06:04 < KinG_> hi alkl 06:04 < KinG_> all* 06:04 < KinG_> anyone here>?! 06:07 < Teeson> hey KinG_ :) 06:07 < Teeson> funny guy 06:07 < KinG_> hey 06:08 < KinG_> Teeson: can u give me a direct link for map royal?! 06:08 < Teeson> I don't know this map 06:08 < KinG_> it's a block map 06:08 < Teeson> you may find it in github 06:08 < Teeson> ah blmap_royal 06:09 < KinG_> tnx 06:10 < KinG_> there is none 06:10 < KinG_> any ideas about a website that have it?! 06:11 < Teeson> google 06:11 < KinG_> i did but didn't found 06:13 < Teeson> with blmapv3 royal ? 06:13 < KinG_> no diffrence 06:13 < KinG_> i didn't find any .map file with diffrent names 06:14 < Teeson> too bad :( 06:15 < Teeson> I try to send you the map 06:15 < Teeson> can you see my dcc request ? 06:16 < Teeson> KinG_, ? 06:16 < KinG_> how 06:16 < KinG_> ?! 06:16 < KinG_> i see it but how to accept?! 06:17 < Teeson> say yes 06:17 < Teeson> :D 06:17 < KinG_> yes 06:17 < Teeson> I don't know 06:17 < KinG_> ?:| 06:17 < KinG_> can u upload it at uploadbox.com plz?! 06:18 < KinG_> oh 06:18 < KinG_> i can't access uploadbox damn 06:18 < Teeson> haha me too 06:18 < KinG_> http://uploadboy.com/ 06:19 < Teeson> http://uploadboy.com/z0nw2ystm55n.html 06:19 < KinG_> thanks 06:19 < KinG_> so much 06:20 < KinG_> i have to go to school now bye bye <3 (AFK) 06:20 < Teeson> bye 10:48 < KinG_> hey 10:48 < KinG_> i'm back 12:38 <@EastByte> hello 13:09 < laxadedi> hi 13:10 < KinG_> i'm going bye til night 13:25 < pause> hi 13:45 < ddnet-commits> [ddnet] east opened pull request #84: Balance sending of vote options (DDRace64...voteopslow) http://git.io/Fhq7Dg 13:52 < cris272> hey deen, yes 13:53 < cris272> ops, i am ansering to a old message lol 13:58 < o_be_two> hi 15:31 < Nimda> DDNet GER went down! 15:35 <@EastByte> I hope deen took it down 15:36 <@EastByte> hm ip is not responding, so I guess datafabrik took it down 15:36 <@EastByte> but we don't have the first of november yet 15:36 <@EastByte> so it might be ddos 15:37 <@EastByte> detective east 15:52 < Nimda> DDNet RUS went down! 15:55 < Nimda> DDNet RUS went back online! 15:56 < Nimda> DDNet RUS went down! 15:56 <@EastByte> ddos on rus 15:57 < Nimda> DDNet RUS went back online! 16:00 < Nimda> DDNet GER went back online! 16:10 < Savander> EastByte: 16:10 < Savander> question 16:10 <@EastByte> me 16:10 < Savander> do you have "DDNet 5.3 is out" at the bottom? And you can't update it in DDnet Client?^^ 16:12 <@EastByte> yep 16:12 < Savander> so it's bug? 16:12 <@EastByte> I guess 16:12 < Savander> :) 16:20 <@deen> sorry, update message fixed 16:21 <@EastByte> oh hi deen :) 16:21 < Savander> hi :) 16:21 <@deen> i did not, but there are only ictf servers running on GER1 16:21 <@deen> hi 16:22 < ddnet-commits> [ddnet] def- pushed 5 new commits to DDRace64: http://git.io/UcuTbw 16:22 < ddnet-commits> ddnet/DDRace64 5fd50e0 def: Fix warning at client start 16:22 < ddnet-commits> ddnet/DDRace64 28d276c def: Add OGG 16:22 < ddnet-commits> ddnet/DDRace64 a7dafa4 def: Add Opus 16:22 <@EastByte> ogg/opus :o 16:22 <@deen> another train coding session^^ 16:23 <@deen> i got the libraries into ddnet statically 16:23 <@EastByte> cool 16:23 <@deen> but the sound comes out as noise so far 16:23 <@EastByte> heh 16:23 <@deen> they also did something weird with the decoded wavpack 16:23 <@deen> not sure what's going on there 16:23 <@deen> I'm busy with other stuff now, so if anyone wants to take a look, go ahead 16:24 <@deen> interesting stuff is in sound.cpp 16:25 <@deen> and i think mapsounds should just be opus, since wavpack is way too big for that 16:26 <@deen> opus sounds great even when 10 times smaller than wavpack 16:29 <@EastByte> that's good 16:30 <@EastByte> evem if it'll end in maps with full music tracks 16:31 <@deen> We should run a disco server when opus is working 16:31 <@EastByte> =) 16:31 <@deen> servers with music should be much more fun than regular city servers 16:31 < o_be_two> city server ! 16:32 <@EastByte> city servers with music would be even more fun :/ 16:32 <@deen> EastByte: yes, that's what i mean 16:50 <@deen> that was a ddos on GER1 today 16:50 <@EastByte> okay funny 16:51 <@deen> same on RUS then I guess 16:51 <@deen> but really weird to ddos a server with maybe 5 ictf players 16:51 <@EastByte> so empty instagib servers are the target now 16:52 <@EastByte> maybe eur/ger2 have been attacked already but we couldn't notice it 16:52 <@deen> maybe their target is GER2 and they haven't noticed that we switched servers 16:52 <@EastByte> attackers can't be that dumb 16:52 <@deen> for GER2 we'd have to ask xRothx 16:53 <@deen> he gets a message on ddos 16:53 <@EastByte> okay 16:53 <@deen> you don't get mail from OVH? 16:53 <@EastByte> only on ddos mitigation 16:54 <@EastByte> but I hope the firewall comes first 16:55 <@EastByte> so I'm not informed about an attack 16:55 <@EastByte> except the ones which bypass firewall rules 16:57 <@EastByte> ggr, struggling around with memory management in C and in the end the problem turns out to be a debug message printed add the wrong time 17:04 <@deen> ^^ 17:25 < KinG_> deen: when all of my modem ports are closed how can i ping myself from vps with a big packet? ^^ 17:25 <@deen> no idea 17:25 < KinG_> okay 17:25 < KinG_> i'm going out 17:25 < KinG_> bye 18:13 <@deen> cris272: read pm 18:50 <@deen> !ddnetpeak 18:50 < Nimda> Current players on DDNet : 410 18:50 < Nimda> Current DDNet peak : 612 users online at 2014-10-26 20:15:01 18:51 <@deen> people say we're killing teeworlds 18:51 <@EastByte> nah 18:51 <@deen> In German: http://teeworlds-friends.de/Forum/index.php?page=Thread&postID=183398#post183398 18:52 <@deen> especially nice person writes "we know what to do to destroy ddnet" 18:56 < eeeee> yeah they don't really care about teeworlds, just wanna destroy something 18:57 < laxa> deen: is that normal that there are still 2 tournament servers online 18:57 < laxa> ? 19:00 <@deen> only when another server type is voted, the name changes 19:04 <@heinrich5991> deen: why is milk first on the global points rank, while someone else is first on both on team rank and normal rank? 19:04 < laxa> heinrich5991: that's 2 differents ranking. 19:04 < laxa> he is first on number of maps he finished 19:05 < laxa> but ninja_valik has better ranks overall than him 19:05 <@deen> heinrich5991: scroll down to see how they're calculated 19:05 <@deen> i guess milk just plays for finish, no matter what time 19:05 <@deen> while Ninja_Valik plays for good time 19:09 <@heinrich5991> ah 19:09 <@heinrich5991> thanks 19:35 < KinG_> DDraceNetwork takes over world domination 19:35 < KinG_> seriously?:| 19:35 < KinG_> what's wrong with people 19:36 < KinG_> anyone wants to play a novice map? 19:48 < pielover88888> Hi, I was wondering what "antiping for weapons" does. It has no explanation, and with a few tests I haven't found a difference with it on or off. What does it do? 19:48 <@heinrich5991> deen: ^ 19:49 < laxa> !fr-de déjà vu 19:49 < Nimda> Translation: gesehen 19:49 <@deen> hi 19:49 <@deen> pielover88888: try it on a server with ping 300 19:49 < pielover88888> I tried it on a server with ping 800 19:49 < pielover88888> does that count? 19:49 <@deen> try shooting grenade down 19:49 <@deen> or hammering another tee 19:49 < pielover88888> I did. 19:49 < pielover88888> I did. 19:49 <@deen> strange, it works for me 19:49 <@deen> action happens immediately then 19:49 < pielover88888> okay, so it does what I thought it was supposed to do. Make rocket jumping smoother on high ping servers. 19:50 < pielover88888> ..but it doesn't, for me? XD 19:50 <@deen> aaah 19:50 <@deen> it only works if normal antiping is on 19:50 <@deen> (antiping for players) 19:52 <@deen> welcome Edible and _guest 19:53 < Edible> hello deen 20:04 < ddnet-commits> [ddnet] def- pushed 3 new commits to DDRace64: http://git.io/-XLxSQ 20:04 < ddnet-commits> ddnet/DDRace64 451cc89 def: Revert "Add option for weapons prediction"... 20:04 < ddnet-commits> ddnet/DDRace64 755e9f4 def: Revert "Add antiping for weapons (by nuborn)"... 20:04 < ddnet-commits> ddnet/DDRace64 eaaa29f def: Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 20:09 <@EastByte> deen: ddos on eur 20:09 <@EastByte> ah 20:09 <@deen> no^^ 20:09 <@EastByte> I see 20:09 <@deen> i copied something 20:10 <@EastByte> well that was the first time I saw traffic on the monitor 20:10 <@deen> sorry for alarming you :P 20:10 <@EastByte> np =) 20:16 <@EastByte> hmmm 20:18 <@EastByte> deen: using rand() without srand init always gives extact the same sequence of numbers right? 20:19 <@deen> may be system dependent, dunno 20:19 <@deen> on my system yes 20:19 < pielover88888> all antiping was on when I tested it 20:19 <@deen> pielover88888: doesn't matter, i just removed antiping for weapons because it caused multiple server bugs^^ 20:20 < pielover88888> deen: all that does is force me to never update my ddnet client. 20:20 <@deen> pielover88888: why? 20:20 < pielover88888> if an update removes a cool thing, I won't like that update, and will avoid it. 20:20 <@deen> your cool feature doesn't work anymore without server support 20:21 <@deen> and it caused bugs in the server 20:21 <@deen> so i had to disable it or many maps are unplayable 20:21 <@EastByte> updates here always are for a good cause 20:21 < pielover88888> oh, it only worked on specific servers due to the fact that lasers would.. for example, explode, but only on specific configured zcatch servers? 20:21 < pielover88888> makes sense 20:21 <@deen> pielover88888: it never worked on zcatch servers, only on ddnet 20:22 < pielover88888> right 20:22 < pielover88888> I tried it on a vanilla dm1 default config 800ms ping server 20:22 <@deen> aah, that may explain it 20:22 < pielover88888> yep 20:22 < pielover88888> i only play OpenFNG and Vanilla 20:22 < pielover88888> completely useless to me, then. 20:23 <@deen> i'm not sure if we should accept any patches like the antiping for weapons anymore 20:23 <@EastByte> so in the end it was too hard to maintain? 20:23 <@deen> these big patches that change physics stuff always cause some unforseen problems 20:24 <@deen> i got 3 separate bug reports today that were all caused by it 20:25 < pielover88888> would it be easier to implement in vanilla only? 20:25 <@deen> probably, since no one would notice these slight physics changes in vanilla 20:26 < pielover88888> why does it need to change physics? 20:26 < pielover88888> it just needs to assume that firing a weapon will work, and that thing might explode when the predicted grenade hits the ground. 20:26 < pielover88888> And that the explosion will modify your speed somehow. 20:26 <@deen> i didn't actually understand why it was necessary 20:27 <@deen> but they had to transmit some additional information to the client 20:27 <@deen> maybe something went wrong there 20:27 < pielover88888> because on 300 ping servers, rocket jumping just..sits there..and then 300ms later you're not even near where you thought you were 20:27 <@deen> as i said, i didn't investigate but just removed it entirely 20:27 < pielover88888> ... 20:28 <@deen> pielover88888: yeah, i know. But DDRace is unplayable with high ping 20:28 < pielover88888> not with antiping 20:28 < pielover88888> that was kinda the point, right? 20:28 <@deen> it's kind of playable, but not enjoyable i think 20:28 < pielover88888> I suck at ddrace, but I find it enjoyable regardless of ping. 20:28 <@deen> ping should be under 100 in my opinion 20:29 < eeeee> theoretically playing solo could always feel like on localhost even with 1000ms ping 20:29 < eeeee> but playing in team can never be 20:29 < pielover88888> well, I find it perfectly the same as 60 ping with 140ms ping. 20:29 < pielover88888> they just feel the same, with antiping. 20:29 <@deen> where are you from btw? 20:29 < pielover88888> USA 20:29 < pielover88888> I get 60ms ping on USA ddnet servers 20:29 <@deen> hm, not enough action on the USA servers? 20:29 < pielover88888> nope 20:29 <@deen> =/ 20:30 < pielover88888> in my experience, the germans are better in all gametypes anyway. 20:30 <@deen> why is teeworlds so unpopular in North America? 20:30 < pielover88888> they own us.. on our own servers. With them getting 200ms ping. 20:30 < pielover88888> idk 20:30 < pielover88888> it's awesome XD 20:30 < eeeee> imo it's just has a high bar for entry 20:30 <@deen> well, just yesterday an American won our Tournament: http://ddnet.tw/tournaments/29/ 20:30 < pielover88888> O_O 20:30 < eeeee> so only gets spread thorugh friends 20:30 <@deen> and linux users 20:30 < pielover88888> we need to advertise it :3 jk 20:31 < pielover88888> too many noobs would ruin it 20:31 < pielover88888> keeping it off the radar is good 20:31 <@deen> i installed teeworlds when it first appeared in gentoo repository 20:31 < pielover88888> for example; all the android/blackberry players ruined it ._. 20:31 <@deen> no way, we need all the noobs we can get 20:31 < pielover88888> nah 20:31 < pielover88888> dude they RUIN openfng in the weirdest way 20:32 < pielover88888> their aim, my god, their aim is amazing 20:32 < pielover88888> but they cannot sacrifice. So, a pro on their team has to do it. 20:32 < pielover88888> 5 noobs and a pro wins against 6 pros, every time. 20:32 < eeeee> that doesn't make any sense 20:32 <@deen> in ddrace playing with noobs is fun 20:32 <@deen> maybe your openfng noobs are actually botters 20:33 < pielover88888> nah, our botters don't even use binds 20:33 < pielover88888> very noob botters 20:33 < pielover88888> just constant aiming at nearest person :/ very easy to detect 20:33 <@deen> if you don't want noobs send them over to ddnet 20:33 < KinG_> deen: u didn't think about somthing to prevent using bots? 20:33 <@deen> KinG_: i worked on it half a day but it didn't work =/ 20:33 < KinG_> :| 20:34 < pielover88888> deen: tbh, we ban them. They change the entire way the game is played, almost as much as the Anti-chat kill feature someone added. 20:34 < pielover88888> luckily we nerfed that stupid feature.. 20:35 < KinG_> i've always hated boters that's why i want to be the owner of the only iranian server if it's possible :| 20:35 < pielover88888> lol 20:36 < KinG_> deen: evilsaeed don't ban boters cause 80% of block players of iran are boters even himself i really hate that 20:36 <@EastByte> blocker is the source of all devil 20:36 < pielover88888> yep 20:37 <@EastByte> deen: why do we have the blocker servers in ddnet tab? :/ 20:37 < eeeee> liez, blocker is the destination of all evil 20:37 <@EastByte> <-> 20:37 < KinG_> it's a cool mode but source of all bots as u said 20:37 < pielover88888> you know how sometimes, like in Kobra map, at the first part.. with just a dummy, it's almost impossible to do. 20:37 < pielover88888> but with a vbot dummy, it's possible and easy. 20:38 < eeeee> openfng and ictf are the source of bots 20:38 < pielover88888> yep 20:38 < pielover88888> and i 20:38 < KinG_> vbot dummy?! 20:38 < pielover88888> yep^ 20:38 < KinG_> vbot have dummy?! 20:38 < pielover88888> nah 20:38 < pielover88888> sadly 20:38 < KinG_> u know iranian guys made vbot? :| 20:38 <@EastByte> what's vbot 20:38 <@EastByte> I hear it everywhere 20:39 < pielover88888> um 20:39 < KinG_> it's a popular bot between noobs 20:39 <@EastByte> valindur made a bot named vbot 20:39 < pielover88888> basically it's a client side bot 20:39 < KinG_> iranian guys made id 20:39 < pielover88888> and it is the worst type of them, get 13x37 instead 20:39 < KinG_> iranian guys made it* 20:39 <@EastByte> but the term seems to be popular 20:39 <@deen> valindur isn't iranian, we tracked him down pretty well^^ 20:39 <@EastByte> it's not only used in tw 20:39 <@EastByte> vbot 20:39 <@deen> ah 20:40 <@EastByte> afk 20:45 < pielover88888> anyway, if you need the vbot to shoot you with a laser so you unfreeze..it's pretty darn good at that. 20:45 < pielover88888> almost impossible to do with a dummy in ddnet client. 20:53 < KinG_> deen: i can't install wine what is a good download manager for ubuntu that can gimme full speed ?i downloaded xdman but it doesn't work 20:53 <@deen> no idea 20:53 <@deen> i use firefox or wget 20:54 < KinG_> they don't give full speed like IDM 20:54 < KinG_> with firefox i get 80KBps but the same link from IDM i get 230KBps 20:55 <@deen> maybe aria, but I've never used it 20:55 <@deen> and it' command line 20:55 < KinG_> apt-get install aria ? 20:56 <@deen> no idea 21:01 < pielover88888> KinG_ that's very weird o_o 21:01 < KinG_> what is wierd?! 21:04 < pielover88888> different download speeds in different applications 21:04 <@deen> pielover88888: the download manager probably uses multiple connections at once 21:07 < KinG_> yes 21:07 < KinG_> i configured it to use 64 once but it was so much so i made it 16 but now i don't have my windows :( 21:12 < KinG_> i'm so tired i go to sleep bye guys good night to all of u 21:19 < pielover88888> night 21:24 < Nimda> DDNet CHN went down! 21:25 < Nimda> DDNet CHN went back online! 21:43 < laxa> routing issue for cs:go europe for 10 minutes 21:43 < laxa> annoying :( 22:38 < Nimda> DDNet South Africa went down! 23:00 < Nimda> DDNet South Africa went back online! 23:41 < Savander> Blocker xRothx? 23:41 < Savander> wtf? 23:53 < eeeee> a wild blocker appears!