02:13 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/n9hYyg 02:13 < ddnet-commits> ddnet/DDRace64 04f38d8 def: Remove debug message 02:46 < laxa> !twp Welf 02:46 < Nimda> Welf is currently playing Pados 2 on server : DDNet GER - Novice [DDraceNetwork]. 02:46 < laxa> !ddnetpeak 02:46 < Nimda> Current players on DDNet : 204 02:46 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 02:48 < laxa> !kick Welf 02:48 < Welf> !fuck laxa 02:50 < laxa> !pl-de kurwa 02:50 < Nimda> Translation: Hure 02:50 < laxa> !pl-ru kurwa 02:50 < Nimda> Translation: шлюха 02:58 <@deen> hi Welf 02:58 < Welf> hey 12:29 < Savander> Hello 12:30 < EastByte> hi 12:31 < laxa> hey 12:35 <@deen> hi 12:40 < EastByte> looks like we are complete? 12:48 < Savander> :D 12:59 <@deen> hi Welf 12:59 < Welf> hey 13:03 < laxa> Welf: hi <3 13:04 < EastByte> hi Welf 13:05 < laxa> Welf: if you intend to come on IRC regurlarly, you should install a proper client like mIRC, or find a remote shell to use irssi :p 13:24 < EastByte> my twstat daemon often receives packets with invalid source address 13:25 < EastByte> I wonder how this can happen 13:25 < EastByte> like some servers responding with a different ip 13:25 <@deen> EastByte: weird 13:26 <@deen> maybe the packet gets corrupted 13:26 <@deen> or someone is trying weird stuff with fake ip addresses 13:26 < EastByte> ^ I think so 13:28 < EastByte> hm should be easy to analyse what triggers those packets 13:28 < EastByte> will try that if I have time :) 13:28 <@deen> yeah, half the requests until you find the culprit 13:33 < EastByte> deen: using nim bigbreak I can't even compile a test because of lib errors 13:33 <@deen> yeah, pretty disheartening 13:33 <@deen> also they wanted to release 2 weeks ago but didn't... 13:33 < EastByte> meh 13:38 < laxa> deen: what can we do against fucking kid ? They are so annoying. 13:38 <@deen> ? 13:38 < laxa> I play a map with 2 players with me 13:38 < laxa> the guy block us then leave... 13:38 < laxa> zzz 13:38 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/a0U0Ng 13:38 < ddnet-commits> ddnet/DDRace64 a168f17 def: Add Volt skin 13:38 < EastByte> team? 13:38 < laxa> in team 0 13:38 < laxa> we play for 30 minutes together 13:38 < laxa> then he decide to block us and leave 13:39 < EastByte> ah 13:39 <@deen> and what do you want me to do? 13:39 < laxa> well, nothing lol 13:39 < laxa> if I flood server with "kill" when kill protections is enabled 13:39 < laxa> is server protected ? 13:40 < laxa> I am just saying this is fucking annoying... 13:40 <@deen> protected from what? 13:40 < laxa> from flood 13:40 <@deen> protected from what happening? 13:40 < laxa> well, I'll try something 13:41 < EastByte> that's like flooding /pause I guess 13:42 < laxa> deen: I was able to spam kill without being dropped or kicked. 13:42 < laxa> not sure if you can crash server doing that 13:42 < laxa> or ddos it 13:46 <@deen> you can ddos any tw server much easier 13:52 < Savander> xDD 14:08 < Savander> question, where i can found spawn event? 14:08 <@deen> ? 14:08 < Savander> You know, when you die 14:08 < Savander> and the respawn 14:08 < Savander> where is this "respawn" xD 14:09 <@deen> character.cpp Spawn? 14:09 <@deen> or player.cpp TryRespawn 14:13 < ddnet-commits> [ddnet] Laxa opened pull request #43: Added cl_reset_wanted_weapon_on_death (DDRace64...upstream) http://git.io/i5D6eA 14:14 <@deen> huh, i thought i added that already? 14:14 <@deen> why do we need an option? 14:14 < laxa> better to have an option 14:14 < laxa> so people can choose 14:15 < laxa> if you play vanilla, you might wanna change this 14:15 < EastByte> vanilla in ddnet branch? 14:15 < EastByte> or do you mean ddrace vanilla 14:16 < EastByte> !help 14:17 <@deen> many play other mods with ddnet client 14:17 < laxa> I mean, if you play vanilla with ddnet client, you might wanna change this option 14:17 < laxa> I think it's always better to have a choice than not 14:17 < EastByte> ah it's client side 14:17 <@deen> laxa: add an option in the menu as well? 14:18 < laxa> hu 14:18 < EastByte> !ping 14:18 < Nimda> Pong! 14:18 < EastByte> hm 14:18 < laxa> it's a little thing, not sure we need to add a context option 14:18 <@deen> noone finds these f1 options 14:19 < EastByte> ah I know what api cmd twstat needs 14:20 < EastByte> find all servers of ip 14:33 < EastByte> http://ebeur.eastbit.net:8888/servernamesof/185.37.147.11 14:34 < EastByte> http://zclient-tw.tk -> 5.175.165.32 14:34 < EastByte> ["[EVIL] Clanserver 2","ChillerDragons Public Block Server [Chilli.*]"] 14:36 <@deen> nice 14:37 < EastByte> seems to be a free vps on http://haphost.com/ 14:37 <@deen> free vps? 14:37 < EastByte> haphost offers free vps, they say 14:37 <@deen> can't quite believe that 14:38 < EastByte> I read their forum a little bit 14:38 < EastByte> I think it's true 14:38 < EastByte> but the rules are strict and I don't wanna know what they are doing with your data 14:48 < laxa> deen: added a button, it's in the pull request 14:53 < EastByte> " Your VPS Service request is submited. Please wait for admin confirmation." 14:53 < EastByte> will take some days I guess 14:55 < laxa> I guess you don't have root access 14:55 <@deen> that looks like the wrong location, laxa 14:55 < laxa> hum ? :D 14:56 <@deen> i would say in General -> Game, close to "Switch weapon on pickup" 14:56 < EastByte> laxa: nonroot wouldn't make sense reading their plan 15:04 < laxa> deen: should be good now :) 15:06 < ddnet-commits> [ddnet] def- closed pull request #43: Added cl_reset_wanted_weapon_on_death (DDRace64...upstream) http://git.io/i5D6eA 15:06 <@deen> no, that doesn't look fine, laxa 15:06 <@deen> maybe test your commits before making them 15:08 < EastByte> ^ said deen 15:08 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/-7ciiQ 15:08 < ddnet-commits> ddnet/DDRace64 a540676 def: Fix menu 15:12 * EastByte is now coding a C preprocessor 15:12 < Savander> Yay 15:12 < Savander> respawn protectiona dded... 15:12 < Savander> to zcatch mm 17:27 < EastByte> btw. how do I walljump? 17:28 < EastByte> some secret technique? 17:28 < EastByte> right to wall, jump, back left, right, jump seems to work 17:29 < EastByte> but sometimes not 17:33 < EastByte> is there a delay? 17:34 < EastByte> are it does only work with dj 17:36 < EastByte> but how do I know whether I just double jumped or wall jumped 17:37 < Savander> your feets 17:37 < Savander> when you don't have jump 17:37 < Savander> are darker 17:37 < EastByte> no they are always dark 17:37 < Savander> if you have jump have normal color 17:38 < EastByte> while walljumping my feets are dark 17:38 < Savander> noo 17:38 < Savander> look at me 17:38 < Savander> and look at my feets 17:38 < Savander> okay? 17:39 < EastByte> but they are dark when leaving the wall 17:39 < Savander> noo 17:39 < EastByte> yeees 17:39 < Savander> when you don't have 17:39 < Savander> jump 17:39 < Savander> I KNOW WHAT I SAID 17:39 < Savander> it's in code 17:39 <@deen> "walljump" just gives you double jump 17:40 <@deen> you have to push against the wall while falling down 17:40 < EastByte> okay I got it 17:41 < EastByte> you also have to leave th wall first 17:42 < Savander> ye 17:42 <@deen> yes 17:42 <@deen> otherwise it would be boring 17:42 < EastByte> my keyboard sucks for stuff like that 17:42 <@deen> someone else implemented walljump in some mod,but it was boring 17:42 < Savander> it works 17:42 < Savander> like in transformice 17:42 < Savander> :P 17:43 <@deen> i know :P 17:43 <@deen> that was my reference 17:43 < Savander> :D 17:44 < EastByte> I think I will buy a keyboard with flat keys for tw 17:44 <@deen> Ah, you have one with the big keys? 17:44 < EastByte> takes too long to press these mechanicale keys down 17:44 < EastByte> mechanical* 17:44 <@deen> right 17:45 <@deen> there are some mechanical gamer keyboards but no idea if they're any good 17:45 < EastByte> and I still have the problem that sometimes keys aren't pressed 17:46 <@deen> I'd like one without numpad but they're always so expensive 17:46 <@deen> something like this: http://geizhals.de/corsair-vengeance-k65-compact-mechanical-gaming-keyboard-ch-9000040-de-a968281.html 17:46 < EastByte> http://i.ebayimg.com/00/s/MTMwMFgxNjAw/z/YIUAAOxyiOxRzrt7/%24T2eC16V,!zoE9s5ne%2B-eBRzrt7vsD!~~60_35.JPG 17:46 < EastByte> this is mine 17:46 <@deen> ah, nice 17:47 < EastByte> but I think mine is fak 17:47 <@deen> looks like the happy hacking ones 17:47 < EastByte> e 17:47 < EastByte> ya 17:47 <@deen> except that happy hacking are crazy expensive 17:47 <@deen> over 250 € iirc 18:27 < Maple> yo 18:27 < Maple> getting ready for tournament ~ 18:30 < EastByte> hello Maple 18:31 < EastByte> we still have time :) 18:31 < laxa> !twp Maple 18:31 < Nimda> Maple is currently playing The Beginning on server : DDNet GER - Moderate [DDraceNetwork]. 18:33 < laxa> Savander: your chat protection on zcatch is fucking gay. 18:34 < Savander> chat protection? 18:34 < laxa> well, maybe it's respawn protection 18:34 < laxa> but it's gay 18:35 < Maple> !twp laxa 18:35 < Nimda> laxa is currently playing ctf5 on server : DDForce.net: zCatch Grenade Pro. 18:35 < Maple> thats nice 18:35 < laxa> any idea for a new plugin for the bot Maple ? 18:35 < laxa> Savander: your server lag 18:38 < Maple> hm 18:38 < Maple> maybe whispering to someone in game without having to be there 18:38 < laxa> it's possible 18:38 < laxa> but I don't have the skill for it 18:38 < laxa> or maybe not 18:38 < Maple> hm 18:38 < Savander> and 18:38 < Savander> sometimes lag 18:39 < Savander> maybe 18:39 < Savander> but always when i played 18:39 < Savander> i never had lags 18:39 < Savander> so.. 18:39 < Savander> and why is gay? 18:39 < Savander> nobody can't kill you 18:39 <@deen> maybe the routing is just bad for some locations 18:39 < Savander> and you can't kill anybody 18:39 <@deen> on DDNet FRA some people also lag 18:39 < Savander> for 1-2 second 18:39 < Savander> for 1-2 seconds 18:39 < laxa> server clearly lagged for everyone 18:40 < Savander> maybe some problems from my isp 18:40 < Savander> i don't know 18:41 < Savander> Everybody have stable ping 18:42 < Maple> oh i get it 18:42 < Maple> Nimda is admin backwards 18:42 < Maple> :) 18:46 < laxa> Savander: server crashed, or I don't know 18:46 < Savander> hmm 18:49 < laxa> server crashed 18:49 < Savander> when 18:50 < Savander> [541f0166][game]: kill killer='2:laxa' victim='2:laxa' weapon=-3 special=0 [541f0166][chat]: *** 'laxa' has left the game [541f0166][game]: leave player='2:laxa' 18:50 < Savander> not a crash? 18:50 < laxa> before that 18:50 < laxa> fels was voted 18:50 < laxa> when he was kicked, server crashed 18:50 < Savander> weird :o 18:51 < laxa> maybe change hexa time into normal time 18:51 < Savander> can you join to me? 18:53 < Savander> wtf 18:56 < Savander> http://pastebin.com/aV2ucuuM 18:57 < Savander> no way 18:57 < Savander> its weird :D 19:00 < laxa> deen: are you closing ddnet tomorrow ?! 19:02 < laxa> !twp Artkis 19:02 < Nimda> No Artkis found online. 19:06 < laxa> !ddnetpeak 19:06 < Nimda> Current players on DDNet : 293 19:06 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 19:06 < EastByte> lol why did I try the walljumping stuff if I could just fly through 19:09 < laxa> !twp Fels 19:09 < Nimda> No Fels found online. 19:10 < EastByte> deen: there also where strange laggs on the server 19:12 <@deen> ? 19:12 < EastByte> everything seemed smooth but laxa for example looked laggy 19:13 < EastByte> dunno 19:15 < EastByte> deen: ah it was antiping sry 19:35 < laxa> !ddnetpeak 19:35 < Nimda> Current players on DDNet : 342 19:35 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 19:38 < EastByte> deen: so what about ddos? 19:38 <@deen> nothing yes 19:38 < EastByte> interesting 19:49 < laxa> !ddnetpeak 19:49 < Nimda> Current players on DDNet : 366 19:49 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 19:55 < Maple> !ddnetpeak 19:55 < Nimda> Current players on DDNet : 397 19:55 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 19:55 < laxa> !ddnetpeak 19:55 < Nimda> Current players on DDNet : 397 19:55 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 19:56 < EastByte> !ddnetpeak 19:56 < Nimda> Current players on DDNet : 404 19:56 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 19:56 < EastByte> not bad 20:05 <@deen> !ddnetpeak 20:05 < Nimda> Current players on DDNet : 422 20:05 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 20:10 <@deen> hm, same numbers as last tournament, but chile is 40 players emptier 20:12 <@deen> !ddnetpeak 20:12 < EastByte> deen: dat hallowed faker seemsto be bad 20:12 < Nimda> Current players on DDNet : 432 20:12 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 20:16 <@deen> !ddnetpeak 20:16 < Nimda> Current players on DDNet : 451 20:16 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 20:19 <@deen> !ddnetpeak 20:19 < Nimda> Current players on DDNet : 449 20:19 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 20:19 <@deen> ah, missed the 458 :P 20:29 < EastByte> should refresh every 10 seconds^^ 20:30 < laxa> bot check every 60 seconds, like the website 20:30 < EastByte> so that might be aswell 120 seconds 20:31 <@deen> website checks every 120 seconds 20:31 < laxa> my bad, thought that was 60 seconds 20:31 < EastByte> hm 20:31 < laxa> I'll update the bot then 20:31 < EastByte> ah forgot the website is being used 20:40 < laxa> !en-de mad 20:40 < Nimda> Translation: verrückt 20:42 < Maple> gg 20:47 < Maple> nice map welf 20:47 < Welf> hey thank you 21:28 < laxa> lexy__: welcome to you. 21:29 < laxa> lexy__: welcome on #ddnet ! 22:40 < laxa> !fr-en abandonner 22:40 < Nimda> Translation: give up