00:10 <@deen> what happened to the planned ddnet client release? anyone still planning that? 01:42 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: http://git.io/vutjs 01:42 < ddnet-commits> ddnet/master c78ade0 def: Fix bug where timed out people can connect more than sv_max_clients_per_ip times 01:43 < WolfAlex> EastByte: -_- you told that deen? 01:53 <@deen> WolfAlex: told what? 01:54 < Henningstone> WolfAlex: uh-oh 01:54 < WolfAlex> deen: oh ok, nothing ._. 01:55 <@deen> i get a feeling that most of the people attacking ddnet are its main players 01:55 <@deen> it's really a shit community when your own players ddos, write exploits etc 01:57 < WolfAlex> eh why, i've told last week east that more clients can connect with that timeout thing, but i wanted to do a proof first ._. 01:57 <@deen> players and developers* 01:57 <@deen> i'm not just talking about you, more the general idea 01:58 < WolfAlex> "just talking about you" :( you think i attack ddnet? 02:07 < WolfAlex> deen, sorry but i've never harmed ddnet in any way i can think of, although i dislike some ddnet decisions. i've even tried to help where i can (not much since i'm not a c++ dev) 02:07 <@deen> well, other people who dislike ideas make insulting videos or just ddos the servers. always great solutions 02:09 < WolfAlex> thats just stupid from them, if they can't argue about what they dislike, just ignore them. 02:10 < WolfAlex> but ddosers/flooders are a problem :/ 02:52 < Henningstone> deen: 02:52 < Henningstone> do you have a minute? 02:52 <@deen> Henningstone: what? 02:52 < Henningstone> WolfAlex: and I want to show you something... quite funny ;) 02:53 < Henningstone> just search in the server browser the players "wolf" or "Henritees" and join us =) 02:55 < Henningstone> you are right, obvious. It depends on the IDs 10:49 <@EastByte> deen: the last time I heard about the client release was before hi_leute left 10:50 <@EastByte> iirc someone also started working on a new feature list but I cannot find the chatlogs 13:12 < Hamid_Jigool> hello my friends.. i have a question about DDnet Server 13:12 < Hamid_Jigool> i run a DDnet Server on my host...on windows mod 13:12 < Hamid_Jigool> there is one problem 13:13 < Hamid_Jigool> when anybody get the score by map 13:13 < Hamid_Jigool> and quit from server and rejoin 13:13 < Hamid_Jigool> the score did not show before his name 13:13 < Hamid_Jigool> how can i fix that? 13:14 < Hamid_Jigool> are there any way to fix ? 13:14 < Hamid_Jigool> *is 13:14 < Hamid_Jigool> :D 13:14 < Hamid_Jigool> Example 13:14 < Hamid_Jigool> : 13:15 < Hamid_Jigool> 2:30 Hamid_Jigool 13:15 < Hamid_Jigool> im quit from server and rejoin 13:15 < Hamid_Jigool> ----- Hamid_Jigool 13:15 < Hamid_Jigool> there is no score! 13:20 < Hamid_Jigool> oh sorry... im time outed.. 13:20 < Hamid_Jigool> :D 13:27 <@deen> Hamid_Jigool: only by running sql server, it's complicated 13:27 < Hamid_Jigool> ow... thank you anyway :D 13:28 < Hamid_Jigool> is there any sql server for download for linux? 13:28 <@deen> no 13:28 <@deen> only instructions on how to compile it: https://github.com/ddnet/ddnet 13:28 < Hamid_Jigool> ohum... thanks 20:05 < Ryozuki> hi 21:03 < Henningstone> !ddnetpeak 21:03 < Henningstone> ?? 21:03 < WolfAlex> xD 21:04 < Henningstone> !twp tee 21:04 < Henningstone> oh lol, nimda is not here 21:04 < Henningstone> why that 23:49 < TwItCh__> Hi can someone help me getting points to work on ddnet teeworlds server 23:52 < laxa> What do you mean ? 23:52 < laxa> On ddnet servers ? 23:52 < TwItCh__> No Im running my own server 23:52 < TwItCh__> connecting to mysql server using mysql.cfg file 23:52 < laxa> read scripts from deen on the repos, they should teach you everything you need to know hopefully 23:53 < SPYRES> I love the words "hopefully" xD 23:53 < TwItCh__> I don't know which scripts to look at, Ive looked at a view 23:54 < TwItCh__> at a few* 23:54 < Ryozuki> i think poitns is the hardest thing 23:55 < TwItCh__> It is, but once I understand how it works it's fairly easy, it's just deen has added lots of extra features 23:58 < TwItCh__> How can I test of the scripts are connecting to the mysql database 23:59 < SPYRES> that the scripts* 23:59 < TwItCh__> *if