00:00 < laxa> well, do any german know it there ? 00:01 <@heinrich5991> laxa: I do 00:01 < eeeee> meanings: 00:01 < eeeee> [1] intransitive, with before or at: be indecisive, hesitant 00:01 < eeeee> Cognate words: 00:01 < eeeee> [1] wait, flicker, wait, hesitate 00:01 <@heinrich5991> hesitate 00:01 < laxa> wut 00:01 < laxa> !de-en zaudern 00:01 < Nimda> Translation: hesitate 00:01 < laxa> I don't mean that 00:01 < laxa> !en-de procrastinate 00:01 < Nimda> Translation: zögern 00:01 < laxa> WTFFFF 00:01 < laxa> !fr-de procrastiner 00:01 < Nimda> Translation: zaudern 00:01 < laxa> !fr-en procrastiner 00:01 < Nimda> Translation: procrastinating 00:02 < laxa> !en-de procrastinating 00:02 < Nimda> Translation: zaudern 00:02 < laxa> ... 00:02 <@heinrich5991> zaudern doesn't mean procastinate 00:02 < laxa> how to say that in german then ? :D 00:02 <@heinrich5991> it means that you're not sure whether a decision is the right one or so 00:03 <@heinrich5991> I think there's no german equivalent 00:03 < laxa> WUT ?! 00:03 <@heinrich5991> you can "aufschieben" 00:03 <@heinrich5991> but it needs an object, unlike procrastinate 00:03 <@heinrich5991> it means that you don't do something until later 00:04 < laxa> hum 00:13 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/zCbuzg 00:13 < ddnet-commits> ddnet/DDRace64 36a9c00 def: Make sound more exact 00:17 < laxa> deen: there is a little "bug" with map sound 00:17 <@deen> ? 00:17 < laxa> if your sound is low 00:17 < laxa> but not 0 00:17 <@deen> why can't you just say "prokrastinieren"? 00:17 < laxa> sometimes you can't hear sounds 00:18 <@deen> laxa: how to test it? 00:18 < laxa> hum 00:18 < laxa> follow me 00:18 < laxa> wait 00:18 < laxa> I need test server password 00:19 < laxa> deen: ok follow me, I am ready 00:19 < laxa> EUR test #1 01:33 < nuborn> hi 01:35 <@deen> hi nuborn 01:43 < nuborn> deen: when the code is fixed, shall I just send a new pull request? 01:43 < nuborn> and including the server code 01:43 <@deen> yes 01:43 < nuborn> ok, just checking :P 01:43 < nuborn> Ill look at it later 01:45 <@deen> thanks =) 03:19 < Maple> deen , heavy anti-ddnet conspiracy going on 04:23 < laxa> !en-fr Sloppiness 04:23 < Nimda> Translation: Négligence 04:25 < laxa> !en-fr plump 04:25 < Nimda> Translation: dodu 15:39 < kosho> hi 16:27 < Maple> yo 16:52 <@EastByte> deen: https://eastbit.net/priv/lwall.webm 16:52 <@EastByte> could be quite interesting for racing 17:31 < laxa> !en-fr affair 17:31 < Nimda> Translation: affaire 17:59 < Welf> hi 18:00 <@EastByte> hi 18:14 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/MOw6uw 18:14 < ddnet-commits> ddnet/DDRace64 eba1fb5 def: Fix wait time on windows (Thanks to Tobii) 18:15 <@deen> hi 18:15 <@deen> EastByte: I've seen that before, but it looks laggy, right? 18:15 <@deen> which is why i didn't want to add it 18:15 <@deen> can't imagine how terrible it is with ping 200 18:16 <@EastByte> yea right 18:16 <@deen> EastByte: http://forum.ddnet.tw/viewtopic.php?t=666&p=5829#p5829 18:16 <@deen> did you hear that teevision is down? 18:16 <@deen> maybe we can hosta simple script so people can run their own testservers, similar to DoNe's trashmap 18:17 <@EastByte> haha 18:17 <@deen> or teach people how to forward ports in their router 18:17 <@EastByte> looks everyone wants to be a tw hoster again 18:18 <@deen> i don't want to 18:18 <@EastByte> ... 18:18 <@deen> I'm just wondering if we should do it 18:18 <@deen> because otherwise people may have problems testing their maps 18:18 <@EastByte> hmm not sure why 18:18 <@deen> afk 18:35 < o_be_one> hey 18:35 < o_be_one> CAN servers are players by 5 to 10 players :) 18:35 < o_be_one> played 18:35 < o_be_one> since yesterday, the community has started i think 18:57 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/2VNGlA 18:57 < ddnet-commits> ddnet/DDRace64 37aa15e def: Check for negative offset, which is possible because of integer overflow 18:57 <@deen> o_be_one: nice to hear 19:04 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/HblJ-A 19:04 < ddnet-commits> ddnet/DDRace64 3df7a1b def: And the same another time (Thanks coffee) 19:10 <@deen> !ddnetpeak 19:10 < Nimda> Current players on DDNet : 533 19:10 < Nimda> Current DDNet peak : 612 users online at 2014-10-26 20:15:01 19:10 <@deen> too bad we don't have a tournament map ready =/ 19:34 <@EastByte> where are the mappers o\ 19:38 < Welf> not active atm ^^ 20:01 < Maple> deen i dont have anyone to test my map with 20:01 < Maple> its basically finished 20:01 < Maple> i need to change a part 20:02 < Maple> brb im going to lunch 20:02 < Maple> @deen , map will be ready this afternoon but i have no one to pre-test it 20:02 < Maple> brb lunch 20:06 <@EastByte> https://eastbit.net/public/emscripten/hello_world/ 20:06 <@EastByte> emscripten I'm coming 20:10 < Maple> Hello, dev! 20:24 < Welf> Maple i heard you had a discussion about accepting maps? 20:25 < Maple> well it was more broken, leute and some people arguing about stuff 20:28 < Welf> ahh hi_leute told me that you also said sth about that, so you just trolled ? (or maybe i misunderstood him) 20:29 < Maple> im not a troll 20:30 < Maple> but i agree map admission criterias are biaised 20:32 < Welf> i don`t think so, nobody looks at where is the mapper from ^^ 20:42 < Nimda> DDNet CHN went down! 20:45 < Nimda> DDNet CHN went back online! 21:18 < laxa> EastByte was there : http://postimg.org/image/65zthpqa3/ 21:24 <@EastByte> laxa: hm nope I didn't play today :P 21:29 < Nimda> DDNet CHN went down! 21:30 < Nimda> DDNet CHN went back online! 22:01 < Nimda> DDNet CHN went down! 22:02 < Nimda> DDNet CHN went back online! 22:12 < Axomar> Hey :) 22:13 <@EastByte> hello 22:18 < Axomar> Huhu Welf =) 22:18 < Welf> hey again 22:42 < Axomar> deen? Wieso ist Saavik denn vorhin auf einmal wen gewesen? 22:46 <@deen> Axomar: hi, keine ahnung. also, this is an English channel 22:46 <@deen> hi BrokenTW 22:47 < BrokenTW> hey 23:06 < Axomar> oh ok