00:00 <@deen> I was wondering if it's possible to get ipv6 on ddnet GER 00:00 < xRoThx> What did you want to ask? 00:00 <@deen> Could you ask nfoservers? 00:00 <@deen> I think it might help against my high ping (maybe) 00:02 < xRoThx> I ll ask 00:06 < xRoThx> The mail is sent 00:14 < xRoThx> http://prntscr.com/5fftzl 00:21 < Savander> good night 00:21 < Savander> :) 00:27 < xRoThx> deen: They can not accept it though.. 00:28 < xRoThx> deen: Good Night 00:29 <@deen> good night 06:54 < Nimda> DDNet Chile went down! 07:03 < Nimda> DDNet Chile went back online! 08:46 < laxa> Bl0odDens3 Waschlappen 00:57.98 1bGcxqMDpng 13:18 < Savander> Hi ! 13:30 < Savander> hi Maple 13:31 < Maple> saavy 14:44 < o_be_one> hellow 15:07 <@EastByte> hi 16:47 <@deen> Seems like no one can reproduce my lua crashes, weird 16:47 <@deen> hi 18:32 <@EastByte> hello 18:32 <@EastByte> https://www.teeworlds.com/forum/viewtopic.php?pid=112657#p112657 18:33 <@EastByte> an account system is not going to happen It seems 18:33 <@EastByte> but I like the idea of player identification via crypto 18:51 <@deen> yeah, would be nice 18:51 <@deen> especially since we need crypto anyway for checking the signed updates in the future 18:51 <@EastByte> and ddnet servers could identify the players aswell 19:12 <@deen> yes, good solution, just need someone to implement it :P 19:13 <@deen> Hm, still don't have a Tournament map for this Sunday 19:24 < Maple> welf checked my map a bit 19:26 <@deen> 2 other maps half-tested as well 19:27 <@deen> =/ 19:42 <@deen> South Africa has been pretty full recently 19:42 <@deen> 40 players right now 19:44 < laxa> !fr-de endocrinologue 19:44 < Nimda> Translation: Endokrinologe 21:10 < eeeee> 07:03 -!- ServerMode/#ddnet [-sno+tCNoooob eeeee Q heinrich5991 EastByte deen *!*@216.185.35.244] by *.quakenet.org 21:10 < eeeee> ^^ 21:12 <@EastByte> haha