01:02 < xrothx> deen: uploaded royal 01:03 <@deen> xrothx: feel free to reload 01:08 < xrothx> way better, now everybody is happy.. 01:08 < xrothx> I liked my edits more ^^ but yah.. 01:21 < eeeee> how important are the skins in demos 01:21 < eeeee> like when people upload their demos to youtube they would obviously have their skins installed and shown in the video 01:22 < eeeee> but custom skins get tricky in js demo player 01:23 < eeeee> i can make it to load skins on demand, but then some people would likely try to troll it by changing the skin name ten times a second or something 01:25 <@deen> Allow to select a few skin files as well? 01:25 <@deen> Or just use a lot of default skins 01:25 <@deen> I personally don't consider it important, but I'm not a big fan of skins anyway 03:10 < Nimda> DDNet EUR went down! 04:02 < eeeee> text rendering via html5 canvas seems fast enough, but turns out i still cannot completely get rid of freetype because the code uses text width to draw buttons :( 07:49 <@deen> EastByte: oh, you meant immediately taking down EUR? 11:56 <@EastByte> deen: no I didn't 11:56 <@EastByte> what happened 11:58 <@EastByte> hmm server is unreachable 12:16 <@EastByte> deen: I know what happened 12:17 <@EastByte> ovh forced reboot, and my debian the network configuration was wrong 12:18 < Nimda> DDNet EUR went back online! 12:19 <@EastByte> -the 12:53 <@deen> eeeee: hm, no text width in canvas?^^ 12:56 <@deen> EastByte: ok, when will it go down? 13:17 <@EastByte> deen: 2014-12-14 14:37 < o_be_one> morning ! 16:26 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/qujK6g 16:26 < ddnet-commits> ddnet/DDRace64 eb12370 def: Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting 16:26 < ddnet-commits> ddnet/DDRace64 3a5b373 def: Fix: Client & Server quit properly 17:02 < Savander> hi !:) 17:03 < Savander> https://soundcloud.com/alexomfg/omfg-hello 17:03 < Savander> nice song :p 17:25 <@EastByte> deen: I just realised my raspberry lan tw server still is running: https://eastbit.net/priv/raspitwidle.png 17:26 <@EastByte> as long as you don't restart the pi, it runs flawlessly 17:27 <@deen> nice 17:28 <@deen> would be interesting to see how many players work without lags 17:28 <@EastByte> yep 17:29 <@EastByte> maybe tw runs smoother on arm, who knows 17:29 <@deen> I can give you my little udp-relay script 17:30 <@deen> need to set sv_max_clients_per_ip 64 and sv_spamprotection 0 17:30 <@deen> http://ddnet.tw/udp-relay.py 17:30 <@EastByte> pff the dummies of my bouncer can behave independent from eachother :P 17:30 <@deen> well, then take your bouncer^^ 17:30 <@EastByte> didn't implement any movement though 17:31 <@EastByte> iirc once there was such a udp relay tool written in delphi^^ 17:33 <@deen> segfaults in lua! 17:33 <@EastByte> ! 17:33 <@EastByte> deen is fuzzing the world! 17:34 <@EastByte> you should try that in a reallife date against a woman 17:34 <@EastByte> maybe they are exploitable 17:36 <@deen> interesting, they found a very similar bug 3 months ago, but mine still segfaults 17:37 <@deen> apparently lua only very rarely has bugs: http://www.lua.org/bugs.html 17:37 <@deen> 2 bugs this year so far 17:37 <@deen> and I found 2 more! 17:37 <@EastByte> ^^ 17:41 <@deen> it's really funny how this works 17:41 <@deen> 6 lines and only in combination they crash, none of them alone 17:41 <@deen> even though they all look pretty normal to me except the last one^^ 17:42 <@EastByte> hard to find without your method I guess 17:42 <@deen> yeah 17:42 <@deen> and the backtrace is thousands of lines 17:42 <@deen> afk 17:56 < o_be_one> lol Savander sure nice song :p 17:56 < Savander> :d. 18:11 < laxa> noother`: I have no idea why, maybe it's my server's fault, but nimda sometimes timeout from all networks without any reason. 18:30 < laxa> Careless Skeith & mB. | maple 1:13.44 WfC4iI58NCQ 18:31 < laxa> deen: new video :) 18:31 <@deen> laxa: uploaded ;) 18:32 < laxa> new shortcut on the map 18:32 < laxa> the run is pretty bad 18:32 <@deen> even on ddnet.tw 18:32 <@deen> no, not a new shortcut 18:32 <@deen> i showed .me' that shortcut when he mapped it 18:32 <@deen> he said "no one will ever use it" 18:32 < laxa> wtf lol 18:33 <@deen> but then the map was really popular about a year ago 18:34 <@deen> when everyone was using it 18:44 < ddnet-commits> [ddnet] cinaera opened pull request #115: Fix visual studio build (C89-compatibility) (DDRace64...pr_predict) http://git.io/kFRPGw 18:45 <@EastByte> /* set DSCP/TOS */ 18:45 <@EastByte> is that new? 18:47 <@deen> EastByte: in what sense? 18:47 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/KFJohw 18:47 < ddnet-commits> ddnet/DDRace64 0b00f17 BeaR: Fix visual studio build (C89-compatibility) 18:47 < ddnet-commits> ddnet/DDRace64 030cc06 Dennis Felsing: Merge pull request #115 from cinaera/pr_predict... 18:48 <@heinrich5991> "new from vanilla" I guess 18:48 <@heinrich5991> was the question 18:48 <@deen> yeah, i recently added that 18:48 <@deen> not sure if it does any good for anyone 18:48 <@EastByte> ^^ 18:48 <@heinrich5991> just wanted to ask, does that have a use? :) 18:48 <@deen> at least people could set higher priority for teeworlds packets in their routers 18:49 <@deen> well, if anyone in the internet cared about these flags, it would have a use 18:50 <@deen> I always used them for traffic shaping where the port isn't clear 19:16 < ddnet-commits> [ddnet] cinaera opened pull request #116: Cleanup grenade prediction, now also correctly shows smoke trails (DDRace64...pr_predict) http://git.io/mggTUQ 19:21 <@deen> nice 19:29 < Nimda> leopold by Shorefire just released on Brutal at 2014-12-08 19:27 19:59 <@deen> !ddnetpeak 19:59 < Nimda> Current players on DDNet : 504 19:59 < Nimda> Current DDNet peak : 612 users online at 2014-10-26 20:15:01 20:51 < eeeee> well canvas does have some text width methods but it would require more work to integrate and would also be two times slower 20:52 < eeeee> i'd have to do some caching or something 21:09 <@deen> ok, doesn't sound ideal 22:12 < xRoTxh> deen: 22:12 <@deen> xRoTxh: 22:13 < xRoTxh> I uploaded a winter version of ROYAL 22:13 < xRoTxh> Could you put it on a testserver again? ^^ 22:13 <@deen> huh? 22:14 <@deen> just go on a test server and use change_map? 22:17 < xRoTxh> forgot the rcon pw 22:19 <@deen> PM 22:19 < xRoTxh> thx 23:41 < maple> wow lol 23:41 < maple> the demo is impressive 23:41 < maple> only i take so much time 23:41 <@deen> what demo? 23:41 < maple> the careless one 23:41 < maple> pretty bad