeah? 14:42 <@deen> so the idea is to make a tutorial map with special client support so people can easily learn how to play DDNet 14:42 <@deen> but that's a lot of work and I don't think anyone has time 14:43 < Savander> I think, it's not a big problem 14:43 <@deen> also, would invite more ddos attacks and we have more than enough problems with those already 14:43 < Savander> handle is, but not "noob-friendly" 14:44 <@deen> even right now, without steam, we could have many more players. but most just join a DDNet server once, don't understand what to do, and leave again forever 14:45 < Savander> okay, that's right. DDrace is for experienced players 14:45 <@deen> yeah, it's easier to start with Teeworlds and later move to DDrace 14:46 < Savander> To be honest, it'll be great, if DDNet will be in teewords workshop 14:46 < Savander> as a "modded client" 14:46 < Savander> not as a standalone game 14:46 <@deen> iirc the TW devs did not want that 14:46 < Savander> but it's not possible, i guess? 14:46 <@deen> otherwise it would be possible 14:46 < Savander> oh 14:46 < Savander> weird... 14:46 <@deen> but i wasn't involved, you'd have to ask heinrich5991 14:47 < Savander> you know, now if you want to play on ddnet with ddnet, you need to replace files. ugh, a lot of work (haha). 14:47 < Savander> ddnet with steam 14:48 < Savander> of course, sorry :D 14:48 < Savander> http://www.savander.pl/img/SZ1qOpiy8242 14:48 < Savander> DDraceNetwork in my library! 14:48 < Savander> ^^ 14:56 <@deen> Savander: have you seen DDNet's new server stats? https://ddnet.tw/stats/server/ 14:57 < Savander> :o Noo 14:57 < Savander> looks crazy :o 14:57 < Savander> Python backend? 14:59 <@deen> I use a Nim tool to collect the ServerStatus data from https://ddnet.tw/status/ , then use rrdtool for database and graphing 14:59 <@deen> code is here: https://github.com/ddnet/ddnet-scripts/tree/master/rrd 15:01 < Savander> nice, i saw this tool before 15:01 < Savander> for graphing. on OVH if i remember 15:02 <@deen> yeah, last time i used it 6 years ago on my router^^ 16:43 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vwR6o 16:43 < ddnet-commits> ddnet/master 750f30b def: Don't use hardcoded table name 17:57 < ddnet-commits> [ddnet] east opened pull request #429: Antispoof: vanilla connection default map fallback (master...antispoof_fix) https://git.io/vwR12 20:31 <@heinrich5991> deen: I didn't even try to ask 23:25 <@deen> heinrich5991: oh, ok. maybe i misremember 23:34 < ddnet-commits> [ddnet] def- pushed 3 new commits to master: https://git.io/vwRjz 23:34 < ddnet-commits> ddnet/master 32ba1c9 east: Antispoof dm1 fallback on flood added 23:34 < ddnet-commits> ddnet/master a5de759 east: comments added 23:34 < ddnet-commits> ddnet/master 4cb9c85 Dennis Felsing: Merge pull request #429 from east/antispoof_fix...