00:13 < Maple> yo broken 00:13 < Maple> lh 00:18 < Welf> broken left 01:16 < xrothx> hello 01:18 <@deen> hi xrothx 01:20 < xrothx> everything is alright? 01:23 <@deen> seems so, yes 01:23 <@deen> but i heard teevision stopped because of ddos attacks 01:26 < xrothx> really? :o 01:26 <@deen> http://teevision.eu/ 01:27 <@deen> I'm going off, good night 01:27 < xrothx> good night 06:41 < Nimda> DDNet CHN went down! 06:42 < Nimda> DDNet CHN went back online! 06:44 < Nimda> DDNet CHN went down! 06:45 < Nimda> DDNet CHN went back online! 06:49 < Nimda> DDNet CHN went down! 06:54 < Nimda> DDNet CHN went back online! 06:56 < Nimda> DDNet CHN went down! 06:58 < Nimda> DDNet CHN went back online! 10:37 < Nimda> xyz_ddrace by ? & Themix just released on Novice at 2014-11-16 10:36 11:10 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/uCr9fA 11:10 < ddnet-commits> ddnet/DDRace64 5bcc22e def: Bring back gfx_text_overlay to stop rendering text at far distances for... 11:10 < ddnet-commits> ddnet/DDRace64 62e8f47 def: Don't render useless TILE_TELECHECKIN number 11:26 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/mLzmow 11:26 < ddnet-commits> ddnet/DDRace64 ec081e7 def: Version 6.2 15:50 < laxa> deen: I want your opinion on something 15:51 < laxa> Some chilean's guys asked me for a ddnet channel on the TS 15:51 < laxa> I gave them channel admin rights 15:51 < laxa> I am not sure that's a good idea to give them the right 15:51 < laxa> what do you think about that ? :) 15:52 < laxa> it's suppose to be a public channel, not a private one 16:08 <@deen> they can even use your TS? 16:08 <@deen> i assumed their connection to europe would be too bad 16:08 <@deen> which chilean guys? 16:11 < laxa> look TS status on ddnet.tw 16:11 < laxa> busy right now 16:14 <@deen> ok 16:14 <@deen> i don't know them, i wouldn't trust them with pw 16:15 <@deen> FUMOFFU & Ferzak would've been fine, for example 16:15 <@deen> and Pwner 16:15 <@deen> I think these 3 are the most active chileans 16:42 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pH_0ww 16:42 < ddnet-commits> ddnet/DDRace64 be51501 def: Don't render evil cp-tele-in numbers either 16:43 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/nIiSpA 16:43 < ddnet-commits> ddnet/DDRace64 9bff09b def: Version 6.2.1 17:03 < Maple> so ehh 17:03 < Maple> how does tournament map testing work 17:03 <@deen> you send the map to a great testers 17:03 <@deen> -s 17:04 <@deen> and that tester tests it. if it's fine, the tester tells me about the map, i may take a look as well 17:04 <@deen> then you get the map tested just with the 1 tester, no one else can see it 17:04 < Maple> "great testers" 17:05 <@deen> a ddnet tester you trust 17:35 <@deen> http://youtu.be/I8T3EFRgEkg 17:35 < Nimda> [YouTube] Title: Race[17] - Gridwyn - Fudgyking - Nealson - Rapture & others | Rating: 5.00/5.00 | Views: 49 18:00 < Spyker> hihi :D deen? 18:01 < Spyker> deen my map was uploaded on test server, no bugs, all fixed.... i have to create a new post? 18:40 < Maple> what was that for 18:40 < Maple> i was afk working on map 18:42 < Maple> after all i've done for you 18:43 <@deen> Maple: do you mean me? 18:43 < Maple> yes 18:43 < Maple> i think i didnt deserve the ban 18:43 <@deen> If you were "Gayple" on test server, it was for teleporting people around 18:44 < Maple> i didnt teleport anybody 18:44 < Maple> i swear 18:44 < Maple> i put my name as Gayple because Welf called me that way 18:44 < Maple> why bother, you never cared 18:46 <@deen> sorry then, maybe i misread the log 18:46 <@deen> hard to tell with all the spam you did in rcon console 18:47 <@deen> and what did I never care about? 18:47 < Maple> i didnt even spam rcon 18:47 < Maple> doesnt matter 19:06 <@deen> oops, i just removed all records on xyz_ddrace^^ 19:06 <@deen> let's see if i can restore them 19:18 <@deen> all restored =) 19:28 < Nimda> Birinci by Gridwyn just released on Solo at 2014-11-16 19:22 19:31 < Nimda> DDNet Chile went down! 19:32 < Nimda> DDNet Chile went back online! 19:41 < laxa> !fr-de paupiette de veau 19:41 < Nimda> Translation: Kalbsroulade 19:44 < Nimda> DDNet South Africa went down! 19:56 < Nimda> DDNet South Africa went back online! 21:36 < laxa> crash ? 21:36 <@deen> where? 21:36 < laxa> crashed 21:36 < laxa> indeed 21:36 <@deen> where, what? 21:36 < laxa> server of new solo map 21:36 < laxa> GER:8331 21:37 <@deen> Monsta crashed it 21:37 < laxa> oO ? 21:37 <@deen> the nice guy with bot client 21:37 <@deen> aaaah, 21:37 <@deen> that's the bug i fixed! 21:37 <@deen> but i forgot to reload servers! 21:38 < laxa> will the server crash again ? 21:38 <@deen> yes 21:38 <@deen> i will set autorestart of servers in a few seconds 21:38 <@deen> then all servers will be restarted as soon as they're empty 21:39 <@deen> just look at the server version 21:39 <@deen> 6.2.1 is good 21:41 < laxa> deen: done ? 21:41 <@deen> check for 6.2.1 server version 21:42 < laxa> ok cool nice ty 21:52 < ddnet-commits> [ddnet] def- force-pushed DDRace64 from 9bff09b to 3df4c76: http://git.io/-BwJ2w 21:52 < ddnet-commits> ddnet/DDRace64 56fbd92 def: number check 21:52 < ddnet-commits> ddnet/DDRace64 c79a7eb def: And the same another time (Thanks coffee) 21:52 < ddnet-commits> ddnet/DDRace64 893fe87 def: Bring back gfx_text_overlay to stop rendering text at far distances for... 23:03 <@deen> seems like harmony hosting isn't perfect after all. getting reports of huge packet loss from one hoster =/ 23:10 < eeeee> i wonder if ddnet servers should be automatically put in favorites in ddnet client 23:10 < eeeee> in case the ddosers kill the master servers 23:17 <@EastByte> eeeee: there is a ddnet tab in the ddnet client 23:18 <@EastByte> with all ddnet server sorted by country retreived from ddnet versionsrv 23:18 < eeeee> okay then 23:19 <@EastByte> https://eastbit.net/public/emscripten/epicrot/ 23:19 <@EastByte> epic stuff right? :) 23:21 <@deen> eeeee: also, people wanted to kill me when i made the client search for "ddnet" when you start it for the first time and never had a teeworlds client before 23:21 <@deen> nice, EastByte ^^ 23:21 <@deen> EastByte: how do you output, sdl? 23:22 <@EastByte> yea, I use sdl to render my pixelbuffer 23:22 <@deen> meanwhile i have made a huge library work with intel's fucking compiler 23:22 <@EastByte> and the rest is my own graphics stuff 23:22 <@deen> who needs c++11, right?! 23:22 <@EastByte> I don't need it :P 23:28 <@deen> It's really not fun to work around compiler bugs 23:28 <@deen> EastByte: any progress with the accounts? 23:28 <@deen> or lost interest? 23:30 <@EastByte> lost interest and I'm quite busy right now 23:31 <@EastByte> and in the end some things about the accounts weren't clear to me 23:32 <@EastByte> let's do some further discussion about it this week (I guess I'll have some spare time) 23:33 <@deen> sure =) 23:33 <@deen> i still think it's an important step forwards 23:33 <@deen> -s 23:33 < eeeee> https://www.teeworlds.com/forum/viewtopic.php?pid=112472#p112472 23:35 <@EastByte> hmmmmm 23:37 < laxa> finally finished this fucking new 4 stars solo map :x 23:37 <@EastByte> we had so detailed discussions on #teeworlds about possible account systems 23:38 <@EastByte> I wonder what slayer is going to do 23:38 <@EastByte> laxa: gz 23:38 <@EastByte> oh hi WolfAlex 23:40 < WolfAlex> oh hi EastByte D: