00:25 < Learath2> deen: why exactly do you 3xx to the 404 page ? 00:26 <@deen> i don't know, i guess nginx does that 00:26 <@deen> ah, because the 404 is on another subdomain! 00:26 <@deen> I'll fix that 00:28 <@deen> Learath2: happy now?! 00:29 < Learath2> very saves around 2 seconds on a map that doesnt exist deen 00:36 <@deen> great 00:44 < xRoThx> deen: http://prntscr.com/5yc6bj 00:45 < xRoThx> Asked him if it was him & why 00:45 < xRoThx> and it was just a test 00:45 < xRoThx> they picked mine because its the best for the test, its the safest 10:48 < BeaR_> sup? 10:53 <@deen> hi BeaR_ 10:54 <@deen> seen the bug on github? 10:54 < BeaR_> huh, no 10:54 <@deen> https://github.com/def-/ddnet/issues/140 10:54 <@deen> If you want to fix anything :P 10:54 < BeaR_> :p 11:05 <@deen> Looks like we lost our main tester =/ 11:06 < BeaR_> hm? 11:06 < BeaR_> ah map testing 11:07 < Nimda_1403> Lime by Ama just released on Moderate at 2015-01-29 11:04 11:10 <@deen> laxa: rename Nimda? 11:11 < laxadedi> deen: I would need to restart her 11:11 < BeaR_> 'her' (: 11:11 < laxadedi> deen: btw, even if I am no longer in teeworlds business, if you want my 2 cents, I kinda agree with leute_ggl 11:12 < laxadedi> BeaR_: yup :D 11:12 < laxadedi> you said yourself you want quality, then it takes time, and mapper knows it 11:13 < laxadedi> I always felt like too many releases on ddnet 11:14 <@deen> laxadedi: These maps have all been tested already, so they would be released anyway. 11:14 <@deen> From their descriptions most of them even sound ready for release 11:14 < laxadedi> Well 11:14 <@deen> So we should release even fewer maps? 11:15 < laxadedi> It's just my opinion 11:15 < laxadedi> Make a release schedule or something 11:15 < laxadedi> and take only the best 11:15 < laxadedi> 1 map for each category each week for example 11:15 <@deen> But we can't test a map for weeks, having the tester fix everything, and then not release it... 11:15 <@deen> That's ridiculous 11:16 <@deen> If the testers don't want to release the maps they should say so before making the tester change everythign 11:16 <@deen> I don't understand why people feel so hurt when more than a map per week is released 11:17 < laxadedi> Hum 11:17 < laxadedi> Just make a schedule about release 11:17 < laxadedi> then 11:17 < laxadedi> well 11:17 <@deen> I did, didn't I? 11:17 < laxadedi> yeah 11:17 < laxadedi> but I mean 11:17 < laxadedi> for ddnet in general 11:17 < laxadedi> if you release something 11:18 < laxadedi> say maps are released at 18:00 for ex 11:18 <@deen> maps are released when i have time 11:18 < laxadedi> make a script to release at specific time ^^ 11:18 < laxadedi> well, I don't think that would change that much 11:19 < laxadedi> but I don't like to see map release at 2:00 in the morning 11:19 < laxadedi> and again, just my personal opinion 11:20 <@deen> I think the number of map releases should only depend on the number of good maps we get 11:21 <@deen> if it's more, we should release them, otherwise not 11:58 < BeaR_> wow, this demo stuff is really weird ^^ 12:28 < BeaR_> deen: https://github.com/def-/ddnet/commit/9ea846033be97b25b68c7e8769b9ee86993f6896 what does this change do? 12:29 <@deen> BeaR_: i think it only writes the map file when we actually want to keep the demo and does no flush on each output? 12:30 < BeaR_> deen: does it also change something in the binary layout of the demo? 12:30 <@deen> no 12:31 <@deen> (i hope not) 12:32 < BeaR_> the problem with the slicing bug is that it can't correctly detect the end of the demofile and starts reading some weird data, which can't be decompressed, following with closing the file handle but it will still go on reading data from the closed handle, which caused the assertion 12:34 < BeaR_> (not sure if it should read the whole demo at all..) 12:35 <@deen> =/ 12:48 <@deen> damn, radeon drivers suck even with newer gpus... 12:48 <@deen> getting about 20fps in teeworlds 12:49 < BeaR_> on linux? 12:49 <@deen> yeah 12:49 <@deen> so I'm back to nvidia now 12:49 <@deen> only problem i have with nvidia is that the mouse sometimes gets stuck and it's a legacy driver already 12:50 <@deen> but it runs so much cooler 12:50 < BeaR_> can't run ubuntu on my laptop (hybrid gpu) as it would drain my whole battery power in <1hr cuz of the gpu driver /: 12:50 <@deen> yeah, that's great 12:50 <@deen> for linux i only want intel graphics. it's good enough for teeworlds and never had a problem with them 13:05 < BeaR_> heh, the actual problem the demo is corrupted lel 13:06 < BeaR_> normal playback also fails there 13:06 < BeaR_> but the demoplayer will stop .. 15:11 < Nimda_1403> DDNet CHN went down! 15:12 < Nimda_1403> DDNet CHN went back online! 16:34 <@deen> Hm, should probably just shut down the servers 16:34 <@deen> People are so angry about every decision I make 16:34 < o_be_one> hey 16:34 <@deen> They complain that I release way too many maps 16:35 < o_be_one> there some things that have really surprised me on the ddnet V3ROYAL .. 16:35 <@deen> while we had 0 novice maps in the last 30 days 16:36 <@deen> o_be_one: yes? 16:37 < o_be_one> just some really curious friendships 16:40 < o_be_one> well i'll know more soon, no doubt about that, but ddos are not done in a random mind i think 16:43 <@deen> don't talk to the ddosers please, except if you want to cause more attacks 16:51 < bear__> btw can l propose some older ctf maps made by me for the vanilla server? 16:52 <@deen> I guess you could do this here: http://forum.ddnet.tw/viewforum.php?f=19 16:52 <@deen> but our testers don't test much 17:07 < Nimda_1403> Genericore 2 by Åmol just released on Brutal at 2015-01-29 17:02 17:40 < o_be_one> deen, how i can get fast emote on ddnet ? 17:40 < o_be_one> i want to switch my servers to ddnet bin but need fast emote 17:42 <@deen> EastByte: any idea?: http://forum.ddnet.tw/viewtopic.php?f=6&t=991 17:42 <@deen> o_be_one: sv_emoticon_delay 0 17:42 <@deen> http://ddnet.tw/settingscommands 17:45 <@EastByte> hard to find what's the reason 17:45 <@EastByte> they didn't say that there is an alert popping up so webgl should work 17:45 <@EastByte> maybe not enough gpu memory 17:46 <@deen> i only tried on a single phone and it worked there 17:46 <@EastByte> same here 17:47 <@EastByte> but it's not meant to be used on smartphones^^ 17:47 <@deen> not? 17:47 <@deen> i think that's the main use case 17:47 < o_be_one> deen, is it included without patching now ? 17:47 <@deen> o_be_one: what does that mean? 17:47 <@deen> what included? 17:47 <@EastByte> deen: webgl support is pretty new for mobile devices 18:00 < o_be_one> deen, the fast emote is in official ddnet release now ? 18:09 <@deen> yes 18:09 <@deen> has always been 18:09 <@deen> (i think) 19:36 < o_be_one> tried on 6.5, its not an instant emote 19:41 <@deen> huh? 19:59 < eeeee> deen: sounds like you need a vacation 20:14 <@deen> well, i didn't do anything for ddnet for weeks or months 20:14 <@deen> now that i try to do something everyone complains 20:16 < o_be_one> deen, what the problem ? 20:18 <@deen> o_be_one: http://forum.ddnet.tw/viewtopic.php?f=3&t=990 20:21 < o_be_one> hard 20:22 < o_be_one> hi_leute_gll is tester ? 20:23 <@deen> he was the main tester 20:23 < o_be_one> ok 20:23 < o_be_one> i think you need to find something in the middle with what you think and what they think 20:24 <@deen> what i think is in the middle already 20:24 <@deen> i get shit from both sides 20:24 < o_be_one> ok 20:24 <@deen> one side says i release too many maps, the other says i don't release enough 20:24 < o_be_one> you have just 10 maps to release ? 20:24 <@deen> and both hate ddnet and stopped helping now 20:24 <@deen> we have about 30-40 maps to release 20:24 <@deen> some are there for months 20:25 < o_be_one> why you dont start an "alpha server" open to public with only not released maps ? 20:25 <@deen> what good would that do? 20:25 <@deen> they would still complain about the same 20:26 < o_be_one> mappers can see players playing their map and seeing if its liked (maybe you can add a way to vote for the map, on the website why not) 20:26 < o_be_one> non non they'll think that you listen all 20:26 < o_be_one> and they will be happy to have the possibility to try maps and say if its bullshit or not, and this will let you the time to release maps at a correct delay 20:27 < eeeee> not sure if public testing is a great idea 20:27 < eeeee> not everyone would realize that map is an alpha version 20:27 < eeeee> and some people would get stuck, etc.. 20:27 < eeeee> also no records 20:28 < o_be_one> well this idea could be enhanced, but DDNet has to select good maps, and there is 2 parts at this time that are not happy. So is it needed to take part of these complaints ? 20:28 < o_be_one> i have just release 1 or 2 maps, but my map dev has just sayed "hey friend come test my map on r0x.fr !" 20:29 < o_be_one> some players has came, first time it was a little buggy, my mapper has updated it very fast and now the map has 30 players everytime 20:29 < o_be_one> i have not the DDNet experience with all this amount of new map 20:29 < o_be_one> but DDNet is a quality DDrace TW, so for that it needs to find a way to test faster and release only good maps 20:30 < eeeee> guess DDNet just needs more testers 20:30 < o_be_one> sure but why there is no more testers ? 20:30 < eeeee> maybe make it somehow easier to test 20:30 <@deen> eeeee: yes, but the testers are discouraged because they personally get insulted for every bug they didn't find 20:31 < o_be_one> anonym test ? 20:31 < eeeee> should we anonymize the testers then? 20:31 < eeeee> yeah 20:31 < o_be_one> and tester have the possibility to go out of a bug without the need of restart ? 20:31 <@deen> of course 20:31 < o_be_one> nice 20:31 < o_be_one> we need an "admin forum" on ddnet lol 20:32 < o_be_one> how its organized ? Mapper is here to test with testers ? 20:33 < o_be_one> and what the problem with map release, there is many servers and all players can vote change map .. 20:33 < eeeee> maybe we should test some novice map to see how it works 20:33 < o_be_one> "What about ddnet "trash" servers. Don't get me wrong. It should be another type of server, but without points. People could upload there maps which are highly discussed if they should be added or not. And if a lots of people are playing these maps in the next days and weeks it could be a good indicator if we should add this map. " 20:33 < o_be_one> good idea from kamillentee too 20:34 < o_be_one> i want to test 20:34 < o_be_one> but on something managed by ddnet 20:34 < o_be_one> not on my own servers 20:34 < eeeee> so you would add the map after everyone has played it and got bored of it :P 20:34 < o_be_one> just cause i havent the mood to up the map and test it, and i want to test with other testers 20:35 < eeeee> we should identify all points of friction in map testing 20:35 < eeeee> and try to eliminate them 20:35 < o_be_one> there is 2 main testers, so there is some other testers, how many ? 20:35 < eeeee> like it should be easy to edit the map and reupload to testing server 20:35 < o_be_one> yes sure its a hard work, already read about testing a map on ddnet 20:35 < o_be_one> the howto 20:36 < eeeee> maybe we can make it possible to edit the map while you're connected to testing server and then save positions of all players (like /save), reload the new map and /load 20:36 < o_be_one> "Broken said today the best way to get a map released is to lick deens balls" lol ! (read on forum) 20:37 < o_be_one> yeah good idea to enhance map fix 20:37 < eeeee> in fact should be trivial to just update the map without any game restarts 20:37 < o_be_one> and why not a testing points system ? 20:38 < o_be_one> engage to test, if you find some bug, you earn some testing points 20:38 < o_be_one> go challenge test ! 20:38 < eeeee> hmm no i take that back. trivial only for vanilla but ddrace laz0rs and shit might get tricky. 20:40 < o_be_one> you need to make something to make testers test 20:40 < o_be_one> and mappers natural selection 20:41 < o_be_one> so mable a release score for mappers 20:41 < o_be_one> so good mappers will be released faster than new 20:41 < o_be_one> but new could be released too if they are good 20:42 < o_be_one> maybe we can brainstorm of something balanced with this system, but who can enhance the release time and simplify tests 20:42 < o_be_one> cause a map without bugs or only 1 or 2 is more funny to test that a noob buggy map ... 20:42 < o_be_one> and there is the funny of the map to take into account 20:42 < o_be_one> (my english is so bad :D) 20:43 < eeeee> idk if people who only want to gain more of some useless points would make good testers 20:43 < o_be_one> it depends on how ou attribute theses points 20:43 < o_be_one> you can give a testing point only to the two best bug finders of the map 20:44 < eeeee> who would decide the best bug though? 20:44 < o_be_one> it will give a full testing rush 20:44 < o_be_one> you select the one who has find most of the bugs 20:51 < eeeee> leader of the 2 testers team? :P 20:52 < o_be_one> lol its like a joke, but if someone is dedicated to test team, he can finds more testers 20:53 < o_be_one> and check if the map testing works good or do something to help to enhance it 20:53 < eeeee> don't think we have such a person 20:54 < o_be_one> ddnet is organized only around devs and mappers, cause its the first need of this project ; but at this scale it needs more "team leaders" i think 20:55 < o_be_one> on r0x.fr ive opened new ranks to get more team leaders and thats why we have grown like that 20:55 < eeeee> i wonder if it would help if we just got more players 20:55 < eeeee> can we ask some mappers to make tutorial maps? 20:55 < eeeee> oh i have an idea 20:55 < eeeee> lets make a mapping contest 20:55 < o_be_one> why not to prevent map repetitive bugs 20:56 < eeeee> for a best tutorial map 20:56 < eeeee> then we can try to spread the word about ddrace and get more players 20:57 < eeeee> yeah repetitive bugs should be prevented ofc, can prolly look at forums to find out what those are 20:59 < o_be_one> yes its a real problem to talk about something we dont know :( 20:59 < o_be_one> thats why i want to try to be a tester sometime, to learn more and help 20:59 < o_be_one> i cant stop to have a community mind, i love that ^^ 21:23 < Nimda_1403> DDNet South Africa went back online! 23:13 < Learath2> If the maps are tested just release them dont keep the mappers waiting 23:14 < Learath2> Why would people get mad about releases