09:55 < Nimda_1403> DDNet RUS went down! 09:59 < Nimda_1403> DDNet RUS went back online! 10:01 < Nimda_1403> DDNet RUS went down! 10:02 < Nimda_1403> DDNet RUS went back online! 13:16 < ddnet-commits> [ddnet] Learath2 opened pull request #139: Fix progress bar overflow and Abort segfault (DDRace64...pr_FixOverflow) http://git.io/FRZE 14:32 <@heinrich5991> the ddnet map viewer in the browser that my brother just showed me, is it eeeee's emscriptened teeworlds client? 16:22 < o_be_one> hello 16:22 < HoffiPL> heyo 16:22 < o_be_one> deen, nazar says its him about ddos on ddnet last weekend, but he always tell its him, im never sure about this 17:00 < xRoThx> Hello 17:02 < xRoThx> deen: are you here atm? 17:14 <@EastByte> heinrich5991: the map viewer used for viewing ddnet map releases still is twwebgl 17:30 < Nimda_1403> DDNet CHN went down! 17:32 < Nimda_1403> DDNet CHN went back online! 17:33 < Nimda_1403> DDNet CHN went down! 17:34 < Nimda_1403> DDNet CHN went back online! 17:37 < Nimda_1403> DDNet CHN went down! 17:38 < Nimda_1403> DDNet CHN went back online! 17:49 < Learath2> ./ban nimda 18:27 < Learath2> only one other bug i can predict is in http download other then that it seems ready :) 18:28 < Learath2> ill fix that one in like 10 mins 18:43 <@deen> heinrich5991: ddnet map viewer is by EastByte, ddnet client in browser is by eeeee 18:45 <@deen> thanks Learath2 18:45 < ddnet-commits> [ddnet] def- closed pull request #139: Fix progress bar overflow and Abort segfault (DDRace64...pr_FixOverflow) http://git.io/FRZE 19:08 < shahan> hello 19:08 < shahan> I have a question: does anybody knows if there is any version of teeworlds that is COMPLETELY mirated to SDL 2.0? 19:08 < Learath2> nothing complete shahan 19:08 < Learath2> https://github.com/teeworlds/teeworlds/pull/1246 swick got close but its not complete 19:09 <@EastByte> also there were some compatibility problems iirc 19:11 < shahan> actually, i've got macbook pro at work, and think about making a port to ios 19:11 < shahan> afaik SDL2 has native ios support 19:11 < shahan> so i guess teeworlds version with sdl 2 functions only should be easier to port to ios 19:13 < shahan> @Learath2, thx for the link, I'll look what i can do with it 19:13 <@EastByte> http://pastebin.mozilla.org/8403696 19:16 < shahan> @EastByte thank you again :) 19:16 < shahan> wow, deen works on sdl2 too 19:22 < Nimda_1403> Autumn Sunset by Themix just released on Solo at 2015-01-28 19:20 20:08 < CookieMichal> Hello 20:09 < CookieMichal> I have some problems when compiling ddnet :x Logs: http://paste.ee/p/ngiQa Can you please help me? :) 20:09 < CookieMichal> Is there some new stuff I should install? :x 20:14 <@deen> huh 20:15 <@deen> limits.h belongs to the standard c library, doesn't it? 20:15 < CookieMichal> no idea :p 20:15 <@deen> can you build vanilla TW 0.6? 20:16 <@deen> because vanilla includes the same limits.h 20:16 <@heinrich5991> deen: limit.h seems to be C 20:16 < CookieMichal> Haven't tested yet 20:16 <@deen> Maybe it's only C99? 20:18 <@deen> oh wait 20:18 <@deen> limits.h is not included in the old zlib version TW 0.6 usew 20:19 <@deen> uses* 20:19 < xRoThx> Hello 20:19 <@deen> and Visual Studio only has C89 20:19 < CookieMichal> 1> AUTO zlib not found, shouldn't it be different? :I 20:19 <@deen> while limits.h is C99 20:19 <@deen> that's bad 20:20 <@deen> i think the zlib message is ok 20:20 <@deen> it's just that you're the first to build new ddnet with visual studio? 20:20 < CookieMichal> yeah 20:21 < xRoThx> How are things going with ddnet? 20:21 < CookieMichal> full logs, if that matters http://paste.ee/p/V8xhD 20:21 < xRoThx> I see there is again a GER2 20:21 <@deen> hm, this is bad 20:22 <@deen> wait, can't open stdio.h? 20:22 <@deen> stdio.h is C89 surely 20:22 < CookieMichal> :/ 20:23 <@deen> anyone with visual studio can say if they have the same issue? 20:23 <@deen> CookieMichal: are you sure your visual studio installation is ok? 20:23 <@deen> CookieMichal: did you try compiling vanilla? 20:23 <@deen> (0.6.3) 20:23 < CookieMichal> not yet 20:23 <@deen> try that please 20:23 < CookieMichal> okay 20:24 <@deen> i think it's your system 20:24 < CookieMichal> Win 10 [*] 20:24 <@deen> oh! 20:24 <@deen> but win10 should still have stdio.h and limits.h :P 20:24 <@deen> maybe the path to them is just wrong somehow 20:30 < eeeee> xRoThx: tl;dr kidz were buying 40gbit to ddos GER. attacks were for like only 5 minutes but GER hoster downed the server for 4 hours on occasion. we deployed GER2 to at least keep some presence in germany when that happens. 20:31 < xRoThx> Alright 20:32 < xRoThx> I heard they can't such big attacks.. Too bad, but there isn't really another option at this moment is there? 20:34 <@deen> no idea 20:34 <@EastByte> at 40gbit/s ddos? be glad that nfoservers acts that kind and doesn't drop the vps completly 20:35 <@EastByte> even our ddos kids won't be able to keep such attacks up for a long time 20:35 <@EastByte> no need to worry 20:37 <@EastByte> btw. I caught Sushitee setting up an uptee environment on a nfoservers host: http://safe-t-server.com/ 20:37 < xRoThx> Uhu? 20:37 <@EastByte> I think it wasn't online yesterday 20:37 < xRoThx> It wasn't 20:38 < xRoThx> The project finally got some movement ^^ 20:39 <@EastByte> http://uptee.eastbit.net/ 20:39 <@EastByte> yea 20:39 < xRoThx> managed to set it up? 20:39 < xRoThx> Or you got some help? 20:40 <@EastByte> nah, a year ago I also was developing on uptee 20:41 < xRoThx> Alright 20:41 < xRoThx> Nice 20:41 < xRoThx> Its a nice project 20:41 < xRoThx> But is pretty difficult atm 20:41 <@EastByte> it's a big and complex project 20:41 < xRoThx> yes.. 20:41 <@EastByte> and I think it has some performance flaws 20:42 < CookieMichal> deen: I think that there was something wrong with my include paths 20:42 < xRoThx> But Since I would only use it to sponsor some clans or players, offer testservers, and test it.. Doesn't really mather 20:42 < CookieMichal> deen: No idea why, but it builds now :) 20:43 < xRoThx> Should still find a coder that makes a custom & easy one :) 20:43 <@deen> CookieMichal: great! 20:57 < CookieMichal> My include variable was set to: INCLUDE=/src/engine/external/zlib/;/other/sdl/include/;/src/; 20:57 < CookieMichal> :> 22:15 < Learath2> deen: how can i identify a ddos ? 22:16 <@EastByte> check whether your provider informs you 22:16 <@EastByte> sniff some traffic (if possible) and analyse 22:16 <@EastByte> check traffic and cpu usage