15:14 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: https://git.io/vzrsx 15:14 < ddnet-commits> ddnet/master 56ca49f def: More conservative default for sv_server_info_per_second 17:24 < IcyFoxy> Are map tunings bound on zero-up, or one-up? 17:26 < IcyFoxy> Well, in either case the MAX number could be used - for the 'default' tunings. 21:44 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vzrHJ 21:44 < ddnet-commits> ddnet/master 51504d2 def: Switch dummy snapshots as well to prevent snapshot accumulation (fixes #400) 21:44 < ddnet-commits> ddnet/master 5222487 def: Style cleanup 22:01 <@deen> https://github.com/ddnet/ddnet/issues/400 22:01 <@deen> From what I can tell so far this is fixed, but would be nice if someone else can verifiy that it works and dummy isn't broken. 22:26 < IcyFoxy> Wow. Some people have too much time... Just saw a speedrun using many players in different sections such that the player recording is constantly moving... XD 22:27 <@deen> yes, that run is on http://ddnet.tw/ :P 22:29 < IcyFoxy> I found as recent on YT 22:29 < IcyFoxy> Insane :P 22:30 < IcyFoxy> Just checked ddnet.tw, it is indeed the same video. :P 22:32 < IcyFoxy> Anyone up for a ddrace? 22:32 <@deen> !ddnetpeak 22:32 <+Nimda> Current players on DDNet : 406 22:32 <+Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 22:32 < IcyFoxy> :3 22:33 < IcyFoxy> Biggest problem is my latency... To the closest ddrace. 176ms but zero people :( 22:33 <@deen> where do you live, IcyFoxy ? 22:33 < IcyFoxy> Closest with players is 239ms 22:33 < IcyFoxy> Aus 22:33 <@deen> Hm, not many players in Australia, right? 22:34 < IcyFoxy> Australia sucks for latency, and even worse when there is such low interest :( 22:34 < IcyFoxy> Yea 22:36 < IcyFoxy> 122.124.108.6, my best ddnet server for latency. 22:36 <@deen> China! 22:36 < IcyFoxy> Yea 22:36 < IcyFoxy> You joining? :) 22:37 <@deen> we can try 22:37 < IcyFoxy> Awesome