01:31 < laxa> EastByte: you are in France right now ? 01:40 <@deen> congrats laxa 01:40 < laxa> Thanks deen <3. 01:40 <@deen> about the demos, yeah it would be nice to have them, but it's too late now 01:40 < laxa> Why it is too late ? 01:40 <@deen> most maps have top ranks that will never be beat 01:40 <@deen> and everything runs fine like this now 01:40 <@deen> i would have liked them from the start 01:41 <@deen> and it's one of the things i want in hookrace 01:41 < laxa> Beh ;'(? 01:41 < laxa> I don't think you would have much to code to have it on ddnet. 01:42 <@deen> haha, you think so 01:42 < laxa> well, teerace has it working ! 01:42 < laxa> everything is open source 01:42 <@deen> yet again, you're invited to port that to ddnet 01:42 <@deen> also support for it on the websites 01:43 <@deen> and no, we can't store the demos in memory, because ddnet servers don't have enough memory 01:43 < laxa> You don't have 1 gb of free memory ? 01:49 <@deen> no... 01:50 < laxa> Beh, bad then :( 01:50 < laxa> Go hookrace then. 01:50 < laxa> But it's gonna be same problem. 01:50 < laxa> Not enough ram. 01:55 < laxa> deen: crash on demo player. 01:55 <@deen> nice 01:58 < laxa> deen: pending file upload on skype for you. 03:14 < ddnet> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/9RDMPQ 03:14 < ddnet> ddnet/DDRace64 f128812 def: Don't crash on broken demo files 08:58 < EastByte> laxa: No, I'm not in france 09:01 < EastByte> I needed to use a france ip to connect to your ts, since my ger one seems to be blocked 12:13 < CookieMichal> Good morning 12:29 <@deen> Good monring CookieMichal 12:38 < laxa> EastByte: no IP is blocked, you should be able to connect on my TS from any IP. 12:38 < laxa> Except EryX's IP 12:39 < EastByte> it's a shared ip of a vpn provider 12:39 < EastByte> it might be blocked by ovh 12:39 <@deen> and this is why i don't like banning people, laxa. 12:39 < laxa> EastByte: I have online 12:39 < laxa> what message do you have when you try to connect on the TS ? 12:40 < EastByte> ts just timeouts on connect 12:40 < laxa> wtf 12:40 < laxa> what adress do you use ? 12:40 < EastByte> wait 12:40 < EastByte> do you mean the addr I connect to? 12:41 < EastByte> I tested tw.ddnet.tw and the proddrace (dunno) domain 12:41 < laxa> test this : ts.ddnet.tw 12:41 < laxa> ddracepro.net 12:41 < EastByte> ah I mean ts.ddnet.tw 12:41 < laxa> 195.154.72.184 12:41 < laxa> test this too 12:41 < laxa> this is really weird 12:42 < EastByte> need to init my vm first 12:43 < laxa> TS is working on linux 12:43 < EastByte> ya I know 12:43 < EastByte> the vpn client runs in a vm 12:43 < EastByte> because it's not open 12:43 < EastByte> okay works now 12:44 < EastByte> only tested it for 2 times before 13:18 < Savander> hi 13:35 <@deen> hi Savander 13:41 <@deen> Savander: did you wonder about how players are killed when /save is used? 13:41 < Savander> i know how 13:41 <@deen> tell me^^ 13:41 < Savander> pPlayer->KIllCharacter(-2); 13:41 < Savander> in code 13:42 <@deen> in which file? 13:42 < Savander> don't remember which file, but wait 13:42 < Savander> a second 13:42 < Savander> :P 13:42 < Savander> I was looking for it recently 13:42 < Savander> and i found xD.. 13:42 <@deen> I have it 13:43 <@deen> thanks 13:43 <@deen> because it's buggy 13:44 < Savander> kill protection or /save? 13:44 <@deen> save 13:44 < Savander> ahm 13:44 <@deen> it shouldn't be KillCharacter(-2) 13:44 <@deen> i think it should be Die(ownID, -2) 13:44 <@deen> oh wait 13:44 <@deen> that's the same, weird 13:45 < Savander> buy, what happens? 13:45 < Savander> btw* 13:45 <@deen> the switches are not reset 13:45 <@deen> when you save 13:47 < Savander> m_NumSwitchers = m_pController->GameServer()->Collision()->m_NumSwitchers; 13:47 < Savander> ? 13:47 < Savander> it save switch i guess? or not 13:47 <@deen> no 13:47 < Savander> switchers* 13:47 <@deen> just the number of switches 13:48 < Savander> ah wait 13:48 < Savander> but switchers are saved 13:49 < Savander> for team 13:49 <@deen> yes, but they are not reset 13:49 <@deen> you can open switches, save 13:49 <@deen> and then join the same team again, without loading 13:49 <@deen> and the swithces are still open 13:49 < Savander> ahh 13:49 <@deen> great cheat 13:50 < Savander> so then, when you /save, just reset switch at the end? 13:50 <@deen> that should happen automatically already 13:50 <@deen> i'm trying to find out why it doesn't 14:05 < Savander> where reset switch is ? 14:06 < Savander> deen 14:06 < Savander> someone have bot or smth 14:06 < Savander> repeat everything 14:06 < Savander> xD 14:06 < Savander> in one second 14:07 < Savander> repeat messages ofc 14:07 < Savander> "MADARA" 14:08 <@deen> so? he will just get muted 14:09 < Savander> bot ! xD 14:09 < laxa> Savander: tricks for you : grep -rH "string to search" location 14:10 < Savander> hmm? 14:10 < Savander> on windows? 14:10 < Savander> nice 14:11 < laxa> deen: I wanted to test a map, but it's not yet on testserver, it's called Spallok. 14:12 < laxa> Savander: on UNIX system lol, you don't have such feature on windows :(. 14:12 < Savander> i know 14:12 < ddnet> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/EM_AAQ 14:12 < ddnet> ddnet/DDRace64 4473fd5 def: Indentation 14:12 < ddnet> ddnet/DDRace64 9964e6b def: Fix: Properly reset team on /save 14:12 <@deen> Savander: see, much nicer fix 14:13 <@deen> laxa: it's on 14:13 < Savander> ye i see 14:13 < Savander> hehe 14:13 < laxa> deen: nice thanks ! 14:16 < Savander> Wow 14:17 < Savander> Evoli 14:17 < Savander> he creates a lot of maps 14:19 < laxa> deen: what editor/IDE are you using to code ? 14:20 < Savander> VIM 14:20 < Savander> laxa, VIM 14:20 < Savander> xD 15:24 < ddnet> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/Ac-RzQ 15:24 < ddnet> ddnet/DDRace64 51c5081 def: Negative clipping width and height make no sense 16:04 < Savander> nice 16:04 < Savander> commit ^^ 18:38 < laxa> deen: new bug ! 18:39 < laxa> When having /showothers to 1, the progress bar on vote is empty. 18:54 <@deen> not for me 18:54 < laxa> well 18:54 < laxa> it's not cause of /showothers 1 18:55 < laxa> but sometimes it happens 18:55 < laxa> bar is empty 19:23 < laxa> Verification 7.1 finished 19:23 < laxa> 2 more 3 stars map to finish <3 20:04 < Savander> nolife xD 21:04 < Savander> Wow 21:04 < Savander> best reason to kick 21:04 < Savander> "AFK" 21:12 <@deen> ^^ 21:12 <@deen> you were probably in the way 21:37 < Savander> nope 21:38 < Savander> at the start 22:09 < laxa> deen: please, can I update 3.9 to a decent version of the map ? 22:09 < laxa> there are no unfreeze at all 22:10 < laxa> it's a pain to play the map :( 22:12 <@deen> laxa: and then you get a better time than everyone else, nice... 22:12 < laxa> I honestly don't care about my time. 22:12 < laxa> But the map really sux this way. 22:12 <@deen> but other people will get a better time then 22:12 <@deen> it's unfair to change a map like this 23:12 < laxa> Yeah I know, but it's so annoying, what the fuck happend when the map was release then :(. I had the good version of my server. 23:17 < Savander> deen: idk why, but probably unmute doesn't work 23:17 < Savander> sometimes 23:20 <@deen> =/ 23:29 < laxa> deen: what's correct bam command to compile ddnet ? 23:29 <@deen> bam release 23:29 < laxa> hum ok, I don't want the client xD 23:29 <@deen> bam server_release 23:30 < laxa> ok thanks <3 23:30 < laxa> Since you don't allow me to train on your test servers, I have to set up everything :@ 23:30 <@deen> meh, you can train there 23:30 <@deen> just the testers come to me and complain 23:30 <@deen> test servers are holy for them 23:31 < laxa> well, I was training verification 3.9 and you came to tell me I wasn't welcomed 23:31 < laxa> so I'll make my own training server 23:31 <@deen> yeah, because testers told me that 23:31 < laxa> there are 3 test servers -_- 23:33 < laxa> server release has SQL inside it ? 23:33 <@deen> no 23:33 <@deen> server_sql_release 23:34 < laxa> If I launch the server without touching any .cfg command, just replacing my old ddrace binary, it should work properly right ? 23:34 <@deen> i don't know 23:35 < laxa> We will see that :p 23:35 < laxa> GRRRR 23:35 < laxa> compile failed... 23:35 <@deen> boost missing probably 23:36 < laxa> server without compiled successfully, and SQL did not, you say boost ? 23:36 <@deen> ah 23:36 <@deen> then i don't know 23:37 < laxa> Apparently it's boost missing 23:37 < laxa> What's the package name ? :) 23:38 < laxa> ok got it : libboost-dev 23:44 < laxa> deen: other/mysql/linux/lib64/libmysqlclient.a(my_getsystime.c.o): In function `my_getsystime': 23:44 < laxa> ./pb2/build/sb_0-9881974-1375364555.38/mysql-connector-c-6.1.1-src/mysys/my_getsystime.c:44: undefined reference to `clock_gettime' 23:46 <@deen> in bam.lua @ line 236 add this: 23:46 <@deen> server_settings.link.libs:Add("rt") 23:47 < _KinG> hi all 23:47 <@deen> hi king 23:47 < _KinG> deen: have u seen this new bot? 23:47 <@deen> yes^^ 23:47 < _KinG> who made it? ^^ 23:48 <@deen> you mean the quiz bot? 23:48 <@deen> botox 23:48 < laxa> deen: nice, it fixed it, what was wrong ? 23:48 < Savander> ;p; 23:48 < Savander> LOL 23:48 < Savander> ? 23:48 < _KinG> hi Savander 23:48 < Savander> WOW 23:48 < laxa> xD, ddos on DDForce ? 23:48 < Savander> ddforce down 23:48 < Savander> xD 23:49 < Savander> idk 23:49 < Savander> xD 23:49 < _KinG> srsly? 23:49 < Savander> ye 23:49 < Savander> it looks like 23:49 < Savander> ddos 23:49 < Savander> :O 23:50 < _KinG> deen: i played run guy for 200 hours and from min 100 i was stock in part 24 ^^ couldn'e finish it 23:50 < Savander> it's 23:50 < Savander> weird.. 23:50 < Savander> who want to ddos 23:50 < Savander> ddforce? 23:50 < Savander> xD 23:51 < Savander> its not ddos i guess 23:51 <@deen> _KinG: you can /save 23:51 <@deen> maybe continue next day 23:51 < _KinG> can i have the ip Savander ? 23:51 < _KinG> really? 23:51 < _KinG> tFUCK 23:51 < _KinG> i didn't do it :(( 23:51 < Savander> ofc 23:51 < Savander> 62.113.205.186 23:51 < Savander> but its 23:51 < _KinG> is this linux or windows? 23:51 < Savander> linux xD 23:52 < Savander> why you asking 23:52 < _KinG> so i can't do anything ^^ 23:52 < laxa> deen: why I had to add this line on bam.lua oO ? 23:52 <@deen> laxa: good question 23:52 <@deen> only the chinese server needed it 23:52 <@deen> i have to check if i can always add it 23:53 < _KinG> deen: can u add a timed message on persian servers that our ts ip address is irn.ddnet.tw? 23:53 <@deen> _KinG: yes, timed how often? 23:53 < ddnet> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/n_8JMw 23:53 < ddnet> ddnet/DDRace64 8273af8 def: Always do -lrt for mysql server 23:54 < _KinG> idk how much do you think it would be good? 23:54 <@deen> every hour? 23:54 < _KinG> no that's too much ^^ 23:54 <@deen> every 2 hours 23:54 < _KinG> once per 200 secs maybe? 23:55 < _KinG> 2 hours? srsly deen ? ^^ 23:55 <@deen> when i do broadcasts every 2 hours people always complain that it's too often 23:55 < Savander> xDDD 23:55 < _KinG> well check persian servers 23:55 <@deen> it will be very annoying to get that broadcast every 200 seconds 23:55 < _KinG> no one plays and in 2hours no one will be able to see it ^^ 23:56 < _KinG> broadcast won't be good i guess it would be better to say it 23:56 < _KinG> laxa: can u move me to your cahnnel pls 23:56 < _KinG> ? 23:56 < Savander> noooo 23:56 < Savander> :() 23:56 < Savander> :( 23:56 <@deen> meh 23:56 < laxa> _KinG: why ? 23:56 < _KinG> idk 23:57 < Savander> servers are dead :( 23:57 < Savander> WHY :c 23:57 <@deen> Savander: explosion in the cloud! 23:57 < Savander> phaha 23:57 < Savander> no 23:57 < Savander> xD 23:57 <@deen> _KinG: give me the exact text 23:58 < laxa> deen: I can't access the records with ddnet version of the server, any idea why ? 23:58 < laxa> top5 are empty 23:58 < _KinG> ipiye team speake ddnet persian : irn.ddnet.tw baraye bazi kardan ba dustane khod be in teamspeak moraje e konid :) 23:58 < _KinG> it means our team speak address is ... come here whenever u want to play :D 23:59 <@deen> laxa: we have a different mysql layout