01:33 < Yensu> I've got a question when you get a chance 01:33 < Yensu> How do you make blocks you can't move through, but can shoot through? 02:39 <@deen> hi 02:40 <@deen> Those are stoppers 02:40 <@deen> in the entities, far right below 10,11,12 02:43 <@deen> Yensu: 03:38 < Yensu> thanks, was away 03:40 < Yensu> With those It feels like ice, like you slide on it. perhaps that's just the last one. I'll have to test when I get back 05:59 < Yensu> so yeah, it feels like you're on ice or something. It doesn't feel like you're on solid ground. 05:59 < Yensu> Is there any fix to this? 08:06 < Yensu> also, is there a way to make it so your hook won't break when you go through a teleport? I have endless hook on, but when you teleport the hook breaks 08:28 < Yensu> I think it's the distance breaking my hooks 09:41 <@deen> No fix for that 09:42 <@deen> No, it's not the distance that breaks your hooks, that's a property of regular teleports 09:42 <@deen> If you don't like this behaviour you can set sv_teleport_hold_hook to 1 in your server config or map config 09:50 < Yensu> will that make it endless length? 12:52 < Yensu> I assume it will make it not break with teleports