10:10 < ddnet-commits> [ddnet] Learath2 opened pull request #168: Fix a couple of small problems (DDRace64...pr_FixAutoupdate) http://git.io/pFy1 10:11 < ddnet-commits> [ddnet] def- pushed 3 new commits to DDRace64: http://git.io/pFyA 10:11 < ddnet-commits> ddnet/DDRace64 eb107a8 Learath Lea: Don't remove the current version. 10:11 < ddnet-commits> ddnet/DDRace64 6289d17 Learath Lea: Fix graphical glitch with progressbar. 10:11 < ddnet-commits> ddnet/DDRace64 0e99b5c Dennis Felsing: Merge pull request #168 from Learath2/pr_FixAutoupdate... 10:16 < Learath2> Text on buttons is somehow off centered especially obv in small buttons and one side of the button looks more rounded somehow 10:17 <@deen> huh 10:17 <@deen> there is no button to disable autoupdate anymore 10:17 < Learath2> not apparent for you ? 10:18 < Learath2> like a checkbox ? 10:18 <@deen> ah, because it just checks and doesn't do it 10:18 <@deen> i think it's fine 10:20 < Learath2> Everything looks fine 10:20 < Learath2> no indication of progress if you start an update in settings tho 10:21 <@deen> there is no way to check for updates now? 10:22 < Learath2> well if there is a way to update m 10:22 < Learath2> and starting an update in settings then switching to serverbrowser seems buggy letme fix that aswell 10:24 < Learath2> oh its not buggy deen the version on the server is just older and i was using the updated one :D 10:24 <@deen> ^^ 10:32 <@deen> how could we best have a way to manually check for updates? 10:42 <@deen> i think i kno how 10:44 < Learath2> i tried smth but it didnt work 10:45 <@deen> done already 10:45 <@deen> releasable? 10:45 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pFbp 10:45 < ddnet-commits> ddnet/DDRace64 ba4f961 def: Some more autoupdater changes and a button to check for autoupdates 10:45 < Learath2> depends on how you did it :D 10:46 < Learath2> i tried the same thing but it didnt work for me :/ 10:46 <@deen> Works fine for me 10:46 < Learath2> oh i uses STATE_INIT 10:46 < Learath2> i used * 10:46 <@deen> that does an additional DNS lookup 10:47 < Learath2> let me make sure it works 10:47 <@deen> ok 10:49 < Learath2> yep works 10:49 < Learath2> looks releasable to me 10:49 <@deen> great, releasing 10:53 < Learath2> btw what was all the whitespace problems with my commits deen ? 10:53 < Learath2> just so i can fix it :P 10:53 <@deen> Learath2: position of { and tabs instead of spaces 10:55 <@deen> ah shit 10:55 <@deen> forgot something 10:55 <@deen> not with autoupdater though 11:05 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pFj6 11:05 < ddnet-commits> ddnet/DDRace64 6f4c7a1 def: Fix vote option search 11:29 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pbTc 11:29 < ddnet-commits> ddnet/DDRace64 0fd857b def: Compiling on Android 11:31 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pbT9 11:31 < ddnet-commits> ddnet/DDRace64 6af7510 def: Some more compilability 11:34 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pbIe 11:34 < ddnet-commits> ddnet/DDRace64 49ec48e def: Update AndroidAppSettings 11:36 <@deen> Released 11:43 < Nimda> SunDay 3 by Gridwyn just released on Moderate at 2015-03-14 11:42 11:51 < oSmoSia> hi people 11:54 < oSmoSia> hi is someone here 11:55 <@deen> hi oSmoSia 12:09 < Learath2> now lets see if it all falls apart :D 12:28 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pbWg 12:28 < ddnet-commits> ddnet/DDRace64 bc241af def: Revert "Reduce client load by only searching for new skin when it changed"... 12:28 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pbWM 12:28 < ddnet-commits> ddnet/DDRace64 d41c675 def: Version 7.3.1 12:29 < ddnet-commits> [ddnet] def- force-pushed DDRace64 from d41c675 to 49ec48e: http://git.io/-BwJ2w 12:30 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/pblK 12:30 < ddnet-commits> ddnet/DDRace64 8cbd41a def: Revert "Reduce client load by only searching for new skin when it changed"... 12:30 < ddnet-commits> ddnet/DDRace64 be64282 def: Version 7.3.1 12:57 < Learath2> deen: whats wrong with the tester system 12:57 < Learath2> everyone seems to be complaining about it 13:06 <@deen> tester system? 13:06 <@deen> ah, you mean map testing? 13:06 < Learath2> like the map testing stuff 13:06 <@deen> Ehm, we don't have many testers 13:06 <@deen> and the testers we have, they don't want to test, because people always complain anyway 13:07 < Learath2> what do people complain about ? 13:07 <@deen> Releasing the wrong maps 13:07 <@deen> not releasing the wrong maps 13:07 <@deen> fixing bugs 13:07 <@deen> not fixing bugs 13:07 <@deen> changing stuff 13:07 <@deen> not changing stuff 13:07 <@deen> no matter what you do, some people always come and complain 13:07 < Learath2> and by people you mean mappers ? 13:07 <@deen> and players and other testers 13:08 < Learath2> eeh sounds like quite an unhappy circle 13:10 < Learath2> how qualified does some one have to be to become a tester ? 13:10 <@deen> there are trial testers 13:10 <@deen> you can just talk to some testers and become a trial tester 13:10 <@deen> if that works well, you become a proper tester 13:10 <@deen> but no one wants to do the work of testing 13:11 < Learath2> not enough volunteers want to test i guess :/ 13:19 < saman> hi 13:20 * saman slaps laxa around a bit with a large fishbot 13:20 < laxa> hi 13:20 < saman> can u help me in editing mod? 13:20 < laxa> No sorry 13:20 < laxa> my life as a gamer is finished atm, I have no time, and I am not interested in teeworlds anymore 13:21 < saman> i know but it is just editing c++ codes 13:22 < laxa> I don't know c++ actually, maybe I could do it, but as I said, I have no time 13:22 < saman> ok my bro 13:42 <@deen> Hm, problems with libssl missing 13:42 <@deen> how would I solve this best? 13:42 <@deen> http://forum.ddnet.tw/viewtopic.php?t=1200&p=11815#p11815 13:44 < laxa> why ddnet needs ssl ?! 13:46 <@deen> for https updates 13:46 <@deen> i assumed everyone has openssl on linux, but i guess i'm wrong 13:46 < laxa> is there any sensible information ? 13:47 < laxa> Well, to update a game, I don't see the need for a secure connection 13:47 <@deen> the executables themselves should not be compromised 13:50 < laxa> even with ssl, if the player has a compromised computer, he'll be fucked 13:50 < laxa> I am not sure adding ssl is that important 13:51 < laxa> it's only my personal opinion ^^ 13:53 <@deen> Yeah, but if there is a mitm attack or someone gets the ddnet.tw hostname 13:54 < laxa> well 13:54 < laxa> I have an idea 13:54 < laxa> maybe you could put the checksum on some place on the internet 13:55 < laxa> and update it on every version 13:55 < laxa> and client checks all of them, maybe this is a good solution ? 13:55 <@deen> ... 13:55 < laxa> :D 13:55 <@deen> client checks the checksums through http? that's 0 additional security 13:55 < laxa> hum 13:56 <@deen> i should just figure out which ssl lib to statically link against 13:56 <@deen> and problem solved 13:56 < laxa> well, needing ssl should not be a problem anyway 14:07 <@deen> any thought on just statically linking openssl in? =/ 14:17 < laxa> my server went down 14:17 < laxa> no idea why yet 14:17 < laxa> it's not ddos 14:23 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pbFp 14:23 < ddnet-commits> ddnet/DDRace64 f7c606c def: Fix entities_clear and make unfreeze sun symbol (by Saavik) 14:24 <@deen> this is bad, libssl and libcrypto are huge 14:40 < WolfAlex> deen: on archlinux with openssl 1.0.2-1 installed -> also the openssl error 14:41 <@deen> WolfAlex: i know, i'm trying something 14:41 <@deen> does any distribution still use openssl 0.9 exclusively? 14:42 < WolfAlex> maybe debian old stable? 14:42 <@deen> =/ 14:43 <@deen> yeah, that's what I'm on on my building machine 14:43 <@deen> but i don't want to statically link openssl either 14:43 <@deen> or maybe i should 14:45 < WolfAlex> you could supply it with the binary (the .so) 14:45 < laxa> deen: my syslog is empty between 14:11 and 14:18, what could it be ? 14:45 < WolfAlex> and start with ld_preload? 14:45 <@deen> WolfAlex: that's bad on linux because current dir is not in LD_LIBRARY_PATH 14:46 <@deen> laxa: no idea 15:05 <@deen> Learath2: people say the update isn't working on windows 15:23 < Learath2> deen: works for me :/ 15:23 < Learath2> what exactly isnt working with it ? 15:23 <@deen> they say after updating to 7.3.1 it still says "7.3.1 is available" 15:24 < Learath2> well that isnt checked by anything i added new 15:24 <@deen> it could indicate that the update didn'T succeed 15:24 <@deen> and they're still on 7.3 15:26 < Learath2> deen: will test again 15:26 <@deen> maybe it's a permission problem or becuase they use a desktop link? 15:29 < Learath2> does work fine when launched from the executable will try with a shortcut 15:31 < Learath2> also works with a shortcut deen 15:31 <@deen> weird 15:31 < Learath2> does this apply to everyone ? 15:31 < Learath2> the problem i mean 15:31 <@deen> no idea, just have 1 report so far 15:32 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pN3K 15:32 < ddnet-commits> ddnet/DDRace64 079d92c def: Fix vote selection 15:32 < Learath2> can we have the reportee here ? :D 15:36 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pNZk 15:36 < ddnet-commits> ddnet/DDRace64 55c3738 def: Add libssl.a and libcrypto.a for linux 15:37 < Mahdi> Hello 15:37 <@deen> hi 15:37 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pNZw 15:37 < ddnet-commits> ddnet/DDRace64 b4336e4 def: Version 7.3.2 15:37 < Mahdi> I tried to run ddnet 7.3 on debian jessie 15:37 < Mahdi> but I get this " /home/mahdi/Games/Tee-mod/DDNet/DDNet-7.3-linux_x86_64/DDNet: error while loading shared libraries: libssl.so.0.9.8: cannot open shared object file: No such file or directory 15:37 < Mahdi> " 15:37 <@deen> I know, it doesn't work because of missing openssl 0.9.8 15:38 <@deen> give me 5 min and i give you a binary to try again 15:39 < Learath2> deen: wasnt ssl included like a major ago how did we not notice that :P 15:39 <@deen> Learath2: i built the linux libcurl without ssl because we decided to use http for map download 15:39 < Mahdi> I have libssl1.0.0 installed 15:41 <@deen> Mahdi: yeah, that's the problem 0.9 and 1.0 are not compatibly 15:41 <@deen> compatible* 15:42 < Mahdi> deen, I see... 15:42 <@deen> Mahdi: http://ddnet.tw/downloads/DDNet-7.3.2-linux_x86_64.tar.gz 15:43 <@deen> does it start now? 15:43 <@deen> WolfAlex: can you test too? 15:44 < WolfAlex> sure 15:44 < Mahdi> I hope I don't have fps problems in this one 15:44 < Mahdi> downloading... 15:44 <@deen> Mahdi: fps problems? 15:46 <@deen> Learath2: there she is 15:46 < Mahdi> deen, in the latest versions, after playing for a while my fps became low 15:46 <@deen> Mahdi: that's really weird. 15:47 <@deen> Learath2: from what I understand it just stays at 7.3 even after the update runs through successfully 15:47 < WolfAlex> deen: works 15:47 < Mahdi> deen, not sure if it's because of my old hardware or something else but it doesn't happen in the default teeworlds client and didn't in the older versions 15:47 <@deen> WolfAlex: great, thanks 15:47 <@deen> Mahdi: hm, i don't know what could cause this 15:47 <@deen> Mahdi: are you playing on a laptop? 15:47 < Mahdi> deen, it's working :-) thanks 15:47 < Mahdi> deen, yes 15:47 <@deen> great 15:47 <@deen> then maybe your laptop overheats 15:48 <@deen> you can try enabling vsync, cl_cpu_throttle 1 (or 2) 15:48 <@deen> and for old hardware sometimes gfx_threaded_old 0 and gfx_asyncrender_old 0 also help 15:48 < Mahdi> deen, Can I know what they actually do? 15:48 <@deen> vsync is vsync of your screen 15:49 <@deen> cl_cpu_throttle makes the cpu sleep for 1 ms after each frame 15:49 < Learath2> deen: well i can not possibly speculate whats causing a problem that i can not reproduce nor observe 15:49 <@deen> gfx_threaded_old 0 uses only 1 thread for everything in teeworlds, which causes delays 15:49 <@deen> Learath2: then ask Lady 15:50 <@deen> gfx_asyncrender_old 0 was something related to gfx_threaded 0^^ 15:51 < Learath2> Lady: can you check the console while the update is happening and confirm that it says [fetcher] Task Done DDNet.tmp 15:52 < Lady> ye 15:52 < Mahdi> thanks :-) 15:53 < Learath2> which version of windows are you on ? 15:54 < Lady> what so you mean 15:55 < Learath2> Windows 7/Windows Vista/Windows XP/Windows 8/Windows 8.1 15:55 < Lady> xp 15:58 < Learath2> hmm let me get a windows xp machine to try as if the task is done it means the rename file is failing somehow 15:58 < Lady> I have to go soon 15:59 < Learath2> one last thing then are you using a shortcut ? 16:00 < Lady> what? 16:02 < Lady> bye... 16:02 < Learath2> swell that went nicely 16:03 < Learath2> mental note trying to reproduce is more productive then trying to ask 16:07 < Learath2> while im installing winxp do you have any other idea as to what might be happening deen ? 16:07 <@deen> hmm 16:08 <@deen> maybe there was a reason the old autoupdater used a batch file to replace the executable? 16:11 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pNRF 16:11 < ddnet-commits> ddnet/DDRace64 8ae27f8 def: Improve autoupdater a bit... 16:11 <@deen> or the permissions are just missing 16:11 <@deen> to move the file 16:13 < Learath2> testing on a couple more windows 7 machines and a win xp 16:13 <@deen> i didn't know anyone is still using winxp 16:13 <@deen> ^^ 16:16 < Learath2> yeah didnt expect that one 16:19 <@deen> the linux binary is pretty big now 16:19 <@deen> from 1.8 MB to 3.0 16:19 <@deen> =/ 16:19 <@deen> didn't see a better solution quickly 16:19 <@deen> don't want to depend on openssl 0.9 or 1.0 16:19 <@deen> on mac at least i know we have 0.9 16:20 <@deen> so it works fine 16:21 < Learath2> the binary is getting bigger and bigger :/ 16:21 <@deen> indeed 16:22 <@deen> i think that's it though 16:22 <@deen> can't imagine anything else we'll need in the binary 16:22 < Learath2> could use a lighter ssl library as libcurl can use others too 16:23 <@deen> http://curl.haxx.se/docs/ssl-compared.html 16:23 <@deen> which is good? 16:23 < Learath2> tbh i have no idea which one does what and if it will even work 16:24 < Learath2> was just a proposition :D 16:24 <@deen> strike trhough all the gpl ones immediately, can't statically link against them 16:24 <@deen> yeah, i know^^ 16:24 <@deen> i was thinking about it too 16:24 <@deen> but my final result was that 1 MB more is better than even more problems by using some weird unsupported ssl library 16:24 < Learath2> maybe could statically link a lighter openssl 16:25 <@deen> oh right 16:25 <@deen> i looked into this but didn't understand their config script 16:25 <@deen> let's make it work first, smaller later :P 16:25 <@deen> could also make libcurl smaller 16:26 < Learath2> tested on 3 more win7 computers all seem to update just fine with and without shortcut 16:26 <@deen> it has support for so many protocols in 16:26 < Learath2> testing a win 8 and installing winxp now 16:26 <@deen> Learath2: if you make the directory admin-only, do you get Lady's error? 16:27 < Learath2> not sure how i'd do that on windows never touched directory permissions on windows 16:27 <@deen> right click and do something 16:27 <@deen> ^^ 16:27 < Learath2> well if she somehow unzipped it to that location she prolly has the right to rename files 16:28 < Learath2> i really smell some winxp weirdness here 16:38 <@deen> released 7.3.2 16:39 < Learath2> deen: check for update works :D 16:41 <@deen> Learath2: for me it worked 16:53 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pNP2 16:53 < ddnet-commits> ddnet/DDRace64 a913b17 def: Fix scrolling in votes 16:53 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pNPP 16:53 < ddnet-commits> ddnet/DDRace64 ce8beb2 def: Version 7.3.3 17:01 < Learath2> yeah virtualbox doesnt quite work for playing games 17:24 < Learath2> deen: after 30 mins of struggling with the mouse i can confirm its a winxp problem 17:24 <@deen> haha 17:24 <@deen> ok, good 17:24 <@deen> good/bad 17:24 < Learath2> will see if i can do anything 17:24 <@deen> but i guess with the batch file it would work 17:25 < Learath2> probably would 17:25 < Learath2> could probably fix it without tho 17:26 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pN79 17:26 < ddnet-commits> ddnet/DDRace64 6fc024d def: Fix Visual Studio compilation 17:26 <@deen> yes, would be ideal 17:26 <@deen> i never liked the batch file hack 17:30 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pNdw 17:30 < ddnet-commits> ddnet/DDRace64 4965da9 def: Fix shift+tab in server browser 17:43 < Learath2> deen: found a fix 17:43 <@deen> Learath2: nice! 17:50 < Learath2> Winxp doesnt allow renaming running executables 17:50 < Learath2> except if you are using winapi calls ... 17:50 < Learath2> so stupid 17:51 < ddnet-commits> [ddnet] Learath2 opened pull request #169: Winapi MoveFile allows moving the client. (DDRace64...pr_Winxpfix) http://git.io/pNjl 17:54 < Learath2> deen: works now but people with winxp has to download from the site as obv they cant autoupdate 17:54 <@deen> hehe 17:54 <@deen> yeah 17:54 < Learath2> or close the client and manually rename ddnet.tmp to ddnet.exe 17:55 <@deen> MoveFile still works on Win7+8? 17:55 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/pAec 17:55 < ddnet-commits> ddnet/DDRace64 b104464 Learath Lea: Winapi MoveFile allows moving the client. 17:55 < ddnet-commits> ddnet/DDRace64 ac5e58c Dennis Felsing: Merge pull request #169 from Learath2/pr_Winxpfix... 17:55 < Learath2> works on win 7 17:55 < Learath2> dont have a win 8 around 17:55 <@deen> great 17:55 <@deen> yeah, np 17:55 <@deen> will work^ 17:55 <@deen> so, here comes release number 10000 today 17:55 < Learath2> :D 17:55 < Learath2> Very active developer community can be one of our selling points :D 17:56 <@deen> "The only TW client where you'll be annoyed at the high amount of updates" 17:57 < Learath2> well i think this is about it tho cant see anything else going wrong 17:58 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pAv0 17:58 < ddnet-commits> ddnet/DDRace64 bccc941 def: Version 7.3.4 17:58 < Learath2> really do hope i never have to launch that winxp virtual machine again 18:00 <@deen> haha 18:00 <@deen> i know the problem of moving the mouse in TW when in a VM 18:00 <@deen> it's terrible 18:16 < Learath2> heinrich5991: why didnt you use cryptgenrandom from winapi for the token stuff ? 18:18 < Mahdi> Why does it download files to my home directory when I update from the client? 18:19 < Learath2> deen: well linux thats your department :P 18:21 < Learath2> Mahdi: does the update succeed ? 18:21 < Mahdi> Learath2, the last time I tried to update it just closed the client... Never seen a dialog like "successfully done" 18:23 < Mahdi> Learath2, but in the past, it updated it successfully and I found the downloaded files in my home directory 18:24 < Learath2> and are you on the latest version now or does it still ask you to update ? 18:25 < Mahdi> Learath2, I downloaded 7.2 and haven't updated yet 18:25 < Mahdi> Learath2, let me try and I'll let you know what happens 18:26 < Mahdi> 7.3.2 * 18:26 < Learath2> you might want to delete the files in your home dir 18:27 < Mahdi> "failed to download a file, close the client to retry" 18:27 < Mahdi> I like the new update system, the previous one was really a pain in the neck 18:28 < Mahdi> failed again: "failed to download a file, restart client to retry" 18:29 < Mahdi> it didn't even take a second, it just failed 18:30 < Learath2> can you check the console and check for lines that start with [fetcher] 18:30 < Learath2> lets see why it fails 18:31 < Mahdi> so I should run it in terminal... 18:31 < Learath2> oh doesnt launch a terminal with it on linux ? :D 18:33 < Mahdi> didn't set to do so :D 18:33 < Mahdi> anyway 18:33 < Mahdi> it updated successfully 18:33 < Mahdi> interesting 18:33 < Learath2> huh were you launching from a desktop shortcut maybe ? 18:34 < Learath2> Mahdi: ^^ 18:34 < Mahdi> :) 18:34 < Mahdi> does it differ? 18:34 < Learath2> doesnt on windows but as i dont have linux never actually checked if it makes a differance there 18:34 < Mahdi> well I created a launcher 18:35 < Mahdi> and told it to run the command I just ran on terminal to open the file 18:35 < Mahdi> must not differ 18:36 < Learath2> not sure how that would affect the arg0 and the currentdir perception of tw 18:37 < Mahdi> it downloaded the files in ddnet folder 18:37 < Mahdi> nice! 18:37 < Learath2> Mahdi: while launching the client tells you what it thinks the current dir is in the terminal 18:37 < Learath2> can you check if its different somehow when you launch from the launcher 18:38 < Mahdi> sooo... I should run the launcher and..? 18:38 < Mahdi> check what exactly? 18:38 < Learath2> could change the line in your launcher to end with &> "ddnet.log" 18:39 < Mahdi> ok 18:39 < Mahdi> I'm adding &> "ddnet.log" to my launcher 18:40 < Learath2> quotes shouldnt be necessary 18:40 < Mahdi> ok 18:41 < Mahdi> I did it 18:41 < Learath2> run the client and close it 18:42 < Learath2> should create a log and if you could upload that it would be great :) 18:42 < Mahdi> and ran the client but there's no ddnet.log in the folder 18:42 < Learath2> ddnet.log on desktop or launcher directory ? 18:42 < Mahdi> I'm confused 18:42 < Mahdi> I have the default launcher 18:42 < Mahdi> a launcher in my desktop 18:43 < Mahdi> I added it to my desktop launcher 18:43 < Learath2> then the log should be on your desktop or in the folder 18:44 < Mahdi> the desktop launcher just runs a terminal command 18:44 < Mahdi> which is --> /home/mahdi/Games/Tee-mod/DDNet/DDNet/DDNet &> "ddnet.log" 18:45 < Learath2> and ddnet.log isnt created ? 18:45 < Mahdi> no 18:46 <@deen> /home/mahdi/DDNet/DDNet/DDNet/DDNet/DDNet/DDNet/DDNet/DDNet 18:46 * Learath2 is also confused now 18:46 < Learath2> deen: halp hao2linux 18:46 < Mahdi> Learath2, those are my folders :D 18:46 <@deen> i don't know what's wrong 18:46 < Learath2> how could ddnet.log not be created 18:46 <@deen> output into file with > ddnet.log 18:46 < Mahdi> Learath2, let me take it this way 18:47 < Mahdi> Learath2, I ran the DDNet &> "ddnet.log" 18:47 * Learath2 is formatting his laptop for the 5th time today now installing debian o/ 18:47 <@deen> Learath2: haha 18:47 < Mahdi> Learath2, try a virtual machine 18:47 <@deen> Learath2: you're pretty dedicated to the autoupdater =) 18:49 < Learath2> after that winxp virtual machine ? no thanks 18:49 < Learath2> Mahdi: could you do find / | grep "ddnet.log" 18:49 < Learath2> it should have went somewhere 18:50 <@deen> or just run it in a shell and scroll up 18:51 < Learath2> deen: then we cant know what $CURRENTDIR is when he launches from the desktop shortcut 18:51 <@deen> ah 18:51 <@deen> let me check 18:52 <@deen> yeah, that fails, when running from another directory 18:52 <@deen> can't even find the cafile 18:53 < Learath2> dunno how to fix that and im quite tired ... 18:54 < Mahdi> ok 18:54 < Mahdi> I have a log file now 18:55 < Mahdi> I tried running ./DDNet > log.txt in terminal 18:55 < Mahdi> now let me do this to the launcher 18:57 < Mahdi> when it's ddnet.log it doesn't work 18:57 < Mahdi> but when it's something.txt 18:57 < Mahdi> it works 18:58 < Learath2> weirdddd 18:58 < ddnet-commits> [ddnet] timgame opened pull request #170: added ninjajetpack prediction (DDRace64...DDRace64) http://git.io/pAlQ 19:01 < Learath2> Mahdi: could you paste the log somewhere ? 19:02 < Mahdi> in the chat? 19:02 < NoOOOoOB> @Mahdi www.pastebin.com 19:02 < Learath2> preferably in pastie.org or smth 19:05 < Mahdi> http://pastie.org/10026053 19:06 * Learath2 is even more confused as your current dir is correct 19:08 < Mahdi> I pushed the log in log.txt and pasted it 19:12 <@deen> Learath2: i guess i can fix it 19:13 < Learath2> deen: go ahead if you cant ill check when the install finishes on my laptop 19:14 <@deen> but i really thoguht you did this already 19:14 <@deen> have to find out where the binary is on *nix 19:33 < Learath2> deen: idk how it could be out of the current directory 19:33 <@deen> Learath2: it can be anywhere 19:33 <@deen> just run the binary from somewhere else 19:34 <@deen> i thought it was clear that that's one of the main limitations of the old autoupdater^^ 19:36 < Learath2> yeah but the log Mahdi sends shows that the current directory is correct 19:36 <@deen> oh, i don't know what his problem is 20:01 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pA9S 20:01 < ddnet-commits> ddnet/DDRace64 d835826 def: Use proper path for autoupdater on *nix 20:01 <@deen> works for me 20:01 <@deen> if the client can start, it will be able to update now 20:02 <@deen> the whole logic with just using 2 as StorageType doesn't work anyway if someone changes their storage.cfg 20:21 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/pAFz 20:21 < ddnet-commits> ddnet/DDRace64 909db5c timgame: added ninjajetpack prediction 20:21 < ddnet-commits> ddnet/DDRace64 d4794f2 Dennis Felsing: Merge pull request #170 from timgame/DDRace64... 20:43 < fstd> speaking of storage, is there a reason why the ddnet client uses ~/.teeworlds instead of ~/.ddnet? 20:43 < fstd> that can cause great pain for people who don't exclusively run ddnet 20:44 <@deen> we have a settings_ddnet.cfg at least 20:44 <@deen> what other problems does it cause? 20:46 < fstd> hm, has this been fixed recently? 20:48 <@deen> last year 20:51 < fstd> then i'm probably mixing this up with a different client 20:51 < fstd> (anyway i patched ddnet to use ~/.ddnet, still curious about whether there's a reason not to do this by default) 20:52 <@deen> yes, you lose all the maps and skins from .teeworlds 20:53 < fstd> mhm fair enough 20:54 <@deen> even having a separate settings_ddnet.cfg causes more than enough confusion 20:54 <@deen> people edit the settings.cfg and wonder why nothing happens